Chapter 195

(The unreal Vic is still telling the story)
……

"Above the rule level, which is the level of formal wizards, the various power systems in the multiverse are gradually unified. Most of them are achieved by integrating the power of rules into ordinary forms of attack. Most of the wizards' witchcraft usually uses magic power to mobilize more rule power and integrate it into witchcraft to create a logically perfect rule ring. The more and more complex this rule ring is, the more advanced the witchcraft is."

"In order to distinguish the degree of complexity of witchcraft, witchcraft that contains a closed loop formed by rules is called n-ring witchcraft, and those that cannot form a closed loop are all 0-ring witchcraft. There is a similar division method in the apprentice wizard stage, which is a corresponding simplified version of formal witchcraft."

"The so-called closed loop of rules means that a witchcraft can be operated in a closed loop in this form and cannot be further divided. This smallest form of closed loop rule is one ring. Generally speaking, the complexity of one ring in most witchcraft is not much different."

"0-ring witchcraft is witchcraft that has not formed a closed loop of rules. Its performance is not worse than witchcraft that has formed a closed loop of rules, but it usually has some loopholes or leaks that can be interfered with or distorted by the outside world. It is not a truly perfect witchcraft."

"Of course, advanced witchcraft is not necessarily powerful. Sometimes, simple witchcraft with low levels and composed of several rules is more effective. Commonly used witchcraft is usually between 0 and 3 levels. The higher the level of witchcraft, the more complex it is and the harder it is to learn."

"Every wizard's soul is different, so when they learn witchcraft, they need to put in their own efforts and understand it, which is quite difficult. As a wizard's understanding of a certain witchcraft gradually deepens, he can add some additional rules to optimize the witchcraft according to his own soul characteristics, so as to achieve better results or a higher utilization rate of the power of rules. Of course, this requires a lot of time and energy."

"That is to say, when learning witchcraft, one should first build the core rules of witchcraft. Once the core rules of a witchcraft are built, the wizard has learned the witchcraft."

"Then, wizards will invest their own efforts and understanding in witchcraft, summarizing the complex and detailed rules bit by bit to reduce the preparation work before performing the spell."

“At the same time, wizards can also improve the basic rules and details of witchcraft, incorporate their own expertise and unique understanding, and give witchcraft more effects.”

"Extensive practice of witchcraft can make the wizard more familiar with the rules of witchcraft and more convenient and quick to use."

"Multiple wizards can use combined magic together. Combined magic is only applicable to complex magic, that is, a magic is composed of multiple rules, and each wizard participates in constructing the part he is good at. Although the utilization rate of the power of rules is not high (the utilization rate depends on the level, tacit understanding, and soul affinity of the caster), this combined magic can have more powerful power and complexity."

"Witchcraft can be performed by the wizard himself or by other objects that are rich in the power of rules. However, it should be noted that using external objects to cast spells requires a strong understanding and control of the witchcraft. Otherwise, it is easy to cause the witchcraft to get out of control or fail to achieve the desired goal."

"In addition, there is another type of witchcraft called ritual witchcraft. This type of witchcraft is characterized by its large scale and requires a lot of time, manpower, or items. However, once used, it usually has a very strong effect and lasts for a long time. When ritual witchcraft is created, it lists the witchcraft materials and item properties that match the witchcraft's compatibility, so it can easily borrow external forces."

At this point, Vic seemed to remember something. "In addition, chanting a spell is a special way to mobilize magic power, which can help the caster better control the witchcraft. Chanting a spell itself also consumes a certain amount of magic power (the power of rules), but for spellcasting, chanting a spell is not necessary. A skilled wizard can cast witchcraft at will."

"Compared to independent spellcasting, chanting spells is used more frequently in ritual witchcraft and combined witchcraft, and can help users better cooperate or establish connections."

"The spells you chant come from the caster's own perception and are not fixed. They can be long or short. When using powerful spells, chanting spells can make the spells more stable and efficient."

"During the apprentice wizard stage, apprentice wizards cannot use rules other than those of the wizarding world, but there is also a distinction between 0-ring and 1-ring witchcraft, that is, a complete closed loop of wizarding world rules, and scattered wizarding world rules."

"After talking about witchcraft, let's talk about witchcraft weapons."

"The weapons and tools used by wizards are collectively called wizard weapons. There are many types of wizard weapons, some are for long-term use, some are for short-term use, and some are disposable. Their production methods vary, but all require the participation of the power of rules (except for those used by apprentice wizards)."

"The underlying principle of wizard tools is that wizards integrate the rules they master into items. The carriers are usually runes, magic patterns, energy circuits, and enchantments."

"The appearance of runes is similar to two-dimensional or three-dimensional text. The rules that make up the runes are solid and firm. They are usually used to lay the foundation for the closed loop of rules for witchcraft tools. They act as the foundation and can also construct stable sealed rules to prevent witchcraft tools from being triggered at will."

"The appearance of the magic pattern is similar to layers of floral patterns. The rules that make up the magic pattern are complex and dynamic. It is usually used in the excited state of witchcraft tools. It plays the role of external output effects, making witchcraft tools more powerful."

"The appearance of the energy circuit is similar to a series of regular thin lines. The rules that make up the energy circuit are peaceful and inclusive. They are usually used to maintain the stability of the rule power when the magic weapon is in use or not. At the same time, it can make the magic weapon perform differently in different environments."

“Enchantments do not have a common appearance. They are usually used to add some additional effects to magic weapons.”

"The functions of these four carriers are not fixed. Skilled wizards can flexibly shape the rules to create runes with violent rule power or energy circuits with explosive effects, etc. In addition to these four, carriers are often used, but because of their variety, I will not go into details here."

"Potions are also a type of magical weapon to some extent, namely 'one-time absorption type magical weapon'. However, because potions themselves are usually made of some material with the power of rules, the power of rules is integrated into the potion, which can be regarded as a variant of enchantment."

(End of this chapter)

Tap the screen to use advanced tools Tip: You can use left and right keyboard keys to browse between chapters.

You'll Also Like