Wizards are mighty.
Chapter 179 Civilization and Causation
Chapter 179 Civilization and Causation
Fortunately, the Earth civilization did not seem to have prepared many backup plans at that time.
The final fatal blow before destruction also hit the multiverse itself.
Except for some cultural constraints that are so strong that they become some kind of rules of the multiverse.
There is no sign of resurrection.
At least according to the information the wizards have learned, the Earth's civilization is most likely completely dead.
In other words, as the children of Earth civilization grow up and separate, all traces left by Earth civilization in terms of information, cause and effect, etc. are gradually covered up.
This coverage is irreversible.
Take the original "immortal" civilization as an example.
They are also one of the "children" of Earth civilization.
In the history of some of the earth's civilization, the "immortal" element accounted for a large proportion.
Before the later prosperity of the "immortal" civilization, when people mentioned "immortal", in addition to thinking of various civilizations that were named after immortals, they would also think of the ancestor of human civilization who first proposed the concept of "immortal".
Moreover, whether tracing back from the timeline, cause and effect line, or other rules, the shadow of Earth civilization can be found.
But as the "immortal" civilization rose step by step, they also covered up the various methods left over from the original "Earth civilization" and other immortal-cultivating civilizations bit by bit in the process.
Conceptually, transform "immortal" into something defined by their civilization itself.
Since the rise of immortal civilization, all civilizations based on the system of cultivating immortals will regard them as their ancestors.
Although the past history has not been covered up, both the timeline and the causal line have been concluded by the "immortal" civilization.
Future generations will follow the power of rules to explore and will no longer be able to trace back to Earth civilization.
They will only regard it as the birthplace of the immortal cultivation system and will not be affected by anything else.
In the future, civilizations that use the immortal cultivation system or similar systems as their main cultivation system will not be able to avoid everything left behind by the "immortal" civilization.
Those civilizations that cannot escape the influence of the "immortal" civilization can only become advanced multiverse civilizations at best.
If you want to go one step further and become the overlord of the multiverse civilization.
It is necessary to break the various anchor points, back-up plans, hidden forces, etc. left by the former "immortal" civilization, and completely replace them with things of one's own civilization.
Otherwise, it can only become a branch of "immortal" civilization in a certain sense.
Because everything they had in the past was guided in the dark by the former "immortal" civilization.
When they grow up, they are not themselves, but a replica of the "immortal" civilization.
Solving this problem is almost impossible for most civilizations.
This means that a civilization that has not reached the hegemonic level must erase all traces left by the former hegemonic civilization at the stage of advanced civilization.
Even if the dominant civilization in the past did not deliberately target future generations.
But the sheer level of power alone would make any advanced civilization that wanted to tread a path that others had already walked sweat.
In this respect, wizard civilization is quite lucky.
Because there were no particularly powerful wizarding civilizations in the past.
The only thing they have to be careful about on their road to development is not to fall into the pits left by Earth civilization.
But the Earth civilization is not based on the wizard system, so those pitfalls are nothing to them.
In this way, they can trot into the threshold of hegemonic civilization.
We have not spent a lot of time and energy on getting rid of the influence of past civilization.
...Whether it is the wizard civilization, the "immortal" civilization, or the overlord civilizations in the past, such as the arcane civilization, the mage civilization, the warrior civilization, the "Buddha" civilization, the dragon knight civilization and so on.
These children of Earth civilization are nailing the coffin of Earth civilization tighter and tighter, and burying it deeper and deeper as they grow up.
Today, the impact of Earth civilization on many human or humanoid civilizations has almost reached zero, or those impacts have almost been covered by later civilizations and can no longer be traced back to Earth civilization.
In addition, the cultural imprint is still deeply rooted.
Almost all rule systems have been renamed.
Perhaps, the original ancestor of human civilization can only exist in people’s memories.
This is certainly a good thing for other civilizations.
The Earth civilization that only exists in documents is the good Earth civilization.
……
……
Let’s get back to Steam World.
Not long after the establishment of the Steam Federation Civilization, each state within the federation simultaneously issued relevant statements.
Since the Steam World had been conquered by the Carver civilization for a long time, the establishment of civilization did not encounter much resistance.
Even many natives of the Steam World were excited about this.
They believed that they had freed themselves from the oppression of people from the other world.
Of course, this is pure fantasy.
The rulers of the Steam Federation Civilization will not inform the people about the existence of Vic and others.
This does them no good.
What's more, even if there was no oppression from people from other worlds, their situation would not necessarily be better.
The nobles of the same clan will never be merciful just because they were born in the same world.
Instead, they will intensify their exploitation in the name of revitalizing civilization.
Not every civilization is as harmonious as those of wizards.
Because the harmony among wizards is a manifestation of the rising stage of the continuous development of wizard civilization.
It's just that because the wizard civilization has been rising, expanding outward, and shifting conflicts, this phenomenon has lasted too long.
If one day in the future, the wizard civilization becomes a truly top-level overlord civilization and dominates the entire multiverse, it will not be able to continue to break through the limitations of the multiverse.
Then the dividends of this rising period will disappear.
Competition in society will also become much more intense.
Of course, even so, the level of harmony of wizard civilization is unheard of in ordinary civilizations.
At least it seems incredible to the nobles in the steam world.
Fellow tribesmen? Aren’t fellow tribesmen meant to be sold?
Selling out their own people and giving the resources they obtain to the bigwigs in the other world in exchange for more benefits is their way of development.
Someone is resisting? Still can't defeat them? Then pay someone to suppress them!
As long as the benefits distributed are great enough, a little internal conflict won’t matter.
But what will happen if the profits they can exploit cannot satisfy the appetite of other civilizations?
This is a thought-provoking question.
In fact, when the news of the establishment of the Steam Federation Civilization reached the rebels in Lever City.
It immediately caused an uproar.
(End of this chapter)
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