Wizards are mighty.
Chapter 178 Steam Federation Civilization
Chapter 178 Steam Federation Civilization
Several months later, the indigenous nobles of the southern continent finally reached a consensus.
Although they did not actually control every corner of the southern continent, these indigenous nobles were still very interested in establishing a civilization.
When the Carver civilization was still around, they didn't dare to contact each other or exchange ideas.
After the Carver civilization left, society fell into chaos for a short period of time. They were also busy strengthening their control over their sphere of influence and had no time to think about these things.
It was only recently that the banner of steam civilization was raised again under the leadership of the nobles of Lever City.
Of course, this civilized system is definitely not a dictatorship.
Because the power of the nobles is quite dispersed, there is not much subordination between them, and they are unwilling to let other nobles interfere in their sphere of influence.
The difference between a duke and a baron is only the difference in status and sphere of influence, and they are not direct superiors and subordinates.
In this situation, the federal political system is the nobles' first choice.
The nobles in each area will jointly manage all affairs in that area and serve as members of parliament for that area.
The largest administrative division under the federation is called the state, and the members of this level are naturally state legislators.
Above the state legislators are the federal legislators of the entire federation.
Although the federation cannot actually issue orders to specific states, the series of policies issued by the federation still have considerable say in the allocation of resources in the entire civilization.
Therefore, the most powerful nobles in each state, that is, the best among the state legislators, will also serve as federal legislators.
Below the federation are the states, and below the states are the cities.
Each state currently has several city-level units under its jurisdiction.
Compared with the independence of the states from the federal government, the independence of these city-level units from the states is relatively much smaller.
Except for some special municipalities, states have certain jurisdiction over cities and have a certain influence in politics.
Although there are corresponding council institutions at the municipal level, the authority of the municipal council is not very large.
Even the appointment and removal of administrative positions will be influenced to some extent at the state level.
Then there are the next level areas, which need no further explanation.
Due to the special external environment of the Steam World, there are usually only two or three cities in each area, or even just one city.
At best, there can be a few more small towns surrounding the city.
Administrative posts at this level are basically appointed by local nobles. Although higher-level administrative agencies will intervene, they are limited to arranging people to monitor and so on.
The structure of the entire civilization is quite loose.
This looseness is not only because the power distribution in the region is too sparse, but more importantly, there are still many places that have not yet been recovered by the people of the steam world.
The years of rule of the Carver civilization have left many buildings or areas in the Steam World that are difficult for ordinary people to access.
Most of these areas are polluted, but they are isolated from the pollution using some special methods.
If it develops along the normal trajectory, the new steam civilization will most likely rely on archaeology for technological development in its early stages.
Although now due to the intervention of Vic and others, some strange historical trends may occur.
But in any case, due to various environments within the world, the new steam civilization is likely to become a highly centralized civilization.
Oh, by the way, after a period of discussion, the nobles decided to continue using the name of Steam Civilization.
But in order to distinguish it from the previous indigenous steam civilization.
They decided to name the civilization "Steam Federation Civilization".
Of course, this is an abbreviation. In fact, the full name of the Steam Federation Civilization is a long and complex string of steam civilization language.
It would be more complicated if it were converted into Wizarding or Common.
Almost every civilization has a very long and complex full name, which usually includes the species, institutions, power system, history, etc. of the entire civilization.
The purpose is to distinguish one's own civilization from similar civilizations in the multiverse.
Take steam civilization as an example.
Although the proportion of worlds with similar rules in the multiverse is small, when multiplied by the huge cardinality, they become very numerous.
This is not only more on the scale of rules, but also more on the scale of time.
Throughout the long history of the multiverse, countless civilizations have been active in a certain section of the long river of time.
Unless it is a particularly powerful and representative civilization, the full name of a general civilization will include a large number of other elements.
If they are called steam civilization and other civilizations are also called steam civilization, wouldn't it be very embarrassing when they meet?
When digging a grave during archaeology, they dug the ground with a hoe and unearthed the relics of some civilization.
After translating it, I found that the name of this extinct civilization was the same as my own.
Doesn't that seem unlucky?
Of course, there are also people who don't do this.
For example, wizard civilization.
The full name of wizard civilization is wizard civilization, without any unnecessary elements.
Of course, there used to be.
However, as the wizard civilization grew stronger and stronger, it became more and more ambitious.
The current wizard civilization has already positioned itself as the trend-setter of a certain era in the multiverse.
A civilization of this level does not have to worry about having the same name as other civilizations.
Just like the original Earth civilization.
When talking about Earth civilization, we are definitely referring to that powerful civilization that has been trying to seize the status of the multiverse for 9 million to 10 million years, failed, and finally imprinted part of its own civilization into the multiverse.
That is, he is the ancestor of all human civilizations in the multiverse and the creator of the universal language of the multiverse.
When talking about wizard civilization, what everyone is referring to is definitely the current wizard civilization, not any other civilization.
Some people may ask, is it true that in other civilizations, there is no planet called Earth and no system called wizards?
of course not.
It’s just that the past of these powerful civilizations was so glorious that other civilizations with similar elements would consciously add other characteristics to the full names of their civilizations.
This is a taboo among civilizations.
Who knows whether that once flourishing civilization had planted any backup plans in some corner of the multiverse, or whether it had tampered with the line of cause and effect.
What if one day you use someone else's name and suddenly someone else comes back to life?
Various rules regarding information, cause and effect, and time are no joke.
When those powerful human civilizations learned that they were descendants of Earth civilization to some extent, they were terrified.
Each of them used their own means to dig a few shovels at the grave of Earth civilization, fearing that one day their own civilization would naturally evolve into the Earth civilization of the past.
(End of this chapter)
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