The Queen of Scrolls never admits defeat
Chapter 673 Dream World 11
Moran was overjoyed by the diversity of this magical culture, as if he were standing in a warehouse full of rare treasures, wanting to take everything with him.
It wasn't until she saw a way to obtain the title "All-Round Experiencer" on the forum that Moran made up her mind: she wanted it all!
Although dream adventurers can only have one race in the dream world, and can only choose one profession most of the time, with only a very small number of professions that can be done part-time, changing races and profession templates is not difficult.
However, once you choose a new race and profession, the abilities that come with the old race and profession will disappear.
The title "All-Round Experiencer" is earned by changing one hundred races and classes on the floating island in the beginner area.
Explorers with this title will receive a detailed personalized career development plan for the newbie zone. Through this plan, they will know which race, class, and skills are most suitable for them in the newbie zone.
Moran wasn't particularly interested in the title of "all-around experience expert," but it did inspire her.
Changing races and professions is so easy, she might as well try everything that interests her.
Even if what she learns later might overwrite what she learns earlier, as long as she has learned it, she can use the Book of Cards to create the corresponding cards.
That can be considered as achieving her goal.
Moreover, the detailed guides on the forum paved the way for her. The beginner area clearly explained the various Dreamfolk races, class templates, and ways to acquire magic skills, as well as the prerequisites. It wasn't too difficult for her to learn them all.
You can learn openly and honestly, without having to secretly use mental magic to read other people's memories like you did in Valen.
Although she planned to visit all the floating islands in the beginner area, the order in which she did so was also important.
There are complex networks of relationships among the dreamers of different floating islands. Some villages and towns have been on good terms for generations, while others are hostile to each other due to historical grievances.
If you acquire a class from a hostile race on the previous floating island, it may make it very difficult to progress on the next floating island.
After repeatedly comparing information from the forum, Moran finally decided on the optimal route.
She chose Senyu Floating Island as her first stop.
Because Senyu Floating Island not only maintains a relatively neutral relationship with other floating islands, but also has a race in the Emerald Wood Village on the island that interests her, called the Spirit Metamorphosis Clan.
The Spirit-Transformation Clan not only possesses a certain affinity for nature, allowing them to learn some nature-based magic skills, but also has a special racial talent: natural shapeshifting, which allows them to transform into plants or animals.
Moran possesses only one ability related to transformation—the ability to concoct transformation potions.
However, the shape-shifting effect of the shape-shifting potion is limited to humanoid creatures and is generally only used for disguising appearance.
However, the Spirit Transformation Clan is born with the ability to transform into an animal or a plant.
This ability to transform is not only used by them in their daily lives, but also serves as a bridge for them to communicate with natural energy.
In addition, the unique professional templates "Forest Guardian" and "Beast Speaker" mastered by the Spirit Transformation Clan of Emerald Wood Village allow their natural magic and natural transformation talents to be developed to the extreme.
Forest rangers excel at cultivating plants and specialize in plant magic and plant transformation abilities, while beast whisperers are skilled at communicating with animals, taming various wild beasts, and specializing in animal transformation abilities.
The skill books for these two professions are in the hands of many Spirit Transformation Clan Dreamers in Emerald Wood Village.
After confirming the departure point, a prompt will pop up on the screen: [You have selected Senyu Floating Island - Cuimu Village as the "departure point". Confirm?]
Without hesitation, Moran pressed the confirm button. The Greenwood Village icon on the map suddenly lit up with a bright green light. The next moment, she felt the soft touch of grass under her feet and smelled the fresh scent of the forest.
She was already at the entrance of Cuimu Village.
Exquisite treehouses are built on the trunks of towering ancient trees in front, and suspension bridges woven from vines connect the various buildings. The people in the houses mostly have light green skin with leaf-like patterns, coarse brown curly hair, and amber eyes.
Leaf-like skin, root-like hair, and sharp, beast-like eyes are the hallmarks of the Spirit-Transformation Clan.
Further in, in the distance, you can see a meadow without large trees, where sunlight filters through the trees. Various flowers and plants sway in the sunlight, and some small wild animals sunbathe on the meadow.
Moran guessed that those flowers, plants, and small animals were all transformed from the Spirit Transformation Clan.
The forum materials say that at the entrance of Cuimu Village, there is a large stone with the prohibitions of Cuimu Village written on it, which must be read before entering the village.
Moran saw the stone, about seven steps to her left, but she didn't recognize any of the words on it.
However, she wasn't surprised and whispered, "Adventurer panel!"
A familiar light screen appeared in front of her.
Adventurer: Moran
[Race: Human]
[Occupation: None]
[Experience: None]
[Skill: None]
[Equipment: Beginner Pajama Set]
[Backpack: "General Skill Book - Dream Language"]
This adventurer panel is similar to the {character cards} she created, and is even more detailed.
It has an information interface that includes information such as race, profession, experience, and skills, but it doesn't seem to be able to detect Moran's own magical abilities.
There's also an equipment slot with her portrait, and finally, a backpack slot.
The backpack slots have ten initial backpack slots.
Each backpack slot can hold one type of item, and a maximum of 99 of the same type of item can be accumulated, somewhat like a game backpack.
Moran took out the only item from his backpack.
This "General Skill Book - Dream Language," along with the beginner's pajama set they're wearing, is all that every dream adventurer has when they first enter the dream world.
She had long been curious about the skill books in the dream world, wondering how they could allow someone to instantly learn a spell or master a skill with just one use.
After taking it out, Moran was greatly disappointed.
The "General Skill Book - Dream Language" turned out to be just a gray book that couldn't be opened, and there was nothing special about it.
She didn't recognize the words on the booklet either; she guessed it must be dream language.
The dream world only has one language: dream language.
Instead of rushing to use the skill book as instructed on the forum, Moran summoned the Book of Cards and inserted the skill book into its slot.
After a while, a card appeared in her hand: "General Skill Book - Dream Language".
Although she still didn't understand how the skill book was made, the Book of Cards gained the knowledge of creating the corresponding skill book cards after consuming the "Universal Skill Book - Dream Language".
However, the magic power required to create it is much greater than that of a {Knowledge Card - Common Language of Valen}, but for Moran, it's just a drop in the ocean.
After she materialized the card, she obtained a new "Universal Skill Book - Dream Language". (End of Chapter)
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