The Queen of Scrolls never admits defeat
Chapter 623 Reactions from all parties
The flexibility of its rules far surpasses that of all magic!
Whether it's stripping them of their magic or restricting their use of cards, Moran, the master of the Dawn Society and a wielder of card magic, can truly do what's in this pre-announcement.
In an instant, the old nobles of the Yara Empire and the Magic Empire calmed down and sent messages to their subordinates to remain in place and await orders.
The legions of saints and paladins traveling south along the River Origin ceased their march and temporarily encamped.
The leader of the border mage corps of the Magic Empire burned the newly drafted indictment.
The outlaws of the Chaotic Realm also suppressed their urge to take advantage of the large bounty offered on the witch.
The goblins hurriedly moved their assets from all the spatial cards they had stored in, fearing that their friendship level would be depleted and they would lose both their cards and their assets.
The angels marveled at the witch's good fortune, and Knottak kindly saw off the gourmet witch who wanted to leave.
Only the demons, their yearning for the witches' souls triumphed over everything, relentlessly stirring up trouble everywhere, luring people to drive the witches into desperate situations, and creating opportunities for them to harvest their souls.
However, due to the benefits brought by the Dawn Society and the threat of a new witch emerging from the witch clan, the demons' efforts were largely ineffective.
Members of the Dawn Society who had acted unfriendly towards witches were anxiously awaiting the friendliness assessment after the card magic update.
Those who were on good terms with the witch were secretly looking forward to it.
An hour passed quickly.
The card magic interface for all members of the Dawn Society was closed for a moment. When it was reopened, a friendliness interface appeared after the personal information interface.
The message displayed above reads, "Friendship level statistics began a week ago, with an initial friendship level of zero."
Whether it's individual or collective friendliness, every increase or decrease is clearly defined and documented according to established rules.
However, increasing or decreasing the level of friendship is more difficult than anyone imagined.
In the holy city of the sacred mountain range, many hermits breathed a sigh of relief.
"Thank God, the witches didn't lower our friendship level!"
Their relationship with the witches in the city was really bad, and unexpectedly, their final personal friendship level was "0", with no increase or decrease, and the cards in the card shop remained at the same price as before.
Knotak of Delicious Island also breathed a sigh of relief.
He only issued one unfriendly warning to the witches on the island in the past two days, which did not deduct his friendship level. He can still freely buy {Food Cards} in the card shop.
The most fortunate were the goblins who played a huge role in spreading the news of Anita's death.
The source of it all was the goblin merchant Norm, who lost 50 points of goodwill simply for spreading rumors detrimental to witches.
His act of prioritizing the reminder to the witch earned him a reward of 10 points of goodwill.
Although his personal favorability rating is currently -40 and the price of all cards in the card shop has increased 40 times compared to before, fortunately, the cards he already owns have not been banned, nor has he been completely blacklisted by the Dawn Society, so there is still room for maneuver.
The only thing that worried the goblins was the sheer number of them involved in selling information, causing their racial affinity to turn negative. This was far more dangerous and difficult to improve than personal affinity. Suddenly, all the goblins were focusing their money-making efforts on how to curry favor with the witch and increase their affinity.
After all, now the friendship level is linked to the card price, which is no different from being linked to gold coins.
Many goblins started looking for witches in their {communication card} friend list, offering various low-priced and discounted supplies in an attempt to curry favor with the witches and increase their friendship score.
But in the end, it was found that doing so was completely useless and resulted in the loss of supplies.
Upon checking the "Friendship Rewards and Punishments Rules and Examples," it was discovered that there were no provisions regarding the protection of witches' property.
So the goblin devised another scheme to swindle the witch out of money during the transaction, and sure enough, her friendship level wasn't deducted.
They then realized that the key reason they had their friendship points deducted this time was not how much profit they had gained or how many gold coins they had earned, but rather the damage they had caused to the safety of the witch clan.
"The friendship system only protects the witch's life and personal freedom, while the witch's property is protected by herself."
This was a deliberate arrangement by Moran to prevent the witch from losing her sense of crisis and vigilance due to excessive protection.
The goblins could still feel somewhat relieved, but the atmosphere among the humans was heavy.
Everyone involved in the operation against the witches, from the planners to the ordinary saints and mages preparing to fight, had a large amount of their friendship points deducted; there was no exception.
The masterminds behind this operation by the Magic Empire and the Yara Empire—those old nobles who had designs on the Witch Wilderness and the Dawn Society—had their personal favorability ratings reduced by 80 points, bringing them to a position of "-80 points".
The purchase and use of high-level resource cards have been temporarily banned. For example, the {Green Ghost Fruit Card} cannot be purchased now, no matter how many gem coins one has; the purchase window has turned gray.
Even if they bought the {Green Ghost Fruit Card} from someone else, they couldn't complete the simple step of materializing the card into a Green Ghost Fruit, a step they used to do very easily.
The only good news is that because there wasn't enough time to inflict significant damage on the witch clan, the friendship level wasn't locked at "-100," meaning the member of the Dawn Society and the ability to use cards were permanently lost.
However, due to the large number of participants and the serious nature of the matter, the overall friendliness of the group was also compromised.
The combined negative values of the Human Race Friendship, Yara Empire Friendship, and Magic Empire Friendship resulted in an additional 15 points being deducted from the individual Friendship score.
As a result, each of them ended up with a "-95" rating, just one step away from being expelled from the Dawn Society.
Some were even penalized with extra points for having previously arrested witches in private, and were just one or two points away from reaching -100 points.
Many people are very fortunate that the witches were too powerful and they didn't catch a single one. Moreover, they did these things before the friendship system was introduced, so the points deduction was reduced to some extent. Otherwise, the result would have been different.
As long as it's not -100 points, there's still room for maneuver.
Despite their relief, they still harbored a great deal of resentment and hatred towards the witch clan. After repeatedly studying the "Friendship Reward and Punishment Rules and Examples," they discovered a way to both vent their anger and take revenge on the witches while saving their precarious friendship ratings—by launching a personal challenge against the witches.
As long as the witch accepts their challenge, and as long as they don't kill or imprison her, the Dawn Society will not deduct their friendship points regardless of the outcome; they may even receive a friendship point bonus. (End of Chapter)
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