The Queen of Scrolls never admits defeat

Chapter 220 Magical Factions

Chapter 220 Magical Factions
The chapter concludes with a full page of in-depth reference books for studying summoning magic: "The Summoning Witch Spellbook," "The Compendium of Favored Monsters by Witches," "The Hundred Best Creatures to Be Witch Allies," "The Art of Seducing Monsters," "How to Obtain a Powerful Ally at the Lowest Price," and "Summoning Witch Group Attack Tactics"...

Moran found all of these books by searching the catalog page of the Book of Witches; they were all from the second-year library, which she had already copied into the Book of Witches.

These books, however, did not rank as highly in Moran's mind as the reference books on elemental magic.

Having understood what summoning magic was all about, Moran knew that she wouldn't follow the traditional path of summoning witches and using summoned magical creatures and allies to fight enemies.

Instead of spending time training magical pets and finding allies, it's better to learn a few powerful elemental spells; they'll have the same effect.

However, she still needs to learn the two core summoning spells: summoning familiars and summoning allies.

You can learn to use these skills to create summoning cards to expand your deck, or to contract one or two soft, cuddly little magical creatures to pet.

As for allies, unless they are non-combat allies like the Golden Bird, the rest are basically left to chance.

Fortunately, among the second-year little witches, most of them have outstanding talents in various elemental fields, but none of them excel in summoning magic.

Otherwise, her progress in summoning magic might actually be surpassed in the future!
The unique nature of summoning magic reminded Moran, and she looked at the other schools of magic mentioned in the book: "Do these spells also have their own special features?"

Moran spent a whole day reading before finally finishing "The Practical Apprentice Witch's Magic Book".

Aside from elemental magic, other types of magic each have their own unique characteristics.

Some are unique in their learning methods, while others are unique in their usage.

Healing magic involves the power of life; injecting life power heals the living, absorbing life power heals the dead, healing the living promotes healing the dead, and healing the dead promotes healing the living.

Although the Healing Witch is known for her healing abilities, she is equally deadly.

Healing magic must be developed through healing both the living and the dead.

Blessing, curse, and prophecy magic all involve the power of fate, and their use requires caution. Do not use blessing, curse, or prophecy magic beyond your own capabilities, or you will suffer harm.

In mild cases, it affects one's fortune; in severe cases, it damages one's magical foundation and lifespan; and in even more serious cases, it can directly lead to the death of the spellcaster.

To successfully cast spatial magic, one must first understand the concept of "space," and it is extremely dependent on talent.

There's nothing inherently wrong with mind magic, but you have to be careful when using it. The book suggests memorizing "The Ten Principles of Mind Witches" before formally learning it.

Necromancy requires the combination of various techniques such as dissection, human anatomy, suturing, and perfumery.

Upon closer inspection, it turns out that elemental magic is the easiest, requiring nothing but the ability to convert elemental forces, and its effects are the most direct.

The spatial system is also quite good; the concept of space is no problem for Moran at all.

Leaving aside knowledge of Earth, Moran's experience of transmigrating to another world was of great help in mastering spatial magic.

Because different worlds do not exist in the same space.

To travel through the world is to travel through space.

The soul has the greatest potential; it is the body that limits the soul.

The book says that souls from other worlds often possess spatial magic talents because they acquire spatial power during their journeys through different worlds, thus gaining the favor of space.

Moran's shrinking technique was also successfully executed in one go.

Compared to elemental and spatial magic, other schools of magic are currently inconvenient to learn and practice.

Spells like Luck and Misfortune can indeed be used to train dolls successfully. But what's the point of that?
Only living beings can be entangled with the power of fate. Training puppets is lifeless; using blessing and curse magic on them can only test whether the magic was successfully cast, but cannot reveal the effect.

And it's not difficult at all.

The more power of destiny is stirred up, the greater the impact on the future, and the more difficult it is to cast blessings and curses.

Training dolls is effortless; they have no life force, no power of fate, so whether it's a curse or a blessing, it's naturally not difficult.

Training dolls is more suitable as sparring partners for elemental magic.

The others are better than nothing; they can only test whether a spell is successfully cast, but they are completely useless for improving one's magic level.

"Luckily I finished reading this book in time, otherwise I don't know how much useless effort I would have had to put into magic training!" Moran sighed.

However, she was also puzzled by this, and couldn't help but ask the air:

"Dean, besides the magic training grounds, does the academy have any other places to practice magic? Healing, blessing, curse, prophecy, summoning, spatial, mental, and necromancy magic—are there better training facilities?"

"Both the inner and outer areas offer more suitable and realistic practice opportunities."

"Huh? You can only start exploring the inner area in the third grade!"

On Moran's college map, only the core area is currently clear and bright; the rest is a hazy gray.

“Every inch of land, both inside and outside the perimeter, may hold unknown dangers. Now is the time for you to prepare for the future, so don’t be impatient.”

Moran had also heard from her senior classmates that there were wild beasts inside the academy and magical beasts on the outer perimeter, and only the core area was completely safe.

A decision has been made.

In the second year, focus on learning magic that can be practiced in the training ground to improve combat power and survivability.

Learn the theoretical knowledge of other departments, advance to the third year, and then explore the inner area to practice these spells.

She included all branches of elemental magic, plant magic, alchemy magic, potion-making magic, and spatial magic on her study list for this academic year.

"Oh, right, there's also architectural magic!"

I need to learn the magic of building in advance so that I can build myself a comfortable and safe place before the end of my third year.

Even if she can only stay for a year, she can't be careless, as this will determine her comfort level throughout her entire fourth-grade year of study.

It is even more important than other forms of magic.

Moran searched for building magic in the Book of Witches' catalog, but found nothing.

This means that there are no corresponding books in the second-grade library.

Learning architectural magic to solve the accommodation problem is indeed a task for the third-year students.

Judging from the performance of previous students, this task was not completed very well.

Moran called out to the dean again: "Dean, Dean, can I copy down the textbook for the Architecture Magic class in advance to study on my own? I've already learned all the magic in the second-year magic class, and I've finished reading the textbook."

"Architecture Magic Class?" A slightly puzzled voice came from Ms. Amisa, who seemed to have thought of something and denied it, saying, "'Architecture Magic Class' is very simple and does not require prior study. If you have the energy, you can start studying the various schools of magic in depth now."

(End of this chapter)

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