LOL: My talent is top-tier, my professional skills are unparalleled.

Chapter 480 Classic 4-on-2! Double Warrior Combo!

Chapter 480 Classic Four-on-Two Combo! Double Warrior Combination!
Uzi could see that EDG was going to use a four-man gank on the two opponents, and SKT could see it too.

But so what if we can tell?!
Have no idea!

The Orianna in the mid lane has become a booby trap; this is a dead end!
Moreover, it's an Orianna character who has used both Flash and Teleport.

Kled used a full combo and Tiamat pushed the siege minion wave, then headed straight for the bottom lane, accompanied by a Centaur!
This was an open secret to everyone at SKT.

But what can we do?!

Since Clockwerk doesn't have Teleport, we can't just send a wave of cannon minions to support the bottom lane!

At this moment, EDG's bot lane duo also showed their fangs. Meiko, who had been farming peacefully and competing with Teddy in last-hitting, suddenly launched an attack.

Xayah immediately started pushing the lane with her abilities!

Luo also frequently moved forward, pressuring the opponent's position.

Everything is ready!
Seeing the changes on the field, the commentators in the booth also became excited.

"They're here! The Yoshikoshi 2 I've been talking about has arrived!"

Brother Zaozi is already getting excited, as if he's personally in charge of the cooking.

"EDG's mid and jungle are already level six and have their ultimate abilities, making them very strong. On the other hand, SKT's Jarvan IV is only level five and doesn't have his ultimate ability yet, and Orianna's support speed is a bit slow!"

Remember to objectively analyze the situation on the field.

"EDG's four-man gank on the second enemy base has started! It's initiated, it's already initiated!"

Guan Zeyuan watched Kled unleash his ultimate move on the field and shouted excitedly.

At this moment, Kled, who was already in position, did not hesitate to activate his ultimate skill.

Charge!
The shouts of "Skaarl! Skaarl!" echoed throughout Summoner's Rift.

Kled's level 1 ultimate ability initiates a charge towards a location, leaving behind a directional acceleration trail that lasts for 6 seconds.

The level 1 ultimate ability has a charge distance of 3500 yards.

Wang Yao's men also activated their Predator and Sprint abilities.

The cooldown of Sprint is much faster than that of Flash, so it's already ready again.

Furthermore, Hecarim also secured the river crab in the lower jungle, as Hecarim's rune is Waterwalking.

With multiple speed boosts, the double image behind Centaur was no longer visible.

However, Wang Yao will not be the first to charge into the tower; his minions are too fragile without defensive equipment.

Kled gains a continuously growing shield while charging, with a maximum shield value of 200 + 3 bonus AD, which lasts for 2 seconds after the charge ends.

Perfect for tanking towers and initiating team fights!

Upon hearing Kled's roar, SKT realized that EDG had already made their move.

However, the SKT players were also filled with anxiety and didn't know how to deal with it.

Although both Viktor and Kennen in the top lane had teleport abilities, they tacitly avoided using it on the bottom lane.

Faker's Orianna in the mid lane cleared the minion wave and immediately headed to the bottom lane, resulting in the loss of two minions in the process.

Although the prince and the Titan immediately stood firmly in front of Kai'Sa, neither of them had reached level six yet, so their countermeasures were limited.

The three junglers and bottom laners of SKT are in complete chaos, with some saying they should retreat and others saying they should fight.

EDG's goal here is very clear!
Charge! Charge! Charge! Charge!
EDG's mid, bot, and jungle players all charged in.

Following Kled's path, the entire EDG team sprinted towards Kai'Sa.

Kled will collide with the first enemy champion hit and deal up to 12/15/18% (+12% AD) of the target's maximum health as physical damage based on the distance moved.

However, with the Prince and Nautilus firmly blocking Kai'Sa's path, Kled failed to hit the carry in his first attack and was even controlled by Nautilus and the Prince.

However, EDG is not just about Kled alone.

The remaining members, Xayah and Rakan, set their sights on Kai'Sa, who was behind Prince Nautilus.

At this moment, Prince, Nautilus, and Kai'Sa were crammed under the small defensive turret; the space was too cramped!
This is perfect for Centaur to shine.

Aiming at the crowd, Wang Yao unleashed his ultimate move without hesitation.

R Shadow Strike!

Countless ghostly cavalry were summoned by Centaur and charged forward, dealing massive magical damage.

The damage is secondary; the key is that it inflicts a fear effect for 0.75-1.5 seconds, with the duration of the fear based on the distance traveled.

Hecarim's ultimate ability knocked three SKT bot laners into his arms, plunging everyone into fear.

In this game, Teddy's Kai'Sa knew that everyone from EDG would target him, so he brought Flash and Cleanse.

He immediately used his DF combo the moment the centaur was gripped by fear.

Purify to instantly dispel fear, then create distance.

But the next second...

We've arrived in Luo!
Meiko's Rakan is one of the champions he plays best.

With Meiko being the hottest support player, it's clear that he can't do what's considered a major taboo in lower-ranked games: repetitive control.

So at first, Luo didn't immediately try to control her, but instead kept his eyes fixed on Kai'Sa.

When Kaisa used her DF combo twice, his Lothar instantly changed.

Using centaurs as a springboard, they instantly closed the distance between themselves and Kai'Sa.

Then, the W skill precisely lifted Kai'Sa, who had no room to move.

At this moment, although Wang Yao's men were unable to kick Kai'Sa back, they still managed to kick her against the wall.

The girl following behind was practically going crazy with her A-rank skills!

iboy's ADC has such great output space that no one can touch him or kill him.

He can choose whoever he wants to be the one ...

Anyway, the three big guys in front of him were also helping him carry the tower and relieve the pressure.

Even when iboy uses Xayah's ultimate, countless feathers are scattered all over the area under the turret.

Xayah's ultimate ability is already being used as a damage skill, so you can imagine how much room there is for her to deal damage!
SKT's ADC was in a bad situation; Kai'Sa's DF combo and Cleanse to remove Hecarim's ultimate were already very close.

But with EDG's skills flying everywhere, Kai'Sa still couldn't escape her fate of death.

In just one second, she became the first corpse, but Kai'Sa's first death did not mean that EDG's tower dive was over.

The remaining two princes and the Titan are a bit tanky, but they don't have any damage output.

There's absolutely no output!
The prince used his EQ combo, so where did the support Titan get any damage from?!

At this moment, Xia's feathers covered the entire defensive tower.

Suddenly, a barb pulled back, and the prince and the titan were instantly controlled again.

Xayah with maxed E, plus the feathers scattered all over the ground, the damage was just too explosive, instantly reducing the health of Nautilus and Jarvan IV to almost zero!

"Hecarim, the Shadow of War, has slain the Demacian prince!"

"Xia has killed the Deep Sea Titan Nautilus!"

A second or two later, a startling notification sound rang out.

……

A perfect 3-for-0 exchange.

In the end, Kled and Rakan took turns tanking the tower, and although both were low on health, they managed to escape the tower safely.

Scout's Kled had just dove the tower but didn't deal much damage, being blocked on the outside by Jarvan IV and Nautilus.

However, his role was to be realized by unleashing his ultimate skill and initiating a team fight.

His Kled did indeed absorb the first wave of damage from the turret, so he did have a role to play.

A 3-for-0 exchange, a 4-on-2 gank, perfectly crushed SKT's bottom and jungle trio.

Hecarim got one kill, while iboy's Xayah got two kills.

At this moment, Faker's Orianna arrived late, dribbling the ball.

But seeing the four EDG players retreating as a group, he didn't dare to go up alone.

Although Kled and Rakan, who were tanking the tower, were already low on health, with only two or three hundred HP left, he didn't dare to go forward and make any moves.

Even if he manages to finish off one or two low-health enemies, Clockwork will inevitably meet his end.

But the next second, looking at the lonely clockwork, it seemed to want to defend the tower.

The four EDG players who originally intended to retreat suddenly turned around.

This action startled Faker.

Despite his seemingly healthy health bar, he's all alone, and even a single crowd control effect could be fatal.

Startled, Orianna immediately placed a W on her foot to accelerate backward.

Meanwhile, the commentators in the commentary booth were incredibly excited watching EDG's perfect tower dive.

"Wow, EDG's four-way split was so clear. The first wave of attack was Scout's Kled, and the second wave was Wang Yao's Hecarim."

"The last wave was Meiko's Rakan... This wave-like, stepped attack was putting immense pressure on SKT, they couldn't handle it!" Remember was amazed by the teamwork of EDG and said excitedly.

"EDG is currently in their strongest period. With Kled and Hecarim, the mid and jungle duo, now having their ultimate abilities, their fighting power is too strong."

"SKT also fell behind in levels. A Jarvan IV without level six is ​​always a bit lacking. Nautilus also didn't have his ultimate, and Faker's Orianna in the mid lane was suppressed because his support was too slow!"

Guan Zeyuan also carefully analyzed the power spikes of both teams' lineups.

"This is the weakness of SKT's lineup. Of course, SKT wants to farm well and wait until they have enough items to fight in the late game."

"But this lineup is too idealistic. If you play against some weak teams, you can rely on your individual skills and strategy to drag the game to your power spike. But you're playing against EDG!"

"The number one seed from the LPL region! And EDG really didn't give them any chance at all, starting to tower dive at seven or eight minutes!"

"I'm telling you, I'm telling you... this is only the first time! There will be two more, three more... countless more times!"

After seeing the captain's treatment, Brother Zaozi felt like he had found a kindred spirit and immediately pulled the two commentators next to him and the viewers in front of the live broadcast room to start "complaining"!
"Look, Kai'Sa has used Flash and Cleanse, and most importantly, she's dead."

"If SKT had defended well this time, they might still have had a chance, but now they've gotten a 3-for-0 exchange. Let me tell you, if this ADC doesn't feed like crazy, I... I'll just eat him!!"

"Haha, don't get excited, don't get excited, Brother Zaozi."

Remember that Guan Zeyuan and I quickly pulled Uzi back, who had turned into a "resentful woman".

The viewers in the live stream, however, were in stitches.

"Hahaha, this is hilarious! It seems Brother Zaozi is very experienced."

"This is hilarious! It feels like the commentary is even more entertaining than the game itself!"

"Brother Zaozi has learned from his experience of being killed!"

"This Predator Centaur is so strong in the early game? Especially with Centaur paired with Kled in the mid and jungle!"

"SKT's lineup is so passive. Wang Yao's Centaur is invincible in the early and mid-game! It feels like SKT's three lanes are going to be treated like piglets."

"No way, no way, Wang Yao's boastful words have come true again!"

"Why do I get the feeling that Brother Zao is gloating a bit? It's like he's happier that Captain Teddy died than that he won the game?!"

"Please remove the word 'feeling' (smiley face)!"

"Haha, Uzi's smile is harder to suppress than AK's right now."

"..."

After this bot lane tower dive, the situation seems to have become clear.

That means SKT's bottom jungle has fallen!

Especially after Meiko's Rakan reached level six, with his ultimate and Flash, his teamfight initiation ability became incredibly strong.

On SKT's side, Kai'Sa had just used both of her summoner spells, and even standing under the turret, he felt unsafe.

The support Titan didn't dare to go out and ward, so the entire lower jungle was pitch black in the eyes of the SKT players.

Wang Yao's Centaur Warrunner, on the other hand, had a great time farming in the jungle.

Once Hecarim's Q skill passive stacks up, his jungle clearing efficiency is quite good.

Although he didn't use Precision runes, it doesn't mean that Wang Yao's Centaur isn't powerful.

With the Primal Predator talent combined with Centaur's own skill mechanics, his damage output in the early game isn't actually that high.

Furthermore, if your own laners don't deal enough damage, it's very difficult to secure a kill; at most, you might have to use Flash or Teleport.

But the key is that EDG's mid and jungle duo is well-matched.

Centaur and Kled, a double warrior combination, that's more than enough damage!

However, the most essential aspect is Wang Yao's jungling and ganking style.

It all started with Wang Yao's Hecarim ganking Faker's Orianna in the mid lane.

In the early game, Orianna could use her long range to bully Kled, who has a short range, and her burst damage wasn't enough.

However, Wang Yao pulled off a miraculous "switcheroo," suddenly appearing from the lower jungle while SKT's attention was focused on the upper jungle, and delivered a blow to Faker.

This completely disrupted SKT's mid-jungle rhythm.

Kled's Tiamat was completed in six or seven minutes, while Clockwerk had no AP items after recalling.

This actually gave Kled the lane control, while Clockwerk could only passively bind the enemy's spirit.

SKT's choice of Viktor, Orianna, and Kai'Sa clearly indicates their abandonment of early-game skirmishes; they've opted to avoid direct confrontation.

Since we can't beat EDG in the early game anyway, we might as well pick a late-game lineup with three cores.

This resulted in SKT's lineup being very passive in the early game, with no one able to withstand the early pressure, making team fights difficult and lane matchups unsuccessful.

All three lanes (top, mid, and bottom) are hard-core heroes that rely heavily on farming. They can't develop fully just by farming lanes and jungle resources; they need kills to progress!

In addition, SKT made a major mistake in their early decision-making, avoiding battle altogether!
Although this tactic can drag on for a long time, perhaps even forty minutes, once all three cores have fully developed, they can instantly melt EDG's players in a head-on team fight.

However, EDG's lineup, coupled with the fact that they are a team that is very strong at finding opportunities in the early and mid-game, makes them a formidable force.

With Wang Yao on the team, EDG was the most aggressive team in the first twenty minutes!
Given EDG's current situation, how could they possibly allow their opponents to farm and develop alongside SKT for forty minutes?

Therefore, Wang Yao tore open the gap in SKT's mid and jungle in the early stage, which enabled him to successfully tower dive later!

This bottom lane tower dive was just the beginning.

From the commentators' perspective, SKT's draft strategy was flawed from the very beginning of the match.

They chose three heroes who only become powerful in the late game, which means they have to give up all their resources in the early and mid-game.

This is precisely why EDG locked in a lineup with an aggressive, front-lane composition for the early to mid-game.

If EDG's lineup can gain a huge advantage in the early and mid-game, then SKT won't even make it to the late game.

After about twenty minutes, you can get your ticket!
Soon, SKT learned a painful lesson for their wrong choice!
The Rift Herald had just spawned when the game had been going on for ten minutes.

However, not a single person on SKT's side dared to take a look at the location of the Baron pit.

Their lineup is too passive!

Our jungler, Jarvan IV, was only level 7, while the enemy jungler, Hecarim, was already level 9!

Since EDG's last tower dive, Clid's Jarvan IV has been getting destroyed again.

And the most terrifying thing is that the level collapsed!

If the equipment and economy are not good, there is still a chance to salvage the situation; perhaps a team fight can bring them back.

But once the level collapses, even a god can't save it!

The prince, who is already two levels behind the centaur, has no chance of winning even if he relies solely on punishment!

Furthermore, SKT's lineup is basically all late-game heroes, so how can they compete with EDG's heroes who develop in the early and mid-game?

And this was EDG, who had gained the advantage!

Therefore, SKT simply pretended to be confused and ignored everything else, focusing solely on developing their strength.

Wang Yao's team effortlessly secured the first Rift Herald of the match and headed straight for the top lane.

Meanwhile, Khan had already received a retreat signal from his teammates. In fact, even without the signal, with the loss of the Rift Herald, everyone knew that this Centaur was in the top lane.

Khan also learned Flandre's signature move: self-isolation in the bushes behind the second tower.

However, just before his Viktor headed to the bush near his own top lane second turret, he used E and R on the minion wave without any hesitation.

This is also Viktor's advantage; he clears waves too quickly.

Viktor then remained motionless in the bush, waiting for EDG to push the minion wave over.

Clid's Prince knew very well that he had to defend the top lane this time.

Otherwise, we'd be at a huge disadvantage in three lines, and we might as well wait for G.

This makes the game even more difficult.

Regardless, we can't guarantee the development of all three lanes, but we should at least guarantee the development of one lane!

Therefore, he had to help the Khan to counter-gank on the road.

"Oh? Clid's decoy has come up too! He and Khan are both crouching in the bushes. If EDG goes too far, they might really suffer!"

"Furthermore, Faker's Orianna is also moving towards the top lane, while Scout's Kled has recalled. SKT's mid and jungle are about to coordinate!"

Seeing what was happening on the field, I remember exclaiming in surprise.

"Yes, Faker chose to step forward rather than remain in the earthbound spirit realm!"

"If we can actually get those two kills on Hecarim or Kennen, we can at least recover some of the economic deficit. Hecarim doesn't have any summoner spells!"

Seeing this, Guan Zeyuan also spoke up.

But why would Wang Yao play these fancy tricks with you?!

Viktor has already cleared the wave where there are no minions. Without minions, the maximum benefit of a Rift Herald is only two tower plates!

But with the Rift Herald in his grasp, how could Wang Yao be satisfied with just two layers of tower plating?!
Since Viktor has cleared the minion wave, I'll just leave. There's no need to worry about the enemy top lane!

Anyway, Centaur has the Rift Herald's enhanced recall and a lot of movement speed, so where can't he go?!

With the enhanced recall effect, Hecarim was able to recall and replenish his health and equipment in just four seconds, and then headed straight for the Prince's lower jungle.

(End of this chapter)

Tap the screen to use advanced tools Tip: You can use left and right keyboard keys to browse between chapters.

You'll Also Like