Werewolf: I'm a natural showman, you win easily
Chapter 80: Borrow the Pure White Lady's Clothes
Chapter 80: Borrow the Pure White Lady's Clothes
[Player No. 7 please speak]
"It's reasonable for the White Lady not to jump on the first day, even if she has the check and kill. After all, the Wolf Witch is not a decoration. But I don't quite agree with player No. 6's suggestion that the Witch jump out to get the police badge."
"Generally speaking, if there is no prophet or the first day of deep pushing, the hunter will jump out with the badge to lead the team, and the witch is better off hiding."
"Although the witch jumps out to lead the team, there are certain advantages, and she can report more silver water than the hunter, but after the witch jumps out, she has to start poisoning at night. Even if there are guards, he dare not be confident and bold to suppress the poison. After all, some guards like to do tricks and are not willing to guard the witch."
"Anyway, I have encountered this many times. The witch has talked to the guards and told them to come and guard her at night. She didn't use poison, so the guards didn't go to guard her. As a result, the witch got stabbed before she could use poison."
"What can I say about this guard? He's not stupid, but he's too smart. He wanted to show off his werewolf skills, but he was taken advantage of."
"So, relatively speaking, it is better for the hunter to jump out, without the guard having to operate. This way, the guard can focus on protecting the Pure White Girl."
"The most important thing is that if the hunter jumps out, the witch will use poison at night, so the hunter will not be poisoned. But if the hunter does not jump out, but the witch jumps out to lead the team, the hunter may be suffocated by the poison at night."
"Of course, I'm not saying that Player 6 is wrong. What I mean is that it's better for the Hunter to jump out and lead the team, and the Witch should not charge in front."
Player No. 7 agrees with Player 6's logic of not jumping on the first day, but he has a different opinion on who will come out to lead the team with the police badge.
6 said that the witch jumping out to get the badge is better than the hunter, after all, she can report the silver water to clear the pit, which is a perspective that the hunter does not have.
But the problem is, what if the witch poisons the hunter? This will be a huge loss.
It would be better for the hunter to come out and lead the team, and the witch should stay hidden and not use poison for the time being.
If one piece of silver water information is missing, then so be it. It will not have much impact on the overall situation.
Those who can find the wolf can find it even without the silver water. Those who cannot find the wolf cannot find it even if they know who the silver water was last night.
"There are only 4 and 8 people under the police. I have a feeling that there is a high probability that four wolves will go to the police in this game, and the wolves may do something tricky."
"The White Lady must hide well. If someone wears your clothes, you must not show hostility to him. Instead, you must trust him, lest the wolf figure out your identity through your reaction."
"The next day, the Pure White Lady must jump out. Don't listen to Player 6. If you keep hiding and not jumping out, you won't be able to survive."
"The hunter or the witch must jump out on the first day. No matter who jumps out, it is equivalent to helping the wolf team reduce the living space of the Pure White Girl."
"Besides, someone will be pushed out on the first day, which creates another pitfall."
"The wolf witch tested a person last night. The next night, the wolf witch can test another person. The wolf can also go after the pure white with a knife. It is even possible that the witch will use poison at night or the hunter will shoot after turning over the cards."
"Can the Pure White Lady survive in such a dire situation? It's hard for her to survive, and it's not even easy to live to the next day. After all, the Wolf Witch and Wolf Blade are carried out at the same time, so two pits can be cleared at once."
"Plus, after listening to the speeches on the first day and considering their identities, they eliminated those who were completely unworthy of the Pure White Girl. You can imagine how little room there is for the Pure White Girl to survive."
"If I hadn't said these things, some people might not realize it. It always feels like there are so many people, how can the wolf knife be so accurate? It just hit the Pure White Girl."
"In fact, the threat posed by the Pure White Lady is not only the Wolf Blade, but also the Wolf Witch, the Witch, and the Hunter, including the resistance of the good guys."
Player No. 7 didn't know until he heard it, and was shocked. The living environment of the Pure White Girl is really extremely harsh.
In addition to worrying about the wolf's knife, one also has to worry about the wolf witch and the witch's poison. One has to be nervous during the day, fearing that one will be rejected if one does not chat well.
too difficult.
Just like player No. 7 said, it would be good enough if the Pure White Lady could hold on until the next day. If she doesn’t jump on the second day, she may not have the chance to jump in the future.
After all, the Wolf Wizard can verify people's identities. If he tries to verify the identity during the day and uses the Wolf Sword, it would be stupid if he still can't find Chunbai.
It was a wise choice for Player No. 7 to let the Pure White Lady jump out.
"As for player No. 6, I can only say that his speech was pretty good, and he seemed like a good person, but some of his ideas were wrong, so he also had a certain side of a villain."
"Listen again, officer. Today, whether it's the witch or the hunter who jumps out to lead the team, we don't ask them to drive the wolves out of the game. As long as they don't take the gods away, it's fine."
"Okay, that's all I want to say, police officer. I'm a good guy. I hope you can recognize me after listening to my speech. If you recognize me, the chances of seeing a wolf today will be much greater."
[Player No. 9 please speak]
"I didn't plan to jump out originally, but last night I checked and found out that player 10 is a wolf. After thinking about it, I think I should jump out."
"Although I will be killed by the wolf witch at night after jumping like this, this is inevitable and the guards can't do anything about it, but before that, at least I can get 10 resistance out of the game."
"And I can check people again at night. Even if I don't have a police badge, as long as I tell you who I'm checking at night and he doesn't fall down the next day, then he's a good person, just like a demon hunter."
"If I can find the wolves accurately enough, my life can be exchanged for two wolves. It's not a loss at all."
"If I had stayed put and didn't jump, to be honest, I might not have lived to the next day. I might have been detected by the wolf witch last night."
"Or maybe I was tested by the wolf witch tonight, stabbed, poisoned, or even pushed. It's all possible. There are too many threats for me."
"Instead of hiding in fear, it is better to jump out boldly. I will try to exchange two wolves for you, and the rest will be left to you."
"Player No. 6 said that as long as I don't jump, the Wolves will be in a state of panic. This is true, but the problem is that I seem to be in a worse situation than them. I am a person who may not even live to see the next day, but I am still thinking about not jumping. I am really thinking too much."
Player 9's statement was beyond everyone's expectations.
Before this, everyone thought that the Pure White Lady would not jump on the first day. After all, if she jumped, she would die. It would be better to hide for a while. Even if she had a kill check, it would be better to check it at night and kill the other party.
As a result, 9 jumped out directly. According to him, if he didn't jump, he might not be able to live to the next day, but if he jumped out directly, it would be possible to exchange his life for two wolves.
This is the difference in thinking between people.
Some people think that the Pure White Lady must not jump out on the first day, even if she is checked and killed, but some people think that if there is a check and kill, it is better to jump out early to avoid unnecessary trouble.
Especially after listening to the speech of Player No. 7, his psychological burden became even heavier. Faced with so many unpredictable threats, it is better to jump out early and get it over with.
Although this way of fighting could not maximize the value of the Pure White Lady, what if he really killed another wolf at night? Wouldn't that be a profit?
There are pros and cons to jumping or not jumping.
Player No. 9 jumped out and talked about the reasons and justifications for his jumping out. In this case, who would dare to say that he is definitely not the Pure White Girl?
But at the same time, who dares to say that he is the Pure White Girl?
"I know, the first day I jumped out as the Pure White Lady, you all were a little skeptical, suspecting that I might be a wolf, thinking that I wanted to take advantage of the gap when the Pure White Lady didn't dare to jump out, forcibly check and kill the good guys, and resist the push of Player 10."
"I completely understand that you would have such bad thoughts, but I must say that I am not what you think I am."
"Actually, this is how I usually play the game when I'm playing the White Lady. If the first night I check it out is Gold Water, I won't jump. I'll just stay alive for one round and try my identity the next day."
"But if I have a check and kill, I still want to jump out. If I can push the check and kill wolf out on the first day, I will try to check another wolf in the evening. In fact, it is not a loss at all."
"In this way, whether in terms of rounds or situations, the good guys have a relatively big advantage."
"After all, the witch has poison in her hand to chase the rounds, the hunter has a gun to chase the rounds, and the guard has a chance to shield Christmas Eve."
"So, I think it's OK for me to jump out with the check and kill function, and it's not a big problem."
Listening to the speech of player No. 9, Ren Fan frowned. Based on the current speech, he was not sure whether No. 9 was the Pure White Daughter, but he thought that No. 9 was most likely not a wolf.
If 9 was a wolf pretending to be the Pure White Daughter, he should not have said that he had verified that player No. 10 was a wolf. It would have been better to just report that No. 10 was a wolf witch.
This way he will have enough reasons to jump out. After all, 10 is the Wolf Wizard. As long as the Wolf Wizard is pushed out, all problems will be solved.
But player No. 9 reported that player No. 10 was a little wolf, which made Ren Fan think that player No. 9 was either a good guy trying to cheat and test the flexibility of player No. 10, or player No. 9 was really the Pure White Girl and jumped out because she couldn't hold her temper.
In fact, according to him, it is not impossible for the Pure White Girl to dance on the first day.
Whether it is a profit or a loss depends on whether Player No. 10 can kill another wolf at night after being pushed out.
If possible, he would exchange his life for two wolves, which would definitely be a good deal.
If they fail, they will lose. It is equivalent to exchanging the Pure White Girl for the Little Wolf. The Wolf Team will wake up laughing in their dreams.
"I don't need a police badge. I'll just tell you who I'm going to check."
"A hunter or a witch could jump out and take the badge, but I'm doing this to avoid suspicion, so you won't say I'm forcing myself to be the White Lady and steal the badge."
"Of course, if neither the witch or the hunter comes out and jumps, then give me the badge."
"Only player 6 and player 7 spoke in the front row. I accepted player 7. Although they were both talking about not jumping on the first day of the Pure White Lady, it was obvious that player 7 spoke better and gave a more comprehensive and detailed analysis than player 6."
"And 6 is a bit too much of a stretch, and he even said that the White Lady can keep from jumping. This idea is obviously wrong."
"I'm beginning to wonder if 6 is trying to trick the White Lady and give the Wolves more opportunities to kill her."
"But I won't point him into the wolf's den for now. I'll just throw him a small water bag and see what he says under the police."
"If he talks well with his subordinates, I will think he is a good person. It's just that I think too simply about whether the Pure White Girl will jump or not."
"But if he doesn't talk well with the police, I will point him into the wolf pit. He keeps not jumping in the dialogue with the Pure White Girl, which means he has ulterior motives."
"There are 4 or 8 police officers. It's hard to say whether there are wolves or not. We have to listen to their speeches before we can make a judgment."
"That's all I have to say for now. I hope the good guys can recognize me. Let me say it again. Player 10 is a flop checker. We must push him out today."
"If he jumps into being a hunter or a witch, especially a witch, it is absolutely unbelievable."
[Player No. 10 please speak]
"I know you Wolves won't just play deep and push honestly. You have to do something on the first day. Otherwise, the situation may become very passive."
"Player No. 9 couldn't wait to jump into Pure White to check and kill me. He just wanted to forcefully push a good guy to steal the round. He even talked about this benefit himself."
"And my trump card is that I am a commoner, I don't have a strong identity. If my good friend can recognize me, I will play player No. 9 today. If not, I will play myself. It doesn't matter."
"In fact, Player 9 has calculated this point accurately. As long as he jumps into the Pure White Lady to check and kill me, the good guys will have almost no choice. We can't just push someone who looks like the Pure White Lady on the first day."
"Unless someone in the back position jumps to attack player No. 9 with the Pure White Lady, but once the Pure White Lady jumps, the werewolf's other goal will be achieved. The Wolf Witch can easily kill the Pure White Lady at night."
"In other words, if the White Lady jumps, the Wolves will be very welcome. If the White Lady doesn't jump, I will be eliminated by the check. Even if I am a hunter, I will be eliminated by this. Good people should check their guns and correct their perspective."
After player No. 10 took over the kill, he did not jump to the Witch Hunter, which was a good move.
If he were a wolf, there would be no reason for him to just sit there and wait for death when faced with the attack from the Pure White Lady.
Just like he said, unless there is a Pure White Lady jumping in the external position, it is possible to push Player No. 9 out of the game. Yes, it is only possible, and the greater possibility is that the good guys will get him out first.
Therefore, he will almost certainly die if he jumps to the civilian world. In this case, if he is a wolf, he cannot die in vain. At least he should find one of the witch guards and hunters, right?
He didn't jump to the god level, but just jumped to the civilian level, so he couldn't really hold the wolf card, at least that's what Ren Fan thought.
"If player No. 9 is a wolf, he must be a little wolf. The wolf witch doesn't have the guts to dare to pretend to be the pure white girl."
"I'll talk to the Pure White Lady. Don't check Player 9 at night. There's not much benefit in killing him. Go check outside."
"9 can be saved for the next day to resist. He jumped into the Pure White Lady and didn't fall down. He must be a fake. Don't say that the wolf team deliberately smeared his identity and the wolf wizard deliberately didn't verify his death. Whoever dwells on this dead end is a wolf."
"The comments of Player 6 and Player 7 are both preferences, but they are just preferences. It is hard to say whether they are wolves or not. After all, it is not uncommon for werewolves to speak on the police and talk about this kind of thing as an identity."
"So, we can hold off on calling 6 and 7 for now and make further judgments after listening to their statements."
"As for who will jump out and take the badge to lead the team today, it depends on what the witch and hunter think. Or whoever jumps out first will stay alive." "If I had to choose, I would still prefer the hunter to jump out. This way, the witch can avoid using poison too early, and the hunter can avoid being poisoned."
"The only benefit of the witch jumping out is to report the silver water, but the silver water can't change much. To put it bluntly, it's not certain whether this silver water is a good guy or a wolf."
"Today is my turn with player No. 9. If nothing unexpected happens, I will be the one to be pushed out."
"But it doesn't matter. As long as the Pure White Lady remembers my words, don't check 9 at night. Just go to the external position to check other cards that look like wolves."
Player No. 10's performance was very good. Now Ren Fan was more confident in his judgment. Player No. 10 was not a wolf. His thoughts and perspectives on problems were more like those of a good person.
If he was a wolf, would he think of talking to the Pure White Lady and telling her not to check player No. 9 at night, and keep player No. 9 to fight the next day?
Most people would tell the Pure White Lady to check number 9 and kill player number 9, but this would be a waste of the Pure White Lady's skills.
Wouldn't it be better for a werewolf stuck on the table to resist being pushed?
If player No. 10 can think of this, he will not be able to pick up the wolf card.
But is player 10 a good guy, and player 9 a wolf pretending to be the White Lady?
Again, if 9 is a wolf pretending to be the Pure White Girl, he will tell the good guy that 10 has been confirmed to be a wolf witch. There is no room for negotiation today, and 10 must be eliminated.
And giving 10 drops to check and kill is more like an identity theft.
"Finally, have a conversation with the guard. You have to smack the Pure White Girl like a wolf, and guard the Pure White Girl you think she is at night. Anyway, that's how I play with the guards, and sometimes it really works miracles."
"I hope that the Pure White Lady found the Wolf Witch last night, killed him at night, and took photos of his identity the next day. Then the guards will guard the Pure White, and the game will be secure."
"I……"
Player No. 10 was chatting, but suddenly Player No. 9 quit.
This shocked everyone, and only Ren Fan showed a smile that was expected.
He knew that this kid 9 was faking his identity, but it was too easy for him to get himself involved if he faked his identity.
"Player 9, are you serious about withdrawing the water? You can't withdraw this water."
"Your lieutenant told me that you were faking your identity, but I don't believe it. Are you really not afraid of getting into trouble with the witch or hunter by pretending to be the White Lady?"
"Unless you jump out of the police to be a witch, otherwise, even if you jump out of the police to be a hunter, I will hang the ticket on you to check the gun."
[Player No. 11 please speak]
"Just don't hit him, player 10. Player 9 is really a gun carrier. I checked him last night."
"For the card of Pure White Daughter, my way of playing it may be different from yours. It will basically pop up on the first day I get Pure White, even if I test Gold Water."
Ren Fan started talking nonsense again.
In other words, he was unlucky and didn't get the Pure White Daughter. If he was Pure White, he would try every means to make himself a civilian instead of jumping out to report others.
The reason why he said this now was simply to fool the werewolf and make the wolf feel that he was really the pure white girl, not a good man in clothes.
In fact, everyone has their own understanding and way of playing the card Pure White Lady. Who says that Pure White Lady cannot be jumped on the first day?
Just like the miracle merchant, who said that skills must be given on the first night.
There are even some people with weird thinking patterns who don't even take prophets as warnings. What can you do if they habitually give warnings?
After all, whether others believe you or not depends entirely on your mouth. If you are good at fooling people, you can even make a dead person come back to life.
"I check player No. 9 because I want to play a dragon-locking game. If I check that player No. 9 is a gold water, I will check player No. 10's speech during the day. If the chat is not good, I will check him at night. If the chat is good, I will check player No. 12."
"Anyway, there's bound to be a wolf among us 9, 10, 11, and 12, right? The possibility of four good guys in the company is not zero, but it's really low. We should try not to deal with it if we can."
"In fact, I was still hesitating whether to jump out, because the comments of 6 and 7 affected me. They both spared no effort to talk to the Pure White Girl, saying that I should not jump out on the first day even if I had the killing power in hand, not to mention that I was testing the gold water."
"But player No. 9 wore my clothes and threw a check to player No. 10. To be honest, when I first saw his move, I thought it was great and thoughtful. If he had thrown the check correctly, player No. 9 would have made a great contribution."
"The key is that player No. 10 is very likely to be a wolf. After all, No. 9 is the gun license I checked, and I am pure white. No. 10 is sandwiched between us, so he is a big bandit."
"But after listening to 10's performance, I'm sure he's a good guy, definitely not a wolf. Although player 9 retreated, he's still very hostile to 9. I'm afraid that if 9 jumps out as a hunter, the good guy will have to use him to check the gun, which would be a big loss."
"The werewolf will definitely set the pace when the time comes. He said that even if there is a hunter in the external position, he should not jump out to shoot 9. Today, he will be sent out to check the gun. Who asked him to spoof his identity?"
"Once that happens, the werewolf can easily push the hunter out of the game, and even if 9 is out and the hunter is shot, it may not lead to the right person, so I thought about it and decided to jump out."
"If I jump out, the worst result is that the wolf witch will kill me at night, but I also have the chance to kill a wolf at night."
"The most important thing is that I have the initiative during the day. I may be able to push the Wolf Witch out of the game. Be optimistic. There is no need to prepare for the worst for everything."
Ren Fan talked about the reasons and mental journey of why he danced the Pure White Girl on the first day.
If you say he is talking nonsense, it seems to make sense, but if you say he is really the Pure White Girl, that's too stupid.
There are people who jump on the first day of taking the Pure White Lady, but they are indeed very rare. Could it be that I encountered one today?
As for what Ren Fan said about having a chance to defeat Wolf Witch on the first day, it is theoretically true, but in reality it is almost impossible.
If it really comes to that, the little wolf in the external position would rather self-destruct than let the wolf wizard be pushed back.
Therefore, Ren Fan thought too simply. Let alone resisting the Wolf Wizard, he would be lucky to have a little wolf.
"Player No. 9 is a hunter, and Player No. 10 is a good guy that I recognize. There must be a wolf among Players 8 and 12. I will pay special attention to what Player No. 12 says later."
"To be honest, I was planning to throw a check to player No. 12, but after thinking about it, I decided not to do anything fancy at this time."
"It's fine if I can act cool, but if I fail, I'll be in trouble. Not only will I be in trouble, but this whole game will be in trouble."
"But in my eyes, the potential of player No. 12 is huge, and I don't shy away from that."
"I'm talking to player 12. Don't think that I'm not a Pure White girl just because I hit you. Just think about it. I'm a wolf. Would I pretend to be a Pure White girl in this situation?"
"Suppose Player 9 and I were teammates, I wouldn't come out to save him unless I loved him to death, right? But we were in a random match, and I didn't know him."
"If I were a good person, I would not let player No. 9 wear hunter clothes. The hunters in the outer position would be furious with me after hearing this."
"If I were a wolf, I would follow the words of player 10 and set the pace to resist the push of player 9. I would also tell the outside position not to jump even if there is a real hunter. Even if there is only one hunter, player 9, I still need to check the gun."
"This is in line with the Wolves' interests. Do you think what I said makes sense?"
"I can jump into the Pure White Lady at this time to tell you that player No. 9 is a hunter, so he must be a hunter."
Ren Fan forced player No. 9 to wear hunter clothes. No one would play player No. 9 in the external position. It all depends on whether this guy can do it.
If he says he is not a hunter, that would be a big mistake.
But then again, anyone who can play at this level shouldn't be that stupid. He probably realizes that Ren Fan is just showing off his skills.
Because there is no reason for a wolf to jump out and wear hunter's clothes for him, and it would be strange if he didn't have the rhythm to push him back.
"Player 6, Player 7, your understanding of the White Lady is different from mine, but I can't say you are wrong. Similarly, you can't say I am wrong. Don't think there is something wrong with me using this card on the first day."
"And I also said that I am a wolf. There is no reason for me to pretend to be the Pure White Girl at this time and under this situation. Even if I take a step back, I, a wolf, must have a target to resist if I pretend to be the Pure White Girl."
"For example, if I say that I verified last night that player number 12 is a wolf witch, then the good guys will have to follow me and go out with number 12, but I didn't do that, so I can't be a wolf."
"Today is the 8th and 12th rounds. If you have an identity, you can take a picture. If you don't have an identity, you can speak."
"Whether 6 or 7 are good people, I am not sure now. Please listen to it again."
"That's all I have to say for now. The trump card is the Pure White Daughter. Last night, I checked that player No. 9 is a hunter. Give me the police badge. That's it. I passed."
[Player No. 12 please speak]
"Player No. 11, although I don't want to acknowledge you as the Pure White Daughter, I have to admit that I can't even handle you."
"If you were a wolf, it would make no sense for you to pretend to be the White Lady and let Player 9 wear hunter clothes. You are a wolf, so you can't know he is a hunter, unless you are a wolf witch. But even if a wolf witch has a hundred guts, he wouldn't dare to pretend to be the White Lady."
"And the little wolf didn't know the wolf witch's information on the first day, so you didn't know 9's identity, but you gave him hunter clothes. This is completely inconsistent with the behavior logic of a wolf."
"You are a good person, so there is no need to do this. Player 10 has done a good job of showing off, and everyone can hear it. This way, the 9 bandits who are checking him out will be in big trouble."
"It's unacceptable for you, a good man, to dress him in hunter clothes."
"And just like you said, if the werewolf really wants to be a tough guy, he will only report me as a wolf witch, thereby attracting more hatred and hostility from the good people."
"But you didn't do that, which means you're not a wolf. You can't be a good person with your eyes closed. So there's only one possibility, you really are the Pure White Girl."
"You tested the hunter last night, but you didn't check and kill him, and then jumped out. It was really not a wise move."
"But now that things have come to this, I can only pray that I can fight off a wolf today. Otherwise, I'm afraid I'll lose this game."
Player No. 12 went around in circles, but finally recognized Ren Fan, the pure white girl.
Psychologically speaking, he didn't want to acknowledge Ren Fan as the daughter of Chunbai, but logically speaking, he couldn't help but acknowledge Ren Fan as the daughter of Chunbai.
The current situation is that the Hunter and the Pure White Snail are on the table. Player No. 10 has done a good job of playing the game and learning the position of the board. He is indeed going into the wolf pit.
"Player No. 11 said that today is the turn between me and Player No. 8. If you have an identity, you can compete for identity, and if you don't have an identity, you can compete for speech. But I want to be a gangster. I have no identity and don't want to compete for speech. Can you please kick Player No. 8 out?"
"Or player 11, find someone else to compete with player 8. I don't want to be the anti-push position. I just want to live another day."
Hearing Player No. 12 talking like this, Ren Fan didn't know whether to laugh or cry, thinking that this was indeed quite rogue.
You don't have your identity photo when asked to take a photo, and you are unwilling to make a speech when asked to do so. Yet you keep shouting that you don't want to be eliminated. Isn't this a rogue?
But it is hard to say with such remarks that 12 is a wolf. It seems unlikely that a wolf would not show off properly and act like a rogue here.
“8号玩家在我的视角中应该是狼,总不能我们8、9、10、11、12五连好人吧,这种可能性太低了。”
"There are only two people under the police, 4 and 8. If player 8 enters the wolf pit, player 4 will be able to admit it."
"4 and 8 can't be two wolves, right? Theoretically, it's possible, but it can't be played that way in practice."
"One of the 6th and 7th players will have to be a wolf. It's most likely to be player 6. I feel like he might be the first player to speak up and talk about the Pure White Girl not jumping into the werewolf to give himself an identity."
"If the wolf pit wasn't crowded, I wouldn't have picked him, but now the wolf pit is too crowded. The player who opens the wolf under the police is player No. 8, and the player who opens the wolf under the police needs to find three wolves."
“9、10、11全都要认下,你们6、7再不出狼就说不过去了。”
"It's only reliable if one wolf comes out from 6 or 7 of you, and two more come out from 1, 2, 3, and 5. Otherwise, I'll have to say that three wolves come out from the four of you, and I'm afraid they'll pin me to the ground."
"Player No. 11, I'm telling you this. If you don't believe me, you can come and test me tonight, but don't vote me out. I don't want to be pushed back."
"Having said that, I hope you can give me some face. If I were a wolf, I would talk to you like this. You can at least let me live one more night, right?"
"Today, as long as player No. 11 doesn't pick me, I will follow him and vote for whoever he picks. I hope he can pick a wolf or even a wolf wizard. That's it. I've passed."
(End of this chapter)
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