Werewolf: I'm a natural showman, you win easily
Chapter 79: 12 People Pure White Night Shadow
Chapter 79: 12 People Pure White Night Shadow
[Player No. 8 please speak]
"Yes, I believe in the Alchemist Witch, Player 7. His speech yesterday seemed like a good guy to me. If he jumps into the Alchemist Witch role and I don't believe it, who else can I believe?"
“按照他说的,昨天圈的是2、10、11,结果2号玩家吃刀了,那10、11恐怕还真就是双狼。”
"In fact, the logical arrangement of the pit is also the two of them in the wolf pit."
"I said yesterday that player 9 must be a good guy. Even if player 6 is a wolf, player 9 can't hold the wolf card. The inconsistent mentality of player 2 is eye-opening. The wolf can't think of this."
"That's why I said that either the police didn't open the wolf, or player 4 was a werewolf with a false identity, or he was the Wolf Crow Claw. At that time, I didn't know who was my wolf teammate between 2 and 6, so I voted for 2 as usual."
"In short, from my perspective, the status of player 4 is not as high as that of player 9."
"Of course, even so, 4's identity is preferred. After all, judging from 2's behavior, it doesn't seem like 2 and 4 have met."
"Put 4 and 9 behind the police, so we have to put four wolves on top of the police."
“1、2不太能做成双狼,7号玩家我认下了,那不就是2、5、10、11、12当中开四狼嘛。”
"Player No. 7 circled 2, 10, and 11. If there is a good person among these three people, it must be that good person who gets stabbed, not Player No. 2."
"Unless all three of them are wolves, there is no other way, so let 2 kill himself. This will at least shake the confidence of the good guy to stand on the side of 6."
"Besides, 5 is the one that the wolf has left. Player 2 is stabbed. When the day comes, the good guys will most likely think of pushing 6 out of the game first in order to play it safe. This is the wolf team's chance to turn the tables."
"But once player 7 jumped out of the Alchemist's trap, 10 and 11 were out of luck. It's over, bro. Just like 7 said, this game is over."
Player No. 8 recognized Ren Fan, the alchemy witch, without a second thought.
Originally, he was on the side of player No. 6, and Ren Fan was also on the side of No. 6. Both of them were on the same side, and Ren Fan's logic yesterday was very good and positive, so he agreed with it.
Therefore, when Ren Fan danced as the Alchemy Witch, he could recognize it without even thinking about it.
What's more, there were already 10 and 11 in the wolf pit he ordered, and the people Ren Fan wanted to send out were also these two, so what was there for him to hesitate about?
"Let's listen to player 7 today and play player 10 first. Then we'll play player 11 tomorrow."
"If 10 and 11 play Alchemy Witch with 6 later, I hope the good guys won't make a mistake."
“想想昨天的发言,10号玩家是比较坚定站边2的,11警下是倾向于盘5、6双狼的。”
"If one of them plays the Alchemist, Player 2 won't lose the cards. If Player 2 loses the cards, it means that the Alchemist must be on the side of Player 6."
"Yesterday, 7 happened to be on the side of 6. He discussed a lot of the logic of 2 not being a prophet, and said that 5 must not be an idiot. So no one on the field is more like an alchemist than 7."
"Now that it has come to this, 10, 11, are you two still going to fight to the death?"
"I……"
burst!
Before player 8 could finish his words, player 11 chose to self-destruct.
It was obvious that he was going to hand in his cards.
At this point, there is no need to fight any further.
The Alchemist Witch jumped out to report the information, saying that they circled 2, 10, and 11 last night, but player number 2 was killed. This was enough to show that they were not good people.
Unless you can jump against Ren Fan, but Player No. 8 talked out the logic that Ren Fan must be the Alchemist Witch, and specifically named him and Player No. 10, saying that as long as you jump against Ren Fan, the Alchemist Witch is the Wolf.
Once such words were spoken, how could they still jump? If they could not jump to the Alchemy Witch, it would be no different from recognizing a wolf.
Therefore, there is no need to struggle in this game, just finish it early and start the next one.
[Player No. 11 chose to self-destruct, please leave a last message]
"There's nothing much to say. I am indeed the wolf. Players 2 and 5 were both wolves. Player 10 is Wolf Crow Claw. Brother, don't blame me for revealing your identity. As long as you have the slightest hope of turning the tables, I will not reveal your identity."
"But the reality is that there is no hope at all. Up to now, the four gods and four civilians are on the field, and three of our wolves have died. You are the only one left on the table. If you don't hand in your cards, it will really be a waste of time."
"I don't understand why Player 5 jumped into the idiot mode when he received the check. Although this may reveal his identity, a good person will also understand this logic."
"In other words, it's unknown whether he can get the identity of Dirty Six by jumping into the role of Idiot, but he will definitely be kicked out. No matter how you look at it, it's not worth it. He might as well jump into the role of Dream Capturer."
"If all else fails, just be a civilian and be honest. Even if you are pushed out, it won't bring down the Wolves."
"Player No. 5 made a bad move. Otherwise, it would be hard to say who would win or lose."
"Player No. 2 is the same. Originally, Player 7 was on his side, but after the PK speech, Player 7 turned around and sided with Player 6. Otherwise, how could he be forced to kill himself?"
"Player No. 7 is really amazing. When player No. 5 was the wolf, he was able to trap three wolves at the same time. It's a bit outrageous. I now suspect that he is using perspective to cheat."
Player No. 11 started to complain.
First, he complained that Player No. 5 should not pretend to be an idiot when taking over the kill, and that such a move was purely self-righteous. Then he complained that Player No. 2's speech was not strong enough, and he forcibly talked the Alchemist Witch to the Prophet's team.
Although what he said was true, it was a bit unfair to blame the loss entirely on the Wolf teammates.
If he hid well and was recognized by a good person, how could he be forced to blow himself up?
At the end of the day, everyone is at fault for the loss, and it's not right to blame it all on teammates.
In fact, the biggest problem in game 11 was greed.
His speech as a police officer was quite good and was recognized, but he couldn't control himself as a police officer.
Player No. 1 might have two wolves playing on plates 5 and 6, and he thought he could follow suit and lead the pace. It was this thought that brought him into Ren Fan's sight. Otherwise, his identity would not have been exposed for a while.
After all, there is player No. 12 in the front. No. 12's remarks and behaviors are not very good, so he can be used to resist the push.
There are 4 and 9 under the police, and we can also do something about it.
Therefore, if the 11th police officer did not try to set the pace and attack the 5th and 6th duo, the situation might not be so bad.
With the addition of the Wolf Crow Claw and the awakened Wolf Sword, they have hope of a comeback. From this point of view, they have to take the blame for losing this game by 11.
[Please close your eyes when it gets dark]
As soon as Player No. 11 delivered his last words, the system announced that the game had entered darkness.
at the same time.
In Ren Fan's live broadcast room, the comments were all praising him.
"The anchor is awesome. He directly surrounded three wolves and forced the No. 2 player to kill himself. It's amazing."
"That's how Alchemy Witch plays. She circles three wolves at night and waits for them to kill themselves. This is more painful than taking poison."
"To be honest, I feel like the anchor is not on the same level as these people. It's so easy for him to find wolves."
"It's not bad. Actually, the Wolves didn't play too badly. Player 5 was able to sell his identity as a dirty prophet. Can you say he doesn't know how to play? Can you say he's a bad player?"
"If I were the Alchemist, I would probably lose because I don't know how to save player 1, nor do I know how to circle 2, 10, and 11."
"Damn, I suddenly realized that this guy has never lost since the live broadcast, this is unscientific."
"Wasn't the anchor fired by the New Star Club? My suggestion is to participate in the online auditions for the Champions Cup, get an invitation, and then win the championship. I guarantee that the New Star Club will regret it so much by then."
"Player No. 10 is really miserable,"
"..."
The night operation was quickly over.
After dawn, the system announced that the player who died last night was player No. 10. The game was over and the good guys won.
Immediately, the game settlement page popped up.
本局狼人玩家为2、5、10、11,其中10号玩家为狼鸦之爪。
In this game, the prophet in the good camp is No. 6, the alchemist is No. 7, the idiot is No. 1, the dream catcher is No. 8, and the rest are civilians.
After everyone's identities and trump cards were announced, the specific actions of the night god card and the werewolf were revealed.
On the first night, the prophet found out that player No. 5 was a werewolf, the wolf knife fell on player No. 1, the dream catcher photographed player No. 7, and the alchemist used the Pharaoh's snake to pick up player No. 1.
On the second night, the Alchemist Witch circled 2, 10, and 11, the Wolf Knife fell on player No. 2, the Prophet checked that player No. 1 was a good person, and the Dream Catcher photographed player No. 10.
On the third night, Wolf Crow Claw chopped down Player No. 10, Dream Catcher killed Player No. 10, and the Prophet confirmed that Player No. 10 was a werewolf.
……
"Player No. 5, why are you jumping into the idiot mode? Can't you just jump into the civilian mode? Which god taught you to take the idiot mode?"
Player No. 2 was very depressed. If Player No. 5 had just played his cards right instead of doing such outrageous moves, the Wolves wouldn't have collapsed so quickly.
There are many civilians who are resisted by the tough wolves when they are taken over for investigation and killing. As long as he expresses himself well in his last words and raises his emotions a little, he can trick the good people into joining the wolf team.
As long as two or three good guys stand on the wrong side, the wolf teammates in the outside position will have a position to resist the push.
This is the only chance to win.
But once player No. 5 jumps into the idiot mode, the situation becomes completely different. His identity is exposed, and the good guys have to either use the double wolves at 2 or 5, or use the double wolves at 5 or 6 to hit the board.
But it is obvious that the possibility of double wolves hitting the board in plates 5 and 6 is too small. Most people have double wolves in plates 2 and 5, which is also the fundamental reason why they lose.
"Don't be a hindsighter, okay? I'm profitable for jumping the idiot. At least it can shake the confidence of the good guy, Player 6. And the possibility of 5 and 6 double wolves hitting the board is entirely possible. Otherwise, how could Player 1 play 5 and 6 double wolves?"
"In the final analysis, it's because we're not good at inciting. If we can get the tempo up, it won't be difficult to resist the No. 6 player later."
"You said I would jump out of the Dream Catcher. Will the good people believe it? No one will believe it at all. Even if I force the Dream Catcher out, so what? The Alchemist Witch will protect player No. 6 for one round. He has a police badge in his hand. Once he comes out after two days of verification, we will have no room to survive."
Player 5 raised his eyebrows and said, "In fact, I don't think it's my fault for losing this game. It's mainly because Player 7 was too abnormal. He circled three wolves in the evening, forcing you to kill yourself. The next day, he said there were two wolves at 10 and 11, so the two of them couldn't even argue."
"So, we didn't lose to the good guys. We lost purely to the alchemist witch 7. Without him, we couldn't form a double wolf at the end position 5 and 6. Tomorrow, it's still unclear who will win the fight between 2 and 6."
"He chose the right wolf pit and stood on the right side, forcing us to stab ourselves and then to blow ourselves up. The wolf team was destroyed by him alone. The other good guys actually played mediocrely."
"Player 1 even led the way in getting 5 and 6 wolves to play on the board. If it wasn't for Player 7 who circled people at night and chopped down Player 1 with a knife, and got up in the day wearing idiot clothes, this game would definitely be won by us wolves."
Player No. 5 was able to find a way out for the Wolves. According to him, they all played well, but the main problem was that the Alchemist Witch they encountered was too rude.
How could he be so perverted? After standing on the opposite side during the day, he forced the werewolf to stab himself at night, and then forcefully took on the identity of leading the team, forcing the werewolf to self-destruct.
Didn’t the Wolves lose this round to Ren Fan?
Among the four wolves, two were killed directly by him, and the remaining two were also indirectly related to him. This guy is simply the nightmare of the wolf team.
Logically speaking, it seems normal to lose when encountering a big guy of this level with a magic card. It would be abnormal not to lose.
"So you mean we deserved to lose?"
Player 2 rolled his eyes.
Why do they deserve to lose when they meet Ren Fan? They all have a head on their shoulders, so they are stupider than Ren Fan?
Although Ren Fan played the role of the Alchemy Witch well, this just showed how bad they were.
Player No. 5 is quite good at finding a way out.
"You can't say that. Player 7 was lucky in this round and he showed off. If he hadn't shown off, we would have won."
Listening to Player 5's words, everyone rolled their eyes, thinking, isn't this pure nonsense?
If he didn't show off, he would have overturned and dragged the good guys into the ditch. If that were the case, the result would naturally not be like this.
"Player 11, why are you alerting players 5 and 6 to the double wolf? If you don't talk like this, I don't think player 7 will circle you."
Player No. 10 played as Wolf Crow Claw in this game, but he played very uncomfortably.
The little wolf died so quickly that he didn't even have time to use his skills. By the time he could use them, the wolf team had already collapsed.
A brave idiot seeking death.
One was forced to commit suicide.
One was forced to self-destruct.
Everyone really has their own way of dying. Player No. 10 didn't expect that after he finally got the Wolf Crow Claw, he would encounter these crappy teammates.
I won't talk about 2 and 5. One of them takes over the attack and the other one jumps out. There's nothing we can do about it.
But the No. 11 player clearly pinned him to the ground and hit him with a hook when he was on guard, and then he inexplicably wanted to play 5 and 6 double wolves when he was off guard. He actually put himself in a wolf pit.
If 11 does not play the double wolves 5 and 6, Ren Fan will circle 2, 10, and 12, and kill player 12 with a knife. The next day, player 2 will self-destruct. Once his skills are unlocked, he will kill player with two knives, and they will not fall behind in the rounds.
It was because of 11's momentary thought that the Wolves collapsed quickly.
Therefore, 10 was very confused as to what 11 was thinking. He had already hit the hook, so why did he want to play the double wolves at 5 and 6?
"From what you said, it's my fault that we lost this game?"
Player No. 11 curled his lips and blamed his teammates for not being strong enough. As a result, Player No. 10 came and questioned him why he had to play 5 or 6 double wolves. He got angry when he heard that.
"I don't mean to blame you, I'm just curious. You had already hooked into the Prophet's team, so why did you play 5 or 6 double wolves to hit the board?"
Player No. 10 asked calmly.
"At that time, player 1 was in the front position and 5 and 6 were playing double wolves. I thought this was an opportunity. If I could get the rhythm going, even if I couldn't get 6 out of the game, I could at least trick some good people into standing against 6."
"If there were any good guys with identities, such as the Idiot, the Alchemist, or the Dream Catcher, then it would be fine. But I didn't expect that Player 7 would target me just with this thought."
Player No. 11 sighed helplessly. If he had known this would happen, he would definitely not have thought about setting the pace and playing with 5 or 6 double wolves.
Sometimes it's just a matter of one thought that can get you into trouble.
"..."
The final MVP is undoubtedly Ren Fan. He played the Alchemist Witch really well in this game.
It should be said that the value and contribution of this card to good people are brought to the fullest.
In addition to the significant difference between the Alchemist Witch and the Witch in saving people, there is an even greater difference in chasing rounds.
A witch can at most poison one wolf. If Ren Fan is a witch and he poisons player No. 2, it cannot prove that players No. 10 and No. 11 are wolves, and he cannot influence the wolf team's swordsmanship.
But the Alchemist Witch is different. She can use her skills to circle people, influence the knife skills of the Wolf Team, and then use the information of being hit by the knife to infer the identity of the people she has circled. Therefore, the Alchemist Witch is much more powerful than the Witch, but it can only play its greatest value in the hands of those who know how to play it.
Exit the game room.
Ren Fan was about to speak when three super fires flew into the air.
It costs 30,000 yuan to watch electronic fireworks. The pictures are quite shocking, but it’s too expensive.
"Thanks for the super fire, little guy. Brother, I feel your name is too modest. You are not a little guy, you are a big guy. It makes my heart tremble."
Ren Fan said dirty words.
at the same time.
The number of comments in the live broadcast room suddenly increased.
"I suspect the anchor was driving, and I have evidence, so I've already reported it."
"This is not the bus to the kindergarten. I want to get off."
"The anchor is too dirty, but I like it."
"I can only say that the word 'do' is used very cleverly and makes people think a lot."
"Three super hots are given away like this? Are you kidding me? When did super hots become given away so casually?"
"Indeed, I have only seen this kind of scene in some big anchors. Could it be that this kid is already comparable to the big anchors?"
"..."
"Brothers, what are we going to play next? Is there any other board that the little guy wants to see?"
Ren Fan asked with a smile.
"How about playing with the pure white board?"
As soon as the little guy's barrage appeared, the barrages of others became transparent.
"Pure white? Sure, I'll arrange it right away."
Ren Fan said, and then clicked on the board of Pure White Night Shadow.
Soon, the game was matched successfully, Ren Fan entered the room, clicked to start the game, and at the same time the system prompt sounded in everyone's ears.
[All players please note that this game is a 12-player pure white night shadow]
【Board configuration】
[Good Team: Pure White Lady + Witch + Hunter + Guard + Four Civilians]
[Werewolf Camp: Wolf Witch + Three Little Wolves]
[Speech time: three minutes]
[Witch: You can’t save yourself in the whole process]
[There is a police chief, who has the right to return votes, and has 0.5 more votes and thirty seconds to speak]
The pure white board does not have the Oracle, but instead has the card White Daughter.
Every night, the White Lady can check the specific identity of a player.
Note that it is a specific identity, not a good guy or a werewolf.
For example, when the White Lady checks Player 1 on the first night, her specific identity will be displayed. If the No. 1 hole card is a wolf, it will show werewolf, if it is a witch, it will show witch, and if it is a civilian, it will show civilian.
In short, the Pure White Lady is different from the prophet. The prophet can only check whether the other party is a good person or a wolf, while the Pure White Lady checks the specific identity.
Most importantly, the White Lady is a prophet with a sword.
Starting from the second night, any werewolf detected by the Pure White Lady will die immediately.
Even the guards were unable to stop the werewolf who was confirmed dead by the Pure White Lady.
Moreover, the fact that the Pure White Lady was able to verify the specific identity made it much more difficult for the Wolf Team to jump into the trap.
As long as you dare to jump, the White Lady will kill you at night, and even the guards can't save you.
Honestly, the White Lady is a bit like a combination of a demon hunter and a prophet.
Oh no, it seems that the combination of the Demon Hunter and the Prophet is not as strong as the Pure White Girl.
After all, a demon hunter has no chance to make mistakes. If he makes a mistake, he will die. But it is different for the Pure White Girl. If she detects the wolf, the wolf will die immediately. If she cannot detect the wolf, she can still know the specific identity of the wolf and set up a trap. Moreover, at the critical moment, she can prove her identity by reporting the specific trump card.
These are the advantages of the Pure White Lady, they are indeed very powerful.
The character used by the Wolves to balance the Pure White Girl is the Wolf Witch.
The Wolf Witch can also check the specific identity of a player every night, and starting from the second night, if the Wolf Witch detects the Pure White Girl, the Pure White Girl will die immediately.
The guards were unable to protect the Pure White Girl who was confirmed dead by the Wolf Witch.
Judging from the skill description, the Wolf Witch is the nemesis and natural enemy of the Pure White Lady.
The Pure White Girl must never be exposed to the Wolf Witch's view.
In other words, if the Pure White Lady came out to report people's information on the first day, he would definitely be dead the next day.
Unless the Wolf Witch can be pushed out on the first day, but the possibility of this is almost zero.
Yes, almost zero.
This is just like the first night when the wolf team was about to stab the witch with a knife. How could they be so lucky that the Pure White Lady could detect the wolf witch right away.
It is precisely because of the existence of the Wolf Witch that the actions of the Pure White Girl are greatly restricted, thus gaining a large living space for the Wolf Team.
Moreover, the wolf witch can also verify the specific identity of good people, which is equivalent to an enhanced version of the gargoyle.
Another thing to note is that both the Pure White Lady and the Wolf Witch can test the same person consecutively.
For example, if the Pure White Girl tests the Wolf Witch or the Wolf Witch tests the Pure White Girl on the first night, then they can continue to test each other and kill each other on the second night.
Also, on the same night, when there is only one wolf and one Pure White Girl left on the field, the Wolf Witch or the Wolf Knife kills the Pure White Girl by verification, and the Pure White Girl kills the last werewolf by verification, and the werewolf wins in the end.
Just like there is only one witch left on the field, and the witch poisons the last wolf, and the wolf finally kills the witch with a knife, the werewolf is judged as the winner.
Oh yes, the Wolf Shaman and the other three little wolves did meet each other, but Wolf Knife was in front and the Wolf Shaman checked people behind.
In other words, on the first day the other three little wolves did not know who the wolf witch was testing or what the other party's identity was. They only found out when they communicated on the second night.
Kill the person first and examine him later.
With this order, there is no possibility for the Wolf Wizard to detect his wolf teammates.
In other words, the Wolf Wizard will not waste any day's opportunity to check people. No matter what, he can always find out the specific identity of a good person. If he is allowed to check for two or three days in a row, the magic card will almost be exposed.
Even if he finds only commoners for three days, then wouldn’t the rest be gods?
[All players please check their identity cards]
As the system prompt sounded, various identity cards quickly passed by Ren Fan's eyes.
The next second, an identity card appeared in front of him.
hunter!
Ren Fan was a little disappointed.
Although Hunter is also a strong card, it is far inferior to the Pure White Lady.
The card he wanted most was the Pure White Daughter. As long as he got this card, the Wolf Team would tremble in fear at night.
In fact, as a second best option, you can give him a wolf wizard.
The Wolf Wizard is looking for Pure White, and Pure White is hiding from the Wolf Wizard. For the two of them, it's a game of hide and seek, and whoever finds the other first wins.
What can the hunter say? He can jump out and take the police badge to lead the team.
As long as the Pure White Lady is not stupid, she would not jump out to report information on this board on the first day.
In other words, there is a high probability that this board will be a deep push on the first day.
Why is it said to be a high probability? Because it is not ruled out that the good guys put on clothes and pretend to be the Pure White Lady to confuse the werewolves' sight, and it is also not ruled out that the werewolves pretend to be the Pure White Lady to push the good guys to grab the round, or the Pure White Lady finds the wolf witch and directly wants to push the wolf witch out of the game, so that she will be safe.
[All players please confirm their identity cards]
The system beep sounded again.
Ren Fan took a look at his seat number.
No. 11.
It feels like a good sign.
[Please close your eyes when it gets dark]
[Pure White Lady, please open your eyes and choose the target you want to check]
[Werewolf, please open your eyes and choose the target you want to attack]
……
The night operation was quickly over.
After dawn, it is the familiar stage of calling the police.
[Whether this bureau chooses to call the police]
【Yes】
【no】
Ren Fan didn't even think about it and chose "yes".
He must report the hunter to the police.
In this board, the White Lady cannot jump on the first day. In this case, who will get the police badge? It's the Hunter.
Hunters have guns in their hands and are not afraid of being stabbed, not to mention there are guards, so it is best for the gun brand to jump out and get the police badge to lead the team.
Anyone who dares to snatch the police badge from him will be carried away. Even the Pure White Daughter cannot do that, because Pure White will never jump on the first day. If the other party dares to jump, he will dare to do it. If you don't believe me, try it. You will die if you try.
It didn't take long for the police report to come out.
【本局上警的有1号、2号、3号、5号、6号、7号、9号、10号、11号、12号,共十位玩家,随机从6号玩家开始顺序发言】
[Player No. 6 please speak]
"Is it my turn to speak first? In that case, I'll say a few words."
"I definitely can't figure out the logic. I'm the first to speak, so I can only talk about my understanding of this board to avoid some fools messing around."
"First of all, there is no prophet on this board, but the White Lady is stronger than the prophet. Not only can she test people, she can also directly kill wolves."
"According to my understanding, this is the combination of the Demon Hunter and the Prophet, but the Wolf Witch happens to be her nemesis, so the Pure White Lady should not jump out on the first day. If you jump out, you will die, and even the guards will not be able to protect you."
"I think it's better for the Pure White Girl to stay alive. As long as the Pure White Girl is alive, the Wolves will not be able to act arrogantly and will be in constant fear."
"The White Lady can be a hunter in the dark. If she finds a good guy, she can just know it in her heart. There is no need to report it. We good guys can just quietly push deep and try to find the wolf through speech."
"Unless the Pure White Lady feels that her words are not very good, and she may be pushed back by the good guys, or stabbed at night, or even directly killed by the Wolf Witch, then you can jump out if there is a check."
"But I still advise you not to jump if you can. After all, the purpose of this card is not only to report people, but also to give good people a chance to catch up. Don't jump out impatiently. Otherwise, you will be killed by the wolf wizard and give the werewolf a chance to catch up."
Player No. 6 has a very good understanding of the card White Lady.
The Pure White Lady really shouldn't have jumped out on the first day. The responsibility of this card is definitely not to report the information of the verifier to the good guys, but to check the dead wolf's round.
Although there are many dangers if the Pure White Lady does not jump, there are chances of being pushed back, poisoned, killed, stabbed, etc., but Player No. 6 still thinks that the Pure White Lady should not jump, unless it is absolutely necessary to jump. Otherwise, just stay hidden.
If the Pure White Lady doesn't jump, he's afraid that he'll be out of luck due to various situations, but the werewolves aren't feeling well either. As long as the Pure White Lady isn't dead, they'll be on pins and needles.
To a certain extent, this is a psychological game, to see who can be more patient and keep calm.
"There is also the issue of the police badge. I suggest that the witch jump out and take the badge. It will be better than the hunter."
"If the hunter is blind, it will be difficult to return the ticket after taking the badge, but if the witch is open-minded, she can report a silver water to the good guy. In this way, the witch and the silver water will eliminate two pits. Wouldn't it be easier for us to play deep push?"
"To put it bluntly, if the hunter uses the badge and accidentally pushes the witch, the poison will be useless. But if the witch uses the badge and accidentally pushes the hunter, the hunter can still shoot, right?"
"Anyway, no matter from which angle you look at it, I think it's better for the witch to jump out and get the badge than for the hunter. The Pure White Lady should just stay hidden for as long as she can, the longer the better, until she can't hide any longer."
"The above is my personal understanding of this new board. Maybe everyone has different ideas. Everyone's playing style and playing style will lead to different understandings of this board. Let's seek common ground while reserving differences."
"If the Pure White Girl insists on jumping, there is nothing I can do, right? That's all I have to say for now. Off duty, go and point out who looks like a wolf. I hope a good person can recognize me. It's over."
After listening to Player No. 6's speech, all the good people on the field nodded in unison.
Because they all felt that Player 6’s understanding of the board was correct, and not only correct, but also very thorough and sober.
The essence of the Pure White Lady is just one word: survive.
After hearing what Player No. 6 said, most people accepted him.
At least his speech on the police station was for the good people, from the perspective of a good person. It is undeniable that wolves can also talk about these things, but you can't force yourself to think badly of other people's good speeches. It doesn't make sense.
At least before hearing the words of Player No. 6, no one could point out that he was a wolf.
(End of this chapter)
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Chapter 521 1 hours ago -
Chinese students at Hogwarts.
Chapter 2024 1 hours ago -
Super God Mercenary System
Chapter 636 1 hours ago -
Mystery: The New Black Emperor Arrives
Chapter 771 1 hours ago -
Famous scenes from anime: A look at the Legend of Milong at the beginning!
Chapter 193 1 hours ago -
Swallowed Star: The Age of Nirvana
Chapter 636 1 hours ago -
The group's favorite is three and a half years old, the best beast tamer in the whole sect
Chapter 563 1 hours ago -
Zongwu: Many children bring more blessings, starting with Jiang Yuyan
Chapter 300 1 hours ago