Werewolf: I'm a natural showman, you win easily
Chapter 230 The Guard Was So Angry That He Was About to Vomit Blood
Chapter 230 The Guard Was So Angry That He Was About to Vomit Blood
[Player No. 11 please speak]
"You are a talented player, No. 4. If you ask me, it was definitely a wise choice for you not to jump out yesterday. I don't know about others, but if I knew that No. 10 was not the only prophet on the field, I would definitely not play No. 9."
"The reason I was able to put the ticket on 9 yesterday was because 10 was a hunter. There was nothing I could do. I didn't know there was a hunter in the external position who would stay put and not jump."
"Player 4's brain circuit is indeed different from that of a normal person. Of course, I'm not scolding you by saying this. I mean, if it were me, no matter if players 9 and 10 were wolves stepping on wolves and hitting boards, I would definitely jump out and tell the good guy 10 that he is not a hunter."
"And as long as I jump out, I can definitely kill a wolf on the first day. There won't be any accidents."
"But if you don't jump, it will be a big deal. If 9 and 10 are twin wolves, it's fine. Not jumping is a show, but if 9 is a prophet, it will be embarrassing."
"So, if I were a hunter, I would definitely jump out. It's impossible not to jump out."
"But then again, 4 jumped to Hunter yesterday. Can we stand by 6th player and get 9 out today? Ask yourself honestly, I can't."
"Because whether it's speech or strength, 9's prophecy is more powerful. How could I turn around and stand on 6's side? When he stood up and threw gold water at 7, I had the same suspicion as player 5 that 6 was a wolf canvassing for votes to grab the police badge."
"That's why I said it was a wise choice for player No. 4 not to jump out. If he jumps out, he will probably be the only one on the field with 9 or 10 wolves checking and killing wolves and hitting the board."
Player No. 11 said what was in his heart. As a hunter, Ren Fan was a little bit arrogant for not playing 10 yesterday. It was equivalent to dragging the entire good team into gambling.
Although it's a bit weird, the result is always good.
To be fair, if Ren Fan had taken a photo of his identity yesterday, he could easily push player No. 10 out of the game, but what about today?
Should the good guy side with player No. 6, and when the wolves are at 9 and 10, throw player No. 9 out, or should he side with player No. 9, and when the wolves are at 6 and 10, push player No. 6 out of the game?
Everyone knows the answer to this question.
"Let's send out player number 10 today. Player number 4 can't be a wolf. How can a wolf run into a gun on its own?"
"Not to mention that it's not his turn today. Even if it's his turn, he doesn't have to jump into the hunter's dodge. Does that mean he can't jump into the witch's and guard's dodge?"
"It's better to just jump to a guard or a witch than to jump to a hunter. It's best to jump to a guard, after all, the witch has poison in her hand."
"But player No. 4 chose to switch to hunter, so he couldn't possibly get the wolf card. And I can totally understand why he didn't switch to hunter."
"How should I put it? If he made the right bet, I would give him a thumbs up. If he made the wrong bet, he should be very clear about the consequences."
"Now I can only give him a thumbs up. I won't say that he made the right bet this time, but what about next time? He can't be so lucky every time. That's true, but whether he's lucky next time has nothing to do with me. As long as he's lucky this time, that's enough."
"Player No. 3 used this to beat Player No. 4, and he also needed a ticket to play Player No. 4. I think Player No. 3's speech and mentality in this round were not good enough, and he had a lot of potential for corruption."
"Player 3 seemed like a good guy before. He was the first one to logically side with Player 6. I have already recognized him."
"But there are big problems with his comments this round. How could it be possible that the fourth plate is a wolf? He also said that he was taking an unconventional approach and trying to trick the good guys into resisting the hunters. Instead of that, why didn't he jump to the guard?"
"If he jumps the guard, who dares to push him easily? Most importantly, if he jumps the guard, the guard will be forced to jump out and take a straight view."
"But player 4 insisted on jumping into the hunter role. This doesn't fit the behavior logic of wolves at all. How could he be a wolf?"
"It's such a simple truth, I don't believe that Player 3 can't think of it. Even in that situation, he was on the side of Player 6. Now he can't tell who is the hunter. Is it possible?"
"If that's the case, I would say that he was standing on the sideline for the purpose of hooking, not because of how strong his ability to stand on the sideline is or how high his logic level is."
"There's no need to play the hook yet. Just open two wolves among 5, 8, and 12. There are still enough positions. Everyone heard what player No. 12 said just now. It's a bit like playing a secret card. He said that we don't need to spend time and energy on him. This statement can't be made by a commoner."
“Although everyone’s speaking habits and ideas are different, generally speaking, only those with status badges can chat like this.”
"I believe that Player 12 is also very clear about what his statement means. If he fails to reveal his identity tomorrow, he will be rejected."
"Player 5's behavior and comments yesterday were extremely bad, and he really was like a charging wolf who was leading the rhythm. But his comments today were not bad. At least it reminded me of why Wolf Brother couldn't wait to kill Player 6 last night."
"Originally, player 2 was the most likely to become the wolf brother. After all, player 6 repeatedly emphasized that he would check him at night. In this case, it is completely reasonable for player 2, as the wolf brother, to directly use his skill to kill player 6."
"If 10 turns out to be a wolf, then it's not a good idea to play 2, unless the police start a double wolf, but the possibility of this is too low."
"The evil side of player No. 8 is that he led the pace on the side of player No. 9. Although his logic was correct, he was indeed on the wrong side and his behavior was not good."
"Let's listen to what player number 8 has to say. I'm actually more inclined to believe that player number 8 is a wolf."
"Okay, that's all I want to say for this round. No matter who is the wolf, let's get player number 10 out first. That's it, we've passed."
[Player No. 10 please speak]
"I didn't self-destruct just to force myself to fight with player 4 as a hunter. I can't win, and no one will believe that I am a hunter. It doesn't make sense logically."
"If player No. 4 is really a wolf, he would never dare to pretend to be a hunter. It is wise to pretend to be a guard and find a guard. This is in line with the benefits of the wolf team and the behavioral logic of the wolf."
"Originally I wanted to get the Hunter with 4 jumps, but I think I should listen to the comments. I can guess the identity and see where the guards and witches are."
"Besides that, I would like to say that it is my bad luck to meet a hunter like Player 4."
"In my expectation, as long as I jump to the hunter, the hunter in the back position will definitely jump out to shoot me. There is no way he won't jump."
"Even if he doesn't stand by the 9th player and wants to play with our 9th and 10th wolves, it doesn't matter. He can only be his own home, not someone else's. The good people in the external position won't rush to play with the 9th and 10th wolves."
"Comparing the statements of 6 and 9, it is obvious that 9 is a better prophet. If that is the case, why would the good guys go to 9 and 10 to investigate, kill, and punish them?"
"What's more, I'm under the police. Generally speaking, wolves that check and kill wolves are punished with sticks. It's unlikely that the wolves that are checked and killed will stay under the police, because that would give the prophet a police badge ticket for free. Maybe it was this police badge ticket that led to the prophet getting the police badge."
"In order to prevent this from happening, or in order to avoid voting for the prophet, the cards that are taken to check and kill must be reported to the police in advance."
"But it's not in the interest of the wolf team for me to stay under the police, so we don't check and kill wolves and punish them on 9 or 10."
"The hunter might be more sensitive to me taking over his clothes, but the good guys in the external position will definitely not play 9 or 10 double wolves."
"I thought my strategy was pretty good, but it was weird that Player 4 didn't jump out."
"His actions made me look like a fool. I screwed my teammates and myself. But Player 3 is right. Player 4 got lucky this time and he caught up. What if Player 9 is really the prophet?"
"If 9 is a prophet, then if 4 doesn't jump out, the good guys will be led into the ditch by him. At the very least, the prophet will be killed by him."
"But there's no point in talking about all this now. I'll just talk about the witches and guards I met."
"Player No. 1 is likely to have a status. When I heard him speak yesterday, I felt that he had a status. You can choose Knife 1 tonight."
"As for player 3, he is most likely a civilian. If player 3 is a witch or a guard, I don't think he will forcefully fight against the suspected hunter card."
"Did he ever think that he shot the wrong man, and the hunter came out and shot him away?"
"When the No. 4 player is pushed out, he may not bring the No. 10 player. He can leave No. 10 to the witch and go to the outside position to bring the wolf. This situation is quite common."
"3 should be able to think of this. If that's the case, he won't force 4's hatred, unless he has no identity and doesn't have to worry about being shot."
"Player 12 is talking like a god, but I think he's just bluffing. It's unlikely that he's a witch or a guard."
"Player No. 5 is most likely a civilian. If he is a witch or a guard, he should have been voted on. After all, he is in the anti-push position. If he is not voted on, maybe he will be voted on when he makes his last words."
"At this critical moment, he didn't say he was a guard or a witch, so he is most likely a civilian."
"But it's possible that player No. 2 has an ID. The reason why he didn't shoot his ID is probably because 4 and 10 have already formed a jump. Today is not his turn, so he doesn't need to shoot his ID."
“当然了,2到底有没有身份要打个问号,我现在只能说3、5、12大概率都是民,1、2、8、11当中出守卫和女巫。”
"I suggest you kill among the four of them tonight. Don't bother with player 12. The more he talks like someone with an identity, the more likely he is to be a civilian who wants to be killed."
"I won't say much about the rest. I wanted to listen to Player 8 finish talking, but I decided to just blow myself up."
Before he finished speaking, Player No. 10 chose to self-destruct.
Immediately, the system prompt sounded.
[Player No. 10 chose to self-destruct, please leave a last message]
"I won't say anything about my last words. I have almost covered all the identities that need to be covered. I hope my wolf teammates can do what I say. It shouldn't be wrong."
"That's it, live."
[Please close your eyes when it gets dark]
After player No. 10 finished his last words, the system immediately announced that the game had entered dark night.
at the same time.
The official live broadcast room of the event alliance.
"Fuck, I'm torn. Ren Fan is actually a hunter. How did he hold back from jumping yesterday? He is so cruel that he watched the suspected prophet being pushed out."
"With this, the logic of yesterday's analysis is ruined. We have to analyze it again. This guy always comes up with something new for you."
"Player No. 10 is absolutely right. He was just unlucky to run into Ren Fan. If it was any other player in the external position who took the Hunter, he would have jumped out long ago."
"I am dying of laughter. No wonder player 10 is so angry. How can there be such a cowardly hunter? People who know him are carrying a gun, but people who don't know him would think he is carrying a fire stick." "10 guessed the identity quite accurately. 8 is really a guard. Let's see if he will guard player 1 at night. In fact, I also think 1 has an identity."
"..."
[Guardian, please open your eyes and choose the target you want to protect]
Player No. 8 hesitated for a moment, and finally chose to defend Player No. 1.
Originally he wanted to defend himself, but then he thought again, he was in a position to resist the push, and the wolves would most likely not attack him. In that case, it would be a waste of time for him to defend himself.
If you guard from an external position, maybe you can make it to Christmas Eve.
Moreover, the speech of Player No. 1 is indeed more like that of a witch. If we don't guard him tonight, once he gets stabbed and loses his cards, someone will pretend to be a witch tomorrow. Will the good people believe it or not?
If you believe it, what if player 1 is a witch?
If you don’t believe it, what if the other person is really a witch?
As long as player No. 1 is protected, the people in the outer positions who get hit are most likely civilians.
From his perspective, Player 2 is just a civilian. If Player 2 is a witch, she probably won't stay under the police.
As for player No. 12, he feels that he has an identity, but this identity is a wolf.
To put it another way, even if player No. 12 is a witch, he cannot be hit by the sword, so the wolf must keep him as a defensive position.
As for player No. 10 saying that player No. 12 is a bluffing civilian, it is probably a deception to create an identity for his wolf teammates.
After much calculation, the one who is most worth defending is player No. 1, and there is no one else in the external position.
If Ren Fan is a hunter, there is no point in guarding him. He can shoot and take people away when he is out of the game. There is no need to guard him. The wolves probably won't kill him. For a hunter as cunning as him, the wolf team will definitely not be willing to give him the opportunity to shoot.
The night operation was quickly over.
After dawn, the system announced that the person who died last night was player No. 8, without any last words.
The good guys were surprised by this reversal.
It's already the third day, and the witch hasn't prescribed the medicine yet. Is she saving the poison for the New Year?
However, it can be seen from this information that Player 1 is not a witch. If he were a witch, he would definitely cancel the bet.
Yesterday, Player No. 10 revealed his identity and told his teammates that they would kill him at night. In this situation, he still didn't poison him, unless he had a problem with his brain.
Of course.
There is something wrong with the witch's brain nowadays. If she doesn't make poison for three days, I don't know what she is doing.
The good guys were all secretly criticizing the witch for not spreading the poison, but they didn't know that the guard had already turned the cards.
He now seriously suspected that he was guarding player No. 1 on Christmas Eve, and the witch poisoned him, which led to his death, not because the witch did not poison him.
Unfortunately, he no longer had the chance to speak. He could only pray that the good guy could find out that he was a guard. Otherwise, the witch would have to wait to be scolded.
[Since there is no police chief in this game, player No. 12 will randomly speak in order]
[Player No. 12 please speak]
"It's probably my turn today. If that's the case, I won't hide anything. I'm guarding the bottom card. I guarded player 1 last night. I didn't guard myself because I was betting that the wolf wouldn't come to attack me. After all, I'm in the anti-push position."
"Last night, player No. 8 died alone. There are only two possibilities. Either I didn't defend correctly, and player No. 8 got stabbed and lost the cards, or the witch didn't use poison, so he is still waiting."
"Either I was guarding the right edge, or Player 8 was not killed by the knife, but by poison."
"I'm not exaggerating. I think it should be the latter. I was right to guard number 1 last night. Number 8 was poisoned because it's unlikely that the witch would not spread poison on the third night."
As soon as player No. 12 stood up, a guard jumped out. How should I put it, the quality of this guard really needs a big question mark.
A card in the anti-push position suddenly jumps to guard, which is not much different from jumping to guard after a check and kill.
Although Player No. 12's speech yesterday was secretly about the God card, most good people felt that he was laying the groundwork for pretending to be a witch or a guard.
As for whether the witch spread poison last night, it is hard to say. Normally, the witch would spread poison on the third night. Could it be that she really wanted to save it for the New Year?
Maybe what 12 said is right. Player No. 8 died alone last night, not because the witch did not spread the poison, but because the guard was guarding the right edge. Player No. 8 was poisoned and lost the game.
It is even possible that the eight people had the same knife and the same poison.
The wolf thought 8 had an identity so he stabbed him, and the witch thought was in the wolf pit so she poisoned him. It is not impossible that he was stabbed and poisoned at the same time.
"If player No. 8 died from poison, then he should be the wolf. There is most likely only one wolf on the field. If nothing unexpected happens, it is player No. 5."
"He is the most dangerous player on the field right now. His logic was fine yesterday, but the wolf pits he chose were all wrong."
"Player 4 is a hunter. Player 2 is not very likely to pick up the wolf card unless he opens two wolves under the hard disk alarm. I am a guard. Player 5 clicked 2, 4, and 12 to get two wolves, but none of them were correct."
"Is this a coincidence? I don't think so. I said yesterday that Player 5 has a lot of gangster tendencies. He might be trying to lead the trend and trick the good guys into focusing their attention on us."
"No matter who among us 2, 4, or 12 is pushed out, he will win. But he never expected that two of the cards in the wolf pit he selected were magic cards."
"Now he can only bite the bullet and say that there are two wolves under the police, and 2 and 10 are double wolves, but this is meaningless, and I won't believe it anyway."
"Today, my vote is on Player 5, unless he can show up as a witch."
"But then again, he was speaking at the end, so I don't really believe he would jump into the witch trap. If he jumps into the witch trap, then we'll have to think carefully about who is to blame."
"Player No. 4, you are a hunter, you have many tricks, so you should return the vote when the time comes. What if Player No. 5 pretends to be a witch? Do you believe it or not?"
"Okay, that's all I want to say for this round. Keep the cards safe, and I'll guard on my own tonight. That's it, passed."
[Player No. 1 please speak]
"I'm a witch. I poisoned player 8 last night. The first night's wound was on player 4."
Upon hearing this, Player No. 8 vomited blood on the spot.
Damn it, he went to guard player No. 1 last night, fearing that No. 1 would get killed, but this guy actually poisoned him. What a bastard. I cursed him when reviewing the game.
If we lose this game, it will be the witch's fault. Her poison wolf is not accurate, but her poison guard is quite good.
"Player No. 12 is in the front position and is a guard. To be honest, I don't recognize him as a guard, but I dare not say that he is a wolf who is a guard."
"Because I was the one who poisoned player 8, where was the knife wound last night? It's very likely on me. In this case, it matches the information from player 12."
"But if he is a wolf, and I didn't kill him with my knife last night, he can still jump into the guard position and say he was guarding me, in order to win my favor."
"I have always had a bad impression and impression of player No. 12. He called me into the wolf pit and said that I was not doing a good job of leading the pace and attacking player No. 5. I still remember it to this day."
"Although I'm not the type who will fight back if someone hits me, but after listening to 12's speech, I feel like he's a wolf. He jumped guard this round, and subconsciously I don't want to acknowledge him."
"Let's see if anyone in the back position jumps the guard and shoots player No. 12."
Player No. 1's words were full of doubts about Player 12's identity. He didn't want to believe that Player 12 was a guard because he had always marked the wolf for Player 12 before.
When he thought about the time when 12 o'clock on the police station entered the wolf pit, he felt that 12 was not a good person. In the previous two days, he had been calling 12 a wolf. Now he was suddenly asked to recognize 12 as a guard, and he couldn't accept it.
It would be fine if there is no one in the back position to jump guard with 12, but as long as there is, his vote will be on 12.
Even if player 5 and player 12 are playing guard, he will put the ticket on player 12.
Because relatively speaking, he felt that player No. 5's banditry was smaller. Although the location of player No. 5's wolf pit yesterday was not right, it was understandable.
Who knew Ren Fan could be a hunter? If Ren Fan became a hunter, then player 2 couldn't be a wolf. It wouldn't be possible to have 2 or 10 wolves, right?
2's siding with the wolf and his behavior are somewhat gangster-like, but they are indeed understandable. If 6 had not warned him to fall into the wolf's trap, perhaps he would not have joined the wolf team.
Similarly, it is understandable that Player 5 did not know that Ren Fan would jump to the hunter in the back position and attacked Player 2 and Ren Fan by mistake.
You can't just label the other party as a wolf just because you clicked on the wrong person or stood on the wrong side. Sometimes you have to look at the reason.
"If 12 is really the guard, then player 5 will be the one to go. 8 should be the wolf who left. If 5 is played, the game will most likely be over."
"If someone in the back position plays guard against 12, then play 12 first. I don't believe he is guarding."
"If there's only one wolf left on the field, we're way ahead in the round, and even if we make a mistake the guards can still win."
"I am a little worried now that player 12 is a guard, but player 5 is not a wolf. A deep-water wolf appears between 2 and 11. If this is the case, the wolf may turn over the card."
"Although the possibility of two wolves among the three police officers is very small, it is better to be safe than sorry. In this game, anything can happen. It should be said that everything is possible."
"We recognized player 10 because player 2 is a wolf. Is it possible that one of the goals of the 10th hunter jump is to become a high-level player 2? After all, it is difficult for good people to open two wolves under the police."
"What can I say about player No. 11? I feel like he's pretty slick. His first speech was pretty good, but his subsequent speeches were a bit slippery and left little impression on people."
"If he was a wolf, it would be more difficult to deal with him, because from the perspective of the rounds, he is behind 2 and 5."
"Let's hear what player number 4 has to say. I won't return the vote. That's it. Pass."
(End of this chapter)
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