Werewolf: I'm a natural showman, you win easily
Chapter 135 Everyone Wants to Show Off
Chapter 135 Everyone Wants to Show Off
[Players please check your identity cards]
The system's beep sounded in everyone's ears.
Ren Fan looked at the various identity cards that quickly flashed across the screen, praying silently in his heart, hoping for a more powerful trump card. He could accept the Awakened Wolf King, the Miracle Merchant, and the Dream Catcher.
In exchange for this, he is willing to let the audience in his live broadcast room remain single for ten years.
With such a vision, fortunately the hundreds of thousands of viewers didn’t know about it, otherwise, I really have to thank Ren Fan... and his whole family.
Damn, it’s outrageous that I lost the happiness of my lower body just by watching a live broadcast.
And just as Ren Fan was making great ambitions, his identity was finally determined.
Dream catcher!
Although it wasn't the awakened wolf king he wanted most, it would be pretty good to get the dream catcher.
As for whether his audience will remain single for ten years, that is not something he needs to consider.
Sometimes I think it’s good to be single. Without women in my heart, I can be a god when I draw my sword.
And Ren Fan has always felt that men die earlier than women, probably because their essence has been squeezed out.
[All players please confirm their identity cards]
Listening to the system's prompt tone, Ren Fan subconsciously glanced at his seat number.
6 number.
This is definitely a good sign, it belongs to the C position.
[Please close your eyes when it gets dark]
The Dream Catcher card is different from the Guardian. The Guardian can be idle but the Dream Catcher must use his skills every night and cannot be idle.
In this way, it is easy to give the werewolves opportunities, and Dream Capture often helps the wolf team catch up with the rounds and destroy the good team.
Therefore, when playing Dream Catcher, you must be extremely careful and cautious. You cannot just play defense all the time. You must attack when it is time to attack.
[Dream Catcher, please open your eyes, please choose a player to become a sleepwalker]
The system's prompt sounded in Ren Fan's ears.
There was no information on the first night, it was just a blind shot.
As player number 6, Ren Fan thought about it and decided to go for number 8, to live and die together.
The night operation was quickly over.
After dawn, it is the familiar stage of calling the police.
[Whether this bureau chooses to call the police]
【Yes】
【no】
Ren Fan must have chosen "yes" without hesitation, because there was no reason for the dream capturer to stay under the police.
Soon, the police report results came out.
【本局上警的有1号、2号、4号、5号、6号、7号、8号、10号、11号、12号,共十位玩家,随机从11号玩家开始逆序发言】
[Player No. 11 please speak]
"I'm a lucky guy. I took the skill last night and checked player No. 10. The result was a flip check and kill."
"10 will speak after me. We'll see if he jumps from the spot. If he does, then the prophet shouldn't jump. Staying alive for one round is better than anything else."
"Because the wolf team is equivalent to having two wolf kings. If you are not greedy when awakening the wolf king, he will directly give skills to teammates on the first night to avoid being poisoned or killed, and both guns will be useless."
"In fact, from the perspective of maximizing benefits, it is undoubtedly best for the Awakened Wolf King not to hold two guns at the same time. Putting all your eggs in one basket is not a good thing."
"Of course, if it's from a personal gaming experience, it's definitely holding two guns in my hands. If anyone dares to hit me, I'll shoot you twice."
"Unfortunately, I'm not an awakened wolf king. If I were, I would definitely consider the issue from the perspective of the entire wolf team."
"My own gaming experience is secondary. Winning is king. I am a high-scoring person."
Player No. 11 is right. If you want to maximize the benefits of the Awakened Wolf King card, it is best to give your teammates a gun.
It's better to be safe than sorry. If the witch was killed on the first night, and the witch blindly poisoned the awakened wolf king, wouldn't that be a disaster?
Give the gun out in advance, at least you can leave a little incense.
Similarly, on the first night, the dream catcher blindly captured the awakened wolf king. When he woke up during the day, he heard his speech sound like a wolf. He continued to capture it all night, and the effect was the same as that of the witch. Both guns were muffled.
So, objectively speaking, awakening the Wolf King can give teammates a gun to prevent these unexpected situations from happening and minimize the losses.
If this wasn't a competition, it would be fine. My own gaming experience is more important. I finally got the Awakened Wolf King, and you want me to give it to my teammates. What the hell do you want?
The gun can be suppressed, but it must never be given away.
But the problem is that we are playing a game now, which is very important. People with a bigger picture still have to consider the overall situation.
For example, give the gun to the wolf teammate and let him jump in?
"I'm not a prophet, so I'm sure you don't need to play the police badge trick, but I think as long as 10 jumps from where I am, you can survive for one round. The most you'll lose is a police badge."
"But think about it. If you don't jump today, the wolves won't be able to find you. After the wolf king is pushed out, he can only take me or the miracle merchant."
"Oh no, Miracle Merchant, don't jump either. Player 10 has already jumped with me. If you jump out again, you'll be courting death."
"Prophet, miracle businessman, don't jump. Player 10 has a gun in his hand, so he can only take me with him. The prophet waits for one night and jumps out tomorrow. At that time, the dream catcher can shield you for one night, which is equivalent to Reporting for a three-day inspection, I think it is better than jumping out and being taken away by the wolf king."
"Of course, whether or not you want to jump out is up to you. I'm just making a suggestion."
"There are only two people under the police in this bureau. I feel that there is a possibility that four wolves will be on the police. Let's see how 3 and 9 talk. If the conversation goes well, I am more inclined to the four wolves being on the police."
"Okay, that's all I want to say on the police. The lucky guy with the bottom card, player No. 10 is checking and killing. That's it, pass."
[Player No. 10 please speak]
"Player No. 9 is checking and killing, and the police badge flow 6 and 1 are tested in order."
"Player No. 11, if you're cheating on your identity, you should withdraw quickly. What luck, will the Miracle Merchant give you skills when he comes up on this board?"
"Besides, you already said that this isn't a recreational game, this is a competition, so the Miracle Merchant won't give out skills carelessly. He finally got a Miracle Merchant, so he must be anxious to reincarnate. It doesn't make sense for him to blindly give out skills on the first night."
"I think 11 might be trying to help the prophet Didi jump, throw a check on me, and see if I am a wolf."
"If I were a wolf, the prophet in the latter position wouldn't have to jump, lest he be shot and taken away."
"This routine is interesting. If we can really find and kill the wolf, it might be very effective, but I am a prophet."
"I'll count to player number 11 on three. If you don't retreat, you can only be a wolf."
"one."
"two."
"three."
"Well, it seems that you are really a wolf. If I'm not wrong, you have a gun in your hand. The purpose of jumping lucky is to kill me first, force my identity, and then wait for the miracle businessman to jump out and shoot you. Lucky, you are out and shoot the Miracle Merchant away."
"If you are extremely lucky and really fight against the Prophet, there will be a Wolf teammate in the back position who will jump into the Miracle Merchant to cooperate with you, right?"
The first sentence that player No. 10 said perked up the good guys, not because of anything else, but because he had jumped into the role of prophet.
11 in the front position says he is the lucky guy and checks and kills 10. If 10 jumps from the spot, the prophet and miracle merchant in the back position should not jump, lest they be shot and taken away.
As a result, 10 really jumped into the role of prophet, which is interesting.
The most important thing is, let player No. 10 jump, but he also gave the police player No. 9 a chance to check and kill. Could it be that player No. 9 was being double-teamed by player No. 11 and player No. 10?
"I know that the good people don't really believe that I'm a prophet. They think I'm just a werewolf that was checked and killed by a lucky guy and jumped on the spot."
"But I'm really a prophet. 9 and 11 are twin wolves. 11 is afraid that I'm a prophet, so he took the initiative and jumped into the lucky position to check and kill me."
"If I am not a prophet, he will back off and say that he is a fraud. If I am a prophet, he will not back off and will pretend to be the lucky guy. The other wolves should pretend to be the prophet, the prophet, or the miracle merchant."
"If the good people really believed his lies and kicked me out as a wolf, then this game would be completely over."
Player No. 10's speech made the good man frown, but he had to admit that his conversation was quite reasonable.
According to 10, this was a personal move by player No. 11.
The first position is to jump to Lucky to check and kill him. If he is not a prophet, 11 will retreat. The police said that he just wanted to put extreme pressure on 10. If 10 is a wolf, his operation will be a show.
Doing this is profitable, and it is unlikely that the good guys will say that he is a wolf just because the prophet jumps to the police in the first position and then checks and kills him. Such operations are too common.
If he can really defeat the prophet, he will definitely not retreat. What's the point of retreating then? The wolf teammates in the back position will have to cooperate with him to continue the play.
"Now we can be sure that 9 and 11 are both wolves, and there are only 3 and 9 under the police. Player 3 can admit it. It's impossible that both the policemen are wolves."
"I definitely won't be able to get the badge vote for player No. 9, so I hope player No. 3 can vote for me, so that at least there's a chance for a tie."
"As for my badge flow 6 and 1 smooth experience, it was purely random, there is no logic."
"After all, I am speaking from a high position. There is only one werewolf pretending to be the lucky one in front of me. I checked and killed 9. I didn't listen to any of the words spoken by the police. I can only randomly type 6 and 1 to verify it."
"Your Excellency, oh no, I will definitely change my PK remarks."
"I hope good people can recognize me. 11 is a two-faced wolf. He can pretend to be the lucky guy and say I am a wolf. He can also say he is a good person who has faked his identity."
"If I were a wolf, there would be no need to throw a check to player 9. It would be better if I threw a gold water to canvass votes. Even if I want to throw a check to confirm my identity, I would throw it to player 8 after the police. Maybe player 8 is a prophet."
"If that's the case, then wouldn't 8's prophet face be lower than mine? I jumped against the check and he jumped against the check of the check, and no one believed him. But I didn't do that, which means I'm not a wolf."
"The most important thing is that as a wolf, I need to identify myself as soon as possible. If I delay, something will happen. Therefore, checking and killing 8 is obviously more beneficial to the wolf team than checking and killing 9."
"Having said that, if the good guys still don't believe me and think I'm a werewolf who jumped from the spot to kill, then I really have no choice."
"Alright, that's all I have to say for now. I'll repeat myself one last time. I'm the prophet. 9 means check and kill. The badge flow is 6 and 1. That's it. I passed."
[Player No. 8 please speak]
"It's really interesting. 11 jumped to Lucky to check and kill 10, but 10 stood up and said he was the prophet. I don't know what you think, but I don't recognize 10 as the prophet."
"But 11 may not be the lucky one. I think he might be a good person who faked his identity to show off his skills. It's just that he was able to trick him this time."
"Of course, that being said, since 11 danced lucky, and I don't believe 10 is a prophet, then I will just follow 11."
"The miracle merchants and prophet in the back position, judge for yourself whether to jump or not."
"If you believe that player 11 is a lucky guy or a good guy, then you can stay alive, lest player 10 is a werewolf with a gun. In that case, no matter if it's a prophet or a miracle merchant, if they jump out, they will be taken away."
"On the contrary, 11wan is not a lucky guy, and Miracle Merchant thinks he is not a good man to show off his skills, so let's jump out and shoot 11."
"But you can shoot as you like, but you can't just play 11. Since he dares to jump to the lucky guy, he must be armed. He wouldn't dare to do this without a gun."
"So, 11 is a wolf. It must be a wolf with a gun. Player 9 can be played today. He is under the police. It can't be such a coincidence. He also has a gun, right?"
"If that's the case, then we can only say that you are unlucky. There's nothing we can do about it. You deserve this bad luck."
"My suggestion is that the miracle merchant can jump out and prove that 11 is indeed the lucky one, but the prophet should not jump out."
Player No. 8 stood up and expressed his attitude and thoughts. He did not recognize Player No. 10 as a prophet.
How could it be such a coincidence, with so many people on guard, 11 just randomly sent a check and it happened to be on the prophet?
And what a coincidence, 10 also checked and killed player 9, creating a situation where 9 and 11 were both wolves trying to kill him, which seemed to be intentional. So, player 8 didn't want to side with 10, he thought 11 was most likely a prophet, and less likely a good guy showing off his skills, and it happened that the check hit the wolf, so 10 had no choice but to jump.
After seeing 10 jump like that, he knew that 10 was most likely a wolf, so he was unwilling to retreat.
If there is no prophet in the post-position, it means that the prophet has chosen to stay alive.
There is actually no need for the Miracle Merchant to jump, unless 11 is indeed the lucky guy and jumps out to support him, lest the good people don't believe what 11 says.
If 11 is not the lucky guy, there is no point in the miracle merchant jumping out. Even if 11 is not the lucky guy, he is not necessarily the wolf.
Again, he might be the good guy who put extreme pressure on player No. 10, but it turned out that No. 10 was really a wolf and jumped back to the spot.
"Player No. 10 is a wolf. He jumps up to check and kill player No. 9. I suspect that 9 and 10 are wolves who are playing opposite sides to establish their identities."
"This is definitely an anti-logic or low-probability event. Normally, I should have guessed that player 9 and player 10 would not meet. Player 9 is a good person, and player 10's attempt to kill player 9 is nothing more than an attempt to ascertain player 9's identity."
"But my intuition tells me that things are not that simple. If 10 wants to identify himself, he can just throw a check to me. If he throws a check to 9, we have to wait until the police arrive to hear him identify himself. It takes too long, and things will change if we are late."
"And if I'm checked, I might be photographed by the police. If I'm a prophet, then I'm lower than the 10th prophet."
"But 10 didn't do that. I feel like he was investigating 9 not to smear 9's identity, but to establish an identity that was opposite to 9."
"In this way, player 3 will become the target of public criticism. If the good guys want to find the wolf under the police, they will have to suspect him first, and player 9 will be recognized as the good guy. Especially if player 10 has a gun and can take the prophet away, the possibility of player 9 and player 10 being both wolves will be even greater."
"I know that my suspicion will arouse the hostility of player No. 9, but it doesn't matter. He can't hit me because I am targeting player No. 10, and I definitely don't know player No. 10."
"If he uses 8 or 10 pairs of wolves to beat me, I don't think I'm the only one who suspects 9 or 10 pairs of wolves. There will be more people who will beat him."
What player No. 8 said was really irritating. He was fearless. He suspected that player No. 9 and player No. 10 might be a pair of wolves. He knew that talking like this would make player No. 9 very hostile towards him, but he was not afraid at all.
Because 10 jumped to the prophet to kill 9, from 9's perspective, 10 must be the wolf.
And he was playing against player No. 10. From this point, it can be seen that he and No. 10 would not meet. In this case, even if No. 9 was unhappy with him, there was nothing he could do to him.
The consequence of forcing 8 and 10 to be double wolves is that 9 will be beaten by more people, so even if 9 is unhappy with him, he can only think of him as a good person.
This is the reason why player 8 dares to suspect that players 9 and 10 are the twin wolves. Player 9 is not convinced, right?
"Player 11, you didn't back off when 10 was talking to you just now. If you do it again later, it's suspicious. If you want to jump, jump to the end. Even if you have to trade one for one with 10, it's worth it."
"In my opinion, you dare to jump to the lucky one to check and kill 10. It is very likely that you are a broken civilian card. If you have any status, you will not do this."
"If you retreat, no matter what happens later, as long as you jump, you are a wolf."
"Okay, that's all I want to say on the police. Good guy with the bottom card. Today I want to play player number 10. That's it. Pass."
[Player No. 7 please speak]
"11 should be the lucky guy, right? He is not a lucky guy, but he insists on wearing lucky guy's clothes. It will easily lure out the miracle merchant."
"In this case, if the one being pushed back today is a wolf with a gun, the consequences can be imagined, and the miracle merchant will be suffocated by the skill."
"So, 11 is either a wolf pretending to be Lucky and looking for the miracle merchant, and he is also checking the identity of player 10."
"Or maybe he's really lucky. The Miracle Merchant is very brave. He's not afraid of being shot to death even though he has Night Blindness."
"As for player No. 8's suggestion that player No. 11 might be a good player who can show off his skills, the possibility is too low. Even if it exists in theory, I don't want to speculate on it."
"I think player 8 is too tolerant of 11. It doesn't matter if he is the lucky one. You can see if there is a miracle merchant in the back position who jumps out to shoot 11. If not, just assume that 11 is the lucky one."
"The Miracle Merchant is afraid of being shot and taken away by the wolf if he doesn't jump. Anyway, if he doesn't jump, the good people will naturally believe 11's words and identity. Otherwise, how could the Miracle Merchant allow an unknown person to wear Lucky's clothes?"
"But if the miracle businessman jumps out and says 11 is not the lucky one, then I think 11 is most likely a wolf. 8 has been leading the rhythm and saying 11 is not the lucky one, and there is also the possibility that he is a good guy showing off his skills. It feels to me that he is protecting 11."
"To put it bluntly, if 11 is a wolf, then 8 is very likely to be a bandit."
Player 7's opinion on 11 is quite different from that of 8.
He thought that 11 was either really a lucky guy, or the Wolf King was just a lucky guy looking for a miracle merchant, so why did he want to kill 10? It was very simple, one was to reveal his identity, and the other was to resist the push of 10.
If the Miracle Merchant is timid and dares not jump out, player No. 11 will be considered the lucky one, and the player No. 10 will most likely be the one who gets pushed back today.
After all, the good guys always give priority to the lucky guy's check and kill, so even if the prophet has a check and kill, he still has to step back a little.
If the Miracle Merchant jumps out and slaps 11, saying that he is not a lucky guy, 7 will label 11 as a wolf, and 8 will say that 11 is a good guy who shows off his skills, and he will not accept this statement.
而且就是因为8号玩家这么聊,他才怀疑8、11可能是双狼,8想忽悠好人不要去打11,让11全身而退。
"Player No. 10 took over the search and kill of the prophet. At first, he thought that Player No. 11 might be a good guy showing off his skills, but Player No. 11 didn't buy it. So, he said that Player No. 11 was a werewolf with a gun, and the search and kill of his identity was just a side job. The main purpose was to find the miracle merchant."
"As long as the Miracle Merchant doesn't jump, 11 is the lucky guy in the eyes of the good people, and the card he checks is today's turn."
"I think if 10 can figure out this logic, he has the aspect of a prophet, because this is similar to the definition of 11's identity I just gave. As long as he is not a lucky guy, he can only be a werewolf with a gun, throwing away his identity while looking for a miracle merchant."
"Wolf knows that the Miracle Merchant will most likely not use skills on the first night. Blindly using skills is too dangerous. There is a high probability that he will be killed. Even if it is a one-for-one trade, it is not cost-effective."
"So, as long as we can force the Miracle Merchant out and take him away on the first day, the Wolves will make a profit."
"Although 10 was the one who jumped in after the check, his logic was flawless, including the fact that he initially thought 11 might be a good guy who was faking his identity and showing off his skills, and he killed 11 before he even opened his mouth. I think this is like the mentality of a prophet."
"Another important point is that there are more wolf spears on this board. It is a wiser choice for the miracle merchant to delay poisoning overnight. It always feels wrong to check blindly."
"This is also one of the important reasons why I suspect that 11 may not be the lucky one."
Player No. 7 is right. The miracle merchant on this board should be more cautious. Don't use skills blindly on the first night. Take it slow and find a reliable and good person to poison on the second night.
Poison can chase rounds, and can restrain wolf guns, which is more realistic than inspections.
After all, this game is played in rounds. Without rounds, it’s useless to gather all four wolves.
Of course.
If you are afraid that the poison will backfire, you can give it for inspection. But even if you give it for inspection, you still have to wait until the second night. It is too reckless to blindly use skills right away.
This is a competition. Who doesn't value his life so much as to gamble on luck?
From this point, it can be seen that player No. 7 actually has considerable doubts about the lucky player No. 11, but he did not express it very clearly.
"Player No. 8 thinks that 9 and 10 may be wolves stepping on wolves as identities, and I don't know why he has such great hostility towards 9."
"He doesn't care about the logic, but he has to be so picky about the 9 and 10 wolves. If he listened to the speech of player 9 and thought that the conversation was not good, it would be fine, but it is understandable that he suspected the 9 and 10 wolves."
"But he didn't even listen to 9's speech, and directly said that 9 and 10 might be twin wolves. I think this behavior is not good."
"Whether it's the definition of the relationship between 9 and 10, or the definition of the identity of player 11, 8 and I are different, and the differences are quite large."
"So, I think 8 is likely to be a wolf. I will pay close attention to what he has to say."
"It will depend on whether anyone in the back position will jump into the Miracle Merchant and shoot at Player 11. If not, then we can only trust Player 11."
"Okay, that's all I want to say on the police. You're a good guy, that's it. It's over."
[Player No. 6 please speak]
"There is indeed a big question mark about the lucky number 11. I admit that his requirements are a bit more demanding."
"It doesn't mean that if no one jumps to Miracle Merchant and shoots 11, he will be the lucky one. It means that there must be a Miracle Merchant who confirmed that he gave the skill to 11 last night. Otherwise, I don't want to recognize 11 as the lucky one."
"Like the No. 7 player said, you have to be more cautious when playing Miracle Merchant on this board. You can't just blindly use skills right away, because if Miracle Merchant trades for a wolf, the good guys will lose."
"What if the opponent turns out to be the Wolf King? The good guys will be at a disadvantage. If the Wolf King shows up on the first day, the Wolf Team will wake up laughing in their dreams."
"So, I think the Miracle Merchant is unlikely to give away his skills on the first night. Does he not value his life? If you have a Miracle Merchant, why do you have to be so anxious to choose the lucky one? It's unscientific."
"What's more, this board has two wolf guns. The wolf team has a strong ability to chase rounds. As a miracle businessman, it is actually better to give poison to increase the probability of poisoning the wolf gun."
"Having said so much, I just doubt the identity of 11, the lucky guy. Rather than believing that he is the lucky guy, I would rather believe that he is a good guy who is cheating on his identity to show off his skills. This possibility seems to be greater than that he is the lucky guy."
"This is why I must ask the Miracle Merchant to come out and report the information. Without the Miracle Merchant to confirm 11's identity, then 11 is not the lucky one."
Ren Fan was full of doubts about the identity of Player 11, and he didn't quite believe that Player 11 was the lucky one, but compared with Player No. 7, he expressed it more directly.
What’s more, Ren Fan is so decisive that he requires a miracle businessman to come out and confirm 11’s identity. Otherwise, he will never believe that 11 is a lucky guy.
In this way, if 11 is a wolf, his wolf teammates will be in trouble, and it is not right to jump, and it is not right not to jump.
Of course.
If the miracle businessman hadn't jumped out and told the lucky guy 11 things, this guy would have eaten poison that night.
In particular, the miracle merchant can give a bottle of poison to the good guy in the external position, and the good guy who gets the poison just needs to feed 11 Coke.
We definitely can’t play 11 today. After all, 11 is a wolf and is destined to carry a gun. What if he carries all the god cards?
"I just thought of a possibility. Could it be that 10 and 11 are two wolves hitting the board?"
"This tactic can be used for both offense and defense. If the prophet in the back position really doesn't jump, 11 can take off his clothes when the police are down, and then 10 will become a unilateral prophet."
"If the miracle businessman jumps out to shoot 11, from the perspective of the good guys, 10 and 11 are unlikely to become wolf teammates, and 10's prophet side will come out."
"If the Miracle Merchant stays silent and the good guys really think 11 is the lucky guy, that's fine. 10 dares to take the kill, so he must be armed. If he's out, he can go for the God Card."
"In this way, the identity of player No. 11 is established. In fact, No. 11 is also a wolf."
"In short, if 10 and 11 are both wolves and both carry guns, no matter what happens on the field, they will gain something, or at least not lose anything."
"Also, when 11 was speaking, he kept asking the prophet and the miracle merchant not to fill in the blanks. I always felt it was weird."
In Ren Fanpan 10 and 11, there is a possibility that two wolves will hit the board, and these two guys both have guns. No matter what, the Wolves will not suffer.
When this logic is laid out, all good people's eyes light up, as it seems to make sense.
With a board with the Wolf King, isn't it normal for the Wolf Team to use the Wolf Check and Kill Wolves routine? Moreover, this board has two Wolf Guns, so I'm afraid they can really play with it.
If 10 and 11 are really the two wolves, according to Ren Fan's logic, the wolf team will benefit no matter what, even if the resistance is pushed onto them, they are not afraid.
And the lucky one jumped 11 times, which forced the miracle merchant to jump out. The key point was that he said seriously that the prophet did not have to jump, saying that it was to avoid being shot and taken away. Maybe the prophet would fall into the trap.
Of course.
This is thinking the relationship between 10 and 11 in the worst possible way. It is not ruled out that 11 is a wolf and 10 is a prophet. 11 is really lucky. He originally just wanted to reveal 10's identity, but unexpectedly he had to fight with the prophet.
If this is the case, the good guys will feel uncomfortable, after all, the possibility that 10 is a prophet is very small from the good guys' perspective.
If 10 is the prophet who is being killed, will the wolf in the back position not come out to make a bold move? If this pair of players jump, who will stand on the side of player 10?
When the water recedes to 11, the result can be imagined.
"I think the speech of player No. 7 is better because he thought that the miracle merchant would not blindly use skills on the first night, so the lucky player No. 11 is questionable."
"And he's right. Although 10 jumped out after the check, there's nothing wrong with the logic. From his perspective, 11 was the Wolf King who jumped out to force the Miracle Merchant to jump out, and the check was just to hide his identity as a good guy."
"Player No. 8 said that even if 11 was not a lucky guy, he should be a good guy who cheated and showed off his skills. However, after 10 received the check, he jumped on the spot. He thought 10 was a wolf, so he didn't retreat."
"From this point, it can be seen that 8 really has no hostility towards 11, or in his opinion, 11 can't take the wolf card, so 8 and 11 may really be a pair of wolves."
"But there is a problem. If 8 and 11 are two wolves, 8 should jump the prophet with 10. Only in this way can they lead the rhythm and kill 10. 8 didn't jump. This is the only thing he did well."
"As for whether 9 and 10 could be a pair of wolves, it's too early to think about it now. We don't even know if 10 is a wolf, let alone whether 9 and 10 are a pair of wolves."
"Listen to it again. That's all I'll say for now. Bottom line, good guy. Pass."
(End of this chapter)
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