Werewolf: Please start your show
Chapter 659: There are always people who are different
[Player No. 4 please speak]
"Why do some people always like to push others into the wolf pit without listening to the speeches? Player 5, your previous speeches were all good, and I thought you were a good person, but when you pushed me into the wolf pit later, it was a bit wolf-like."
"Although I can understand why you picked me and Player 3, I just hate it when other people chat like this."
"Since you haven't heard the speech, don't hit people randomly. You are a wolf. Wait until you hear the speech and then go to the police. Do you have to have all four wolf pits on the police?"
"To be honest, I feel that you who are in the four wolf pits on the police hard drive have a bit of obsessive-compulsive disorder. Really, as a good person, this is the first round of speeches on the police. Find as many wolves as you can. There is no need to risk offending others to join the wolf pit."
"For example, take player No. 5. Just listening to the first half of his speech, I think he is a good person, but combined with the second half of his speech, I can't rashly recognize him."
"And I feel like I've been quite polite to player No. 5. If it was someone with a bad temper, I'd probably have pushed him to the ground the first thing he said."
Player No. 4 was very depressed. What annoyed him the most were people like Player 5 who didn't listen to the speeches and just ordered people into the wolf pit. The key point was that he even had a strong argument, saying that if he didn't order you to enter the wolf pit, the wolf pit wouldn't be full.
The question is, why do we have to gather the wolf pits on the police? In the first round of speeches on the police, many things are uncertain and there are many variables. If we rashly point to the wolf pit, it will only cause fights between good people.
It would be fine if he was really sure, but Player 5 didn't even listen to what he and Player 3 said, and insisted that one of them should kill the wolf. What kind of logic is this?
If 5 had not been chatting nicely before, and if 10 had not been hostile towards 5, he might have pointed out that 5 was a wolf.
But now we must have some tolerance for 5. No matter what, 5 and 10 have most likely never met, so 5 should be a good person, but his remarks were just a little unpleasant.
"1. 10 pairs jump to the prophet, I stand on the side of player 1."
"First of all, I don't think Player 9's behavior is like that of a wolf, especially when he said he had three rounds of performance, which should allow the good guys to recognize him. This mentality doesn't make me feel like a wolf."
"Secondly, Player 10's police badge style is not good. Someone has already discussed why, so I won't go into details."
"Thirdly, I am not happy with the identity definition of players 10 and 11 by player 12."
"From his perspective, Player 11 can never be recognized directly. It's best to put him in the police badge flow for verification."
"Because 11's behavior is weird and abnormal, we cannot rule out the possibility that he is a wolf who is causing trouble. In short, 11's words and actions are suspicious."
"As a prophet, 10 should be more suspicious of whether 11 is deliberately attacking his teammates to establish his identity, but during his entire speech, he did not have any doubts about 11's identity. So there are problems with his mentality and perspective."
"There is also player No. 12. Player No. 1 threw gold water to him. It is entirely possible that 1 and 12 could become a pair of wolves. It is necessary for 12 to check it out. As a result, he recognized 12."
"I can't figure out what reason or logic he used to recognize Player No. 12."
"He didn't doubt the 1 and 12 wolves, but instead suspected the 1 and 5 wolves. Can he still be a prophet? I don't think a prophet can talk so many loopholes."
"So, 10 should be the tough wolf. He threw a check on 9 just to try to reveal 9's identity. But 9 is just a civilian."
Player No. 4 used three logical calculations in one breath and concluded that he couldn't pick up the Prophet card when playing 10, which all sounded reasonable.
Whether it is the police badge flow, the identity definition of the external position player, or Gu Feng’s relatively outstanding performance, it proves that player No. 10 is a wolf.
It's still easy to stay on the sidelines in this round, for a good guy.
And as long as you are on the right side of this board, your chances of winning are very good, after all, there are guards, and with the police badge, the predictor can be guaranteed to report the verification of people for another two days.
In this case, plus the first night of testing, it means that the prophet has tested people for three days. Then what room does the Wolves have for survival?It collapsed immediately.
Unless there is a deep-water hook wolf on the outside, the kind that hooks particularly deep and has a particularly high status, otherwise the Wolves will definitely lose.
In fact, let alone asking the prophet to test people for three days, even two days would be a bit too much for the Wolves.
"Click on the wolf pit. 8 and 10 should be double wolves. Although 8 is also standing on the side of 1, I feel like he is a hook because there is something wrong with the wolf pit he clicked."
"He said he was on the side of player 1, and thought player 9 was good, not like a wolf. Then he said player 6 under the police was a good guy, and that players 5 and 10 were not on the same side, so player 5 was a good guy."
"In this case, the wolf pits he can choose are 3, 4, 7, 10, and 11. But I am not a wolf. If I am removed, then there will be four wolves at 3, 7, 10, and 11. There is almost no room for error."
“可是这个狼坑说得过去吗?我觉得3、7、10、11做不成四狼,首先10、11就做不成双狼,3号玩家的发言我还没听到,肯定不能点他是狼。”
"In this case, the wolf pit pointed out by player 8 is invalid. Since the wolf pit he pointed out is invalid, his identity is questionable."
"So I said player No. 8 is like a wolf, with a bigger potential for robbery."
Player No. 4 has basically killed Player 8. According to his logic, Player 8 can no longer play the good guy card. The reason why he didn't kill Player 8 completely is because he is afraid that Player 8 will have an identity.
For example, hunter, witch, secret admirer guard, etc., if 8 can be photographed with an identity, and no one jumps against him in the external position, then 8 is a good person.
Although this possibility is very small, it is possible that 8 is just an identity card for poor speaking.
There is a saying that goes, when doing things, leave a way out so that you can meet again in the future. Player No. 4 is leaving a way out and not saying anything final to avoid embarrassment later.
"There are still two wolves left in the outer position. Player 6 might be the wolf, but I didn't hear him speak, so I didn't click on him when I was on alert."
"The same goes for player number 3. When we get to the police station, I'll define their identities. Whether they're wolves or good guys, I'll tell them what to do."
"Player 5 is more of a good person, but it's not because of his comments, but because of the attitude of Player 10 towards him. It makes me feel that Player 5 and Player 10 can't be a pair of wolves, that's all."
"Identities 2 and 11 are both preferred, but preference does not mean that they are definitely not wolves. If a police officer does not talk well or does something criminal, he will still end up in the wolf pit."
"Okay, that's all I have to say on the police. I'm a good guy and I'm on the side of Player 1. That's it."
[Player No. 3 please speak]
"Why are all the frontline players siding with player 1? No, is player 10 that bad at chatting? You guys beat him into that state."
"I kind of want to side with player 10, especially after listening to player 5's speech, I feel that player 10 is a prophet."
"You all said that 10 should not check player 5, but should check 11 and doubt 11's identity."
"There's a saying that goes, 'It's easy to talk when you're not doing it'. Regardless of whether Player 11 is a wolf or a good guy, or has some other purpose, he still beat Player 1 in the end."
"In the eyes of player 10, this is a good behavior. He immediately said that player 11 was going to hook his werewolf. Isn't this asking for trouble?"
"Also, as a prophet, there are some things that he should know in his heart, but he can't speak them out. Why can't he speak them out? Because he needs votes. Without votes, what use is he to point out four wolves in one round?"
"Perhaps Player 10 knows that Player 11's identity is in doubt and that he might be a wolf, but he can't talk like that because from what Player 11 said, he wants to stand aside and position the Prophet."
"In this situation, player No. 10 came up and said that player No. 11 might be a wolf, and even used the First Badge flow on player No. 11. Isn't this pushing player No. 11 into player No. 1's team?"
"I guess if he really keeps the police badge flow, someone will say that player 11 hit 1. 1 and 11 obviously don't meet, so how can you verify 11?"
"This werewolf always finds a way to beat the prophet. Who said that the badge flow of player No. 10 is not good? It was player No. 9. I feel like you all got shampooed by him."
Everyone in the front position was saying that player No. 10’s police badge flow was not good, saying that he should not check player No. 5, but should check player No. 11. Even if he didn’t check, he couldn’t hastily assume that player No. 11 was a good person.
But in the opinion of player No. 3, it is okay for 10 to recognize 11. In the first round of the police, only positive logic is considered and negative logic is not considered. The behavior of 11 shows that he has not met 1, so it is normal for him to temporarily recognize 11 as a good person.
When you get to the police station, look at the side that player No. 11 stands on, the voting pattern and speech, as well as the wolf pit pointed out, to judge whether No. 11 is a good person on the right side, or a hook wolf who wants to play a hook.
There is no need for the police to be too drastic. After all, the prophet needs votes, needs people to support him, and needs people to stand on his side.
For this reason, he certainly can't say whatever he wants to say. Some things just need to be kept in mind. It will do him no good to say them directly.
If there is no benefit, why talk about it? Just pretend to be confused.
In fact, when a prophet speaks, he should choose to say things that are beneficial to him, and try not to say things that are not beneficial to him or that may offend others.
This is also a speaking skill.
"After listening to the speech of player 5, I feel that the prophet 10 is more powerful? Because I define the identity of player 5 as a wolf."
"He reacted so strongly to player 10 hitting him with his badge flow, it was like he was stepping on his tail. I think this is a sign of his guilty conscience."
"Even if a good person has some resistance to Player 10's remarks, he wouldn't go to this extent. Only a wolf would do this. His purpose is nothing more than to take advantage of the situation and attack Player 10 for being a tough guy."
"In addition, player No. 5 didn't listen to what player No. 4 and I said, and decided to play a wolf among us 3 and 4. I really don't understand this kind of operation."
"I think what player No. 4 said is very correct. Good guys don't need to hard-point four wolf pits on the police. You have to be sure before you click. If you are not sure, what is the point of hard-pointing?"
"Apart from offending people, it can be said that there are not many practical benefits. Besides, the wolf pit can be opened at any time. It's not that only the police are allowed to open the wolf pit, and those below the police are not allowed to open it."
"Player No. 5's behavior of clicking us into the wolf pit without listening to the speech seems to me to be more like finding a suitable position to resist the push." "When he got to the police station, he would lead the rhythm and attack the one he thought was easier to resist and worse at chatting. This is a common routine and trick used by werewolves."
"The most outrageous thing is that he suspected that 6 and 10 were two wolves. If player 6 was the wolf, would 10 have to talk to player 6 earnestly and ask 6 to vote for him?"
"It's obvious that players 6 and 10 don't meet. Player 10 just wants player 4 to vote for him, so that he can at least have a chance to have a say in the tie. Is this wrong? Is this considered a hot topic? Can this turn into a double wolf situation between players 6 and 10?"
"It's easy to find a pretext to accuse someone of something. Player 5 is a typical strong player. In my opinion, 5 can't hold the good guy card, and 5 and 10 don't seem to share the same side, so 10 has a lot of predictive power."
Player No. 3 beat Player 5 to a pulp and almost carved the wolf on Player 5's forehead.
There are three main reasons.
One is that player No. 5 overreacted to player No. 10 hitting him with the police badge, which was a bit abnormal.
The second is that player No. 5 did not listen to the speech and started the wolf between plates 3 and 4, which was an extremely bad behavior.
The third one is that player No. 5 has two wolves at 6 and 10. There are problems with the perspective and logic.
Adding the above three points together, Player 3 feels that the No. 5 hole card is a wolf, which is well-founded and convincing.
就连顾风都觉得5匪面比较大,他感觉5、10可能是双狼,10号玩家故意把第一警徽流打到5身上做身份。
As for player No. 5, as soon as he saw that the wind direction on the field was wrong, he started to hit a back hook.
This is also a good choice. It is difficult for anyone to get 5 or 10 pairs of wolves. As long as he can hook it, the Wolves will have a great chance of winning.
Of course.
These are all Gu Feng’s guesses. We have to listen to the speeches to see if this is the case.
At present, player No. 5 is indeed like a wolf. Although player No. 3 is on the wrong side, judging from his behavior of hitting player No. 5, he should be a good person.
"1, 5, and 9 are the three fixed wolves. I don't know if 6 and 12 under the police will be wolves. Let's wait and see their votes and speeches. Anyway, I'm not in a hurry. It's already very good to find three wolves on the police."
"I hope that player No. 6 can give a vote to player No. 10 and let him talk to player No. 1 for another round. Then we can listen to their logic, which is also good for us."
"And if everyone votes together, we can completely separate the votes. Then, as long as we find the prophet, the wolf team will automatically come out, right?"
"Anyway, I really hope to have a tie-vote PK, but I don't force you to vote for player No. 10. It's up to you. I'm just suggesting."
"Okay, that's all I'll talk about when we go to the police. The good guy with the trump card, the No. 10 player on the side, that's it, it's over."
[The speech for the Sheriff’s election is over, players under the police are invited to start voting]
As soon as player No. 3 took the microphone, the system voice rang.
There are only two people under the police, Officer 6 and Officer 12. Officer 12 will definitely vote for Officer 1. If he can turn against them under such circumstances, it would be really amazing.
In the extreme case, 12 votes are given to player 1, and then it depends on the choice of player 6.
If he wants to give player No. 10 a chance, he will have a tie PK.
But if he doesn't want to stand on the side of 10 and doesn't want to give 10PK a chance to speak, he can give the vote to player No. 1.
In this case, 1 will get the police badge directly.
Normally, player No. 6 is unlikely to do anything too extreme. Although most people on the police side are on the side of player No. 1 who is a tough guy, player No. 10 is not necessarily a wolf.
If it is later discovered that 10 is a prophet, then the possibility of 6 being a bad guy will be very high.
Therefore, player No. 6 might as well vote for the police badge for player No. 10. No matter whether he votes right or wrong, no one can say anything to him.
Moreover, listening to 1 or 10 more times and talking about it again will definitely bring more benefits than disadvantages.
Not long after, the voting results finally came out.
Player No. 6 chooses to vote for Player No. 10.
Player No. 12 chooses to vote for Player No. 1.
[If the votes are the same, then we will enter the PK speaking stage]
[Player No. 1 please speak]
"Change the police badge flow, 3 and 11 will be accepted."
"Originally I didn't want to check player 3, because he was in the last position and frantically helped player 10 to play the incitement ticket. In my eyes, he is no longer a good guy. I want to kill him directly."
"But I'm also afraid that he's the kind of good guy who thinks he's on the right side, but is actually the fifth wolf in the wolf pack."
"I'm afraid of this situation, so I want to test him. If he is Jinshui, then I will see if he might be a secret admirer. I had a crush on player No. 10 last night, so I stood on the side of No. 10."
"If it is found out, it would be the best to detect it. After all, I tested 3 just to detect it. Judging from his words and behavior, I really don't see 3 as a good person at all."
"The logic he came up with was all pseudo-logic or his own conjecture. Let's just say that, in my opinion, 3's entire speech was just to smooth things over for Player 10."
"There is clearly something wrong with the badge flow of player No. 10, which is obvious to everyone. But he said that it is understandable to play the badge flow this way, and that player No. 5 is indeed very much like a wolf, which infers that player No. 10 is a prophet."
"In terms of the identity definition of player 11, it is absolutely abnormal for player 10 to directly recognize him as a good person. However, player 3 can say that player 10 had no choice but to recognize player 11, which means he actually knew what was going on."
"I really want to laugh. If someone doesn't know, they would think you took over the gold water from player No. 10. You are so supportive of him. It's obviously a hot topic, and the conversation is obviously not right, but it's not a problem when it comes to your mouth. You are really a talent."
Player No. 1 is very hostile to Player 3. From his perspective, Player 3 is just charging and helping Player No. 10 to set the pace, but for some reason, he feels that Player 3 might be a good guy who is on the wrong side.
It's just that he is too self-righteous and always feels that his side is the right one. Others have been fooled by the wolf. In fact, he is the only one who has joined the wolf team, and the other wolves have taken advantage of him.
I have seen many players like this. They finally realized that they were on the wrong side, but they still found a lot of excuses and reasons, and even put the blame on the prophet.
The most classic quote to shift the blame is that the prophet talked too badly.
Although 1 really dislikes this kind of player and doesn't want 3 to be a good person, there is nothing he can do. To be on the safe side, he must check 3 to feel at ease.
In fact, no matter whether Player No. 3 is a wolf or a good guy, he can figure out that Player No. 10 may be forced to admit that Player No. 11 is a good guy, because he needs Player No. 11's vote, so he cannot offend Player No. 11.
To be honest, once this kind of weird speech comes out, it really is a gangster to the extreme, can a wolf have such a tricky perspective? Probably not, only good people with a lot of imagination can do that.
And this is the important reason why Player 1 thinks that Player 3 might be a good person. What he said was too outrageous and not the normal speaking format of a Charge Wolf. So he might be a good person who is on the wrong side.
"I used my second badge flow to hit player No. 11, and I was still going to check the wolf. His behavior on the police made it difficult for me not to hit him."
"If he is using logic and is not on my side, then I can barely accept it. After all, it is normal for prophets not to be believed by good people. The key is that he relies on intuition, which is too outrageous."
"I dare not say that he is definitely a wolf, but he must have a lot of bandit potential. I will test him. If he is a wolf, he will be eliminated. If he is a good person, I will help the good person eliminate a time bomb, so that the wolf team will have one less position to resist."
"Player No. 11, I don't care what style of play you use, but I hope you can use logic instead of relying on intuition."
"Player No. 6, I understand why you voted for No. 10, because you know that Player No. 12 will definitely vote for me, so if you vote for No. 10 and want to hear a tie, there's no problem."
"I won't call you a wolf just because you got voted for this round of bandits. That's definitely wrong."
"But if you come back later, I will definitely send you into the wolf's den."
"I'm going to tell you something ugly first, just to put some pressure on you."
"If you are a good person, I hope you can stand on the right side and vote on the right side, so that I can also report the four wolves to the police."
"Player No. 9 is a reverse gold player. There is absolutely no problem with his surface water. He can't get 9 or 10 wolf stepping on wolf. Besides, I haven't seen many people playing wolf stepping on wolf on this board. There is no profit."
"4 and 5 are most likely good guys, especially 4, who spoke very well. I can no longer guess that he is a wolf."
"Although the speech of player 5 is average, 10 is quite hostile to him. If 5 doesn't use wolves as his identity, then he can't be a wolf."
"One wolf will be among 7 and 8, and the remaining wolves will be among 3, 6, and 11. Player 2 cannot be found for the time being. His comments on the police are relatively benign. Let's see where he stands after the police."
"Okay, that's all I have to say about the PK speech. I'll repeat it one last time. The police badge flow has been changed to 3, 11 sequential verifications. That's it. I passed."
(End of this chapter)
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