Yu-Gi-Oh: Behind the scenes system

I figured it out a little bit—what is the meaning of playing cards?

After thinking about it for two days, I seemed to have found the source of the irritability I felt before.

In fact, it is because I have been playing cards during this period. It does not mean that I am not good at playing cards. On the contrary, being able to play cards well is the most important thing for a Yu-Gi-Oh fanfic.

However, Orange made a big mistake - if he hadn't been suddenly irritable in the past two days, Orange might not have discovered this problem himself.

That is "why we play cards" and "the meaning of playing cards".

In Orange's outline, plot construction and duel construction are separated: which step of the plot is going on, and who is arranged to play cards with whom at this step. As for the content of the card game, the plot outline will not cover it-that is to say, this book

If the names of the characters in the book are changed, and the fighting method is changed from playing cards to fighting with supernatural powers, this outline can be regarded as an outline of an urban supernatural power with a golden-fingered grandfather-type male protagonist and a genius girl-type female protagonist.

But this is wrong.

In the Yu-Gi-Oh fanfic, the fighting method is its characteristic, but it is also difficult. Although it is a bit of a hit, it is just like the "tell me the answer with a duel" (referred to as "tell me the answer with cards") in the original work. Playing cards

Every card used and every tactic chosen must reflect the presence of the plot and the character of the character.

Instead of stacking up operations all at once, add attack power and chains all at once.

I watched The Dark Side of Dimension today, and after seeing the scene where Xiao Biao killed Su and put the blocks together, and told the president, "The dead cannot be resurrected, even if the blocks are intact, Atum can't come back." After this scene, Orange really had an enlightenment.

.

In the original work, every time Takahashi killed Su in a key plot, it was meaningful, but in fact, this was "conveyed through duels".

With a long sigh, I finally realized why I wanted to continue writing some card games after I finished writing them, while some card games I didn’t want to touch again after writing them. That was because Orange was lucky enough to encounter a few card games.

There is a connection between it and the plot.

Now that you have figured it out, you have to take action. The structure of future duels must be more rigorous, but this will also lead to a significant increase in workload, and I am afraid that there will be fewer card playing scenes in the future.

The previous duel builds for the next few games have basically been thrown into the recycle bin. Because Orange has to think about the build again, there is no update today.

I hope to bring more progress and exciting parts in the future, thank you.

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