I didn't expect that I could get 100 Star Qiong points just by completing a commission.
Moreover, Liuying's favorability soared by 100 points. Now her favorability has directly risen to 3 hearts (90/100), and it is only 10 points away from reaching the next level.
By the way, if a certain type of technology is completed, will it change the content of the game given the level of detail it has?
Take Civilization as an example, NPC units in different eras have different images.
For example, ancient barbarian warriors used sticks and stones as weapons, while in the Middle Ages there were knights and swordsmen.
So, after unlocking the "Synthetic Human", will these small NPCs have new lines or actions?
-
It's a brand new day.
Liuying walked out of the familiar biological cabin and breathed some fresh air outside.
A smile played on her lips. Ever since she met the Lord God, she was looking forward to every day.
"Good morning, God."
As usual, she greeted the God in a low voice.
A passing girl patted her shoulder gently and asked with a smile, "Good morning, AR-26710. Who are you talking to?"
Liuying turned her head and saw a pretty girl who greeted her. She looked very similar to her, but her hair was slightly shorter than hers.
"Ah, AR-214, good morning, I just..."
Liuying was halfway through her words when the smile on her face suddenly froze.
Wait, why is AR-214 greeting me?
It was obvious that except for himself, everyone of them did the same thing every day, took the same path, and even their pace was the same and monotonous.
If you talk to them, they will always respond with programmed diplomatic language.
But why would 214 take the initiative to say hello today?
Moreover, the smile on her face was very sincere and natural, not at all like the formulaic mechanical smile she had before.
It’s God!
Liuying suddenly thought of something.
It must have been done by God!
He had promised himself that he would make his companions become like him, with emotions and feelings.
And now, he has fulfilled his promise!
Thinking of this, Liuying couldn't help but cry with joy. The indescribable gratitude turned into a warm current, flowing through every part of her body.
She really couldn't think of how to express her gratitude to the God, so she could only look up at the sky and silently recite in her heart over and over again:
Thank you, God, thank you!
Chapter 12 National Policy, Special Economic Zone!
[Firefly Favorability +50]
[Current Favorability: 4 Hearts (40/100)]
The notification about increasing favorability that suddenly popped up on the screen left Shen Yi a little confused.
He had just clicked on the next round, but he didn't expect Liuying's favorability to increase by 50 points inexplicably.
That's strange, didn't I do anything?
He switched the camera to Liuying's character model. Liuying, who usually kept to herself, was actually traveling with a young girl today.
The girl's facial features were almost identical to Liuying's. The only difference between them was their hair length and height.
Shen Yi knew that the background setting of Grammer Iron Cavalry was that they were cloned using the DNA of the same person, so it was normal for them to look similar.
The game camera followed the movement of Firefly all the way, and Shen Yi could also see the dialog boxes constantly popping up above their heads:
"26710, your hair is very long~"
"Ah, I accidentally let it grow this long. I was thinking about tying it up lately."
"Long hair is also a proof of qualifications~"
"Well, I think you're right, 214."
Shen Yi held the mouse in his right hand and supported his chin with his left hand. After thinking for a moment, he showed a look of surprise.
"I see. Isn't this the change I've been imagining? After unlocking the technology of synthetic humans, these cavalrymen have become like humans, possessing a similar level of autonomous consciousness and the ability to simulate human emotions.
In the past, these NPCs had basically no lines or special actions other than moving along fixed routes.
Now it’s different, each of them is like a living person, with his or her own thoughts and actions.”
In fact, many games have this kind of NPC settings. For example, in the classic open-world masterpiece "The Elder Scrolls", there are nearly a thousand NPCs with names.
What is even more surprising is that these NPCs all have their own unique personalities and independent lives.
In other words, even if they leave the player's field of vision, they will still act according to their own wishes.
Of course, the "self-will" here is actually a program setting, and the same is true for the sandbox-like Star Iron that Shen Yi is currently playing.
It is of course a fantasy to allow NPCs to develop true self-awareness, but being able to achieve this through program settings and AI calculations is already very powerful.
But then again, wasn't 214 set as a candidate for governor?
Here she can interact with Liuying, so what if I build another city later and let her be the governor...
What about Firefly, my friend the Governor?
The playability of this game is really increasing, and I am beginning to be curious about its future development!
“Ha, ah—!”
After relaxing, a wave of sleepiness came over me quietly.
Shen Yi rubbed his swollen and sore eyes and checked the time on his phone. It was exactly one o'clock in the morning.
Oh my god, even though I said I would stay up late, I didn’t expect that I can’t hold on any longer at this hour.
I'm getting older after all...
It just so happens that I’ve almost finished playing for today, so I’ll take a nap first.
He turned off the game, washed up quickly and went to bed.
But what Shen Yi didn't know was that after he fell asleep, in a certain world, the civilization he had personally nurtured was still operating in an orderly manner.
The next day, Shen Yi was woken up by the ringing of his cell phone.
The person who called was his mother, who simply asked about his life and his plans for his next job, and comforted him not to worry and that he could take a break for a while before making any decisions.
In fact, even if his mother didn't say it, he was planning to take a break before looking for a job. Besides, there happened to be a new game for him to kill time.
After breakfast, Shen Yi sat on the chair and turned on the computer.
Sandbox Star Iron, start!
As the familiar opening animation ended, the territory of the Grammer civilization appeared on the screen.
Shen Yi was planning to continue playing the game from yesterday, but as soon as he moved the mouse, he noticed something was wrong.
"Huh? Why do my treasury have so many more materials and resources?"
"When were these two watchtowers built? Did I build any last night?"
"Round 52... That's right, I played until round 52 before I quit last night."
A series of changes in the game left Shen Yi a little confused. After thinking about it, he thought that it might be caused by some kind of BUG.
After all, this game is in the beta stage, so it's normal to have bugs.
Shen Yi did not study software design, he did not understand programming languages, and he did not have the ability to fix bugs.
I can only pray that this BUG will not cause him to lose data.
Then, Shen Yi began to build buildings and unlock technological municipalities according to the original rhythm.
Currently, the benefits of civilizations per turn are: 50 gold, 70 technology, and 75 culture.
From the normal process point of view, the initial profit is already very high, but Shen Yi is not satisfied.
After all, several basic technologies and municipalities at the first level have been unlocked, and subsequent higher-level technological policies can easily cost thousands of technological and cultural values.
With the current income, it would take more than twenty rounds to unlock any technology.
In addition, there is another fatal point -
That is the maintenance cost of units and buildings.
Yes, just like in reality, whether it is public facilities, public infrastructure, or the military, they all require funds for maintenance.
Maintenance costs will be automatically deducted from the gold income each round. If there is not enough gold for maintenance, the relevant units or buildings will not be able to provide bonuses or output.
Take an ordinary college as an example. Under normal circumstances, it can provide 5 technology points and 5 gold coins per turn, and the maintenance fee is only 1 gold coin.
Without the maintenance fee, both of its bonuses will be invalid.
The same principle, if applied to combat units, will greatly reduce their combat effectiveness.
In Paradox games, troops that are owed wages will have morale problems, affecting their combat effectiveness, and may even mutiny in the end.
This game has a similar setting.
However, the Grammer Iron Cavalry is a special unit of the Grammer Empire. They are absolutely loyal to the Queen, so there will be no mutiny.
Of course, the combat power that should be deducted will still be deducted. After all, if there is no money for maintenance, the weapons and equipment will be damaged, thus affecting the combat capability.
This setting is reasonable, right?
Currently, the total maintenance cost of all Shen Yi's units and buildings is 20 gold coins per turn.
That is to say, after deducting the maintenance fee, his actual income per round is only 30 gold coins.
After comprehensive consideration, Shen Yi felt that it was time for him to build an economic center.
He planned economic centers in the capital Terra and the second city Sina and began to carry out related construction tasks.
The economic center can provide 10 gold coins per round and the maintenance fee is 1 gold coin.
After building the economic center, you can continue to build "shopping malls" and "central business districts" in the area.
In addition to providing gold to the civilization, this building also provides access to a trade route.
To use trade routes, a civilization must have at least two cities.
Fortunately, Shen Yi just happened to have it.
Therefore, he did not hesitate to spend a large sum of money to purchase two merchant units and started trade on the two newly opened trade routes.
Trade routes not only provide gold, but also provide technology and culture value based on the current city's basic income.
After doing all this, the treasury resources of the Grammer Empire increased to:
Each round costs 135 gold coins (maintenance fee 30, balance 105), technology value 80, and culture value 85.
This is a significant improvement.
Shen Yi was very satisfied with this.
Chapter 13 Planning Military Areas, AR-214
Shen Yi carefully examined the current situation of the city.
Gold coins, technology, and culture, the three old things have almost reached the passing line.
All necessary areas are available...except for the military areas.
Just to tell you a joke, Shen Yi has always adhered to the idea that a strong country must first have a strong military, but once he started playing this game, he plunged into the ocean of farming and couldn't extricate himself.
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