On the contrary, the infighting among the Chaos Gods caused the Chaos side, which originally had the advantage in strength, to lose miserably in the last war, so that now, the Chaos Gods have actually lost the idea of competing head-on with the Order Gods. That's right, it is the Chaos Gods who have lost the idea of head-on PK with the Order Gods, not the ability.
Logically, even if Slaanesh was severely damaged, if the KTN united for some reason, their strength would still be strong enough. But unfortunately, their chaotic nature and previous poor cooperation experience made them choose to attack other evil gods rather than engage in direct conflict with the gods of order.
Even though the minions of the various evil gods still occasionally make news in the galaxy, it's just news. Their ultimate goal is to find some resources and population in the galaxy to supplement the shortage in the subspace. Simply put, they just want to grab some stuff.
If the Gods of Order weren't so resolute in their fight against Chaos, the Evil Gods would even choose to spare humanity and choose other aliens instead. The Gods of Order's principle is that sometimes, certain aliens can live, but the Evil Gods must die! Aside from those used as bait, they'll basically investigate and punish any and all creatures they discover! No mercy!
But this time, the Chaos Gods seem to have a chance, or Tzeentch, and possibly Slaanesh, may have some chance in the future!
The current situation is this: the Great Devourer has entered the galaxy, and the Imperium of Man will inevitably divert a considerable amount of its energy to deal with the Tyranids. Nurgle, on the other hand, also wants a share of the Zerg's power to perfect his evolutionary authority. Khorne has also decided to aid Nurgle, and as a result, the two mountains weighing on Tzeentch have been greatly reduced. At least with Nurgle's current capabilities, it is impossible for him to fight a high-intensity battle with Tzeentch while holding off the Tyranid fleet in the Scourge Cluster.
From the current situation, Tzeentch can shift from a defensive strategy to an offensive one. However, who to attack is a problem. Theoretically, Tzeentch could attack the Gods of Order, but he must be prepared for the possibility of the Gods of Order retaliating after the Tyranid offensive is repelled. Especially since the Traveler and Tzeentch are locked in a fierce battle. If nothing goes wrong, they'll strike Tzeentch a few times, but if things get serious, won't they be ready to fight him to the death?
Attacking Khorne and Nurgle is also an option, as they currently pose the greatest threat to Tzeentch. After all, the Gods of Order are primarily based in the real universe. They have to divert considerable attention to dealing with various threats. However, the Chaos Gods are different. In the Chaos Realm, they are encountered as soon as one steps out... A melee is a battle that knows no time or place.
But now, Tzeentch still has a choice, and that is to deal with the Orcs! The Orc gods have rejected the olive branch extended by the Gods of Order, which means that the Orcs are in a vulnerable state. Without help, at least it is not a difficult target for Tzeentch. After all, Tzeentch's hard power is second to the Chaos Gods. If soft power is taken into account, it is possible to defeat Khorne.
The orcs' situation was dire. First, their gods were flawed, their ability to interfere with reality limited, and they often appeared less than intelligent. Second, the orcs were being targeted by the Great Devourer. If Tzeentch decided to attack, the orcs would be facing a one-on-two situation. Tzeentch was also a natural at insidiousness, making the orcs highly likely to be targeted.
"So what is Tzeentch's purpose in attacking the orcs?" asked Trazyn.
"Actually, we humans are also very interested in ancient orcs," said the traveler.
"You mean to say that Tzeentch wishes to learn the secrets of the ancient orcs, and then to build an army for himself?" said the Emperor.
"Yes, from the current perspective, Tzeentch has the greatest chance of success and the best returns if he attacks the orcs. Although the orc gods have strict control over the orcs and it is very rare for orcs to believe in Chaos, even if Tzeentch can get some genetic fragments or technology of the ancient orcs, it will be a profit for him." said the traveler.
If Tzeentch could figure out how the Orks' War Moons were constructed, their combat effectiveness would be greatly enhanced. After all, Orks' War Moons can teleport. As for the Dark Sons operating the Sorcerer Stars, aside from the difficulty of entering and exiting the real universe, they would require a large number of wizards to operate. It's very inconvenient.
"This result is acceptable. At least when Tzeentch fights the orcs, we don't have to worry about Tzeentch's backstab." said the Eldar Death God.
"This is just my speculation. Everyone should be careful. Besides, even if Tzeentch doesn't deal with us this time, we can't let Tzeentch get what he wants." said the traveler.
"Making an enemy of you is such a disaster." The Silent King said, glancing at the traveler.
"If Tzeentch wasn't so powerful, I would have thrown the Great Devourer into Tzeentch's territory." The traveler said with a smile.
"So in the current situation, what do you think the Tyranids' chances of winning if they launch a war against both Nurgle and the Orks at the same time?" asked the Emperor.
"In terms of conventional forces, the Tyranids have the advantage," the Traveler said after a moment's thought. "The Tyranids have the support of Tzeentch, so their movement speed is likely to be very fast. Furthermore, there are numerous Ancient Teleporters in the galaxy. With Tzeentch's help, the Tyranids' offensive will be swift. While the Beasts lead some Atavistic Orks, their atavism is very low. Furthermore, they only have one sector, a very small base, and no resources."
"As for Nurgle? If Nurgle himself doesn't take action, the Death Guard and Nurgle Daemons alone are simply not enough to defeat the countless Tyranid warbeasts. Even with Angron and his legions, if the Scourge Stars want to hold on, they have to consider scorched earth defenses." said the Traveler.
It's not that the Traveler looks down on the Death Guard. After all, the Blood Angels under Dante's command in the background already revealed the answer. 3 Blood Angels, backed by the Imperial Navy, would only cause minor trouble against a branch of the Leviathan Fleet. If the Leviathan Fleet hadn't been targeted by the galaxy, the Battle of Baal wouldn't have been lost. Furthermore, this time, Tzeentch had dispatched the Chronos Fleet ahead of schedule, specifically targeting Nurgle...
It is possible that the orcs led by the beasts might bring some surprises to the Great Devourer. Otherwise, the Great Devourer would not try to use his divinity to kill the beasts.
"Now there is another problem. If Nurgle finds that fighting the Zerg is not worth the cost, or uses scorched earth defense to destroy all the planets that the Zerg can use, then the Zerg gives up attacking Nurgle. What should we do?" asked the Silent King.
To be honest, the Zerg is very utilitarian. If the cost outweighs the gain, they will evacuate decisively. If the Scourge Stars have no value, the Zerg will not fight Nurgle endlessly.
"Don't worry, I have a way. Don't forget, we have the power of life in our hands, although it comes from the twisted life of Nurgle before. But as long as we have this authority, as long as my incarnation appears in the Scourge Star Cluster with the power of life, the Zerg will not leave." said the traveler.
"Use yourself as bait?" The Silent King said in surprise.
"Of course, when doing such a big thing, how can there be no risks?" said the traveler with a smile.
"We have some of Isa's things here that can also attract the Great Devourer." said the Big Harlequin.
"Thank you very much, but I still think we need to face some challenges and maintain a good fighting state." said the traveler.
While the Gods of Order were planning their next move, Chaos's war against insects had already begun!
Chapter 497: The Battle of the Calamity Stars
"The battle is about to begin." Ku'gath stood atop a corrupted void whale, gazing at the distant Hive Fleet. Beside him, on his left, stood the newly born Nurgle Archdaemon, Corrupted Blood. This creature, with four arms, a carapace, and a snake's lower body, was a new demon created by Nurgle's power. He exuded a sense of evolution, which pleased Nurgle immensely. While Ku'gath's position as Nurgle's greatest archdaemon remained unshaken, the jealous archdaemon felt threatened.
On the other side stood the Chaos Space Marine Reaper from the Death Guard Legion. He worshipped Nurgle's deathly side, a true marvel among the Chaos Legions. His immense strength was one factor, but he had also lived for 1 years! When Typhons fell, he escaped, and in the days that followed, Nurgle's bases in the real universe were destroyed several times, yet none of them could claim his life.
Some privately speculated that this creature might be an undercover agent sent by the Gods of Order. Nurgle, however, was skeptical. However, after personally examining him, he discovered that this creature truly possessed no influence from the Gods of Order. From this point on, the Reaper was exonerated. And the public's opinion of him underwent a complete and drastic shift!
From initial suspicion to current fervor! After all, they all believed in evil gods, so they were definitely superstitious. This guy was still alive and kicking, so he must be a lucky guy. Even the Reaper himself was doubting whether he really had a destiny!
Currently, the Death Guard is composed as follows: the entire Legion is concentrated on the Scourge Stars. It numbers approximately 2 men. The majority is commanded by Ku'gath, while the Reaper commands another 5000, and the Corrupted Blood commands the remaining 2000.
The Gorgon swarm eventually descended upon the Scourge Stars, and Nurgle prepared for the foe. Aside from the Death Guard, the majority of the force consisted of Nurgle's daemons and followers. These followers were of diverse origins, including some humans and a large number of xenos. Their warships were even more diverse. The largest of these vessels was the corrupted Void Whale beneath them. While not nearly as large or powerful as the one from the Great Heresy, capable of withstanding Star Fortress firepower, its hundreds of kilometers of length still made it a significant threat.
Moreover, due to the blessing of Nurgle and the countless demonic structures and altars built on it, this corrupted Void Whale has a higher combat power than technological creations of the same level. In addition to this Void Whale known as the Source of Plague, there are 6 other smaller Void Whales.
"What is this?" When Ku'gath looked into the void again, he saw a terrifying sight. Above the boundless Tyranid fleet—no, not above, but within the Warp—a twisted, incomprehensibly powerful spirit loomed over the Zerg fleet. Its terrifying power easily subdued the waves of the Warp, and even Ku'gath, with his strength, felt terrified at the mere sight of it!
"That terrifying shadow is severing our connection to the Warp!" Corrupted Blood spoke, his words tinged with fear. As the Tyranid fleet approached, all demons felt an uneasy sensation, akin to the oxygen deprivation experienced by living creatures. From the weakest Nurglings to the Great Daemons, all demons felt a degree of weakness.
"How on earth did humans destroy two Zerg Hive fleets under such circumstances?" Kugath thought to himself. He suddenly realized that perhaps, probably, he was able to establish this foundation in the Scourge Stars because humans did not interfere for some reason. Otherwise, he might have appeared here on the first day and been exiled the next day.
The other two powerful Tyranid fleets were directly destroyed on the edge of the Ultramar star zone. He didn't even know how they were destroyed. But now, even just this one fleet made Ku'gath feel irresistible.
But now, it was clear that he had to fight on, because behind him was Nurgle's largest stronghold in the real universe! Ku'gath had no place to retreat. If he retreated any further, he would retreat to Nurgle's domain!
"May Nurgle bless us." Ku'gath looked towards the Garden of Nurgle deep in the Scourge Stars. There, the boundary between the real universe and the Warp has blurred, and Nurgle's power and domain are changing the stars.
As if sensing Ku'gath's prayers, in the distance, at the core of the Scourge stars, seven Nurgle worlds emitted dazzling light, and a terrifying force surged out from the gap between the two worlds. This force directly blocked the twisted will of the Tyranid swarm, strengthened the Nurgle fleet, and added a BUFF to all demons.
"Death Guard, prepare to engage!" ordered Ku'gath, and then, led by the huge Void Whale, the most powerful fleet gathered by Nurgle believers after the Great Heresy rushed towards the Zerg swarm in the distance.
"Open fire! Let these insects feel the blessing of Nurgle." The warships infected by demonic power formed a battle formation. With the roar of the macro-cannon array, shells soaked in bile and pus were sprayed out. One after another, shells containing plague and witchcraft fell into the distant Zerg fleet.
Besides the physical damage sustained by the bio-warships that were struck, disease and corrosion spread rapidly. The flesh near the wounds began to rot and decay, or rather, mold. Clusters of mold sprouted from the decaying bodies, emitting spores that spread to nearby friendly forces. The Death Guard's cannons weren't powerful, but with the added bonus of Nurgle's plague, they destroyed a large number of bio-warships in a short period of time.
Under the protection of the fleet, the massive Void Whale swam freely in the void, its massive body plunging deep into the Zerg fleet, unleashing countless shells and demonic sorcery at the adjacent Zerg fleet. However, both the Physalis shells and the oncoming Zerg swarm were blocked by the swarm of flies hovering over the Void Whale. Even when some biological warships attempted to ram their targets, they were easily captured by the Void Whale's rotting tentacles as they approached. With the sound of a death knell, the kilometer-long biological warship quickly became a dried corpse, its essence absorbed.
"For the great Nurgle!" In the initial battle, the Nurgle fleet performed exceptionally well. The vanguard of the Kraken fleet was swiftly routed, and thousands of biological warships were destroyed, practically becoming food for the Nurgle legions. This initial victory instilled in Ku'gath great ambition, and he felt that the boundless Zerg fleet in the distance was merely his prey. The slowing of the Zerg fleet in the distance seemed to confirm this.
"Keep going! Destroy them! These bugs are nothing special," Ku'gath said complacently. Meanwhile, in the High Heavens, the Gods of Order also set their sights on the Scourge Stars. They also wanted to know how the Zerg would deal with the evil gods of the Warp.
"I should have known to leave part of the Gorgon fleet behind." said the Emperor. In the background, the Gorgon fleet was an expert in poisoning and could kill Plague Warriors.
"Kugath has played all his cards, but Nurgle still doesn't know how to fight. The Zerg will suffer huge losses at first, but they will soon adapt to the tactics of Nurgle's army. Then the battle will be brought back to a contest of attrition. It will take hundreds of years for the demons to return, while the Zerg can recycle biological warships and perhaps build a new one in a few days." said the traveler.
"If nothing unexpected happens, the Zerg will first clip the wings of Nurgle's fleet, and then deal with the Void Whale. This battle has just begun. Nurgle has played all his cards, but Khorne is still waiting for an opportunity. This battle will be a relatively long one." said the traveler.
Having fought Chaos for tens of thousands of years, the Traveler is well-versed in the characteristics of the Chaos Gods' armies. Slaanesh excels at speed and skill, excelling in mobile warfare, but is both incapable of holding a line and difficult to penetrate. Nurgle can hold a line, and his plagues are extremely lethal to beings below a certain level, meaning he's powerful against the weak but less so against the strong. Khorne, on the other hand, can hold a line and penetrate, and thanks to the Blood God's authority, grows stronger the more he fights, but his methods are relatively simple: just hack and slash. As for Tzeentch, let's just say that, aside from being slightly inferior in close combat, he's superior to the other Chaos Gods in terms of tactics, mobility, and firepower!
As for this engagement, if it were just Nurgle, the Kraken fleet would have the absolute advantage, as the Tyranids' adaptability to psychic powers and plagues has already surpassed the limits of the Ku'gath fleet. Ku'gath is already feeling somewhat vulnerable against the Kraken fleet, though it hasn't yet manifested itself.
The Zerg quickly responded to Nurgle's attack. Numerous Zerg gunships equipped with acid cannons began destroying the plague-infected bio-warships, preventing the further spread of the disease. Subsequently, these Zerg warships maintained their distance from the Nurgle fleet, using long-range acid cannons to attack the Nurgle fleet. Blasts of bio-plasma shells rained down on the Nurgle warships, and the intense heat and corrosion caused the tentacles and rotting flesh growing on the warships to carbonize.
The Nurgle fleet's shells also fell on the target, and the Zerg's response was that once a warship was hit, it would immediately leave the fleet and rush towards the Nurgle fleet, using a suicide attack to prevent the spread of the plague and to cover other biological warships.
"A bunch of lunatics!" The attacks of swarms of biological warships quickly brought the battle to a fever pitch. Hundreds of biological warships of various types rushed towards the Death Guard fleets on both sides. The dense rain of bullets could not completely block all the Tyranid warships. Eventually, a biological warship would collide with the Death Guard warship, accompanied by the explosion of biological plasma in the biological warship, instantly turning a warship into a torch!
When a gap was opened in the formation, more Tyranid warships swarmed in, using ramming and close-range intensive bombardment to fight a war of attrition with the Death Guard. The sinking of a Death Guard warship could exchange for several enemy warships, but the insects could not afford it!
"Our conventional warships are unable to stop the enemy's offensive." The Corrupted Blood on the flank reported to Ku'gath.
"Move closer to the main force. Our formation cannot be broken," Ku'Gath said, looking at the six Void Whales around him. So far, the frontal offensive had been quite successful. However, the flanks were being severely damaged, forcing Ku'Gath to frequently stop and cover them. Furthermore, the Zerg swarm before him was so numerous that it felt like an endless supply of enemies could be slain.
The battle situation was stuck in a quagmire, making Ku'gath's choice more conservative. He had no intention of releasing the key decisive force, the Void Whale. However, at this moment, the key force in the Zerg finally decided to take action. On the flank of the Nurgle Legion, under the cover of many Zerg motherships, an ancient ship of unusually large size was about to reveal its sharp fangs.
A sharp horn, the size of a cruiser, danced with psychic light, and dozens of tentacles, over ten kilometers long, swayed. Its thick, steel-like carapace was covered in battle scars, but not a single piercing wound. It had weathered countless battles, yet remained unscathed! Protected by the Tyranid consciousness, it remained undetected even as it approached the flank of the Nurgle fleet, even the Nurgle demons' predictions failed to detect it!
"This guy seems to be even more powerful than the huge Tyranid warship that almost destroyed Calgar's fleet." said Guilliman.
"Yes, this is the real ancient ship. There was such a ship in Behemoth's fleet." said the traveler.
"Then how was this guy killed?" Guilliman asked curiously. His fleet had no reports of sightings of this monster.
"He was directly killed by the two-dimensional space weapons on the war celestial body." The Lord of Glory said easily.
"Emmmm." Even though he had seen too many so-called super-standard weapons, Guilliman was still shocked every time these things were used.
"Well, the collapse of Nurgle's fleet has begun," said the Traveler.
"Why? Although this ancient ship has no problem destroying Nurgle's flank fleet, it may still be powerless against the Void Whale." Guilliman said.
"This battle has been going on for several days now. The Nurgle fleet all uses the same tactics, and the Zerg has gradually begun to adapt. Haven't you noticed that many of Nurgle's plagues are no longer effective? And the Ancient One is not only a powerful warship, but also a powerful psychic. When psychic power reaches a certain threshold, the demon is more fragile than we thought. And you underestimate the will of the Zerg too much. When He decides to show His trump card and launch an attack, then unless you have a stronger trump card, the Zerg will generally win." said the traveler.
Simply put, it's not that the Zerg isn't powerful, it's that the War Orbs are too powerful. Unfortunately, the Nurgle Legion doesn't have such powerful creatures in the real universe. Even the Void Whales are far inferior.
Chapter 498: The Insect Swarm is Still Powerful
Soon, as the Ancient Ships joined the battle, the Nurgle fleet, which had already endured a long battle, finally began to crumble! A psychic headbutt unleashed a chain of psychic lightning, instantly destroying a Desolationbringer-class battleship, a large cruiser, and three cruisers. The Zerg fleet had forcibly opened a gap in the Corrupted Blood squadron.
Then, a dense barrage of bioplasma shells from a distance reduced another Nurgle battleship to a sieve in a matter of minutes. Facing this ancient vessel, even the Queen of Glory would have had a hard time holding her own.
"How could those damned Zerg possess such a thing?" Ku'gath glanced in the direction of the Ancient Ship. The powerful psychic reaction made the chief of Nurgle feel extremely uncomfortable. When the Ancient Ship joined the fray, it was completely devastating, not only due to its inherent strength, but also because Nurgle's plague seemed to have little effect on the Zerg fleet.
"How could this happen?" When a swarm of spore mines struck a Nurgle warship, the poisonous gas released within spread throughout the vessel. When the Plague Marines came into contact with the spores, they were astonished to find that their flesh, once fused to their armor, began to slough off. Some Plague Marines, more severely poisoned, were instantly reduced to a pile of skeletons and a pool of pus. The shock of the Plague Marines, who had been spreading the poison all day, finding themselves being killed by it was immense. In an instant, morale on the warship collapsed. However, before the warship could escape, a barrage of acid shells shattered it to pieces!
A huge Plague Void Whale was dispatched to block the gap. Countless Nurgle demons were entrenched on this Void Whale. It quickly approached the Ancient Ship, ready to destroy this guy with a direct and violent collision. However, at this moment, the Ancient Ship's terrifying psychic energy was gathering. When the psychic energy reached its upper limit, a violent psychic storm spread out to the surroundings!
It was like a huge blast of dispel falling on the newly reborn Void Whale that was corrupted by Nurgle. Any demons on it that were weaker or positioned a little further forward would have been directly exiled by this terrifying psychic power. As the terrifying psychic power covered the entire Void Whale, the flesh and limbs that grew under the magic of Nurgle began to necrotize. They were creations of the Warp themselves, and when the power of the Warp was destroyed, they would naturally dissipate.
Even worse for the Nurgle Legion was the Void Whale beneath them. This Void Whale was a product of Nurgle's power, reborn from the dead. In other words, it was already dead, but alive again. And when Nurgle's power was partially dispelled, this revived whale was doomed to die again! From a formidable biological warship, it was instantly reduced to a half-dead creature! Those who are strengthened by external forces will eventually die from them. Under the swarm's will, the once-powerful Nurgle Void Whale was overturned in a single blow.
Of course, this ultimate skill has a cooldown period. After using it, the Ancient Ship did not continue to fight against the Nurgle Plague Fleet, but instead moved to the rear under the cover of other warships. However, no matter what, with the downtime of one of the Plague Void Whales, the core formation of the Nurgle fleet was actually broken. After all, 7 is the sacred number of Nurgle.
"We will retreat temporarily and tell Angron that we hope he can abide by the agreement between the gods of both sides." Looking at the Zerg fleet coming from all directions again, Kugath decided to mobilize people.
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"It's not a good sign that we need to take the stage so soon," said the Demon Prince Zahar.
"Yeah, it's not a good sign. I thought Kugath could repel the opponent's first round of attack." Angron shook his head helplessly.
That's right, even after playing every trick he could, Ku'Gath still hasn't repelled the first wave of the Tyranids. The Kraken's first wave alone consisted of tens of thousands of biological warships, though most of them were just small bugs. (In the Blood Angels movie, the Leviathan fleet's first wave consisted of over 4 biological warships...)
"Tell Ku'gath that we will assist him as agreed, but he must also ensure the stability of the front line." Angron said after thinking for a moment. The current situation is that the Hive Fleet is on the offensive. Angron will attack from the side, but the premise is that Ku'gath must block it from the front. Otherwise, if Ku'gath leaves, then the Khorne Legion will be trapped, right?
This time, however, the Khorne fleet brought out its best. A core of eight massive space hulks, fueled by Khorne's might, entered the battlefield. A vast fleet of World Eaters and enchanted warships formed a crimson tide across the starry sky. However, Angron hadn't anticipated that Tyranid reinforcements had arrived just as his forces entered the fray! This fleet happened to be the Kronos Fleet, renowned for its daemon-busting capabilities. As soon as this modest fleet appeared, its incredibly powerful dimensional shadows immediately captured everyone's attention!
"How could this happen?" Angron was shocked when the first group of demon warships that rushed towards the Zerg were forced to squeeze out from the cracks in space. It's not like he had never seen a powerful psychic power break the "stealth" of demon warships before. (The background rules were that the movement of demon warships could be discovered, but could not be hit. When in the cracks in space, the enemy could only hit you after your own warships opened fire.) But to squeeze out a team of more than 30 demon warships of various types directly was really eye-opening for Angron!
Then, this Khorne Demon Fleet was greeted by dense rain of bullets and bio-plasma. The style of this Zerg fleet was completely different from other Zerg swarms. Almost all the warships emphasized long-range heavy artillery. After using the abnormally powerful dimensional shadow to break the opponent's subspace BUFF, all that was left was shooting, shooting, and shooting!
"The blessing of the Blood God didn't work." A World Eaters captain looked in horror at the various firepower raining down on his ship. Not only did the powerful dimensional shadows break the BUFF of long-range firepower defense, but it also caused the demon possessing the battleship to feel pain. He felt that the connection between himself and the warp was severed, and a feeling of weakness spread throughout the battleship.
However, before the battleship and the Khorne berserkers on it could continue to sigh, the dense and fierce firepower had already reduced the battleship to a wreck. In a trance, the remaining Khorne believers recalled the scene of the battle with the Loyalist main fleet that had not happened in thousands of years.
"Though I dislike the power of the Warp, for now, we can only draw upon the blessings of our Lord." Angron sighed as he watched his fleet being rapidly destroyed in the long-range engagement. He commanded the activation of the magic arrays aboard eight massive space hulks, and he himself approached the blood-stained throne atop the flagship. He donned the helmet placed beside the throne, and along with a voice from the Warp, a glimmer of Khorne's consciousness descended! Instantly, a blood-red aura emanated from the flagship, enveloping the entire fleet.
The weapons of all Khorne's followers gleamed with a blood-red glow, and a surge of fighting spirit spread. Then, like a savage bull, the vast Khorne fleet charged towards the opposing Kronos fleet. At the moment of collision, the twisted shadows of the Zerg and the bloodthirst of Khorne collided like a tidal wave. The resulting soul-shaking shock sent both sides on the front lines into excruciating pain, even madness.
Khorne's enchanted warships extended their sharp claws and teeth, and rushed towards the Zerg fleet like a steel creature. Their claws and bloody mouths instantly tore a Zerg cruiser into pieces, and then swallowed it into their stomachs in a few bites. Since the Zerg will could not be free from enchantment, the Khorne fleet's powerful melee capabilities were fully utilized, and those enchanted warships could even repair their injuries through fighting.
With Khorne's daemon warships leading the charge, followed by the World Eaters fleet, and the frantic boarding of Daemons and Bloodletters, Khorne's "random punches to defeat the master" tactics indeed outperformed the Nurgle fleet. However, when the Kronos fleet deployed its self-destructing warships, the situation changed.
Swarms of volcanoes rushed forward like moths to a flame. Lacking long-range interception firepower, the Khorne fleet was unable to effectively reduce their numbers. Once they were within striking distance, a few volcanoes, each loaded with bio-plasma bombs, could severely damage a large warship. Thus, the Khorne fleet, known for its close-range recovery and fierce fighting style, encountered a problem common to many factions: the Tyranids could afford them, but Chaos could not!
Besides being unable to afford to fight in fleet artillery battles, Khorne's boarding fleet also felt immense pressure from the ongoing engagements. The fundamental reason for this was that, except under extremely special circumstances, even a Khorne Daemon, once defeated in the real universe, would likely not return for 100 years. The Kronos fleet excelled at long-range engagements, but that didn't mean it wasn't formidable in close combat!
"Roar!" After Angras chopped off the head of a holy slave worm with his battle axe and ripped a digging python into pieces with his whip, he roared to the heavens, praising the Blood God's might and offering him his skull, begging for more blessings. This time, the Blood God accepted his gift, but the blessing was delayed. Instead, Angras felt a powerful spiritual force blocking his connection to the Warp.
When the forces of Khorne and the Twisting Shadow clashed at high altitude, the odds were evenly matched. In the mortal realm, when the great warriors were unable to spare any time, the lower-level units engaged in the fray. Angrath was truly formidable, nearly piercing an entire Hive Mothership. To combat this Khorne Daemon, the Zerg, after sacrificing dozens of behemoths, finally assembled a top-tier synergy.
Swarms of cerebrates formed an array, unleashing powerful psychic energy. They didn't attack Angras directly, merely weakening his connection to the Warp. A massive Zerg Saint appeared before Angras, its titan-like size making him seem dwarfed. Numerous executioners and burrowing pythons swarmed out, their firepower covering them. They blasted Angras's minions to the ground. Then a group of executioners charged forward, and Angras roared forward, his axe wielding like a whirlwind. Ordinary Zerg behemoths were barely a match for him.
Angras fought his way through the passage, but the executioner's blade and bio-plasma still left wounds on his armor and flesh. The Blood God's blessing gradually faded, and killing could not restore his strength or his injuries. Just as he felt himself growing weaker, a meat hook landed on his wing. Then, a gray-black figure emerged from thin air. A Licat seized the opportunity and launched an attack, targeting Angras's relatively vulnerable wings.
The opponent's attack was so swift, completely different from the previous executioner's, that Angras was somewhat slow to react. He tried to claw back, but the licat's claws had already pierced the wing where it connected to the north, tearing tendons and causing a sharp pain. Angras finally caught the attacker and crushed it, but more licats sprang from the shadows, their swift and vicious attacks overwhelming Angras. As he tore the last licat apart, Angras felt a huge monster appear before him, facing him with four bone blades!
"Is this... the Swarm Lord I killed a few days ago?" Angrath had a premonition. A former enemy had been reborn, seeking revenge. Four bone blades attacked repeatedly, putting immense pressure on the already weakened Daemon of Khorne. At that moment, a burrowing python emerged from the ground, grasped Angron's thigh, and pulled him back. The Swarm Lord seized the opportunity and plunged four bone blades into Angrath's chest and neck! Then, with a wail filled with resentment and anger, Angrath was banished back to the Warp.
"Can't Angrath hold out?" Angron sighed from his throne. The addition of Khorne's demonic forces hadn't changed the tide of battle. Kronos's fleet had pushed the Chaos Alliance from one stalemate to another. This kind of war of attrition clearly didn't suit Angron's vision.
"Tell Ku'gath that we are ready to leave and establish a quarantine zone. We will evacuate the battlefield within 3 hours." Angron sent a communication to Ku'gath, not asking for his opinion, but giving an order.
Meanwhile, the Nurgle Legion, facing the head-on Kraken Swarm, was in even worse shape. During this time, two more Nurgle Void Whales were destroyed. Having already lost nearly half its strength, Ku'gath dared not remain and chose to withdraw. Ku'gath did not object, and the two Chaos forces began to retreat, covering each other.
Chapter 499 The Great Devourer: Target Orcs!
After the failure of their outer defenses, Chaos could only resort to passive defense. They also knew how to defend against the Zerg swarm at a "low cost": destroy all planets that could provide biomass for the Zerg, and then allow the Hive Fleet to forage elsewhere. This method worked in almost 90% of cases. But this time, the situation seemed different. When Ku'gath and Angron returned to the main planet of Nurgle's domain in the Scourge Sector, a Nurgle Herald brought Ku'gath news that nearly broke his heart.
"My Lord does not allow the construction of an isolation zone. You can destroy some planets, but you must leave a passage for the swarm." The Plaguebringer conveyed Nurgle's order to Ku'gath.
"Why? We've been operating here for centuries, and the Zerg could cripple us in a matter of months! This is our Lord's largest stronghold in the entire real universe. We can't lose it." Ku'gath was shocked. He also sensed that his legion couldn't withstand the combined might of two Zerg fleets. He was also certain that Khorne was merely providing assistance.
"A swarm that is too weak is of no value to my Lord. My Lord wants a higher level of authority, and He needs more and stronger materials. For this purpose, all costs are permissible, and we don't need to worry about being defeated in the realm of Nurgle." said the Plaguebringer.
"There is no benefit in fighting the Zerg. It is difficult for us to corrupt the Zerg, and we cannot obtain supplies and resupply." Ku'gath tried to persuade the messenger.
"My lord, this is Nurgle's order. The swarm is necessary for my lord's ascension." The Plague Messenger said helplessly.
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