The light of hyperspace flickered, but just before it engulfed them—

An even more powerful light enveloped everything.

Angron opened his eyes.

"What the hell is going on?!"

He grumbled angrily, gripping his black sword tightly! He hadn't been sent to Terra; where was he? These black stones and green light structures... they looked like a tomb.

"We've encountered interference from a hyperdimensional singularity." The grid paused for a moment, then the converging nanomachines responded in a strange voice...

"I need time to recharge."

"None of the things you gods give us are good!" Angron cursed at someone in the warp, and just then, a mechanical skeleton glowing green appeared in front of him!

No doubt about it, this is the tomb world of some space necromancer!

With an incredibly fast punch, Angron blasted the bloodless monster into pieces...

But for some reason, everything happening in front of him gave him a strong, inexplicable sense of déjà vu...

As he blasted away the space necromancer, the entire tomb world seemed to be awakened, with countless Netherworld Scarabs surging out from all directions like a tidal wave, their shimmering green light completely enveloping Angron in the darkness.

Quack!!

Angron roared and swung his black sword, unleashing a magnetic force of seven hundred thousand bolts within the bound demonic artifact...

Countless bright red spikes instantly filled every space in the entire tomb!

Those bodies made of solid living metal were instantly pulverized. Angron knew the troublesome nature of these steel beasts... The magnetic force he emitted annihilated them at the molecular level!

But this is not the end; it is only the beginning, because with Angron's destruction, countless things around him that were confined within the static field were released.

There was Ada with a distorted face, an entire swarm of ferocious Tyranids, a squad of Hrud wielding entropy-increasing weapons, and a group of berserk orcs...

The awakening of these gathered extraterrestrial life forms transformed the dark tomb into a miniature galactic battlefield.

After being freed from their restraints, the collectibles looked at each other in bewilderment, then, accompanied by a loud "Waaaaagh," without hesitation, all races immediately took up their weapons and fired a volley at all the races around them!

A massive, unplanned brawl began without warning.

Angron gripped his black sword tightly. He had no idea where he was or what was going on—all he knew was that he was about to go on a killing spree!

"..." The grid remained silent, only making a strange record in its log in a quiet and careful manner.

Cold, shivering, Angron opened his eyes...

"None of the things you gods give us are good!" he complained loudly, then smashed the space necromancer in front of him.

As the grid actively absorbed energy, countless artifacts broke free from the stasis field and escaped. Angron, abandoning all reason, went on a killing spree with them.

After he had almost emptied the entire exhibition hall of his collection, he encountered an unexpected "person"...

When Angron saw the purple peacock wielding a flaming sword and wreaking havoc among the Tyranid swarm, he initially thought he was seeing things.

"Fugen?!"

Angron's voice pierced through the cold exhibition hall, and even the purple peacock was incredulous when it heard it.

They exchanged a glance, and it seemed as if they understood each other's current situation without even realizing it.

A strange sense of déjà vu and a host of inexplicable connections made them ignore the unnecessary introductions. Angron simply darted in front of Fugen, raised an eyebrow at his clone brother, and said...

"A clone of Fabius Bayer? How did you end up in Tarasin's hands?"

After saying this, Angron paused for a moment, "Tarasin?"

How did he know that this necropolis was the place of that infamous mentally ill necropolis in the galaxy?

"You're not much better than me, brother," Fugen said calmly.

“I do not possess the soul of Fugenrim, and you have lost the Primarch's physical body, possessing only that wondrous…”

Fugen was taken aback, because after he felt the magnetic field power on his body rotating with his thoughts, his memories did not match the current situation.

What is magnetic field rotation, and what exactly is going on...?

Their thoughts were in complete disarray, yet the large number of escaped exhibits left them no time to pay attention.

But strangely, why do I always feel like there are fewer "types" of enemies in front of me?

"The thirteenth time."

On the central throne of the Tombworld, Tal Rashin looked at the Primarchs who had witnessed the same scene thirteen times, and clapped his metal hands in praise...

"As expected of the Primarch, even though it's incomplete, it managed to get out of my Hypercube Maze so quickly."

Angron and Fugenrim are going through a loop; they've been trapped in this hypercube labyrinth ever since they stepped into Tarasin's collection room.

Or perhaps, the Grid's hyperspace engine jump was interfered with by the special circumstances of Gordon, the dynasty world where Talassin resided.

Due to a catastrophic failure in a dimensionally stable array, the throne world of the Nihilak dynasty, Gordon, is half-submerged in a pocket dimension.

This is a special case that makes the entire dynastic world itself a pebble in a hyperspace jump.

Even without the special circumstances of Gordon's world, the Grid's hyperspace engine is extremely unsafe in this world.

Without creatures like the Puerpus whale that can naturally carve out safe passages in multiple dimensions, hyperspace jumps would face threats from various dimensions.

Perhaps almost every race in the galaxy uses FTL technology that is based on warp... but the undead are unique in that their understanding of dimensional space surpasses that of all other races.

Their faster-than-light technology involves more than just a subspace engine...

Not to mention the Inertialess Drives that allow them to travel faster than the speed of light in the physical universe, all of the Necromancers' technologies are closely related to "dimensions".

Dimensional stabilization devices for the spatial array that stabilizes the tomb world...

It can keep the entire tomb world sleeping beneath the planet, yet it cannot be excavated by physical means.

Phase Shift, Death Seal, and Skinning techniques have been implemented in almost every basic Necromancer unit, along with the pocket dimension technology they hide in.

The EternityGates, a wormhole teleportation technology installed on every Night Scythe ship.

And the relatively rare but which allows them to directly cross time and space, the Veil of Darkness.

The hyperspace engine might give humanity the feeling of an unparalleled treasure... or make that salted meat on the throne want it at all costs.

But for the undead, it's nothing special—they can even use the pocket dimension to throw away trash...

The sheer number and stability of FTL technology they possess far exceed human imagination...

It's fair to say that if even one of the faster-than-light technologies that leaked from them could be mastered by the human empire, the Emperor wouldn't have had to struggle so much to develop the Ancient Ones' Web Dao.

After all, in the War of Heaven, the Necromancers' opponents were the Old Ones, and the Warp, the largest non-material space, was basically the Old Ones' territory.

They could only achieve faster-than-light travel by bypassing subspace and taking other angles, and war promoted technology, which is how the space necromancers accumulated so much FTL technology.

So even if the Grid's hyperspace engine wasn't captured by the Gordon world...

Even without fully defined coordinates, his jumps could still lead people into a pocket dimension created and constructed by necromancy.

After all, pocket dimensions are the most commonly used technology by most space necromancers, and space necromancers and chaos are two precious treasures...

This has essentially blocked all safe faster-than-light methods in the entire galaxy.

After these artifacts were first placed into the pocket dimension of the Tarachin Collection, Tarachin activated the hypercube labyrinth.

This is a device that can continuously rewind spacetime within a pocket dimension... In short, set a spacetime node and then continuously rewind to that moment.

This technology is commonly used to imprison fragments of the Star God, but Tarachin prefers to use a hypercube maze to lock two sets of his favorite collections inside... and then watch them replay classic scenes that Tarachin likes over and over again.

As for why Tarachin suddenly incorporated his Prism Museum into a hypercube maze, well, that's all thanks to the fathers of these two guys.

Tarasin tapped his fingers against the edge beside him...

The thought of the Saint Gestalt Bell, which he had collected not long ago, suddenly emitting a surge of psionic energy that nearly destroyed one of his exhibition areas brought back memories.

It's also his fault for thinking it was just an ordinary cultural relic and casually tossing it into a normal static field...

Otherwise, their exhibition area wouldn't have been destroyed by the psionic fluctuations caused by that sorcerer.

"That wretched bell."

Tarasin grumbled, feeling incredibly annoyed at the thought of losing several rare and valuable collectibles because of this ridiculous incident.

But it didn't matter, Tarasin's mood quickly improved.

He watched as the two Primarchs remained trapped in the loop, directing his Lich Guards to infiltrate the hypercube and slowly move out the precious artifacts within, all while letting out a chuckle...

Losing those collections but gaining a newer and more interesting Primarch in return—it was a worthwhile deal for Tarachin.

He decided he had to create a brand new collection of exhibits around Angron, and once he found an opportunity to capture San Gileno, he could create a scene depicting the battle of angels.

The collector's attention was completely focused on the Primarch he was about to acquire...

So much so that he completely ignored the grid-like net that was also darting around inside the hypercube maze...

Of course, Tarachin might know about that interesting AI life form, but he might not take it seriously at all.

AI is nothing special, what can it possibly do?

84. Conditions for moving the necromancer

"Tarasin!"

Awakening once again from the cycle, Angron roared furiously at the black stone inscribed with necromantic runes, veins bulging on his face...

But what's the use? Angron has exhausted all means and still can't break through, even if the grid is full of energy enough for another hyperspace jump...

They will also trigger nodes in the hypercube maze instantly and then be sent back to the current time.

This place has essentially become a hamster cage specifically designed to trap them.

He and Fugen were like two ridiculous hamsters, scurrying around on this roulette wheel, but they could never escape!

But Angron was helpless; his violence could not undo the timeline, his power could not shatter the wondrous structure of the hypercube labyrinth, and as for intelligence…

Forget it, let's talk about violence instead.

Angron never imagined he would be trapped by such a space necromancer... In fact, whether as a demon prince or having obtained the power of the magnetic field, Angron's mind was filled with an arrogant sense of invincibility.

When you encounter a problem, use violence. If you can't break something, use even more force to smash it. Eventually, it will break!

“Angron...it seems you have also regained all your memories.”

Fogg, who had rushed over, looked at the furious Anglon, gave a wry smile, and said helplessly...

Do you have any comments?

"Opinions? I fucking don't like to use my brain!"

Angron roared in fury, unleashing a fist with the force of 700,000 horsepower that slammed into the ground beneath his feet, instantly shattering the black stone structure within hundreds of square meters, but unable to continue downwards...

"And what about you, Grid... sir?"

"If my physical body were here, I might be able to counter it," GridNet said dejectedly.

"My incomplete nano-rebirth realm is insufficient to support my rapid analysis of the other party's technical principles, and now—even if I manage to crack it, I cannot complete the intrusion and unlocking before the time rewind node is triggered."

He paused, and countless nanomachines formed a humanoid shape in front of Angron, then whispered...

“However, I have a secret weapon, but I can’t be sure if he’ll let us go or put us under even tighter surveillance after I use it. But at the very least, we have to try to talk to him…”

Angron and Fugen exchanged a glance, then without hesitation grabbed their weapons and charged out again.

They knew it was pointless; their enemies would simply resurrect after one cycle.

However, through so many retrospective analyses, they also discerned the underlying causes of each change.

The total number of enemies is changing, or rather, the more "rare" species will always decrease with each new cycle...

One can imagine Taracin, hiding behind the scenes, continuing the rotation of the hypercube while moving his collection out.

They didn't know if the secret weapon the grid mentioned would bring any unexpected surprises... but it was better than doing nothing and just sitting here doing nothing.

Of course, they have another option: to close their eyes and pray.

Perhaps some powerful being in the warp will lend them a hand... But for Fugen and Angron, the former doesn't even know who to pray to, and the latter will never kneel before anything again.

This time, Angron and Fugen charged out much faster... Even though the omnipresent Black Stone device was constantly suppressing their power, their magnetic field power was still able to advance steadily in the cycle.

When they had slaughtered their way through a large group of Licats and a small squad of Tyrants... as well as an entire Greenskin army, they finally found their target.

Several tall, burly Lich Guards in ornate uniforms were dragging artifacts placed within a stasis field as they attempted to leave. Upon closer inspection, the artifacts included a Thunder Warrior, an anciently equipped Imperial Guard, and a giant orc in power armor.

Angron and Fugen's figures instantly transformed into two sharp and swift beams of light!

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