Reincarnation NPC, but Arknights
Page 188
“I’m planning to leave Rhodes Island for a while, so I want to make arrangements for Ifrit first. I was thinking of asking you to help take care of her for a period of time.”
In Himer's memory, Bai Ye was quite reliable, and Ifrit seemed to have a good relationship with him. In Bai Ye's room, the child was quite well-behaved.
So before leaving, Himer wanted to try her luck. If Bai Ye wouldn't leave Rhodes Island's main ship immediately, she wanted to entrust the girl to him.
"I see..." Bai Ye nodded. It was quite normal for Hermer, as a dormitory neighbor, to come to his door like this.
He looked at the little dragon and replied somewhat apologetically, "I'm sorry, I'm about to go on a business trip to Colombia, so I really might not be able to help you. How about having Dr. Shining from the medical department take care of you for now?"
Bai Ye offered his advice.
In his memory, Shining was very strong, but had a very reserved personality. She was like a gentle older sister who could keep the unruly child in check.
To her surprise, Himer was somewhat astonished. She looked at Bai Ye and asked, "Are you going to Columbia too?"
"Yeah, there's a lot to take care of... Oh well, what can I do? I'm in charge of the field operations department, so Dr. Kal'tsit just assigned the tasks to me." Bai Ye chuckled, casually complaining about the old woman.
Hamer didn't laugh. After a moment of silence, she suddenly spoke up: "Can I entrust you with a personal matter? No, it can't really be called a personal matter. I have already obtained Dr. Kal'tsit's permission."
"tell me the story?"
Bai Ye immediately became interested.
“I want to… help a prisoner escape.” Himer glanced at Ifrit, and seeing that she hadn’t noticed, quietly told Bai Ye.
"Huh?!" This time, it was Bai Ye's turn to be surprised.
In his memory, Himer always seemed like a serious and proper researcher. Bai Ye assumed that she wouldn't care about anything other than Ifrit and her own research.
Unexpectedly, this taciturn researcher would actually want to break into prison.
This kind of thing is just as unbelievable as Dr. Kal'tsit suddenly bursting into laughter in public.
“I’m serious. I’ve been planning this for four months. Now, it’s in the final implementation stage.” He Mo looked at Bai Ye seriously, telling him that he wasn’t joking.
"A prison break in Columbia..." Bai Ye felt that Hermer was simply insane; she definitely couldn't have done it on her own.
However, Bai Ye suddenly became interested.
He had never actually tried escaping from prison in his previous life.
It looks quite interesting.
If you have the chance, get involved.
Chapter 47 The Lucky Player
Since both sides had to leave, Ifrit was unable to be handed over to White Night for care as originally planned by Himeru.
After much deliberation, she decided to follow Bai Ye's suggestion and temporarily entrust the little fire dragon to Shining.
Despite having a terrifying codename, The Shining's style is not scary at all; on the contrary, she is a rather gentle older sister.
At least that's how it looks on the surface.
However, in his previous life, Bai Ye had witnessed this medical operator take action in person. She possessed extremely terrifying swordsmanship and Originium Arts, which left a very deep impression on Bai Ye.
It's perfect to hand the brat Ifrit over to her.
Hamer took the mischievous child, who was still looking around the room, and left first; she would be leaving today.
According to Himer's plan, she and another operator, Mel, would enter Colombia under the guise of purchasing equipment.
White Night and Skadi will deliberately enter the country at different times. They will depart two days later and then contact Himer in Neweilburg.
Perhaps in Himer's view, getting someone out of prison is an extremely difficult and dangerous task. However, for Bai Ye and Skadi, simply breaking into a prison without alerting a political entity or its military forces doesn't seem like a big deal.
It's a little bit of relaxation during my business trip.
In fact, Bai Ye was never a well-behaved guy. Judging from his choice to join Penguin Logistics' "zero-yuan purchase" service from the very beginning of his transmigration to complete his initial capital accumulation, he might indeed be quite suited to Colombia, with its beautiful scenery.
If Bai Ye's partner were an ordinary person, they might look at Bai Ye and say: "Bai Ye, are you awake?"
However, Skadi was no ordinary person, and she didn't care at all about this strange behavior.
"As long as we don't provoke the Federation Army, there won't be any problems." Bai Ye took out his terminal, pondered for a moment, and then came up with a plan. "We need a little help."
The ones who provide help are, of course, the players.
These guys are much better than Sarkaz mercenaries; they're more mobile, cheaper, and most importantly, they have a strong sense of contractual obligation.
Besides, most players are just people who enjoy themselves, and Bai Ye believes that if he just shouted about escaping in the square, he could attract a large number of people.
Having made up her mind, Bai Ye didn't dwell on the matter any longer. The most urgent thing was to clean the room.
Skadi had already left Bai Ye alone and was soaking in the bathtub. Although the bathroom on Rhodes Island was actually the place she disliked the most—there was no smart automatic toilet, and the bathtub was ridiculously narrow.
However, Skadi couldn't worry about that right now. She was a deep-sea hunter who had come ashore, and staying in a dry environment for too long would be very uncomfortable. And she had lost quite a bit of water yesterday, so she planned to spend the whole morning soaking in the bathtub.
"We need to find a way to get a batch of furniture that's sturdy enough..."
Bai Ye plans to go to the engineering department later to apply for a renovation of his dormitory. Otherwise, every battle with the orcas is like having his house destroyed, which would be terrible...
-------------------------------------
While Bai Ye was trying to deal with the disastrous scene in his dormitory, the players were also trying to conquer the three dungeon levels.
After some trial and error, they discovered that the boss named Garson seemed easier to deal with than the other two terrifying beings.
Although very strong, it is still within a manageable range; it is not the kind of super boss that would make you feel hopeless at first glance.
His own power is not enough to instill fear in players, and a major challenge lies in his ability to summon elite monsters.
Players won't be instantly killed by him; they can at least survive in the dungeon for a while.
Therefore, most players focused their attention on this "easy target".
To Bai Ye's surprise, the extremely difficult dungeon that he originally thought could not be conquered in a short time was actually solved by the players.
They naturally passed the easy difficulty level of the Sarkaz mercenary leader Garzan's dungeon.
Bai Ye learned of this news because after the group of players successfully cleared the dungeon, the game system broadcast their achievements to the entire server.
With his system panel, Bai Ye naturally saw the message in the world chat channel and forums.
In fact, even if this dungeon is easier than the other two, players shouldn't be able to clear it in a short time relying solely on their own strength. This is because this dungeon not only has Garzan as the final boss, but also a bunch of elite monsters and a gatekeeper boss, "Sarkaz Centurion".
However, this group of players successfully completed the game in a way that was completely unexpected by Bai Ye.
The player team leader who was conquering the dungeon was called "Sword of Chaos." Bai Ye had a deep impression of this player because he was a very wealthy boss.
Why does it leave such a deep impression?
While other players were struggling to earn favor points by accepting quests from Bai Ye, "The Sword of Chaos" was using credits on the trading platform to buy LMD from casual players and then giving it directly to Bai Ye.
In the early stages, Bai Ye was short of money, so he carried forward the spirit of "harvesting leeks" (a metaphor for exploiting others), and the simplest way to increase favorability was to give him money.
Therefore, he was quite lucky and chose to spawn near the Dragon Gate at the "Sword of Chaos" and immediately gained a lot of favorability.
Then, when this guy entered the instance, a new dialog box popped up:
[Rhodes Island Department Head Bai Ye admires you greatly. Would you like to request Bai Ye's help to lower the difficulty of the dungeon?]
[Note: You can only request White Night's help on Easy difficulty.]
"Bai Ye? Holy crap, he's a big shot... I can't believe something like this exists?"
The Sword of Chaos was shocked.
Originally, "Sword of Chaos" just wanted to casually assemble a team to test his skills in high-difficulty levels, and he wasn't very confident in clearing them. However, this brand-new dialogue box caught his attention.
After watching other streamers' live streams, "Sword of Chaos" was certain that they had not encountered this dialogue option before.
This shop owner was also a seasoned gamer, having played many games. While his skill level wasn't high, his experience was extensive. He quickly realized that this was because he had accumulated a high level of goodwill with Bai Ye, which met the conditions for triggering this dialogue option.
So, Chaos Sword disbanded the random random team they had just formed and found some expert players on the forum to form a new team to enter the dungeon.
"I choose to apply for assistance!"
"The Sword of Chaos" held up a power axe he had bought from Bai Ye (a secondhand item that Bai Ye had confiscated from the Sarkaz mercenaries), nervously praying that Bai Ye would bring him good luck.
As it turned out, his intuition was correct.
Chapter Forty-Eight: White Night's Compassion
Once inside the instance, it seemed no different from the normal process.
The first few levels have already been figured out by players, and some experts have even made guides and posted them on the forum.
In this instance, there is a type of enemy called messengers. If they are not killed in time, they will alert other enemies in the area, who will then gather and attack the player.
This enemy is referred to as a "Sarkaz Sentinel" in the encyclopedia.
At first, players had a lot of trouble with these small monsters. These monsters would create various visible and hidden sentry posts, hiding in all sorts of nooks and crannies. Once they spotted a player, they would immediately sound the alarm, making them very troublesome.
Because the monsters sound an alarm by emitting a piercing siren and then unfurling a green Sarkaz mercenary banner, players jokingly refer to this situation as "You've alerted the sentries!"
After learning from their mistakes, the players figured out the tricks of the level. They only needed to deal with the sentries one by one so that the other monsters wouldn't be alerted and they could take them out one by one.
After all, it's a dungeon space created by the system itself, and the enemies and monsters there are very different from the real world outside.
Some players even believe that the world inside the dungeons is more like a traditional online game—the AI controlling the enemies has limited intelligence, its behavior patterns are relatively simple and fixed, and the monsters have health bars...
In comparison, the open-world game experience is too realistic, and some players are even finding it difficult to adapt.
Apart from the boss himself, the rest of the "Sword of Chaos" team are all well-known experts, and after reading the strategy guide, the first few levels are not difficult.
Following the guide's instructions, the player team cleared out the Sarkaz Sentinels one by one, and then dealt with the other smaller monsters. The only truly troublesome enemy was an elite monster known as the "Sarkaz Cursed One," whose area-of-effect damage was terrifying. Fortunately, one player in the team possessed healing spells, so no one was killed after the battle.
After passing through the camp area, players will encounter the gatekeeper boss – the Sarkaz Centurion.
This is a massive enemy wielding a giant sword; its sheer size is intimidating.
Unfortunately, the boss's behavior patterns were already well understood by the players, so he was not difficult. After a hard-fought battle, the "Sword of Chaos" team still managed to defeat him.
However, two players died in this boss fight. They over-aggroed and the healers' spell levels were not high enough to keep them alive. In the end, they were cut in two by the boss's sword.
After defeating the gatekeeper boss, players will enter the second camp area, where there are enemies such as sentries, as well as Sarkaz mercenary warlocks and magic swordsmen.
Although the enemy was very strong, the player squad patiently chipped away at their strength and wiped out the camp.
We found a few weapons along the way, and distributed them according to the team's needs and roll points.
Players who obtained the weapons were now much stronger and ready to conquer the final boss. In fact, getting to this point was already extremely difficult, as two more players fell to the elite monster, the Sarkaz Warlock.
Including the boss's "Sword of Chaos", Team Five only has 9 people left.
Because of the cautious approach taken, at least two hours have passed since entering the instance. And the legendary "help from the legendary White Night" is still nowhere to be seen.
At first, "Sword of Chaos" thought that the dungeon would spawn key items or powerful equipment provided by the White Night master, but nothing happened along the way.
However, just as the "Sword of Chaos" was lost, the players in the team noticed a glowing marker at the entrance to the boss area.
"Ultraman's signature?!"
A tokusatsu enthusiast in the team started making jokes.
Upon approaching, a glowing phantom image of an NPC will appear on the marker.
"The Sword of Chaos" immediately recognized that it was Bai Ye.
"Goodness, so this is where I was waiting... Did the designer also play 'Black Mouth Soul'?"
The player, looking exasperated, stepped forward and triggered the glowing rune.
[Note: "Gift of the White Night" has been triggered]
[If you successfully complete the dungeon, you will lose 50 points of favorability with NPC Bai Ye.]
After passing through the classic fog gate, players entered the final boss battle arena.
Garson, the burly and imposing leader of the Sarkaz mercenary group, wielding a greatsword, stood in the center of the arena, calmly observing the players.
"You think you can get rid of me with just the bunch of you? Don't underestimate me!"
After the classic boss opening voice lines, the battle begins immediately.
The first phase is relatively easy to handle. It's 9 against 1. Even if there's a weak boss, his equipment is still very strong. You can slowly whittle down the boss's health bar.
The key is that the second and third phases of the boss are quite difficult to handle.
The boss was already putting a lot of pressure on us; even the strongest tanks didn't dare to take a single hit from it. But in the second phase, the boss was not only strengthened, but also gained more skills and spells, and it would even call for reinforcements.
This was a high-pressure wave. Garsen plunged his sword into the ground and summoned a bunch of small monsters and several elite monsters.
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