"Well, time is running out, so let me say one last thing."

"If a prophet is chosen as a lover and their partner is found to be a good person, they should not jump out immediately, lest they cause the death of both mother and child."

[Player #1 has finished speaking]

[Player #12, please speak]

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Horikita Suzune tapped her fingers lightly on the table, mentally reviewing the statements of the three players in the first position (4, 3, and 1).

Her serial number is 11.

To be honest, Horikita Suzune had never played the Werewolf game before. After all, for the past ten years or so, she had always adhered to the survival philosophy of not needing friends. Without friends, there is no social interaction, so she would naturally not play such a social game.

Perhaps Horikita Suzune would be better off spending that time reading a couple more books or studying.

Therefore, although she accepted the invitation with great determination last night, she only managed to cram for the rules of Werewolf in the early hours of this morning.

Therefore, in this round of the sheriff election, "newcomer" Suzune Horikita did not choose to participate.

Horikita Suzune summarized it as a "catch the liar" game.

Good people rarely lie because it might mislead other good people.

Werewolves must lie, because if they don't lie, they will expose themselves.

Therefore, the simplest way to find werewolves is to find whether there are contradictions in their statements and actions. If there are, then they are very likely to be werewolves.

What impressed Horikita Suzune most about Player 4's speech was the other person's emotions.

As a game that requires clear logic, Werewolf should theoretically avoid letting excessive emotions get involved. Otherwise, it could easily degenerate into extreme chaos like "If I were a werewolf, I would do xxxxx", "I'll vote for xx this round, if he's not a werewolf, I'll do xx", or "Why don't you guys believe me?"

But humans are ultimately creatures that are influenced by emotions.

Even Horikita Suzune, upon first hearing Player 4's statement, would subconsciously feel that the other person was not a couple, since the emotions in Player 4's tone were too real, easily creating a preconceived notion.

Player #3's words

It was obvious from the name that it was Rokusuke Koenji. Horikita Suzune wasn't surprised that he was participating, but revealing his identity in his first speech was... quite typical of him.

With her right hand supporting her forehead, Horikita Suzune turned her gaze to Player 1's avatar.

In a normal scenario, the first speaker would point out the existence of a third-party faction and clearly express their determination to vote out the couple first, leading most people to believe that player number 4 is not a couple.

However, number 1 pointed out that number 4 might be a couple dressed up.

It was as if they were harboring some inexplicable hostility.

Horikita Suzune recalled what Player 1 had said earlier.

She came up with three possibilities for the time being.

First, Player 1 is just being suspicious and simply doubts Player 4.

Second, Player 1 and Player 4 are a couple. They felt that the other's behavior was too extreme, so they deliberately put down Player 1 so that other players would not associate Player 1 and Player 4 when looking for a partner later.

Third, Player 1 is in a relationship with another player, and in order to divert the attention of other players, he deliberately spread the rumor that Player 4 is in a relationship.

Which one will it be?

Just as Horikita Suzune was deep in thought, player number 12 finally spoke.

-------------------------------------

There's another possibility.

Kiyotaka Ayanokoji silently kept a close eye on Player 1 in his mind.

There is another reason why Player 1 called out Player 4, besides the three easily thought-provoking possibilities.

Player #1 is Cupid.

[Intentionally creating drama around number 4 is to protect the couples under his command]

Since only players 4 and 3 spoke before player 1, and player 3, who had practically revealed his identity, was not someone to be trifled with. It's conceivable that if player 1 guessed that player 4 was one of the lovers, this man would definitely retaliate fiercely.

Therefore, Player 1 directly identifies Player 3 as a good person, which is a disguised way of showing goodwill.

Player #1 is very familiar with Rokusuke Koenji's abilities and personality, which suggests that Player #1 is very likely someone from Class D, or someone from Class C who has a lot of knowledge about Class D.

Suzune Horikita? Megumi Karuizawa? Ryo Kitagawa? Or Sho Ryuen?

Kiyotaka Ayanokoji glanced at his serial number.

6 number.

Very good, he can listen to five more people speak.

-------------------------------------

Ryuen Sho was one of the few people on the field who instantly understood the meaning behind Koenji Rokusuke's words.

Although the other party still appears arrogant and condescending, there is no denying that he might very well be a "good guy," just as he said.

"Cupid players will protect their partners."

"Prophet, please feel free to jump out."

He offered the following two suggestions in his speech.

First, the first sentence.

The meaning of this statement is quite subtle: those who dance the Cupid dance are not necessarily Cupid; they are very likely players trying to conceal their romantic relationship.

Cupid protects lovers, so if someone is to die, Cupid must die before the lover, because if a lover dies, both of them die. If the lover commits suicide together, it is difficult for Cupid to win alone. Therefore, in this game, Cupid is usually a personified figure used by lovers to conceal their identities.

Since both the lovers and Cupid are aware of the truth, no one will challenge them to a contest. The real Cupid only needs to pretend to be an ordinary person, since after choosing a lover, Cupid is no different from an ordinary person.

The second sentence is quite straightforward: the prophet should boldly come out and lead the team.

In this scenario, it's very difficult for werewolves to falsely claim to be the Seer, because they don't know if any of their teammates are a couple from the third-party faction.

If not, then a werewolf can bluff their way out of the real seer, and the two can trade one for one, leaving two werewolves alive.

However, if a werewolf is chosen to become a couple, the werewolf team really can't play like that.

Because a false claim is a one-for-one trade at the very least. Even if you manage to get the real seer voted out on the first day, you still won't survive past the second day.

In that case, the Wolves team would only have one traitor and one wolf left.

In this situation, the traitor might even orchestrate a betrayal of their "wolf teammates" to gain absolute control over who gets to strike.

The werewolf's blind strike will one day backfire on his partner.

In a werewolf-human relationship, the werewolf side often wishes for all their teammates to die in order to protect themselves.

In conclusion, it is extremely risky for a prophet to step forward; they can effectively help good people avoid pitfalls, and it doesn't matter if they lose their lives.

[Player #12, please speak]

Long Yuanxiang turned on the microphone, took a deep breath, and spoke in a calm and confident tone:

"I am the Seer. Last night I checked player number 11, and player number 11 is a good guy."

-------------------------------------

[Currently available information (updated at the end of each chapter):]

No. 3, Rokusuke Koenji

No. 5 Shiina Hiyori Werewolf

No. 6 Ayanokoji Kiyotaka

Hunter #8, Sakayanagi Arisu, is in a romantic relationship with Hunter #4.

Number 9, Honami Ichinose

#11 Horikita Suzune is in the good guys camp (her specific identity is unknown).

[Prophet No. 12, Long Yuanxiang]

Chapter 47: Kill the Traitor

"I am the Seer. Last night I checked player number 11, and player number 11 is a good guy."

A prophet has appeared.

As one of the most important divine roles in the good guys' camp, the appearance of the Seer undoubtedly put everyone on high alert, especially Horikita Suzune, who was given a favorable outcome, and she was even more on edge, paying close attention to the Seer's next words.

Although her true identity is indeed that of a good person, and the Seer did indeed appear to lead the team on the first day, as analysis #3 suggested, this still doesn't guarantee that the other party's identity is definitely the Seer.

Horikita Suzune will not readily accept the identity of the prophet just because No. 12 sent her a golden water (a lucky prediction). If No. 12's statement is even slightly contradictory, Horikita Suzune will not hesitate to expose the other party's lies.

Of course, she also hoped that Number 12 was really a prophet. After all, after Number 12 said that he was a good person, their camps were bound together in a short period of time. If there was really a problem with Number 12's identity as a prophet, she would also be implicated and suspected.

Long Yuanxiang's speech continued:

"Someone has analyzed this before. Since it's unlikely that a werewolf would falsely claim to be the seer in this scenario, as long as I don't counter-claim the seer role in my subsequent speeches, my identity as the seer should still be confirmed, right?"

Although he said it like that, anyone could hear the absolute confidence in Player 12's words, which undoubtedly added to the persuasiveness of his identity.

"Who's that in front? Number 3, right?"

"I really dislike the way you talk. You're not a prophet yourself, but you insist on acting like one and speaking properly. You even mentioned the assumption that thieves might bury the prophet."

"Although it seems like you're thinking entirely from the perspective of the good guys, if you really are playing the civilian card as you say, you wouldn't need to say so much nonsense."

Long Yuanxiang's sharp gaze was fixed on No. 3's profile picture, as if he wanted to see through the screen to see the other person's true facial expression.

Ryuen Sho was no stranger to the name Koenji Rokusuke.

When Kitagawa Ryo was carrying out the plan against Class D, he raised two possible variables.

One is Kiyotaka Ayanokoji, and the other is Rokusuke Koenji.

According to Kitagawa Ryo, Koenji Rokusuke's abilities are top-notch even among the entire grade, making him a formidable opponent.

The current player number 3 is very likely to be Rokusuke Koenji.

Ryuen Sho is essentially someone who hates variables. He prefers others to follow his lead and act accordingly, and Koenji Rokusuke is one of the biggest variables.

Even if the other party really might be an ordinary person, as a prophet, he would never want such a variable to exist in the good guys' camp.

"The thief buries the Seer to catch the wolf, and then pretends to be the Seer again."

"I must say, Player 3, your ideas are really too wild. Don't you know how small the odds are?"

"To test the waters against a player who is likely the real prophet for such a tiny chance, I think you're stirring up trouble."

Koenji Rokusuke's statement was too subtle. At first glance, it did seem like he was speaking from the perspective of a good person, but upon closer inspection, it felt a bit strange.

Long Yuanxiang felt that the other party was encouraging the good guys to temporarily not acknowledge the Seer, or rather, to plant a seed of possibility in the minds of the good guys.

"Today, everyone should vote for me, Sheriff. Tonight, I will test number 3. If he is a good guy, he can lead the team."

Although he doubted Koenji Rokusuke's true identity, Ryuen Sho readily admitted that among the people who spoke earlier, Koenji Rokusuke had more thoughts and ideas. If he really was playing the good guy card, then having him lead the team would greatly increase the chances of the good guys winning.

That is why Long Yuanxiang asked No. 2 and No. 11, who have voting rights, to elect him as sheriff.

The sheriff position provides players with the right to vote and an extra 30 seconds of speaking time. If the sheriff dies, the badge can be transferred to another player.

The Seer has a stronger need for the Sheriff than other professions because by transferring the badge, information can be relayed a second time after death.

For example, if Long Yuanxiang (player number 12) becomes the sheriff during the day and gets the badge, and then checks player number 3 at night, even if he dies at the hands of the werewolves, as long as the badge is handed over to player number 3 the next day, the other players will know that player number 3 is a good person. In this way, the seer can check two people, plus himself, and eliminate three good people. The other players can then find the werewolves more easily.

"If number 3 is a werewolf, I'll just give the sheriff's badge to number 11, that's it."

"pass."

[Player #12 has finished speaking]

[Player #10, please speak]

Ryuji Kanzaki turned on his microphone:

"Number 10: Single Good Guy".

"Number 12 should be a real prophet; at least his statements are satisfactory to me."

Player 10 immediately acknowledged Player 12's identity as the Seer.

"It's really hard for the werewolf to pretend to be the seer on this board. Pretending to be the seer before the couple is found is too risky, so I'll accept the identity of the seer as number 12 and the good guy as number 11."

"Player 3 mentioned that the thief would use the werewolf to bury the seer and then pretend to be the seer... Hmm, I personally think that's unlikely, and if we were to follow that logic, it wouldn't be possible to proceed. So let seer number 12 lead the team first."

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