"Monks don't lie."

"Excuse me."

"I forgive you."

The warp is not only subjective, but also fatalistic. Different psionic constitutions have different understandings of the warp and different ways of using its power.

Therefore, only after Sergeant Katz left did the new recruit, Gavaro, dare to ask questions cautiously and respectfully.

"Master Euler, what should I do?"

How would I know what you should do?

Ah!

The Gavara were dumbfounded; what kind of answer was that?

“The Kaz brothers aren’t psionicists; they were just asking out of curiosity about psionics, so whether my answer was accurate or not doesn’t matter—just satisfying their curiosity is enough. But you’re different. After receiving systematic training, if your potential is fully developed, you can reach the Beta level. This means you don’t need to mechanically follow the Star Language Court’s tutorial to send and receive Star Language communications like the Star Language Choir’s Star Language Speakers.”

It wasn't until Euler finished speaking that Gavarro belatedly realized that the Star Speaker was not imparting knowledge to him through language.

“That’s right, you’re not stupid. It’s telepathy. I directly used psionic communication to communicate with you mentally.”

Euler then stopped demonstrating psionic abilities and resumed verbal communication.

"To become a qualified think tank, the most important thing is to be clear about your own limitations. You are indeed very stable, and I have to admit that I misjudged you. Company Commander Motor Sich has a good eye; your stability has exceeded my expectations. But Gavarro, your potential ceiling is there, and I can see the end at a glance. So remember, don't challenge your limits; just do what you are capable of."

"Master, I understand."

Gavarro had mixed feelings about Euler's harsh warning.

Becoming an Astartes is inherently more difficult for psykers than for ordinary new blood, and the chances of the modification surgery failing are greater.

So, over the course of four decades, seven suitable candidates were found, six of whom failed, and only he succeeded.

Gavaro also secretly rejoiced, feeling a sense of superiority as if he were blessed by an emperor.

However, when Master Euler appeared before him, Gavarro realized how ridiculous his idea was.

My only advantage, it turns out, is stability.

However, Gavara was not discouraged. He was already very satisfied to be an Astartes and the Death Angel of His Majesty the God-Emperor. Since the stability of his spiritual power was his advantage, he would make the most of this only advantage.

Having a teacher and learning on your own are two completely different things, and Gavarro quickly became immersed in Euler's abstract teachings.

In the monitoring room, Motor Sich, looking constipated, questioned Hammurabi.

How much of what you understood?

"I don't understand at all, Company Commander."

Knowledge is poisonous, a fact well understood by the Empire's high command. Knowledge related to psionic energy is even more toxic. This abstract teaching method, which relies heavily on metaphors and analogies, is a relatively safe way of passing on knowledge, learned through countless lessons learned from blood and tears by the Astartes think tanks.

This applies to psychics as well as non-psychics.

Through a combination of verbal instruction and personal example, the acolyte Gavaro could barely understand Euler's meaning, while on the other end of the surveillance camera, Yesfe was sipping the natural beverage he had obtained in four rounds, completely unconcerned about Motor Sich's surveillance.

Jesfer didn't even call the five chaplains; he just came to see Motor Sich make a fool of himself.

The offspring of the Raven King possessed outstanding psychic talents.

Jesferatu did not mean to belittle the other Astartes.

As a genetic offspring of Corax, Yesfe knew very well how outrageous the Ravenguard and its minions were in terms of stealth abilities, and how outrageous the Triple Shadow Path was.

This cannot be explained by Astartes' gene enhancement surgery.

The Nineteenth Legion's gene seed possesses extremely high psionic affinity.

Unfortunately, every advantage has its disadvantages. Compared with the Desolate Wings Chapter, the Raptor Chapter's overall physical attributes are clearly inferior.

How could a social event in Astartes be complete without martial arts sparring?

Apart from the four company commanders who did not participate, even the technical sergeant played a few rounds.

Those three guys in the fourth company were practically monsters.

Ingus and Tyrant would have been capable of becoming chapter champions in any other chapter. While Karz might be a bit lacking, he's just an Astartes who's served in the company for ten years, which is actually the most terrifying thing about him.

With the Desolation Wings having amassed about two companies of troops and even enlisting the help of the Raptor Chapter, Yesfer began to show more interest in the Shadow of Death faction.

Coincidentally, as the Emperor's angel of death and the path of shadow, the Raven King's offspring have their own unique understanding.

Chapter 101 The Company Commander's Orders Are Passed Down

Entangled in the six desires and seven emotions, and inseparable from the thirteen spices, there's no hope for him, just wait to die.

-------------------------------------------------- --------------------------------------------

Having a think tank member in the co-pilot's seat is great. The four members of the Wasteland Wings always strictly abide by traffic rules when they drive their ships, never daring to commit any violations. When have they ever done any of those flashy maneuvers like deep-sea subspace travel or continuous skipping across water?

Here I must explain: it wasn't that Motor Sich was ignorant, nor that the ship's captain was incompetent, but rather that without the driving skills of the Fujiwara father and son, you shouldn't attempt to navigate through drainage ditch bends; repairs are very expensive.

There is a mapping relationship between subspace and the real universe; the more massive a celestial body is, the larger the shadow it casts in subspace.

Therefore, whether in the real universe or subspace, navigators can observe the mass fluctuations of the corresponding world with their third eye, thus achieving an early warning effect. The range of the early warning is strongly correlated with individual ability.

Humanity's understanding of the warp is still very limited, but it is known that time is meaningless and space is discontinuous within the warp. Therefore, assuming that the Shadow of Death Warband also has a think tank capable of providing psionic warnings, the loyalist Astartes choosing the conventional Mandeville jump becomes an extremely dangerous matter.

Therefore, using the shadow cast by the massive mass of a star in the subspace as a cover to secretly approach is called deep subspace navigation. Continuous rapid in-and-out movements, like skipping stones on water, are like jumping and moving in the shallow layers of the subspace. This seemingly advanced navigation technique is just as damaging to the ship as burning tires in place.

Isn't the human empire's subspace technology amazing? The Geller force field can even create local area networks.

Under the unified command of the think tank Euler, the ship supervisors and navigators worked together to ensure the fleet arrived safely at the neighboring star system.

Although the consequence of not taking the Mandeville point was that the fleet would be scattered throughout the entire star system upon completion of the warp, and the Pioneer Star almost crashed into the star's gravitational well.

However, if no major accident occurs, then nothing has happened.

After regrouping the fleet, Motor Sich and Yesfer decided to travel the remaining 1.6 light-years by interstellar travel.

Wait a minute, wait a minute, it's 1.6 light-years! In the real universe, how long would that take? By then, it would be too late.

Yes, yes, my brother, study physics well, and the Empire can succeed.

It's important to understand that faster-than-light travel is very difficult, but the Empire possesses mature technology for light-speed travel.

On the navigation certificates of Imperial ships, the speed is generally indicated by a standard acceleration of a certain number of Gs.

This means that, without considering the gravitational interference of celestial mass, even the most primitive Hall engine in Ancient Terra could theoretically accelerate any aircraft to the speed of light after a long acceleration process.

This is a physical law of the real world, and there is no doubt about it.

The problem is that what works in theory is not necessarily easy to use in practice.

Interstellar travel requires high speed, which means high inertia, making turning and deceleration difficult. After all, damping is almost zero in a vacuum. The time it takes to accelerate from a standstill to the speed of light means the same amount of time it takes to stop the ship and return it to a standstill.

Moreover, there is the even more critical issue of quality loss.

Therefore, after communicating with the headquarters of the Martian Mechanicus, the Imperial Navy imposed physical speed limits on ships. Once a ship exceeds the speed limit, the automatic speed reduction protocol of the control system will be triggered.

Therefore, even with a speed of 0.5 times the speed of light, it would still take the fleet three years to reach the target planet.

Is it worth it?

Won't the daylily be too cold by now?

If they only set off after receiving a distress message from the planetary governor, then without a doubt, it's too late.

You may doubt that the Chaos Warband's brains have been burned by chaotic energy, but don't doubt the fighting prowess of those Astartes who embrace destructive power.

In other words, it was only because Leouses obtained "reliable" intelligence through undisclosed means that Motor Sich dared to make such a bet.

This time, he did not launch a military operation to save the Empire World. From the beginning, his military plan was aimed at annihilating, or at least severely damaging, the Death Shadow Warband.

Kars had long accepted the fact that he was just an ordinary loyalist Astartes, and had also gained some basic personal experience of the Purgatory Galaxy.

In his view, Company Commander Motor Sich's plan was very reasonable.

Not only are there not enough Astartes for the Empire, but there are also not enough Astartes for Chaos.

Astartes, handpicked by the Emperor, even the Four Gods praised their work.

Fragmented chaotic warbands are likely to fail when they encounter an imperial planet with a powerful governor and a people with faith.

Take the Northern Song Dynasty as an example from the historical records of ancient Terra. Although it is often described as a weak Song, in fact, the Northern Song Dynasty had a very high success rate in foreign wars, and was not as weak as it appeared.

The same applies to the human empire. Although the battle reports always show crushing defeats, pyrrhic victories, and more crushing defeats, this is because, as the galactic overlord, the human government takes victory for granted. Ordinary military victories are at most recorded at the sector government level, but the commendations and awards at the sector level are not something that can be obtained by simply handing over a few measly items.

Therefore, it is worth paying any price to eliminate the highly organized and chaotic traitorous gang like the Shadow of Death.

Even if a habitable planet were to become a dead world as a result, it would still be a huge profit for the Empire.

A combat barge, two cruisers, four frigates, and one destroyer—this fleet is beyond the capabilities of ordinary Chaos Warbands. Their presence in the real universe is a deliberate attempt to evade the Shadow of Death's surveillance and defenses at Mandeville, a preparation for a decisive battle.

To this end, the Wasteland Wings and the Raptor Chapter conducted extensive targeted training for their chapter brothers on the Victory Balance, and carried out a large number of special modifications to their tactical equipment to protect them from biological and chemical attacks.

Large nano incense burners are indeed useful, but using them as 3D printers to directly print finished products is a wasteful and extravagant practice. The truly efficient way to use them is to print complex, hand-crafted parts, maximizing the engineering and technical capabilities of our technical staff.

Promethium is always effective in dealing with filthy, stinking canned goods. Fortunately, the four sergeants hadn't used the STC template for refining promethium, so they put their heads together and built a refining furnace that could accommodate a large cannon bay.

There is never a shortage of raw materials among the stars. Although the daily output is only thirty tons, the accumulation over three years will surely bring unexpected joy to the traitors of the Shadow of Death War Gang!

The two Astral Army forces, which did not carry heavy equipment, totaled only 10,000 men. Apart from the poor living conditions, the food, clothing, and other necessities of such a large fleet did not pose much of a material burden.

The Astartes monks are undergoing intensive training; how could these mortals possibly lie down?

They are familiar with self-made chemical protective suits and heavy flamethrower equipment, the formation of armored vehicle crews, and the optimization and reorganization of the command system.

With Astartes providing guidance and training, even a hopeless PDF can be transformed into an elite IG player in three years.

Moreover, the ordinary soldiers of these two regiments were there to fight for their future, so their initiative was extremely high.

So when a thousand days had passed in the blink of an eye, the fleet entered the target star system and began to use the star system's gravitational system to slow down and land.

The great battle has finally begun.

Chapter 102 This is how Boiling Sheep feels.

As is well known, in human empires, the ancient is the advanced.

-------------------------------------------------- --------------------------------------------

Katz never applied for Terminator Armor training.

Because the Terminator Armor, a wheelchair-like device, is addictive, Kaz is too young, and he's afraid he won't be able to control himself.

After all, Katz is a new generation of Astartes with aspirations, ideals, ambition, and talent. He is still in the rising stage of rapid improvement in physical fitness and skills. He does not want to get into the Terminator armor too early, fearing that once he puts it on, he will never be able to take it off again.

Even Takumi Fujiwara, before he came into contact with Subaru, once believed that his skills plus the invincible AE86 equaled him the best on Mount Akina.

Although he doesn't plan to get his hands on the Terminator Armor too early, Kaz is very interested in equipment like the jump pack that increases mobility.

Unfortunately, aside from having two capital warships, thirty-two sets of Terminator armor, two Centurion combat suits, and a few more armored vehicles, the Fourth Company was essentially a poor Astartes Company.

Apart from a power hammer that is said to be a sacred relic passed down from his ancestors, he doesn't even have any other weapons of relic level.

The warband does have two assault squads, but unfortunately the warband leader has concentrated all these elite assault forces in the first company, so the fourth company doesn't have top-of-the-line items like jump packs.

Don't be surprised, that's how Imperial technology works. They can build massive starships weighing tens of millions of tons at will, while conventional military equipment like jump packs, which were widely used by the Astartes during the Great Crusade, have become rare and discontinued.

Of course, this refers to the jump pack used by Astartes.

Given the Empire's technological level, it would be easy for them to develop the jump packs used by stormtroopers.

However, Astartes, including its armor and weapons, weighs nearly half a ton, and the jump packs available for Astartes to use are truly technologically advanced.

So, according to the Raptors, a bunch of big-headed eagles, the Empire lost the ability to create new jump packs for a long time after the Great Rebellion.

It was only after an unknown sage of the Cult of Mechanics accidentally discovered the STC template for the relevant technology that the Empire regained the ability to manufacture this equipment.

Yes, it's really hard to guess which kind-hearted sage it is.

However, the tone suddenly shifted, and the eagles started gossiping about their mother group, the Raven Guard, saying that the Salvation clearly has a production line for jump packs, but the Raptor Chapter has to queue up and go through procedures to restock, without any special treatment, which is really awful.

Although they weren't from the same gang or faction, the Fourth Company and the Fifth Company really got along well. After three years of getting along, even the usually taciturn Fifth Company member started to complain and cry foul.

The four-man squad doesn't have a jump pack; they only have jetpacks developed by some industrial world.

Although it works, after trying the genuine Raptor Five-in-One, Katz found that the STC template was indeed a good thing.

The technology that survived from the dark ages is truly amazing.

Not only did Kaz's eyes light up, but the veterans of the Fourth Company were also itching to get their hands on the suit. In the end, Motor Sich ruthlessly suppressed these eager guys and traded five power armor suits for two jump packs from Yesford.

Tap the screen to use advanced tools Tip: You can use left and right keyboard keys to browse between chapters.

You'll Also Like