The Astartes Family's Notebook
Page 466
"The plan has changed. We can't leave directly. The Astral Army is retreating too slowly. We need to destroy the outer pyramids first."
Kaz keenly realized that the other small and medium-sized vehicles of the Necromancers were easy to deal with, but the Runestone Tower and Runestone Obelisk, if aimed accurately, could wipe out half of the Astral Legion in one shot.
But there's no need to worry too much about it.
Even with your eyes, you can understand it. Although this thing can float in the sky and move slowly, it is ultimately somewhere between a giant vehicle and a building, and it needs the rune pyramid to power it.
If the power is cut off, this powerful weapon takes a very long time to recharge.
After quickly coordinating with aerial units to clear obstacles and pave the way, the Astartes took the lead and continued their work.
Although you encounter something similar to TM Urgot along the way, with phase shields and dimensional travel abilities, making it quite difficult to deal with, buddy, wake up! You're not facing the Deathwatch Kill Squad; standing in front of you is an entire squadron of Astartes.
How dear you!
Kaz really didn't understand how it dared to do that.
I'll fucking shoot it!
The fighting lasted all day. The Astronauts who participated in the attack withdrew almost entirely intact, and the Necromancers seemed to have no intention of leaving their complex to escalate the conflict.
After tallying the casualties, Astartes suffered fewer than twenty casualties, and all the recoverable gene seeds were recovered.
The Star Guardians suffered nearly 100,000 casualties.
In ancient Terra, this would have been a complete and utter defeat.
But in the Infernal Galaxy, even the Star Army felt they had won a great victory.
I went in, made a huge scene, and then came out. The enemy couldn't do anything to me. If this isn't a victory, what is?
Furthermore, in accordance with the battlefield recovery order issued by Kaz, most of the Star Legion with spare capacity also seized a large number of half-finished space undead unit remains and took them away.
Sigh, it's quite insightful.
A rough estimate suggests that the Space Necromancers also suffered significant losses.
"Notify the Planetary Governor to prepare for the second phase of reinforcements."
Without any hesitation, Katz decisively placed an additional bet.
Despite the excitement among motorists, the fact that this item is still considered a luxury item remains unchanged.
They couldn't find any branch of space necromancy technology that could be quickly adopted by the Empire.
In that case, don't blame Kars for unleashing his ultimate move.
"Notify the Bloodaxe Orcs that the battlefield debris from the Northern War Zone belongs to them."
"An army is raised for a thousand days to be used in one battle." Kars kept his word and promised to lead the Extreme Kids to Waaaaagh.
Since the traditional oil-managers are useless, then don't blame Kaz for letting the orcish masters of great skills enter the fray.
The Bloodaxe Beastmen, having received orders to join the battle, were filled with righteous indignation. They longed to shout "Waaaagh!" but their long-standing disciplined upbringing forced them to suppress this impulse.
A ruthless bandit, a truly ruthless bandit.
I think it's time to give the Necromancers in space a little green-skinned shock.
Chapter 463 Enlightenment of the Stars
Life is a bundle of desires.
Unfulfilled desires bring suffering, while fulfilled desires leave only boredom.
Life swings back and forth between pain and boredom.
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Astartes have a different concept of time than ordinary people.
Do you even consider yourself human?
I think I am.
That being said, well, those who know, know.
Trois had been a foreman in the rear fortress for more than half a year. If he were a mortal commander, he would have long been bored and restless.
But Astartes was different. The Grand Master was convinced that the Necromancers of space would attack the Imperial Army's logistics hub. As more and more battle reports came back from the front, Trois increasingly agreed with Katz's judgment.
Because Trois had the most accurate battle reports, and he was also responsible for transporting supplies to the front lines, he could roughly sketch out the true situation in his mind by simply comparing the reports from both sides.
That was a good battle.
[The Blade of Annihilation] is indeed a formidable figure who reigns supreme within the Eye of Fear; he truly has a knack for warfare.
With the mines resuming operations, hundreds of thousands of tons of high-value raw ore that has undergone screening and preliminary processing are being loaded onto ships and transported away every day.
If you talk to the planetary governor about feelings, he'll tell you that imperial bureaucrats are all emotionless political animals.
But when you talk about interests with the ruling class, they start to understand class sentiments.
In addition, the Mechanicus's enthusiasm for "scientific research" means that, at least for now, the Empire's logistical support is relatively ample.
Because Kars didn't blindly pursue a quick victory, but was determined from the beginning to fight a bladder-like battle with the space necromancers, the outcome on paper was actually not important at all before the mineral veins dried up.
Don't underestimate Cloud Hammer. At least in Kaz's eyes, the Necromancers are not the "god race" like the Eldarin. Apart from the architectural style of building a rune pyramid for the whole family and the spawning style brought by dimensional technology, the Necromancers and Protoss have nothing in common.
Even when exploring the war patterns and the underlying logic of war, the Necromancers in space find striking similarities to the Empire.
In other words, the Old Night Conflicts broke human technology from the ankle down, making the technology of the Necromancers in space comparable to that of modern humans. Putting aside the mystical filter brought about by the technological gap, the Necromancers' technology and tactical thinking in space are highly consistent with those of humans.
This could be considered a form of convergent evolution.
Yes, ignoring the part about living metal recycling and machine repair, isn't the basic tactic of the Necromancer ground units the same as the Empire's current tactics?
There's really no difference at all.
When encountering resistance, swing the big stick horizontally; when the resistance increases, thicken the big stick; when thickening it is useless, stab you in the ass.
Put yourself in the Empire's shoes and think about what they would do in the current situation facing the Necromancers in space.
That's obvious. Just transfer troops from Astartes to form a commando unit, bomb the enemy's logistics hub, and assassinate key figures.
Right? That's what the space necromancers thought and did.
The only problem is that Kars is not an Astartes in the usual sense. Samar, who is widely loved by the Warband, loves to follow other people's paths and leave them with no way to go.
The Death Mark assassins are terrifyingly elusive, and they even possess hacking abilities that can paralyze the Empire's electronic equipment at will.
If I were to use primitive methods, what would you do then?
Numerous tripwire booby traps, made of iron wire, chemical and plant fiber materials, deliberately crafted crisp cement slabs, and highly sensitive pressure horns.
Try hacking it if you dare, as long as I don't use electronic components.
In addition, a large number of guards are stationed in fixed positions to maintain full map control and prepare counter-sniper plans for all sniper positions in advance.
The rest is up to you.
All I can say is that the Necromancers in space are truly professional when it comes to choosing locations in the tomb world; this planet is truly rich in mineral resources.
While the Empire may not be the best at other things, it certainly has something to offer when it comes to mining.
Every extra day that the mining world takes root, the more massive amounts of resources are continuously forged into more weapons and equipment in the crucible of human warfare.
A perfect positive cycle.
As a result, the assassin squad proved ineffective, so the Space Necromancer opted for the assassin brigade.
The Doomsday Ark is actually designed with the same concept as Black Sprout's raiding ship.
They were all converted from transport ships.
There are actually some gadgets with the same design concept in mechanical engineering.
A single Doomsday Ark can withstand the firepower of several Gauss-powered cannons. Coupled with its heavy metal armor plates and the hundreds of undead infantry it carries, its combat power should not be underestimated.
The only problem is, taking two Doomsday Arks to raid a logistics hub fortress guarded by half a company of Astartes and the Mechanicus Guardians? Necromancer, are you out of your mind?
To reiterate, our human empire only has a slight deficiency in materials science in the miniaturization of plasma weapons and a minor lack of progress in plasma generators.
To put it bluntly, the problem of heat dissipation cannot be effectively and controllably resolved.
But, but, but, if it's important, I can say "but" four times!
When it comes to large plasma weapons, I'm not exaggerating. Stop dreaming about your Riza. Apart from the Voss Forge World, who the hell doesn't know how to build a clunky, massive plasma cannon?
The Tomb World was a location chosen by the Necromancers themselves. This planet is full of rare minerals, and it's hard for tech enthusiasts to resist.
In other styles of space musicals, how can handmade goods compare in quality and sophistication to factory-made goods?
But in our Warhammer universe, the hands of the enthusiasts are like calipers, and their eyes are like locators. Plus, Kars previously brought in the Forge Ship, so with surplus materials, the enthusiasts don't mind piling up materials to build land-based plasma turrets.
Look at these high-quality raw materials, look at Astartes' extravagance. The kickbacks that the oil tycoon can get for every plasma cannon he builds have shattered the barriers between academic factions.
Why bother with rare raw materials that are valuable but unavailable? We can deal with the technical disputes later; now is the precious time to build up our wealth.
Unfortunately, while the Necromancers' spaceship technology is impressive and the Doomsday Ark lives up to its tactical role as an armed gunship, their material craftsmanship and shield technology are simply not immune to the holy damage from high-energy plasma attacks.
What could General Dai Guan do? He had already submitted a report, but it was all in vain. The space necromancy bureaucracy of the ditch determined that waking up this lowly general was enough to deal with the current situation, and there was no need to awaken His Majesty the noble and holy Emperor for a minor disturbance.
Ah yes, yes, that's right. If it were 60 million years ago, you wouldn't even need to wake yourself up; the security team's automated program could have solved the annoying flesh worm infestation.
Dude, is your system fucking malfunctioning? The public troop pool is less than 30% full, the process of activating your own private troops is ridiculously slow, heavy equipment is severely damaged due to improper storage, and even the most basic power supply system is malfunctioning.
The Old God C'Thun in Silithus only has a 75% chance of being resurrected with a weakened state. I'm just a crowned general of the Necromancer's Kingdom, the kind of bullied person who gets woken up first when trouble comes. You expect me to fight a war of attrition against an organized and premeditated human gang with less than 20% of my theoretical combat power?
He even warned me not to have any unrealistic ideas, not to ask what the dynasty could give me, and to think more about how to fulfill my duties to His Majesty the French Emperor!
It's difficult, it's difficult for everyone.
The tomb technicians still haven't come to fix the electrical malfunction at the Command Throne. General Dai Guan has become indifferent to it; a little numbness is good, and machine-assisted numbness is always better than fist-assisted numbness.
While the Astartes had some reservations about Kaz's decision to release the green-skinned orcs, the Astragalus Army was indifferent.
Because of its short supply lines and abundant transport capacity, the Astronautical Army has always had ample logistical support.
If they can't even feed themselves, and they have to spend extra resources to send mercenaries into battle, the big shots will definitely cause trouble. But if they have enough to eat and drink, and the Bloodaxe Orcs share the pressure of the defense zone, then IG doesn't have any complaints.
Although the number of heavy vehicles was insufficient, Katz provided the Astragalus Army with a large number of large-caliber kinetic weapons and explosive projectiles that could be described as insane.
Even if it's a one-for-one trade with the space necromancer's combat units, it's still a worthwhile trade for the expeditionary force.
Later, the Necromancers even resorted to tactics where tens of thousands of Necromancer Beetles fought with the Astral Army for battlefield debris.
The Star Guardians had never seen anything like this before, and they withdrew without hesitation.
Seeing that this tactic was effective, General Dai Guan, adhering to the principle of using it as much as possible, transferred some of the already strained production capacity of the Tomb World to produce more Netherworld Beetles.
As a result, the tactics that worked so well against the Astral Army were almost completely ruined when they encountered the green-skinned orcs, leaving them with nothing but their underwear and nearly leading to their deaths on the rooftop.
What's so novel about this? It's just a Nether Beetle. The ancestors of the green-skinned orcs fought against the Star Gods alongside the Old Saints. In the ultimate war of Heaven, where people's brains were turned into dog brains, what tactics hadn't the two sides used? They'd all been used to death.
The memories in the ancient bloodline have awakened. The Blood Axe Clan has handcrafted a thing that Kaz can't understand. It looks like a large box, even bigger than a standard shipping container, and it's dilapidated. The materials were salvaged from the necromancer complex.
However, the results were outstanding.
The overwhelming number of Netherworld Beetles seemed to have been hit by an EMP, instantly crashing and falling into a state of logical disorder, losing their ability to act effectively.
Then the green-skinned orcs swarmed out, like a beachcombing event during a holiday, happily catching ghost beetles.
This wave, this wave is called General Dai Guan's clever use of a series of schemes, resulting in the loss of both the ghost craftsmen and the army.
"I think your thing is pretty good, get one for me too. Don't worry, it won't be a waste of money."
Kaz had long forgotten the Astartes' ancient admonition not to try to understand the thoughts of green-skinned orcs, but for some reason, he could connect with the brainwaves of green-skinned orcs.
So, in exchange for ten sets of clothes from the oil enthusiasts, the Blood Axe Clan's mechanics readily crafted another device for Kaz to take away.
The Bloodaxe Clan originally did not have any Great Skill Masters, since the Great Skill Masters of the Greenskin Orcs were almost all of War Boss origin and generally could not tolerate the Bloodaxe Clan's unorthodox "discipline".
But then something bizarre happened.
"I think this robe should be dyed green."
Although Kaz's discipline was successful and the Bloodaxe Clan members accepted the "Extreme Kid" art style and thought the blue combat suits were quite nice, the Tech Boys still decided to dye the Mechanic Priest's red robes green.
I figured since humans worship Nyssamyak-Ohm, we technicians should worship something too.
What should we offer as a prayer?
Go to hell with Mao.
And so it was decided that, they would weld together the remnants of the Necromancer's phase weapon, wield the Axe of Neltama, don bright red and green robes, and, with the power of Waaaagh energy, the tech-savvy kids would undergo a super evolution.
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