"What you said makes so much sense, I can't argue with it."
Deng Jiayu had originally intended to tease Yi Lian a little, but she didn't expect Yi Lian to bring up her elder sister as an analogy, which was not something to be teased about.
"Stop talking nonsense. Our bot lane needs an advantage, at least to get two tower plates during the laning phase. We'll get ready to crush them when we reach level 6."
"..."
Su Mu listened quietly to her teammates' conversation without offering any opinions.
ESG's strength in the jungle lies in their ultimate combo chains, but their overall mobility is not very high.
When neither of them has their ultimate ability, Kalista's skill characteristics make her better at dealing with late-game situations than most ADCs, so trading skills is acceptable.
If Miss Fortune doesn't have her ultimate, ESG might not dare to engage in the Vanguard team fight 8 minutes later.
Ornn in the top lane provides a stronger impact in early team fights than Gnar, giving them an advantage in resource team fights in the top half of the map.
As for jungling, Karthus's early game strength is no worse than Diana's. The problem is that he needs to sacrifice himself at the right time to maximize his damage output. If he can't use his ultimate skill immediately, he has to drag the game out until almost 9 minutes.
In the mid lane, it's difficult for Master Yi to lane against Yasuo and kill him. Yasuo is too mobile when there are minions, making it easy for Master Yi to kite Yasuo until his ultimate lasts.
Considering the margin for error, Su Mu did not choose the burst damage armor penetration build for the time being, but instead tried something new based on the ESG lineup.
Hybrid damage effect build for the Sword Saint.
Advantages: Not afraid of enemies stacking dual resistances, stable damage, strong reaping ability while also having decent sustain.
Disadvantages: The development cycle is very long. In order to ensure a comfortable early game, you need to learn level 3 W, which means the time to reach the final stage is extended to after level 13. Moreover, you need at least three items to have significant combat power, similar to most magic-based carries.
It's like a backup plan for the late game. ESG has Yasuo, so they're not worried about not being able to take down Ornn in the late game. Their team just needs someone to take on the role of the finisher.
While the current version of the hybrid damage effect build for Master Yi isn't as strong as the ancient AP Master Yi, it still retains some of his essence.
The early game items don't provide much damage, but fortunately Yasuo is also weak without items, so they're about evenly matched.
We absolutely cannot let the vanguard go later.
Having learned his lesson, XIque became noticeably more timid after being tricked by Su Mu, and he absolutely refused to engage unless the jungler came to his aid.
Mengnan easily took down the water dragon and quickly glanced at the online situation.
"Wait until your ultimate skill is ready to burst down the Sword Saint?"
“That works. If we find an opportunity to kill the Sword Saint, we can take the Vanguard immediately. You go back to base and get your equipment,” Xique said.
Diana Yasuo's ultimate combo is a pseudo-lock-on; whoever it hits is dead.
Having been tricked by Su Mu before, it would be a lie to say I don't want to get revenge.
Well... calling on allies to outnumber you isn't shameful; competitive games don't emphasize individual heroism.
Su Mu unusually didn't bring any control wards when he went out, and placed his trinket ward at a certain point in the lower jungle, unaware that he was being targeted.
However, this does not mean we should not be vigilant.
"After clearing the jungle, Vivi headed straight for the mid lane. I reckon Diana will come and gank me."
"I understand, but I'm not sure if there's any visibility along this route."
Bai Wei marked several coordinate points, connecting them to form a movement path.
"The other side didn't have time to place it, and no one has entered that area. Just pay attention to the river grass area."
During their quick exchange, a fight broke out in the bottom lane. Kalista used her ultimate to pull the gem as soon as they met, then used Flash to adjust the distance and forcefully engage, forcing Miss Fortune and Soraka to use their abilities to start a head-to-head battle.
This made Diana, who had just circled into the upper half of the map, slightly annoyed. If she had known that the enemy bot lane was so aggressive, she could have easily caught two big fish by counter-ganking.
However, the benefits of killing the Sword Saint are roughly the same.
"Get ready to freeze your hands, get ready to freeze your hands. If you scratch them to death, I'll compensate you with two leek dumplings."
"So that means I'm not sleepy anymore. I'll just Flash in right away. Karthus isn't here."
Indecisiveness and reluctance to act are among the taboos on the field. Hesitation not only squanders hard-won opportunities but may also cause players to miss out on weaknesses that could be exploited to turn the tide of the game.
The director promptly recognized the contestant's intention and immediately switched to split-screen mode.
The bottom lane on the left was still locked in a tug-of-war when suddenly the right side of the screen appeared, showing Diana flashing and using her E to forcefully engage Master Yi. It looked like she was about to use her ultimate to briefly pull Master Yi into the air, providing the precondition for Yasuo to follow up with his ultimate.
The commentary was somewhat inconsistent, with each commentator almost talking to themselves, but fortunately, their professional skills were excellent, and they quickly reached a consensus to start by talking about the mid lane.
"Diana's ultimate missed! It was dodged by Master Yi's Alpha Strike, and Yasuo can't follow up with his ultimate!"
"Master Yi walks towards the turret, Yasuo is building up his Q3, seemingly not wanting anyone to leave, he uses E on a minion to close the distance and predicts Q, hits! Last Breath follows up!"
"Karthus is coming from behind. ESG's mid and jungle duo need to take down Master Yi quickly so they can have a chance to continue targeting Karthus."
"The two of them dealt a lot of damage. The Sword Saint landed with low health, activated W and started healing himself like crazy. Wow, he heals so well! He's almost back to more than half health!"
Seeing the Sword Saint's insane healing, ESG's mid and jungle players almost cursed.
252. Why was I singled out again?
Yasuo's abilities are still active, while Diana has already used most of her abilities and can only deal minimal damage with basic attacks.
If I try to retreat, another Karthus is closing in from behind; the only way is to escape towards the jungle.
"Don't come up, Ornn is in the mid lane!" Reiter warned.
"..." Qi
It seems like the only option is to fight it head-on...
Xique gritted her teeth, "The next wind is 3 seconds away!" Dad
"Let's fight!"
The two completely ignored their own Karthus attacks and focused all their damage on Master Yi, but as the fight progressed, they realized it was likely a one-for-one trade.
"You pull back and maintain your position, I'll switch!" Mengnan said quickly.
After Xique executed Q3 followed by a landing QA, he decisively moved out of Karthus's E range, clearly indicating a tactical retreat intended to sacrifice his teammates.
Seeing this, Su Mu not only didn't retreat, but also activated his ultimate skill while low on health, chasing after Yasuo and triggering his passive. (Strange)
"Huh?"
Xique's eye twitched.
He hadn't expected the Sword Saint to dare to come up and give up so easily, so he gritted his teeth, stopped, and counterattacked, bringing the Sword Saint to low health.
Q3's attack seemed poised to launch the Sword Saint into the air, but unexpectedly, the Sword Saint's second Q was off cooldown. Alpha Strike dodged the fatal control, and the Sword Saint landed on the flank, beginning his floating meditation with his sword raised.
The exaggerated healing scene was recreated, and Xique's face turned green.
Is that the Sword Saint?
Is this an assassin or a warrior?
You can't stab me, you can't fight me!
Diana died in the back, and standing in Karthus's territory, she took several single-target Qs in a row, and her health dropped much faster than expected.
"Mengnan couldn't even dodge a single Q, and took the massive damage, dying first. Karthus still has his W, so it seems Yasuo can't escape!"
"Even without W, he can't escape. Mengnan's Flash isn't ready yet, but Xiaowei has Flash on her."
"Diana died first, and Yasuo was also left behind. The two brothers from ESG, mid and jungle, worked together and one died and the other... both died at the hands of WLD's jungler."
"The key is that we didn't even replace the Sword Saint, which gave away a huge advantage. The Vanguard is going to be wasted."
"Is this the Juggernaut in version 2.14?"
"That's a bit outrageous. If I remember correctly, after the Master Yi W rework, its cooldown is 8 seconds at all levels, lasting a maximum of 4 seconds, and it consumes a percentage of mana per second. Q's cooldown is reduced by 3 seconds, and the true damage of E is only linked to level and is not affected by bonus AD."
"Judging from Su Mu's current playstyle of maxing W, I suspect she'll build her Recurve Bow into Nashor's Tooth for an AP hybrid damage build!"
"..."
Many viewers remained skeptical of the commentators' speculations. They believed that if the true damage of the E skill was not taken into account, the only damage skill for the Sword Saint would be Q, which is completely dependent on AD scaling. They thought that if the build was AP hybrid damage, the extra auto-attack damage from Nashor's Tooth would be enough to kill people.
Not all players pay attention to version changes. Because this hero is so unpopular in competitive play, commentators even overlooked the change that Master Yi's Q skill can be affected by basic attack effects.
From a mid-to-late game perspective, AP hybrid damage Master Yi doesn't lack the ability to provide damage, but it's an extreme build with a very low margin for error.
This tactic is ultimately short-lived. It takes advantage of the enemy's lack of understanding to catch them off guard, but once it's figured out, it's hard to use again. It's not as brainless as the suicide Sion tactic.
Mengnan and Xique are in a lot of pain right now, and it's not just ordinary pain.
Professional matches are not casual games; injuries or deaths in any position can have extraordinary consequences, let alone a double feed in the mid and jungle, especially with Karthus feeding...
Losing the Vanguard means that we need to be extra vigilant about Karthus's movements. If Karthus manages to exploit any weakness in a lane, we could end up losing both the tower and the hero.
The first defensive tower, which was destroyed 14 minutes ago, was worth nearly 1,300, and it cannot be easily destroyed under any circumstances.
It's not hard to see that the three lines of ESG have all converged considerably, and they are very cautious when they don't have enough vision, preferring to be overly cautious rather than give WLD a chance.
For a time, WLD had no good solutions for either the upper or lower lines.
Ornn and Karthus managed to force a gank on Bognar, but they only managed to force Bognar to use Flash; they couldn't kill him.
The bottom laner found an opportunity to reduce the healer's health to half, and decided to tower dive, but was outmaneuvered. He used all his skills but not only did he fail to kill her, the Taric died at the hands of Miss Fortune.
If Karthus hadn't used his ultimate to finish off the low-health healer in time, the bot lane would have suffered a huge loss.
"That's how we have to play. Stay calm. The other team will get anxious before we do." Shushu was in a good mood and encouraged his teammates with a smile.
Once Gnar reaches the late game, it becomes very difficult for WLD to contain him on the sidelines, and the mid-jungle duo can put considerable pressure on him head-on.
WLD's lineup has no margin for error, making it difficult for Kalista to have room to deal damage, and there are plenty of people who can take her down.
WLD's rapid and continuous attacks just now have already shown a lot.
Although Karthus's development is a bit ahead of others, both the top and bottom lanes are developing in a positive direction, so it's acceptable.
As long as the situation of giving away a double kill in the mid lane doesn't happen again, and we can play steadily, we should be able to win the first game.
That's what Shushu thought.
Coincidentally, Huamao thought the same thing.
Then, the next second, they were completely bewildered by the kill notification that popped up on the screen.
Our ally has been killed!
???
Upon closer inspection, it was discovered that Yasuo had died, and had been solo-killed by Master Yi.
"How come you got eaten by yourself again?"
When asked by his teammates, Xique's face looked like he had swallowed three tons of shit, he looked extremely uncomfortable, and he complained through gritted teeth with a bitter expression.
"Birth...birth!"
"Can't you just explain yourself clearly?!"
"..."
Within just a few minutes, battles erupted one after another along the sidelines, giving the audience little time to calm down.
The mid-lane kill replay was switched out, allowing viewers to recreate the solo kill scene that they couldn't witness immediately.
After watching the whole process, Sheng Xilan and Ling looked at each other in bewilderment.
It seems that describing the Sword Saint as a rogue is not an exaggeration?
The solo kill process is simple: just Q the enemy face and fight head-on, then trade blows with Yasuo to stack Lethal Tempo.
Yasuo's equipment provides stronger damage output than Master Yi's, so swapping out Yasuo is the better option.
Of course, all of this is based on the premise that Master Yi doesn't use W...
After being reduced to half health, Master Yi created distance and began meditating to recover health. Four seconds later, he had fully recovered the health he had lost and then went back to attacking Yasuo.
Yasuo had no way to recover, so he could only fight back while using the minion wave to kite and retreat.
After repeating this twice, when retreating from the Blademaster's attack range, the player's health was less than one-third, and the player witnessed the Blademaster use W to heal again.
After recovering his health, the Sword Saint immediately activated his ultimate, flashed into the tower, and auto-attacked to deal damage before the Deadly Tempo ended. Finally, he used his Q to finish off Yasuo, refreshed his skills, activated W to tank the tower, and waited for the minion wave to catch up before using Q on the minions to break the tower's aggro and leaving.
Anyone can see that the Blademaster's single-hit damage isn't very high, but his ruthlessness is simply outrageous, no wonder Xique had that expression.
253. Reactive nerves
Every time I thought Mu Ge was done for, she would pull off a daring and unexpected feat.
[Isn't it a pleasant surprise?]
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