His gaze fell on the spiral staircase on the right side at the far end of the hall, where the entrance to the first floor of the Tower of Delusion was located.
It's just a slime, no big deal, don't worry.
He silently encouraged himself and climbed the spiral staircase to the first floor.
The view from this floor is significantly brighter than from the lobby.
In addition to the moonlight seeping in from an unknown place, the candlesticks scattered around the hall also provided a lot of light.
Yuan Qing looked around as he searched for the slime that the mission required him to kill.
I really hope a few big, strong guys don't just pop out and wipe me out instantly...
"Pfft~"
Just as Yuan Qing was feeling worried and nervous, a sound from under his feet made his expression freeze.
"?"
He looked down and saw a jelly-like, light blue gel-like substance stuck to the sole of his shoe, wobbling bouncyly.
Its translucent body was wrapped in half a blade of grass, and a damage number of [HP-10] slowly floated above its head.
[Experience +100]
[Mission Objective: Destroy 10 slimes, Mission Progress 1/10]
"..."
"what?!"
"No way, it's over in seconds?"
Yuan Qing lifted his foot and flicked it, and the slime stuck to the stone wall with a "plop," slowly sliding down and leaving a shiny trail of slime.
As Yuan Qing kicked the slime to death, more slimes rolled out of the shadows.
With the help of candlelight, Yuan Qing was able to see the appearance of these little things clearly.
They come in various colors, are semi-transparent, bouncy, and about the size of a sneaker, like jelly.
They slowly crawled towards Yuan Qing on the floor, making soft "plop" sounds along the way. They seemed harmless, even a little...
Uh, cute?
To avoid being scammed, Yuan Qing hurriedly selected the slime and checked its details:
[Enemy: Slime]
【Level: 1】
【HP: 10/10】
[Dropped Items: Slime Gel, Gold Coins]
Um......
One look at him confirms it, he's a weakling!
Because he had just accidentally stepped on and killed a slime, the remaining slimes clearly triggered the aggro mechanism, and they pounced on Yuan Qing one after another.
The slime's attack method is to gather into a ball and crash into the enemy.
Yuan Qing thought that being bumped would hurt a lot, but when a slime actually bumped into him, he realized that he didn't feel anything at all.
Even the 【HP-0】 that popped up on the system page was filled with a cheerful atmosphere.
Are you kidding me? I lose 90 drops of health just from chipping my toe!
"happy!"
Now we can pop the champagne!
I never imagined that the slime here was actually just a roadside dump!
Killing one of these enemies gives you 100 experience points?
Alright, watch me have a blast!
Yuan Qing grinned, not even bothering to use his katana, and simply strode forward and charged in.
He was like a hundred-ton truck loaded with a truck on the highway, plunging headfirst into the pile of slimes, like a tiger descending the mountain, unstoppable!
Crushing through enemy lines is like seeing the sun pierce through the clouds! Climbing the front lines and treading on blades, what does it matter if we die on the battlefield? How easy it is to defeat such a defeated army!
What slime? I thought it was a speed bump!
Go ahead and talk to me about my invincible water-skimming legs!
I tried so hard, how are you still alive?
......
Three minutes later, the hall was covered in a river of jelly.
All 20 slimes were brutally killed by Yuan Qing's feet.
Once he confirmed that there were no remaining soldiers on this floor, Yuan Qing suppressed his killing intent and sheathed his sword!
Hmph, everyone says slimes have bronze heads and iron foreheads, terrifying and horrifying. But today I see them as nothing more than clay chickens and earthen dogs, worthless as ornaments for sale!
These slimes, when killed, not only give you experience, but occasionally also drop some gold coins and materials.
Besides providing Yuanqing with 2000 experience points, the 20 slimes also dropped 140 gold coins and some slime gel.
This type of material item takes up one inventory slot, but it can be stacked, with a maximum stack size of 99. Anything exceeding this number will take up an additional slot.
This is very much in line with the typical approach of mainstream game developers.
Yuan Qing opened the system page and confirmed that the task was completed:
[Rewards: 200 Experience Points, 200 Gold Coins]
[Shop feature unlocked]
Hehehe, here it comes.
How can a qualified system be without a store?
Yuan Qing was overjoyed and clicked on the store function.
As the brand-new store page opened, rows of dazzling products were displayed before his eyes.
The shop is divided into several sections, including weapons, equipment, and items, and is further divided into a front version and a back version.
The tabletops are real-world objects, such as fruit knives, cell phones, and various snacks and medicines.
You can also buy bullets, firearms, bulletproof vests, and grenades.
Even tanks and self-propelled artillery are included.
All I can say is that it's a bit too overpowered; it perfectly matches my imagination of what a system store should be.
The other version sells items from this world; the weapons and equipment all have a magical feel, as do the props.
For example, the most basic hemostatic herbs and mouse fruit are used to restore HP and MP respectively.
The former restores 300 health points, while the latter restores 60 MP. Both cost 50 gold coins.
After selling all the gel dropped by the slimes, I currently only have 490 gold coins...
Hmm, it's still a bit pricey.
By the way, you don't need to use the items manually; just click to use them on the system page.
Yuan Qing was also worried that the hemostatic herb would have to be crushed and applied to the wound by himself. If that were the case, then he would basically have to say goodbye to using items to heal during a fight.
He then browsed the weapons and equipment in the shop. The same rusty samurai sword cost 200 gold coins, and the superior samurai sword, which was one level higher, was even more expensive at 500 gold coins, with a mere 5 points of strength bonus, which was not worth it at all.
Therefore, Yuan Qing decisively abandoned the idea of buying equipment.
Based on this level of strength, the beginner equipment given by the system should be usable for at least level 3 or 4, right?
Thinking this, Yuan Qing closed the shop and instead opened his personal attributes:
[Player: Yuan Qing]
Level: 2, Experience: 1300/2000
【HP:170/170(+10),MP:90/90】
Strength: 6 (+4)
[Stamina: 5 (+2)]
[Reaction: 7]
[Insight: 7]
【Spirit: 8】
【Lucky: 2】
[Remaining attribute points: 5]
Hmm, let me see where the upgraded random attribute points have been added...
2 points in Strength, 1 point each in Stamina, Reaction, and Insight.
Hmm, not bad. Before mastering magic and skills, increasing strength is the best option.
After thinking about it, he put all 5 points he had freely allocated into Strength!
My extraordinary wisdom tells me that only extraordinary power is truly effective.
In addition to the basic attributes, the luck value has also increased by 1 point.
However, these attribute points are not randomly assigned, but rather increased at fixed rates after leveling up.
So it seems that luck only increases by one point per level.
I just don't know how much 1 point will increase the drop rate...
Forget about that, I still have a skill bar I haven't checked yet.
Yuan Qing opened the skill page. He could gain 1 skill point for each level up, which he could use to learn the skills he liked.
Most skills are not yet unlocked; only a few basic skills can be learned:
【Cold Weapon Skills】, 【Agile Footwork】, 【Fireball Technique】, 【Stone Skin】.
Judging from Yuan Qing's current crude way of allocating points, he should have learned cold weapon skills to maximize his strength advantage.
But as ordinary people, who can resist the urge to throw a fireball at the enemy's head?
Therefore, he decisively used his only skill point to learn the Fireball spell!
Anyway, you get skill points for leveling up, and you can learn most of the skills in the early stages, so there's no need to be stingy with them!
[Skill: Fireball (Lv.1)]
[Consumable: 30 MP]
[Description: Releases a fireball that deals fire damage to enemies; its size and damage depend on the Spirit attribute.]
Volume 1: Chapter 16 What does it mean to have Taro as an opponent?
Wow, a single fireball spell costs 30 MP?
He currently only has 90 MP, which means that without replenishing his mana, he will run out of mana after casting three fireballs.
However, it's not a big problem. HP and MP will recover slowly. At my current mana regeneration rate, 90 mana points will be fully restored in about 10 minutes.
As for its power...
Yuan Qing looked around and his gaze settled on a stone block covered with greasy, dark yellow moss in the corner of the hall.
He took a deep breath, cleared his mind of distractions, and focused his spirit, mobilizing the magic power within his body, following the spellcasting method instilled into his mind by the system.
A faint warmth emanated from his body, flowing into his arms and palms.
He could feel the energy gathering and compressing in his palm.
Once the energy was fully charged, he aimed at the stone block and pushed forward with his palm!
"Whoosh-!"
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