Before this final, the music video for this song had easily reached tens of millions of views worldwide.

Besides the initial promotion.

Spark also made many preparations for the official competition.

Because Spark has studios all over the world, it relies on Spark's existing broadcasting channels.

This was the first time we prepared hosts for the twelve major languages.

Previously, Spark's live streams were usually broadcast on a mainstream channel with global subtitles.

Sometimes, we prepare local live broadcasts in mainstream regions, but this time we prepared a host and a special simultaneous channel.

This whole setup actually cost a considerable amount of money.

The reason for spending this budget is that countries like the United States and Japan have a high level of enthusiasm for watching this competition. Even though they did not make it to the final, the number of reservations worldwide is still very high.

The number of reservations is quite high in countries including Japan, the United States, and the United Kingdom.

Besides the fact that this competition is inherently very gimmicky, namely the question of who will win the first world championship in the Gundam battlefield.

Its popularity is also related to the high entertainment value of the Gundam Battlegrounds matches.

As mentioned before, Spark has specifically optimized the viewing experience of Gundam Battlegrounds. Recently, the development team has made significant updates to the viewing experience.

First, each map now has a dedicated strategic sandbox display, appearing in the upper left corner of the live stream. This strategic sandbox will be displayed in 2D, marking key areas and the battle situation of both teams.

It's an advanced version of the map.

Secondly, there is the direct perspective.

Since League of Legends has cultivated a 45° angled viewpoint in viewers over the years, Xinghuo also tried to incorporate this perspective into the live stream this time. However, compared to League of Legends, this perspective has a height adjustment function.

This facilitates camera movement and also allows for capturing more battlefield details.

At the same time, the entire camera movement system has been significantly updated, including map orientation locking. After locking, just like in a football match, the left side is the spawn point of Team A, and the right side is the spawn point of Team B.

Viewers can use a clear perspective to easily assess the current situation.

Secondly, there's the team paint scheme.

This system was developed by Spark overtime and implemented in the semifinals. It basically takes some elements of the national flag and makes them into paint skins that are universal for all Gundams.

For example, the Gundam from China is mainly red with some yellow accents.

The French Gundam, on the other hand, is predominantly blue, accented with white and a touch of red.

This paint scheme further enhances the viewer's visual experience. Even when the director cuts to the camera, using the RTS perspective, viewers can easily tell who is fighting whom.

Don't underestimate this point.

This point is actually quite useful. The reason why shooting games like PUBG, Naraka: Bladepoint, Overwatch, and even Riot Games' Valorant have poor viewing experience is...

A large part of the reason is the perspective and the lack of information given to the audience.

What viewers really want to see isn't how amazing or skilled the players are, or how well the camera work, but rather to have more information, to know who has the advantage, and how team fights are being conducted. Individual player skills come second, and these skills often require commentary to make them clear to the players.

Furthermore, if you want to showcase a player's actions, there's absolutely no need to switch to first-person perspective.

After all, there is very little information from a first-person perspective, and it can easily make people dizzy.

In conclusion, after such rapid iterations and upgrades, the current Gundam Battlegrounds is now so good that even people who don't play games at all can understand some of the events that happen in the game.

At least we know, oh, who's hitting whom now.

This foundation further lowers the barrier to entry for watching the games and allows more players to immerse themselves in the atmosphere of the competition.

~~~

In addition to technological evolution.

During the finals of Spark, various language channels invited some celebrities from the gaming industry to be guests.

In China, Lin Li, as the most "special" star of Xinghuo, naturally had to come and lend his support, and his partner was Su Shanshan.

When Lin Li arrived, Su Shanshan was already there.

The two first took a photo holding hands and posted it on Twitter and Weibo, showing them watching the game together.

Chapter 594 Explanation

This photo quickly garnered responses from many players. Although their relationship is now an open secret, Su Shanshan is also referred to by many as the "Spark Boss Lady".

However, their occasional displays of affection still attract countless onlookers.

It's worth mentioning that Spark did not make any changes to the competition format just because this was the final match.

Well, it was just that the participants were notified in advance and all of them were invited to the venue for the competition.

This live match doesn't mean France and China are facing each other.

Instead, all 34 players, including substitutes, will be concentrated in the Chinese venue.

The French teams will also compete in a single venue in France.

This is to prevent cheating as much as possible and to ensure fairness.

Of course, this is also so that the director can get more shots.

Because it was an offline venue and masks were required, the event was significantly renovated by Xinghuo.

The stage setup team at Xinghuo transformed all the contestants' computers and seats into Gundam-style cockpits.

The entire venue was transformed into a futuristic Gundam virtual combat training base, featuring a large number of LED lights whose colors change according to the progress of the match, creating a tense and exciting atmosphere.

Each contestant's seat was transformed into a Gundam simulator cockpit, complete with a full set of computer equipment and a chair, and there were also projectors on the walls around the venue.

Although many things were made of foam temporarily, they still look very realistic.

It felt as if they had truly entered the world of Gundam, and that they were not participating in this particular series of competitions, but rather in a competition at a Gundam training ground in the future.

These small details have also successfully touched many players.

In fact, even before the competition officially started, just when a scene from the game competition appeared in the video, it had already attracted global media coverage.

Some media outlets have been exaggerating, saying that these details alone show that Xinghuo is genuinely and seriously preparing for the competition.

~~~

As the countdown to the finals gradually approaches.

The team members who were invited to participate in the competition offline were getting more and more nervous. Due to the 7-hour time difference between China and France, the competition time was set for 1 p.m.

That is, 8 PM French time.

This is a relatively comfortable time for both parties.

It may feel comfortable, but you'll still feel nervous.

Unlike many people's imagination of esports players, the top esports circle in China has a wide age range and a wide range of backgrounds. They include university students, game streamers, and former professional players in CS or other esports.

But there are also high school teachers in their 30s, and the oldest one is almost 40.

He's a die-hard Gundam model kit enthusiast who hadn't played many other games before playing Gundam Battlegrounds.

But once you start using it, it's like opening up your Ren and Du meridians.

Moreover, because he had already achieved financial freedom through assembling Gundam models, he had a lot of time to play and even made it into the national team, where he played quite well.

However, in this particular situation, it doesn't matter what they did before.

When it's time to actually take the field, the pressure will naturally follow.

The atmosphere in the lounge wasn't exactly somber, but it was certainly somewhat heavy.

"Holy crap, almost ten million people are watching this live stream on Douyin!"

This statement was like a pebble thrown into a calm lake, quickly creating an echo in the rest area. Other team members pulled out their phones to confirm this astonishing number.

"...Fifty million people are online globally...Holy crap, that's terrifying."

"Am I going to become famous?"

"Become famous? If you do something underhanded, people will probably talk about you for the rest of your life."

In fact.

It wasn't just the contestants backstage who were nervous.

Qin Feng, sitting at the commentary booth, was also very nervous.

He is a commentator, or more precisely, a commentator for Gundam Battlegrounds.

Before that, he had only commentated on two matches in total, namely the two semi-final matches, and these two matches were the source of all his experience.

Because he had never commentated on any other esports matches before.

Compared to many commentators who switched from League of Legends and Overwatch to Gundam Battlegrounds, he still lacks experience in commentating on such large-scale events.

This is also why he was nervous.

The reason he was chosen by Spark among a large group of "experienced" hosts is because he made a lot of videos of the matches during the chaotic phase, and was one of the first people to try commentating on the Gundam battlefield.

Moreover, the video quality of these match commentaries is quite good.

It also has a high number of views.

Even though many people have joined this field since then, he still has the highest number of views and the most viewed commentary video. To date, the total number of views across all platforms has exceeded ten million.

Even overseas, the video has been viewed more than three million times.

Yes, Qin Feng's videos are watched not only in China but also abroad.

This is because the Spark platform currently provides a global platform.

Many gaming bloggers, in addition to posting videos on Bilibili, also simultaneously post them on news platforms, and Bilibili itself even supports multiple postings.

Qin Feng also relied on the popularity of these videos to rise from an unknown newcomer to a streamer with millions of fans.

Moreover, the number of fans continues to increase due to the influence of the Gundam Battle World Cup.

No matter how many fans he gained, he never expected that Spark would invite him to commentate on the final match.

This isn't just a case of a carp leaping over the dragon gate; it's no exaggeration to say that if he doesn't make any mistakes while commentating on this match, he might become an official commentator for Spark.

It's practically a super meal ticket.

Therefore, after confirming the itinerary, he made a great deal of preparations.

This includes watching videos of each finalist's previous matches.

Memorize the IDs of 68 players, including substitutes.

We'll also combine some of their highlights from previous videos with their IDs for a quick and easy overview.

In subsequent communication with Xinghuo officials, both parties felt that reading out the players' full names would greatly disrupt the commentary's rhythm.

Domestic names are fine, especially French names.

Therefore, the final requirement for unlocking the app was that it be down-to-earth and have good entertainment value.

Therefore, when Qin Feng was preparing, he would also collect the nicknames of these contestants.

It's quite a coincidence that he actually gave nicknames to many relatively well-known contestants, especially those in China.

Chapter 595 President Lin Explodes

Because when he posted the previous video.

I really enjoy giving these contestants nicknames instead of their real names, since names don't make sense, but nicknames do.

This is one of the reasons why his videos were so successful.

For example, there is a player in China whose specialty is his exceptional sniping skills.

However, he was remembered by the audience, or rather by Qin Feng, because he was often able to steal kills from opponents when they were low on health using a sniper rifle.

Therefore, Qin Feng named the contestant in this competition "One-Shot Bro," which not only expressed his accurate marksmanship but also his ability to often snatch kills with a single shot.

Of course, this nickname will actually be upgraded.

For example, in the quarterfinals, "One-Shot Bro" successfully evolved into a sniper god.

Qin Feng discovered that he had not only corrected his habit of using the "K head" skill, but had also reformed. Now, he used sniping more often to help his teammates gain an advantage.

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