As more and more people shared it, it naturally became an internet trend. A Japanese GALGAME game developer even mentioned it in an interview with TV Asahi.
He made a shocking statement.
"Without Spark, more than half of Japan's small and medium-sized developers would have no future!"
"Spark's global distribution capabilities and low revenue sharing allow even a small team like ours to earn a considerable income. And finally! Visual novels are perfectly suited for handheld gaming..."
The latter half of the interview was actually quite normal.
The first half was just too sensational.
This quickly caused a huge uproar online.
Many game developers working in Japan say that although this statement sounds exaggerated, it reflects the sentiments of many developers.
Compared to China, the entrepreneurial environment in Japan is much more challenging.
Before Spark, there was virtually no angel investment round in the Japanese game industry, and it was very difficult for small and medium-sized game developers to obtain bank investment.
There are small and medium-sized independent game developers in almost every market around the world.
Moreover, the proportion is not small.
But it wasn't until the emergence of Spark and the widespread adoption of the Candlelight Project that Japan finally had a fertile ground for game entrepreneurs.
Ever since.
This seemingly outrageous statement has garnered considerable support in Japan.
This phenomenon, in turn, made the news go viral in the country.
"How Spark Games became half of the Japanese game industry."
Similar reports also went viral in the country.
~~~
"Old Wang! We're all from the Wang family, you have to help me!"
The StarCore handheld console is incredibly popular outside, but inside Starfire...
At this time, the most valued company was not Starcore, but rather two other games: Girls' Frontline: Siege and Gundam Battlegrounds.
Both games are about to be released.
Leaving aside "Girls' Frontline: Siege," Wang Wei, the producer of "Gundam Battlefield," was extremely nervous at that moment.
His anxiety was not unfounded. For a game producer, releasing a game is much like taking the college entrance examination.
Even when taking a driving test, one always thinks things through before getting in the car, let alone for "Gundam Battlegrounds," an IP game carrying the expectations of a huge global fanbase, where the pressure is naturally immense.
More importantly.
Compared to last year's hit games like "Destiny's Path", "Eastern Fantasy World" and "Star River Paradise", these games all have one thing in common.
That is, General Manager Lin's high level of involvement.
According to Spark players, it has an extremely high "forest content".
Incidentally, the term "forest content" is also a dimension used by many game review media outlets when reviewing Spark Games. It's a term that Zheng Erbabai includes in their reviews as a data reference...
In terms of "Lin Li's involvement," for several games last year, Lin Li was either the game's producer or he was involved in the entire project development process.
In Gundam Battlegrounds, Lin Li's role is much smaller. Apart from providing development proposals at the beginning, he spends most of his time simply checking on the progress.
This can also be seen from the introduction of the development team of "Gundam Battlegrounds", the producer of this game is Wang Wei.
Lin Li didn't even appear on the first page; he only appeared on the second page, under the creative director's name.
Of course, this "forest content" is mostly just a joke among players. For a game like "Gundam Battlegrounds" that has been tested multiple times, there is theoretically no need to be nervous at all.
Wang Wei originally thought the same thing.
But as the game's release date approached, he became increasingly nervous.
Everyone deals with stress in different ways. Wang Wei's way of dealing with stress is to work overtime; the more he does, the more confident he becomes.
So, after much thought, he went to the Yunmeng production team, found Wang Gang, and hoped that Wang Gang could give him the Spark VR development kit and engineering prototype from the internal testing phase.
Chapter 574 New Version of Battlefront Girls
Wang Wei's plan was also very simple.
The goal is to create as much hype as possible to boost the promotion of "Gundam Battlegrounds".
If we're talking about hype, the biggest hype lately is undoubtedly VR. If they could release a VR demo and shoot a VR ad when it's officially launched, that would be great.
Even though it's still a long way from being implemented, this kind of pie-in-the-sky promise for the future is perfect for marketing and promotion.
However, he brought up this simple request to Wang Gang several times.
Wang Gang completely ignored him.
After all, as the head of Yunmeng Studio, Wang Gang knew very well that there was no such thing as a VR development kit. Xinghuo Engine had only just released the initial version of the Xinghuo VR Engine development components two days ago.
Yunmeng Studio is currently working on the Spark VR section, which is adapted to current VR games.
Unexpectedly, ignoring him only made him more persistent. He stopped asking on the internal communication software and started asking offline.
All I can say is that the Xinghuo Building is still too small.
Looking at Wang Wei, who was almost kneeling down, Wang Gang thought to himself, "President Lin always says that I can achieve great things if I'm shameless, but I'm not the only shameless one in Xinghuo."
"Get up first, let's talk this out."
Wang Gang's tone carried a hint of helplessness and a sense of bewilderment.
Wang Wei, however, clung tightly to Wang Gang's sleeve as if grasping at a lifeline, his eyes filled with pleading.
"Old Wang, you have to help me! If 'Gundam Battlegrounds' flops this time, my career will be over! I won't even be able to face Boss Lin!"
"No, do you think I'm stupid? Your 'Gundam Battlegrounds' has over 10 million pre-registrations worldwide, how could you possibly mess it up?"
Speaking of reservations reaching tens of millions.
Wang Wei, who had just been playing the victim, was also starting to lose his composure.
"I'm just worried about fake appointments... Hey, just tell me if you'll help me or not."
"It's not that I don't want to help you, it's just that it's not mature enough yet. There are only a few VR engineering prototypes in total. They still need to be debugged and tested. How could I possibly give them to you for marketing and promotion?"
Upon hearing this, Wang Wei's face immediately fell.
"What can we do then? I'm counting on this gimmick!"
Wang Gang remained silent for a while, weighing his options in his mind.
Recently, the VR craze has gradually subsided, and Spark's strategic fraud has indeed achieved its intended effect.
Logically, Yunmeng Studio should have accumulated experience step by step over the next period of time.
But, since the other party has come all this way to ask...
"How about this."
Wang Gang pondered for a moment before finally speaking.
"I can help you figure out how to do a VR demo, but you can't expect too much. We can make a simple VR concept video to show the possibilities for the future, but we absolutely cannot promise to implement it in the short term. This way, we can ride the wave of popularity without digging ourselves into a hole."
Upon hearing this, Wang Wei's eyes lit up immediately, and he nodded quickly.
"Okay, okay! As long as we have a VR concept video, that'll be fine! At least it will show players our sincerity!"
Wang Gang nodded, but then gave a serious reminder.
"But you have to remember, this is just a gimmick, so don't overhype it."
Wang Wei nodded repeatedly.
"Got it! Got it! The main thing is using VR to pilot a Gundam in the cockpit, that's just so cool!"
~~~
Wang Wei's hype is essentially similar to that of the StarCore handheld game console: it's something you can't use now, but you can use in the future, using future technology to chase current trends.
And his approach did indeed have an effect.
Late April, the day before Labor Day.
As usual, Gong Jingming dragged his tired body back to his small apartment after get off work.
As an ordinary office worker, his life is monotonous and routine.
Besides work, I occasionally play games to relax every day.
Even when he plays games, he rarely plays any AAA titles anymore. He'll check out the story in Girls Frontline, play a couple of matches in the Holy Grail War in Destiny's Path, and then go to Touhou Fantasy World to collect resources.
And that was the end of it.
He only occasionally activates the monthly pass during special events, and he almost never plays the main story of Destiny's Path, only playing casual modes like Holy Grail War. He also mostly watched the story of Battlefront Girls on Bilibili.
Only when there's a major version update will I resist going to the cloud and instead wait until the weekend or holiday to stay up all night on my computer with headphones on to finish the story.
"Tonight is a good time to have some fun."
With the May Day holiday approaching, I still worked overtime until 8 pm today, but at least I don't have to work tomorrow.
Therefore, even though it was already 9 o'clock after he finished washing up, Gong Jingming still logged onto Xinghuo after working overtime and updated the game.
He has two games he wants to play. One is "Gundam Battlegrounds," which he chose to launch globally at 10 PM, supposedly to accommodate global distribution.
Another one is the recent Battlefront Girls update.
The new version of Battlefront Girls has received rave reviews, so Gong Jingming didn't watch it online. Instead, he chose to hold back for several days and wait until the May Day holiday.
Play the new version of Battlefront Girls.
This major update to Battlefront Girls has a different theme than previous major version updates. The core gameplay of this update is mainly focused on...
"Base System," "Construction System," and "The Weight of Life"
This is developed from these three dimensions.
The most important aspect of life is the main storyline.
The central character in this version is 9A91.
9A-91是一款由俄罗斯图拉KBP仪器设计厂于1992年研制及生产的突击步枪,发射9×39毫米苏联口径亚音速步枪子弹。
As a Russian firearm, the 9A91 naturally inherits the tradition of Russian firearms in Girls Frontline, featuring white hair and white stockings.
However, when Gong Jingming arrived, he didn't see the little loli in white stockings who had appeared everywhere in the previous promotional materials for the new version of Battlefront Girls.
The main storyline at the beginning connects to the previous content.
Thanks to the efforts of previous versions, humanity has largely stabilized the front lines and destroyed the Omnics' nuclear deterrent, and nuclear winter is gradually fading away.
The commander is ordered to the Australian front to establish a human base in a city that has been turned against its own side.
Humanity here, under the rule of machines, suffered devastating damage during the nuclear winter; cities were covered in snow, and resources were extremely scarce.
However, the surviving humans did not give up hope.
With unwavering will, they defied the control of the AI and began rebuilding their homes from the ruins.
In the major update, the initial move was naturally an offensive, using airstrikes and airdrops to clear out the omnics surrounding the stronghold—scenes that are familiar to many in Frontline Girls.
While it is indeed grand in scale, it's not that great to play.
Gong Jingming felt that while the performance wasn't bad, it was just so-so.
Chapter 575 A Day in the Life of a Human
However, the story progresses to the point where the commander enters the city.
While setting up the new base, they also took charge of the management of the entire city.
As soon as the two systems, 【Base Management】 and 【Urban Management】, were activated, Gong Jingming perked up.
This part of the gameplay is the most praised aspect of the Battlefront Girls update.
Moreover, as soon as he got started, Gong Jingming discovered that these two systems were indeed very interesting.
For current players of Girls Frontline, the two systems that best pass the time are Girls Frontline Auto Chess mode and Girls Frontline Auto Chess mode, which has been very well received since its release.
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