Gabe Newell was there, and as the de facto operator of Steam, Aldrich was naturally there as well. However, when Li Weixi struck up a conversation with him, Aldrich simply gave a casual reply.

His gaze swept across the garden.

In this context, although Li Weixi is a Steam partner, he is not Aldrich's target, and Steam did not organize this meeting to let him chat with the penguin.

What he needs to do is get the manufacturers who have already confirmed their VR development plans to start their projects as soon as possible.

Encourage those companies that haven't yet confirmed their VR game development plans to do so quickly, strike while the iron is hot, promote the SteamVR ecosystem, and seize a leading position in the market.

However, Li Weixi was not aware of this.

He looked around at the garden.

“Indeed, this atmosphere is more conducive to discussing future ideas and collaborations. After all, the future of VR games is not just about technology, but also about how to immerse players in a completely new world.”

Compared to the anxiety on Aldridge's face, the smugness on Li Weixi's face was obvious to the naked eye.

He traveled a long distance, braving quarantine and even the threat to his life, to come here, not only to demonstrate Penguin's position in this VR alliance and to further strengthen Penguin's identity as a pioneer in domestic VR.

More than anything, it was his own idea. Since the plane landed, he has already posted several times on his WeChat Moments. After arriving at the scene, his WeChat Moments were flooded with posts.

Not only was he constantly posting on his WeChat Moments, but he was also constantly receiving calls and messages from reporters wanting to conduct online or telephone interviews with him.

Not only domestic reporters wanted to interview him, but there would also be many overseas media interview sessions after the meeting.

For Li Weixi, even the air seemed to smell sweeter when he thought about these things.

"Mr. Richie, Mr. Aldridge!"

Just as Li Weixi was reveling in his moment, a Steam executive jogged up to Aldrich and whispered something in his ear.

Then, I heard a sentence.

"What!?"

Aldridge's reaction was so strong that everyone around him turned to look.

However, Aldridge ignored them and instead took his assistant's phone and started looking at something.

Just as Li Weixi was about to ask what had happened, he noticed that executives from other manufacturers also seemed to have caught a contagious virus.

Either an assistant came to their side, or they answered the phone, and then, in unison with serious expressions, they turned on their phones and started fiddling with them.

In less than half a minute, the entire garden fell silent, and everyone started looking at their phones.

Only Li Weixi seemed completely bewildered.

He glanced at his assistant, who looked at him blankly. Both of them were a little embarrassed. Finally, Li Weixi couldn't help but steal a glance at the phone in Aldrich's hand.

"Lin Li!?"

The video playing on Aldrich's phone was none other than the promotional video that Spark was using during its promotional event for the official launch of the StarCore handheld console today.

Almost everyone at the event knew that the StarCore handheld console was officially released today.

The fact that this meeting was held today may even be seen as an attempt to delay the official release of the StarCore handheld console.

Under normal circumstances.

You know what, it really does manage to keep things under control.

After all, VR is currently gaining momentum, and the StarCore handheld console is being released, not announced, and that's what we call a release after deducting the staggering 130 million pre-orders.

In reality, there aren't many available for immediate sale.

Logically speaking, this kind of sales-oriented event, even if combined with something like the StarCore handheld gamer conference, shouldn't generate much buzz.

However, no one expected that Xinghuo would suddenly launch an attack.

Chapter 565 Spark Adventurers

Along with the release of the StarCore handheld console, a video was also posted online.

After realizing that Xinghuo was behind the trouble, Li Weixi didn't even bother to find a seat. He hurriedly handed the champagne in his hand to his assistant and frantically turned on his phone.

Just open YouTube, and you don't even need to search for it.

Because he subconsciously searches for information about Spark on a regular basis, these two videos were directly pushed to him.

It was posted 3 hours ago.

To date, the number of views has easily reached one million.

And this number is rising rapidly.

"Oh no, it's so popular on YouTube."

A thought flashed through my mind: how popular the Spark video would be. Then the video started playing.

The beginning of the video is actually quite normal.

It's a promotional video featuring a new StarCore handheld console and a close-up rendering of the StarCore graphics card dock.

This kind of video has been overused by mobile phone manufacturers, but it still looks pretty cool, especially when the StarCore handheld console is plugged into the graphics card dock.

The matte white paint, combined with this structure, gives it a simple yet high-tech look.

However, the second half of the video is a bit strange.

As the camera panned, the final image settled on the side of the graphics card dock, where various interfaces were arranged: network port, DP, HDMI, and USB.

And the camera finally freezes on that shot.

A striking red 20G Type-C port.

This interface is the expansion port of the StarCore graphics card dock, which supports third-party high-speed hard drive enclosures. Players can connect their own hard drives to expand the machine's storage space, and it also supports expansion docks.

The product's homepage has a detailed introduction, which Li Weixi also looked at when he was researching it.

His assessment at the time was that it was flashy and overly ornate.

But now, a flash of text in the video gave him goosebumps instantly.

"Today, we will show you a whole new possibility."

As the text ended, the video showed a vertically mounted, rectangular metal box that looked somewhat like a rocket.

The box is the same color as the graphics card dock, a bright white frosted metal material, with a blue light strip inlaid on its left edge.

There is a prominent power button on the top of the box, and on the other side there is a pop-out Type-C port and an HDMI port.

In the video, the vertically mounted metal box is moved horizontally, and its Type-C port and HDMI port fit perfectly into the graphics card dock.

Then the camera pans to the next scene.

This vertically mounted metal box also has a back panel with some ports, but compared to a graphics card dock, the ports are simpler: one HDMI and two USB ports.

Immediately afterwards, the power button on the metal box in the picture was pressed, and instantly, the blue LED light strip on the side of the box lit up, flashing a soft light.

"Now, it's time to witness a miracle."

After another burst of fast-paced text, some signal-like patterns appeared around the box, and the scene switched to the player putting on the VR headset.

Clearly, this animation has explained the function of this box: it is a streamer that supports streaming VR headsets.

Currently, there are two main modes of VR streaming.

One type is a standalone VR headset, which can stream data by connecting to the same Wi-Fi network as a PC, while the other type involves directly connecting wires to the VR device.

The former has much lower transmission efficiency and stability, and is relatively cumbersome to operate, while the latter requires carrying a cable while playing.

Now, Spark seems to have provided a new answer for streaming.

Then, the rendering ended, and the video moved to a player's home, where a machine that had just been used to render the video was placed in the player's living room.

"There's a real opportunity now!?"

Li Weixi stared wide-eyed at the small phone screen, as if trying to find any flaw in the image.

However, the live demonstration in the video was so realistic that it even made him feel breathless.

In the video, the player easily puts on the VR headset, then picks up the controller and begins to control it.

The entire process was smooth and natural, without any signs of delay or lag.

"This...how is this possible?"

Under Li Weixi's dazed gaze, the video continued to play, and as the player turned on the device, a VR video interface appeared on the TV.

The VR headset looks quite lightweight, using a typical design with a front-facing camera module, a rear-mounted battery, and an elastic headband.

There are several camera modules in front of the headset, which are obviously used for spatial positioning and gesture recognition.

The actual footage appeared on the television screen.

"What...is this? It allows me to see the real world!?"

Thanks to Tencent's large-scale promotion of VR during this period, Li Weixi has gained some understanding of these things.

At that time, MR, or mixed virtual reality technology, had not yet been fully rolled out in the market. In the previous era, this technology only became a hot topic after Apple launched MR.

At this stage, VR devices at most have a motion capture camera on the front; there's no mention of using a camera to enable the ability to see reality while wearing glasses.

That's why Lee Wei-hee was a little stunned when he saw this scene, but the video obviously wouldn't stop just because Lee Wei-hee was stunned.

The player in the video quickly selected a game on the UI, a game called "Spark Adventurers".

Then, the player in the demonstration did something that many people didn't expect: he simply found a sofa and sat down.

Then he stretched out his legs, in a very languid posture.

However, in the virtual world, the players are already sitting in a spaceship, and outside the spaceship is a desert.

As the player gently stomped their left foot, the camera momentarily paused for a moment, followed by an effect emitted by the camera at the bottom of the VR headset, which locked the player's foot movement.

The logic is very clear: the camera capture system at the bottom of the VR glasses can capture not only hand movements but also foot movements.

As the player presses the virtual accelerator...

As the player gently presses the virtual accelerator, the spaceship's engine emits a deep roar, as if a sleeping beast has been awakened. The spaceship gradually accelerates, and the scenery outside the spaceship begins to rotate.

The camera then pans to the cockpit, which offers an interesting perspective. The main control interface consists of two pedals on the front, corresponding to acceleration and braking.

And the two controllers in the character's hands are exactly the same as those in the player's hands.

When the camera cuts to the controller, the player slightly tilts the controller in their left hand to the left, causing the spaceship to move to the left while the controller vibrates.

The vibration subsided when the player gently returned the controller to a vertical position.

Chapter 566 The Future, Within Reach

Then the entire scene, set against the backdrop of the boundless Gobi Desert, begins to fully demonstrate the control of the spaceship; with the joystick held normally in the left hand, one can control left and right.

Similarly, the right hand can control up and down.

This is a relatively logical and not too tiring operating mode.

As players gradually become familiar with the spaceship's controls, the spaceship in the scene begins to soar freely over the Gobi Desert.

The player gently pushed the joystick with their left hand, causing the spaceship to tilt to the left and glide past a towering rocky mountain.

With his right hand slightly raised, the nose of the spaceship slowly lifted, ascending towards the sky.

With a gentle press of the pedals, the roar of the spaceship's engines gradually increased, and the speed rose accordingly, as the scenery of the Gobi Desert rushed past in the field of vision.

The camera switches to the external view of the spaceship, where Li Weixi sees the spaceship, controlled by the player, soaring through the vast Gobi Desert and sky like a nimble bird.

The spacecraft's wings sliced ​​through the air, creating gusts of air that whipped up dust from the ground, leaving a long trail.

"This operating model... is indeed very intuitive."

Li Weixi was somewhat surprised, just like many others.

Seeing this screen, it's clear that the game's control logic is very straightforward. Players don't need complicated commands; they can complete various flight operations simply through simple actions.

In the scene, the spaceship gradually flies into a canyon with towering rock walls on both sides. Players need to precisely control the spaceship to avoid crashing into the rock walls.

At this point, the player in the video gradually perked up, slightly pushing the joystick to the right with his left hand, causing the spaceship to tilt to the right and avoid the rock wall on the left.

With his right hand he pressed down gently, the nose of the spaceship dipped slightly, and it passed through a narrow crevice in the rock.

"The immersive experience."

Li Weixi felt a strange sense of fear. Logically speaking, anyone's first reaction upon seeing such a video would be whether it was real or fake.

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