Shall I wipe it? !
At this moment, Steve said somewhat uncertainly, "I wonder what Mr. Aoyama thinks of this game? This Minecraft."
Sanzenin Arashi really wanted to say: I used to play too.
This is a game whose protagonist is named Steve. Its popularity goes without saying, with total sales exceeding 100 million copies... It's practically a slap in the face to those big game companies.
Its most distinctive feature is that... everything inside is a block!
Unexpectedly, Steve was sitting right in front of her, and Sanzenin Arashi couldn't help but glance at him.
In the gaming world, he always thought the person who designed Minecraft in his previous life was a genius, never expecting that it would exist in this world as well.
"I'm too lazy to waste any more words." Sanzenin Arashi looked at Steve. "How much investment do you want?"
..
496. So now, here's the question.
Steve waved his hand. "No, no, no, that's not it. I've heard that Mr. Aoyama is a genius in the gaming field. I have no interest in chatting with those pigs!"
Sanzenin Arashi frowned.
"Mr. Aoyama, do you know that games bring enjoyment to people, but the people at my company are simply pigs!"
Steve paused, then said in a strange tone, "In my opinion, humans and pigs have a very interesting similarity. Well... humans enjoy themselves, eat and work, and they also sleep. Pigs? They don't have as much of a life as humans; they just eat and sleep."
“We make games, we bring enjoyment to everyone! I think Mr. Aoyama and I have a lot in common.” Steve concluded with a smile: “So what I said earlier shows that a person who doesn’t know how to enjoy life is just like a working pig.”
Sanzenin Arashi smiled slightly and waved her hand, "Yes, continue."
"Hey, I've had enough of these pigs! They're bastards! All these game developers do all day is work!" Steve said without any hesitation. "A bunch of people who don't even know how to enjoy themselves, yet they expect others to enjoy themselves. We're making games, not pigsty!!"
"These lunatics always like to add tons of rules to the game to achieve their so-called realism!" Steve said disdainfully. "And without a doubt, this makes the game tedious, like a job. To put it bluntly, these lunatics treat the players like working pigs!"
Sanzenin Arashi was taken aback; this Steve was quite clever.
After I proposed the investment plan, he wasn't swayed and continued the previous topic.
He knew the investment was secure, so he didn't hesitate or talk about his games, but instead began discussing his life's revenge.
Steve knew he didn't have much in common with this kind of boss, but he figured he might as well broaden his perspective. Everyone enjoys something, like ping-pong, basketball, video games, wrestling, and so on...
Even the most complex person can simply divide their views on a particular matter into two categories.
One likes it, the other doesn't.
So he cleverly avoided talking about anything practical, instead focusing on a common topic among game developers: the players.
This is the eternal theme for every IT worker—why are those damn players never satisfied?
Sanzenin Arashi was not fooled, but that did not prevent him from seeing through Steve's true nature.
Steve continued, "In conclusion, I forgot to mention one point: what is our unique advantage over pigs? Mr. Aoyama, humans are capable of thought. The Bible says that thought gives us the right to question, and this right is associated with the eternal theme of all mankind: change!"
It must be said that these words made Sanzenin Arashi's eyes light up.
The essence remains the same despite all the changes!
“That’s right, it’s about change!” Steve dipped his finger in lemonade and drew on the table. “This is a world where players think, and after thinking, they raise questions. Up to this point, it’s the core of a traditional game. The programmer sets the triggers, and the player makes a choice. Based on that choice… it ultimately brings about change!”
but! "
Steve paused for a moment, "That's too small a point. Even games that claim to have the highest degree of freedom are essentially just giving you a few more directions; ultimately, players still have to make their own choices."
So here I'm proposing a concept: we're going to fundamentally overturn this thing; we're not offering any choices!
If the original program of the game refers to: thinking - questioning - choosing - changing.
So my game is: Think - Question - Change!
Mr. Aoyama, do you know what this means?
Sanzenin Arashi smiled slightly: "This world is like a vast ocean, and ordinary people are like fish."
After saying that, Steve's eyes lit up, and he savored the words.
Sanzenin Arashi continued, "Games are a form of enjoyment; their charm lies in providing a completely new chain, and the player—"
These players are at the top of this chain.
Steve nodded in agreement. "Well said."
Sanzenin Arashi paused, "And we are at the top of the chain, we are the only ones who are free."
We can do anything for personal interest; we can express our innermost feelings through games without reservation.
Minecraft, on the other hand, removes all restrictions and appears to be very simple.
It is precisely because of this simplicity that players can experience something different. The reason why Mr. Steve calls it pseudo-VR is because, for those who like it, it is a second world in life, offering something beyond mere enjoyment, but a kind of freedom that everyone yearns for.
It sparked reflection!
Think, question, change! This isn't limited to this chain, this artificially predetermined formula.
We can think, we can question, we can change; no one restricts us, no one dictates anything. We can do whatever we want, whenever we want.
Hearing this, Steve laughed, stood up, and extended his hand to Sanzenin Arashi, "It is my honor to meet you, Mr. Aoyama."
Sanzenin Arashi also stood up. He did not refuse the offer because he was about to say something more important.
After the two sat down, Sanzenin Arashi said directly, "So now we are facing a very crucial problem."
Steve pursed his lips. "Yes, please go ahead."
Arashi Sanzenin nodded and said directly, "Mr. Steve, your game plan is very good. Even from an investor's perspective, this blueprint is very promising. I admit that Minecraft has attracted me and even makes me want to open the game as soon as possible and create something."
Arashi Sanzenin paused for a moment, then continued, "So now the question is, this is a very powerful game, a game that even I, a minor, can see the profit potential in, Mr. Steve, as a core member of Ubisoft's development team..."
He looked at Steve: "Why choose me?"
Immediately, an embarrassed look appeared on Steve's face.
..
497. Are you kidding me?!
Sanzenin Arashi looked at Steve with a smile: "I bet Mr. Steve doesn't get along well with his colleagues, does he?"
Steve frowned. "This doesn't seem to have anything to do with Mr. Aoyama, does it?"
“Investing in a game doesn’t cost much, yet you’re telling me this when someone who suddenly appears out of nowhere.” Sanzenin Arashi looked at him.
Steve shrugged. "Okay...you're right, that's true. Those bastards said my game is worse than crap, they have no taste, those pigs!"
"But Mr. Steve just told me that this game is very profitable?" Sanzenin Arashi almost laughed. Minecraft is worse than shit.
It seems that group of people really is a bunch of working pigs.
With hundreds of millions of units sold, even if each unit only costs $20, the total would amount to two billion US dollars!
Note that the greatest value here is not the two billion US dollars, but the hundreds of millions of sales there. Just how terrifying is this player base?
"Well... I believe Mr. Aoyama has already seen the value inside, so there's no need to say more, right?" Steve stammered a bit.
Sanzenin Arashi had her own plans, so she naturally said, "I'm sorry, before being a game developer, I was a businessman. Let's talk business, Mr. Steve. I won't invest without a reliable plan, but I have to admit that you are a talent."
Steve took a breath: "This..."
“Alright, Mr. Steve, I don’t have much time left, but I can spare another half hour to talk to you.” Sanzenin Arashi said casually, “Prepare your plan, even if it’s just verbal, in short, let me hear the feasibility of this game.”
Steve swears to God, he's just a programmer...
They don't understand planning at all!
He lowered his head, thinking about various things. Time slowly passed, and twenty minutes later, he was sweating profusely with anxiety.
Seeing this, Sanzenin Arashi nodded slightly: It's almost done.
He waited another five minutes, and Steve was almost in tears.
At this moment, Sanzenin Arashi patted the table and slowly said, "I can not ask about anything, and I won't even let you spend a penny. On top of that, I can even give you half of the game's after-sales revenue share. As long as you do one thing for me, Mr. Steve, I can keep all of the above promises."
Steve immediately looked up, swallowed hard, and said, "You..."
Only now has he realized that Sanzenin Arashi seems to be... involved in a huge conspiracy.
"Well? Mr. Steve, are you willing to accept my proposal?" Sanzenin Arashi said with a smile, "Just do me a simple favor and agree to one of my requests, and all of the above will soon be included in the contract."
Steve swallowed hard; he began to hesitate.
At this moment, Sanzenin Arashi suddenly said, "Actually, it's alright. I can talk to your company's representatives about the potential of the game Minecraft. Perhaps Mr. Steve prefers to cooperate with his own people?"
Upon hearing this, Steve almost jumped out of his chair!
Cooperation? Cooperation my ass!
If Arashi Sanzenin were to say that, Steve would become a business traitor.
Throughout history, people who want to go out and work independently have always tacitly agreed on this.
“Okay…can I hear your demands?” Steve said, pursing his lips. “If it’s illegal, I won’t do it!”
Sanzenin Arashi laughed, "Of course it's not illegal. This matter is very simple; it only requires a few words."
Steve looked at Sanzenin Arashi suspiciously, who took out a bag from under the table and then pulled out a series of metal boxes.
Sanzenin Arashi took one out, placed it on the table, and opened the lid.
Steve gave a strange look and blurted out, "This, a watch?"
"That's right, it's a watch. Put this watch on everyone in your production team. That's the favor I asked you to do. How about it? Can you agree, Mr. Steve?"
“Okay…” Steve hesitated for a moment, looking at the watch on the table over and over. No matter how he looked at it, it was just an ordinary smartwatch, with nothing suspicious about it.
But the other party's attitude showed that this thing was highly suspicious.
Sanzenin Arashi's thinking was simple: Since I can't supervise the entire process of keeping things confidential, I'll have you, the head of the production team, help me keep things in order.
Steve stuffed dozens of watches into his bag and couldn't help but ask, "Is it enough to just wear them? No need to do anything else, right?"
Sanzenin Arashi smiled and nodded. "That's right. Since Mr. Steve has agreed, we can start discussing the next steps."
Steve couldn't help but rub his hands together, after all, wasn't he here for the game?
“I have a request regarding the game’s pricing.” Sanzenin Arashi held up one finger. “Of course, I’m a businessman, and I have to personally oversee this.”
“This…” Steve thought for a moment, “The production cost will be around one million US dollars…”
Steve thought for a moment, "I think we can make money if we price each game at fifty dollars."
“Fifty dollars?” Sanzenin Arashi sneered. “How can this pricing method showcase the game’s playability? Are you expecting players to buy based on reviews?”
While Sanzenin Arashi could forgive mistakes, he could not forgive stupidity.
Seeing Steve's somewhat bewildered expression, Sanzenin Arashi continued, "My pricing is simple: I want all gamers in the world to be able to play Minecraft."
So my price is $1.
Steve was greatly alarmed when he first heard this.
"Wh-wh-what???!!!!" He even jumped up from his chair: "This, this, how can this be allowed?!!!!!"
One dollar...
Damn it!
Is game development free? Don't you have to pay your employees' salaries?
Don't you need to pay for the game?!
Making the packaging, including a CD and a plastic box, all of these things together cost more than a dollar!
Are you some kind of clown hired by the monkeys?!
However, upon hearing Sanzenin Arashi's next words, Steve immediately sat down.
..
498. What's coming will come...
Sanzenin Arashi's strategy is simple: to put it bluntly, it's about bringing the methods used in the physical industry to the gaming field.
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