This confidence stems from the fact that the necromancer possesses that extremely special demiplane as his trump card.
If it weren't for this demiplane as a way out, Moros probably wouldn't even have had this chance to escape.
It was obvious that he could not accept this outcome.
Sadly, the gap in strength is not something you can simply refuse to accept.
Weakness is the greatest original sin in the world!
With this in mind, Moros composed himself and focused all his attention once again on the spellbook laid out before him.
In the realm of spellcasters, knowledge is equivalent to power.
For Moros, a necromancer with extensive knowledge of the magic of the entire Ashan World Cemetery faction and remarkable talent, the best way to improve his strength is to delve into the magical knowledge treasured in the magic guild.
Once, faced with the relentless pressure of the Honkai Tribunal, he had no choice but to adopt a near-opportunistic approach to enhance his power.
But now, with the temporary end of the Honkai Trial, this necromancer, who was able to protect himself in the solar system without the intervention of the Cocoon of the End, is finally able to calm down and wholeheartedly make up for the various problems that he had neglected in the past due to his eagerness for quick success.
For example, despite Moros's previous strength being so great that he could repel the high-dimensional plant, So, which was rooted in the Sea of Quanta in the material universe, in the realm of magical arts, the only magical art he had truly mastered and reached the demigod level of was necromancy.
Moros was naturally filled with regret and dissatisfaction about this.
After all, when facing opponents like So who rely solely on energy accumulation, Moros's current level of magical skill is barely enough to keep up and does not pose a significant challenge.
However, once the opponent upgrades to the Cocoon of the End, no, even if it is just the Herrscher of the End under its command, the magical skills he currently possesses will seem far from sufficient.
This was bloodily proven in the thrilling battle of the lunar campaign.
Faced with the Herrscher of the End who wields the power of [Time], most of the spells cast by Moros could not reach her Honkai energy shield.
This is because the Herrscher of the End, by using the power of time, reproduced the power of [Space] held by the Second Herrscher, the Herrscher of the Void, making its defense almost impenetrable.
However, it cannot be denied that this also exposes the necromancer's shortcomings and weaknesses in mastering magical skills.
Moros was well aware of this.
In the past, due to the urgency of the situation, he had to temporarily suspend the improvement of these skills.
But now that he has plenty of time, he naturally wants to pick up all the magical knowledge that he had been forced to put aside due to time constraints and study it in depth.
Enlightenment, witchcraft, logistics...
Dark magic, summoning magic, destruction magic...
This magical knowledge, which had been forced to be put aside due to time constraints, has now been incorporated back into Moros's learning plan.
Moreover, he also elevated magical arts such as alchemy, potion-making, and war machine studies, which could significantly enhance a wizard's foundation, to an unprecedented level of importance.
This comprehensive and systematic learning process has proven to be extremely necessary.
As Moros devoted all his energy to studying magical arts, his shortcomings in this area were rapidly overcome.
In just over half a year, he upgraded his [Enlightenment] skill, which was originally only at the expert level, to the advanced legendary level.
[Enlightenment (Advanced Legendary)]: Increases the experience gained by the hero by 25%, and increases the main attribute (Spell Power) by 2 points per level.
For a Necromancer who has already raised their hero level to the maximum on their hero panel (level 40), the experience bonus from the high-level legendary [Enlightenment] skill is not very meaningful.
However, the enhancement of its spell power attribute is another matter entirely.
Compared to the [Enlightenment] skill, which once hovered only at the expert level, the advancement of this magical skill has now increased Moros's [Curse Power] attribute by a full 60 points.
Even for necromancers who are already quite powerful, this level of increase in [Curse Power] is extremely important.
Keep in mind that Moros's original [Curse Power] attribute was only 115 points, and now it has suddenly increased by 60 points...
This is already an increase of more than 50%!
what does this mean?
This means that when casting the same battle spells, Moros now has a comprehensive improvement of more than 50% in all aspects, including power, range, and duration.
It is obvious that such an improvement has profound and significant implications in actual combat.
Getting back to the main point, thanks to the huge benefits brought by the advancement of [Enlightenment], the necromancer S is clearly more motivated to improve his other magical skills.
With the massive investment of magical resources and the profound wisdom gained from four leaps in life level, Moros made rapid and widespread progress in his study of magical arts.
This is what people often say
The "high-level perspective".
The perspective of a demigod-level necromancer on the world is vastly different from that of a legendary-level necromancer.
Seven months after [Enlightenment] successfully advanced to the High Legendary rank, Moros's [Witchcraft] also experienced a qualitative leap, jumping from the Expert rank to the High Legendary rank.
[Witchcraft (High Legendary)]: Reduces the hero's spell preparation time by 50%.
The so-called preparation time for casting a spell specifically covers the entire process of chanting the incantation and completing the hand gestures for casting the spell.
While this improvement may not be as significant for necromancers who have already mastered the super magic skill of [Instant Spell Casting] compared to when they first encountered this magical art, it is undoubtedly still a valuable benefit.
After all, in the complex and ever-changing battle situation, no one can accurately predict when they will need to rely on traditional spellcasting methods such as chanting incantations to deal with sudden challenges.
Chapter 778 Magical Techniques and Verification
The advancement in the magical arts of [Enlightenment] and [Witchcraft] is by no means the end of Moros's magical research journey.
On the contrary, they are merely the starting points of its journey.
For a demigod-level spellcaster who has already undergone four leaps in life level, behaviors such as sleep and rest, which are intended to alleviate physical fatigue, have long become dispensable habits.
Especially for a potion master like Moros, who has mastered advanced potion-making skills, physical fatigue is nothing more than a trivial trouble that can be easily eliminated.
As long as his mental capacity allows, he can completely immerse himself in the ocean of magical research, forgetting to eat or sleep.
However, doing what one is capable of is one thing, and making the right choice is another.
With the Honkai Trial temporarily over, this powerful necromancer, whose strength was only one step away from the limit of demigod, no longer needed to devote himself to such extreme ascetic training.
In between his magical explorations, he still managed to take considerable time to rest and spend time with his four beloved companions.
Whether it was Velvi, Mebius, Alicia, or Eden, they were all lovers to whom he had truly invested his feelings.
He understood that to maintain the close emotional bond between himself and them, he had to give them enough security.
And what could be more powerful proof of this than spending time with someone?
Moreover, every moment spent with his four lovers was enough to bring him endless joy and relaxation.
In Moros's life, magic and love are like the sun, moon, and stars, shining brightly together and indispensable to each other.
Magic gave him power, while love gave him warmth.
Of course, while immersed in the sweetness and warmth of love, Moros never forgot his relentless pursuit of magical skills.
After raising [Witchcraft] to the High Legendary rank, his attention naturally turned to the four magical arts that were almost essential for demigod spellcasters in the Ashan world: [Dark Magic], [Summoning Magic], [Destruction Magic], and [Light Magic].
With the wisdom of a necromancer and the investment of massive magical resources, Moros's rapid progress in these four magical arts was a natural outcome.
In just 24 months, he elevated these four magical skills from the expert level to the advanced legendary level.
[Dark Magic (High Legendary)]: Further enhances the power of dark magic.
[Summoning Magic (High Legendary)]: Further enhances the power of summoning magic.
[Destruction Magic (High Legendary)]: Further enhances the power of destruction magic.
[Light Magic (High Legendary)]: Further enhances the power of Light Magic.
Although the descriptions of these four magical skills on the hero panel are somewhat vague, after Moros's actual combat experience in clearing out the wild monster armies that descend with special cycles in the demiplane, he was able to confirm that the advancement of these four magical skills had an immediate effect on enhancing the power of campaign spells.
Let's take the most basic destructive magic—the first-level destructive magic [Magic Arrow]—as an example.
Before the [Destruction Magic] skill is upgraded to the High Legendary rank, the damage a necromancer can inflict with this destruction magic is only 1472 units of non-elemental damage.
However, after successfully advancing [Destruction Magic] to the High Legendary rank, the damage he could inflict with this battle spell jumped to 4638 units.
This is the power of a high-level legendary [Destruction Magic] spell!
The same spell, the same caster, the same cost, yet the damage difference before and after was more than three times.
This is only the most basic level one battle spell.
As the level of battle spells increases, the power amplification brought by the corresponding magical skills becomes increasingly astonishing.
Getting back to the main point, after successively raising [Dark Magic], [Summoning Magic], [Destruction Magic], and [Light Magic] to the high-legendary rank, Moros did not immediately devote himself to the research of a new magical skill.
This was not because he could not tolerate the tedium and tedium of magical research.
For a spellcaster who can reach the demigod level, patience and perseverance are essential qualities.
Without this patience and perseverance, he would never have been able to reach the level of strength he has achieved today.
What prompted the necromancer to temporarily set aside his in-depth study of magical arts was a sudden funeral.
It has been a full 36 months since he plunged into the ocean of magical research.
These three years have been a considerable amount of time for the artificial humans living in the colony floating above Venus's atmosphere.
When Vervies and Mebius designed and created these androids, they gave instructions to produce a certain proportion of elderly people and children.
Therefore, in this balloon city, there is naturally a certain number of elderly people among the artificial human population.
Indeed, thanks to the excellent ecological environment, comfortable living conditions, and balanced diets carefully prepared by professional nutritionists within the colony, these artificial humans are generally in good health.
However, birth, aging, sickness, and death—this iron law of nature—are ultimately an inescapable fate.
Just half a day ago, in a community in the Balloon City, the life of an elderly android was quietly extinguished.
After a thorough examination and confirmation by the intelligent system that manages this Venusian colony, it was determined that the old man had indeed passed away due to natural causes.
Given this, his friends would naturally be filled with sorrow and prepare a solemn and respectful funeral for the old man.
Moros, of course, had absolutely no interest in the funeral itself.
These mere androids are insignificant and not worthy of his attention at all.
But this old man possessed one unusual quality—
He was the first person in the Balloon City to embark on his journey home and enter eternity.
The necromancer paid unprecedented attention to the fate of this pioneer's soul.
After all, his original intention in proposing the Venus colony plan was to rebuild the soul supply system and ensure that his soul reserves could be continuously replenished.
Although his soul reserves are still in the hundreds of millions, as a necromancer of the Tuntun Party, he knows the principle of not sitting idle and spending it all.
The situation of only spending and not spending is an imbalance that he absolutely cannot tolerate.
Previously, out of consideration for Alicia and the others' feelings, Moros was unable to use that straightforward and cruel killing to verify whether his meticulously designed soul collection system could operate as smoothly as expected.
Now, with this artificial human who died of natural causes, he finally has the opportunity to test whether the soul supply system in his grand blueprint has truly achieved the expected results.
Under Moros's watchful eye, the old man's soul was quickly absorbed by the Territory-level Soul Collection Array that covered the entire Venus colony.
When he saw the number of souls stored in the [Territory-level Soul Collection Array] jump from zero to one, a satisfied and joyful smile couldn't help but bloom on his face.
It worked!
Chapter 779 The Magician's Performance (Part 1)
After successfully verifying that the soul supply system of the Venus Colony Balloon City was functioning as expected, Moros's mood instantly became exceptionally pleasant.
This good news assured him that for a long time to come, the shortage of souls, a special magical resource, would not affect the progress of his magical research.
Therefore, he was overjoyed and eager to share this hard-won joy with his closest loved ones.
As one of the undisputed rulers of the Venusian colony, the necromancer naturally knew the location of his lovers' home in this colony floating in Venus's atmosphere.
However, based on his deep understanding of Vilvie, he was quite certain that at this moment, the charming magician was in control of her body.
And based on the magician's unique habits and preferences...
With just a short teleportation, the necromancer appeared inside the largest and most renowned theater in the Balloon City—the Venus Dome.
This is not only the most magnificent comprehensive theater in the Venus colony, but also a glorious stage where Velvet frequently appears and fully displays her magical skills and unique charm.
What's even more remarkable is that even Eden, a pinnacle figure in the art of pre-civilization, would occasionally step onto the stage here to showcase her timeless and unparalleled great art to the world.
The moment Moros stepped into the Venus Dome, he was immediately enveloped by the enthusiastic and captivating atmosphere of the theater.
The stage lights were dazzling, illuminating every inch of the theater.
The audience was immersed in a sea of anticipation and excitement, their eyes fixed on the center of the stage.
An unparalleled magic extravaganza is about to unfold there.
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