For planets more than three jumps away, the round-trip communication would take nearly 10 years. In addition, even with the Origin Furnace, transforming the alien environment is still a difficult and time-consuming task.

In general, the Helka people's space expansion has now become a long operation that needs to be counted in units of 20 years.

This "Good Neighbor Expedition" voyage is planned to use volunteers from the Brass Scale Clan, the most adventurous of the Space Dragon Clan, as crew members. They will spend long years in the dragon's deep sleep. It may be lonely and dangerous, but they are prepared.

While the warriors are on their expedition, our time will not be wasted. There is still so much infrastructure that needs to be built and improved, and this is the task of the dragons and people who still stand on the land.

Many alliance staff have begun to build new administrative buildings according to the planned schedule and expand the number of grassroots managers to ensure the orderly operation of Helka, a planet with a growing population and increasing demands.

The first order issued by the expanded administrative unit was to begin a widespread census of the Helka population. By this point, the residents of Helka had a full and in-depth understanding of their own past and present, as well as that of their allies.

Since the distant starry sky is still so far away, it is time to take advantage of this investigation to introduce the people of the Interstellar Alliance.

The most important species in the Star Alliance is the Drax, also known as the space dragon, which has a transcendent status in the entire Star Alliance.

Drax are a powerful reptilian species that dominate the environment of an Earth-like planet. They are naturally enormous, capable of growing to tens of meters in length, and if their lifespans were not limited, they would likely continue to grow. Their ability to function on land at such enormous sizes also demonstrates their incredible physical ability to easily overcome gravity.

This species possesses a heart like a furnace and incredible strength. Most peculiarly, their unique physiological structure can absorb and generate high temperatures, allowing them to spew out devastating firestorms, the power of which has been verified by the wreckage of slaver ships.

But the Drax's immense physical strength comes at the cost of their unruly personalities. While their home planet is teeming with dragons, there's no truly developed political system. The inherent strength of these space dragons makes them solitary, and any two dragons of the opposite sex are bound to engage in heated arguments, sometimes even lava-like.

Moreover, dragons like to hoard shiny things and squander their treasures lavishly. They would not even trade their treasures with other dragons to make their beds, resulting in batches of precious metals not flowing into the exchange market, and large-scale commercial activities are out of the question.

Despite these serious character flaws, the dragons were making progress. The group, led by the golden dragons, became more law-abiding and more tolerant of the offenses of their kind. They established a loosely knit dragon clan, expelling those who were too antisocial and embracing those who shared their ideals. This loose kingdom was expected to expand, eventually ushering the dragon race into a more advanced civilization. Unfortunately, everything was ruined by the slavers.

When the power that Drax was proud of was thwarted by high technology and his people were locked in cages like beasts, becoming the objects of play and amusement of those skinny and short humanoid creatures, anger united the dragons. They truly bid farewell to the animal stage, and the coming-of-age ceremony of this intelligent species must be completed with the blood of their enemies.

The dragons were the first to try to contact other species. They discovered that their own race had an unexpectedly strong language talent and could understand the language of other slave races at once. This made them the core of the connection. The dragons persuaded other enslaved people to rebel against the slave owners and eventually won.

After being forced to land on the planet Helka, all races believed that those who were not of their own race must have different hearts, so they chose to group together with their own kind, gradually drifting away from their former comrades, and no longer believed that it was necessary to maintain the oath they had once pledged.

At this time, the dragons who had just realized the importance of unity and swore an oath to be brothers forever with the many rebel forces once again stepped to the front.

With their population accounting for one-third of the total population of the rebels and the combat capability to take away the remaining two-thirds in one wave, the space dragons used both soft and hard tactics and finally persuaded many communities of different species to join the federation and once again establish a unified country.

Thus, the Helka Star Alliance was established in the hands of the dragon group, and the first chief was the representative of the dragon group, the great red dragon Ashadron.

After experiencing slavery, the dragons seemed to have turned on a switch. They eagerly absorbed advanced scientific, technological and cultural knowledge, acted as arbitrators on various issues with a tireless and meticulous attitude, and moved towards modern society at an astonishing speed.

Under the leadership of this group of naturally outstanding officials, the Star Alliance has been established for 20 years. It has not only successfully maintained itself from dissolution, but also achieved great prosperity in economic development. The abundant supply of materials has given the people of the alliance full confidence, and the foundation of this country has begun to consolidate.

4. From Many to One

In the hometown of the Fourth Scourge, the High Dimension Interventionists praised the new game's retroactive changes: "Finally, the land mode has been added back. The zoning system that used to be a humiliation for RTS operators and basic players can now be made very efficient."

In an early version of the Fourth Scourge simulator, players could literally "micromanage" each district, planning exactly which population units to place. The latest version of the game now restores this precise allocation of plots as an available option.

Now players can perform extreme operation capacity of species color adjustment.

.........

This census has enabled Drax to truly understand our brother race. The federal center has asked each member state to allocate appropriate work according to the endowment of its species and promote the full deployment of Helka's production capacity so that it can be used to build a reliable space force to support the new colony that is about to be built.

The largest of all races, second only to dragons in influence, and possessing an astonishing rate of development, is humanity. This species originates from a feudal planet that seems to have some legacy from an advanced alien civilization, but humanity has forgotten how to use it and passes on the relevant operating systems as magic spells.

Humanity's intricate and complex ancient mythology, clearly the product of extraterrestrial intervention and imbued with profound sociological value, stands in stark contrast to its medieval level of development. However, humanity's rapid progress has made it easy for them to adapt to a post-scarcity utopia, learning to enjoy consumer goods and allowing social discipline to shape them, rather than clinging to their barbaric instincts.

Humans, who have achieved improved education, demonstrate a high degree of adaptability and a love of migration, making them a perfect immigrant species. The Alliance is inseparable from this vibrant group.

In the tropical environment of the Helka equator live the Lizard People, who call themselves the Bessadon. They are huge and skilled in digging, but they are usually inactive, choosing to accumulate their strength and burst it out when necessary, such as in ambushes or defense. In such moments, they can be as ferocious as space dragons.

Living in temperate zones alongside the dragons are the Zelvans, also known as cosmic vampires. They possess black skin dotted with red, deep crimson eyes, fin-like ears, and tentacles extending from their jaws. They have evolved a nutritional system that directly absorbs energy from the body. Like the legendary vampires, they possess a powerful vitality, rarely fall ill, and live a long lifespan. This also allows their leaders to develop great wisdom through experience. However, their low genetic richness makes them less adaptable to a changing environment. They also dislike the sun, becoming dizzy or even fainting in strong light. Therefore, they reside in low-light areas or dungeons.

Ibraq, or the Beetle People, also thrive in tropical regions. They possess a highly developed culture and institutions, long serving as a model for other races. This species is easily satisfied, rapidly accumulates experience, and possesses the unique ability of ultrasonic guidance. However, their constitution is fragile, with little resistance to various new diseases, which often prevents them from living to their natural lifespan.

Dryads, also known as Lilarobius, are a species of intelligent, mobile woody plants that inhabit the tropics. They are amphibious both above and below ground, growing tubers and roots in harsh environments, becoming burrowing creatures. Their autotrophic nature as plants allows them to adapt strongly and consume very few resources, at the expense of reduced mobility and thinking abilities. Dryads are natural biologists, their complex evolutionary history providing them with a deep understanding of biological sciences.

The Plant-Hortiarius, or Vesitillius, are a desert-dwelling species. Their vegetable-rich diet and enlarged pupils eventually endowed these mammals with an unusual ability: photosynthesis. This allowed them to evolve into a green, plant-like primate with a long tongue. The Plant-Hortiarius' bodies are capable of synthesizing toxins and injecting them through wounds. Their bodies, filled with efficient photosynthetic organs, possess a vast surplus of energy. However, their long-term plant-based lifestyle has robbed them of any drive or courage for drastic action. Despite their natural weapons, they are not a resilient people who excel in combat.

The ferocious poison ivy demons of the Perissimus species are the opposite of the plant-people. They inhabit a planet with few warm environments and perpetually shrouded in freezing winter. Fighting for habitable areas filled with swamps and hardy trees, they evolved into fearsome warriors. Their highly toxic pods can fire stingers like bullets. Their physiology, characterized by rapid oxidation and fermentation to generate heat, allows them to warm themselves in cold environments, but also makes them susceptible to decay. This species possesses a refined genetic structure, enhancing their accuracy, making them adept at shooting and other precision-demanding tasks. Lacking sociological concepts, they have been predatory clan raiders for over a decade, entering the modern era only after the arrival of Helka.

Myconids, or Juns, are a species of gentle tundra fungi. Their symbiotic nature allows them to coexist harmoniously with other creatures. However, they lack a talent for scientific research and have difficulty mastering various technologies.

The Squid People, or Epsilon, are intelligent cephalopods originating from an oceanic planet. They maintain a caste-based society that reveres philosophers and hermits, and possess advanced biotechnology and biomaterials. This species inhabits a planet whose oceans are gradually evaporating, its ecosystem irreversibly transforming into a desert. Through adaptive genetic mutations, they have gained habitability in the desert environment, but this has resulted in a decline in their reproductive capacity. Their complex physiological development makes their young highly susceptible to premature death, requiring meticulous care.

The Twins, or Lypians, are a peculiar intelligent species native to a polar planet. The body we see possesses only a limited capacity for thought; the true control of this form lies within a parasite within. This parasite, over the course of long evolutionary history, has achieved a highly symbiotic relationship with its host. Beyond thought, the parasite possesses no other ability to move, while the host gradually loses its intelligence. Furthermore, to nourish the parasite, the host species has evolved a honeycomb structure capable of producing nutrient solution. The parasite's specialized thinking organs allow it to handle multiple tasks simultaneously. However, this species is not adept at agriculture, and its complex symbiotic structure is extremely picky about its environment.

The Poison Swamp People, or Falor, are a species that inhabits the toxic sludge oceans of polar planets. Their bodies, resembling a liquid green ooze, are belied by their exceptionally high intelligence. Their homeworld's harsh environment has led them to develop technologies to overcome its harsh conditions. They are the most intelligent and technologically advanced of all our allies, and scientists from all races humbly seek their advice.

Through scientific zoning and construction planning, we can reasonably allow each community to engage in work that it is good at, without disturbing each other, realize technology sharing, maximize production capacity and minimize friction, and avoid the process of reinventing the wheel.

By this time, after 22 years of effort, all opposition to the Federation had been broken, and we had truly achieved what history had always considered only a myth: the complete unification of all the peoples of the planet. This was a miracle of our social science and administration.

At this moment, the united Federation is determined to face any challenges that arise.

5. If you don't make a sound, you're good to go.

On a rocky planet in the left spiral arm of the Milky Way, the Fourth Scourge was plotting, hoping to make his incarnation even more powerful.

"The first step is of course to click on Silent or Nothing. One Ascension Slot in exchange for four, plus cohesion and permanent corrections. It doesn't get any better than this."

Players feel that in the current game settings, no matter scientific research or expansion, all actions have become very slow, but there is a way to play slowly. For him who can see through everything and control everything, there is no difference between the effects of precise laying and explosive laying.

"Alright, then click on the cooperative tradition to open the second slot directly."

Although this may be a bit "can't be too weak", but our protagonist is a very cunning person? What's wrong with just wanting to conquer the entire universe?

As the real natural disaster, his wish will surely be fulfilled.

.........

Dot Agate III, the third planet in the Dot Agate system, is an Earth-like planet twice as large as Helka. It has an oxygen environment and is surrounded by a ring of stars in orbit around it. The rings are formed by the debris of a former satellite. The shadows cast by the rings cast huge shadows on the surface of the planet, which can be clearly seen even from space, but this does not affect the life environment on the planet.

The surface of the planet is also covered with a large number of lakes and oceans, and the ocean area accounts for more than 35% of its total surface area. Due to the rich water content, the surface of the planet grows dense vegetation, and the entire planet appears to be mainly green in the universe.

This world has a rich ecological environment, and the pioneers on the Genesis Ark have found a wide area near the delta as a landing point.

The Drax pioneers awakened from hibernation will begin to collect the natural parameters of the planet and then prepare to build a new city.

At the same time, the origin engine module in the Genesis Ark has begun to operate. It will autonomously select (or appear out of thin air) species suitable for enlightenment, and then divide them into carefully customized protected areas to facilitate the natural evolution of the species, or facilitate the active enlightenment of the observer.

Observing the delicate workings of the crucible of origin and the development of pre-intelligent species is a grand sociological proposition that can bring great insights to our own society. Even during such a busy and critical period as the establishment of a new colony, it is worth doing everything possible to facilitate the relevant personnel.

Regarding the construction of new worlds, this crucial data would be transmitted immediately back to the home planet. Although current sensors were inefficient, it was still faster than direct flight. Many new world explorers believed that the people of Helka would be delighted to hear this news.

Their predictions were correct. When the news of the explorers' victory was brought back to Helka, the people of the Interstellar Alliance were overjoyed. They had taken the first step for the alliance to move towards the distant starry sky.

Step by step, little by little, one day this Federation will achieve a glorious place in the universe and bring ruthless revenge to the enemies who once enslaved us.

And further joy is yet to come. The cultural and ideological supervisors of the entire society, that is, the staff related to "cohesion", told us a good news that our ascension has begun.

Thanks to the miracles created by the Federation over the years, coupled with the free space for development brought about by the high living standards enjoyed by everyone, the people of the Helka Star Alliance have entered a stage of rapid development in their social evolution.

If the transition from agricultural society to the industrial age can be called a technological explosion, then our current state can be called a social evolutionary explosion. Nothing can describe the enormous impact of this leap forward, and we will benefit immensely from it, embarking on a path of even greater success.

This is the "ascension" stage. How we choose the results of "ascension" will determine our future social form.

This choice, which must be made carefully, will be decided by all federal officials through a vote with the greatest possible consensus after multiple rounds of discussion.

Ultimately, our choice is called "silence or nothing."

We can learn a lot from the slow pace of things now, and even a moderate slowdown can still benefit us. The universe can be incredibly dangerous, so we should abandon our reckless rush and turn our gaze to the depths. As others, driven by impulsive ambition, destroy each other, we will grow stronger and stronger, eventually surging ahead. All it takes is patience.

We have developed a long-term plan that will last until the tenth century. This asynchronous plan allows us to proceed in time and to obtain the results we originally planned. No matter what happens, it cannot change the results set at this moment.

By careful, interlocking timing, we can ensure that new social improvements are achieved in the first hundred years, second hundred years, fifth hundred years, and first millennium, and enter new stages of ascension at the same time.

Through asynchronous planning, we can also adjust military deployments to ensure that we can immediately organize a team of experienced veterans when needed.

When all these plans are passed and implemented, we can deeply feel that our society has changed at this moment. The time of wasting time like other possible civilizations has passed. We will always seek to make good use of every minute, whether quiet or noisy, to move forward.

After the Ascension option was arranged, our society once again entered a new stage of development. In addition to establishing a second set of cooperative traditions, there was also technological progress.

The first step in the chain of suspicion between species is kinship rejection caused by different appearances, a problem we can currently only address with virtual reality devices. In the future, when breakthroughs in genetics and prosthetics are achieved, perhaps people will truly be able to freely shape how they perceive others, and how they perceive themselves. However, the Federation has already addressed the second issue: the differences in understanding caused by different languages. At this stage, we have thoroughly completed research on a standardized universal communication module. This high-precision real-time translation device has been integrated into every citizen's terminal system, allowing even those with limited proficiency in foreign languages and the Federation's common language, Draconic, to communicate freely with other species. The distinction between signified and signified, which human philosophers constantly debate, is not a consideration for high-precision translation systems, because technology fosters morality and culture, not the other way around.

In addition to sociological changes, we have also popularized blue lasers and powered exoskeleton systems. It all looks like something out of science fiction: soldiers driving kinetic armor and shooting laser beams have become the main force of the federal army.

Everything is moving in a good direction, but it is still too slow. However, we can already enjoy this slowness, because if we do not make a sound, we will be nothing. When we do, we will make a big splash.

6. Scientific research planets and new explorations

On the blue planet, the game for domination of the universe continues.

"I don't remember anything like this happening in the original series. Researchers secretly experimenting on unintelligent species, researching neural implants for slaves?"

The Fourth Calamity was very surprised by the special corrections that appeared in the new universe. He never worried about falling because there had been countless times when he was the biggest crisis in the entire universe.

But he dislikes change beyond his control; he's a complete dictator. "If they jump to a different trend of thought like the Dead Gods, it'll be tough. I'll just fire the relevant supervisor. While they'll lose their research bonus, they'll still gain cohesion."

He is an observer from a higher dimension. The laws of the universe that have been riddled with holes by dark forces are clearly visible to him, and he can decide at will how his incarnations deal with all of this.

"The supervisor of the correct species reduced the duration of the research debuff, just enough."

.........

In the newly completed colonial capital of the planet Dot Agate III, the planet's development route has been given a very detailed long-term plan.

At present, the resources of the entire Helka main galaxy are sufficient to provide the necessary materials for the alliance. Therefore, Dot Agate, which has a beautiful environment and the precious sociological resource of the Creation Sanctuary, will be transformed into a huge scientific research center.

The massive particle collider, large enough to be seen from outer space, is a landmark on the planet, and every community on it has a technology institute.

Countless important experimental topics were proposed by the scientific research groups on this planet. Countless significant experimental data were compiled through the scientists' examination. Each piece of this crucial data represented ideals, resources, hard work, and sweat. Here, major breakthroughs were achieved in technologies such as fusion reactors, force field modulation technology, and space combat doctrine.

But while enjoying the progress, we have also noticed some unpleasant problems. Researchers, free from strict supervision, always indulge in pure technological progress and ignore the social impact it causes.

The Union Council, which is responsible for the highest decision on whether scientific research technology should be applied, does not understand why anyone dares to study slavery implants in a social atmosphere like Helka, and how such an incorrect project passed the review?

This strange and undesirable phenomenon attracted the attention of the First Consul. Chief Consul Ashadron personally summoned the Chief Scientific Director Radar, who was of the Zelvan (space vampire) species, and asked the latter to provide information on the relevant issues without any evaluation, and then submit it to the federal government for review.

This step is very meaningful. The chart provides reference data. The data shows that researchers of different races seem to show different tendencies in their research work.

The Squid Man and the Poison Ivy Demon believe that technological research and development is simply the repeated accumulation of experience, and the inevitable random breakthroughs that will occur in the process. They are not creative researchers but they are very reliable.

Scientific and technological personnel of other species always seem to have problems with emotional instability. They attribute the difficulty of understanding physical rules to emotional factors, lose their stable and normal mentality, and begin to try dangerous technology research and development strategies.

So they all had their day off, and from now on all the work of the dragon, human and swamp people researchers will be taken over by the squid people and the auxiliary poison ivy monsters for a while until the situation stabilizes.

This adjustment will undoubtedly have some impact on our scientific research progress, but it is worth it. Academic cliques and uncontrolled, inhumane technological routes are not what we want.

After this incident, we began a new round of detailed construction with the Dort Agate star system as the core.

We will begin to gather citizens who are eager for the existence of a new world to explore the planet Dot Agate III, which still has a large amount of undeveloped natural environment, and establish a population base here that is as rich and diverse as Helka to meet the labor demand for various activities.

The engineering team also carried out an overall construction of the industrial zoning layout of the planet, supplementing the primary industrial facilities such as industry, mining and agriculture, to ensure that the entire planet can achieve a certain degree of resource self-sufficiency when necessary to deal with emergencies that may arise from the long supply lines.

The engineering ships and frigates that were manufactured and launched from the mother planet have already embarked on a journey with the goal of upgrading the space outpost of Dort Agate into a real starport and strengthening its mobile defense forces in addition to the defense platforms.

This process took many years from start to finish, because new technologies such as fusion reactors were successfully launched during this process, and all old equipment had to be updated, which meant that the production plan had to be postponed and started again.

But he is worthy, and our Proxima system now has the same outstanding industrial capabilities and population base to complete his own work and give back to Helka.

Our two habitable planets are a gift from the universe, but we can't assume that's enough. According to the recommendations of the scientific director of the New World Theory, the Interstellar Alliance must increase the total number of planets to at least ten to ensure the full supply of all 123 industries.

To achieve this goal, our new journey of exploration has begun, with a research vessel, a frigate, and the fearless spirit. Although the protection is not much stricter than before, a success will bring confidence, and they will come back.

At the same time, our hometown has also begun to continuously acquire and quickly apply scientific research results at a speed much faster than before.

Management artificial intelligence, large alloy furnaces, centralized colonial management technology, we are planning our own progress path in an orderly and comprehensive manner.

Through a team of dedicated technicians trained in scientific research, we have completely removed the ruins of the slaver spacecraft from the surface of Helka. These wreckages, carrying dark secrets, will be carefully preserved so that we can continue to delve deeper into their secrets.

A monument with the theme of "Breaking the Shackles" was built on the original site of the spacecraft to encourage people to remember their past struggles and continue to firmly pursue freedom.

While the alliance provides citizens with sufficient material enjoyment, it must also keep them active to prevent their thoughts from becoming obsolete in comfort, and necessary measures will be used over and over again.

As the Academy of Sciences complained about the short holidays and returned to work after the relevant commemorative activities to discuss how to design the most reliable destroyer-class battleship blueprint, the latest progress of the new exploration route also broke into their communications.

Everything always exceeds expectations.

7. Walker of the Other World

On the third planet in the solar system, the Supreme Intelligence of the emerging forces in the dark universe observes those who come into contact with his incarnation.

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