However, the passage of time has ravaged everything, the world has changed dramatically, the clouds have dispersed, the stars have moved, and the cycle of time has indicated that this is no longer the era that the Necrontyrs were familiar with.
However, the fact that those who overestimate their power challenge the empire's territory remains the same, both then and now. The Pharaoh saw star maps showing that an alien civilization had invaded his territory. Their spaceships were circling overhead, unscrupulously studying our treasures.
It was the electromagnetic pulses emitted by these aliens that accidentally activated the Necronomicon facilities that had been dormant for millions of years, ultimately allowing the Turamok Dynasty to reappear in the world.
Pharaoh Turamok was not prepared to condone the actions of these sinners. He could sense the ghostly signals from the Lord of Silence echoing throughout the universe. The time had come for the Necrons to end their long silence and recover their old territory.
The first thing to do is to expel the lower creatures from their territory, leaving no one behind.
He ordered his men to activate deeper monitoring equipment and fully activate the dynasty's defense system.
The outline of fortifications gradually emerged on the surface of the planet. Obelisk energy towers and orbital guns rose from the surface, and green energy beams pointed to the sky, forming a protective position to drive the alien ships away from the Pharaoh's land.
Many warriors and immortals emerged from their tombs, ready to conquer the land for the Pharaoh once again.
The Tomb Fleet and the Ark of the Dead are also being repaired and restarted by the Tomb Scarab. They will wake up from hibernation and rule the starry sky again.
The aliens were panicked by the changes they saw and sent ridiculous electronic signals hoping to establish a dialogue with the rulers of the Turamok Dynasty.
The Pharaoh agreed to their application with a certain bad taste, when a clear image of each other formed in their eyes.
The young gravedigger continued to chatter, trying to present a diplomatic tone.
But the great Pharaoh turned a deaf ear and a blind eye, allowing the distant memories to consume him.
The scales, claws, and cold-blooded reptile posture made him feel like he had returned to the past.
The memory of the glory of the fleet, of shooting down the paradise on earth, a past that should have been forever gone with the Silent King's declaration of victory.
"Yes, Ancient Saint?"
79. Things have really taken a turn for the worse.
"Dare to occupy my orbital station? Let's see if this version of the corrupted Old Deng can withstand a serious punch from me."
Reports of the losses suffered by the nano-galaxies will bring the endless wrath of the Fourth Scourge and a torrential rain of retaliation.
.........
It was easy for Pharaoh Turamok's relatively intact thinking matrix to realize that his opponent was not an ancient saint who had passed away thousands of years ago.
After all, those self-proclaimed psionic creatures wouldn't be so "weak." Perhaps this was a sensor malfunction or an illusion, or perhaps the species before them was just one of the many insignificant servants created by the Old Ones.
However, whether it was the moment when they thought the creatures in front of them were the reincarnations of the Old Ones, or when they judged that they were not the Old Ones based on their not-so-advanced weapons after the attack, the Necrons' desire for destruction did not diminish.
Necrons have no souls, but they still have simulated emotions, mostly negative and crazy, and less positive and proactive. Therefore, they have no regrets or doubts about their actions, but only coldly attack those who show kindness to them, repaying kindness with evil.
The Helka Star Alliance's local defense system in this star system appeared vulnerable under the attack of the Undead Dynasty.
In the void, the Federation's orbital defense platforms were arranged closely like city walls, their guns flashing with dazzling blue and yellow light, and each laser beam tried to pierce the enemy's ancient and cold ships.
However, facing the Necrons' indestructible and powerful Tomb Warships and Floating Pyramids, their efforts were in vain. The artillery fire from all directions failed to penetrate the enemy's armor, and the Necrons' fleet dominated the battlefield.
Those Tomb Ships looked like giant beasts awakened from the dark abyss, their hulls made of black plastic steel emitting a green glow. These ships were over 10 kilometers wide at the beam and were equipped with powerful Necron ship-borne weapons such as Tombstone Weapons, Lightning Arcs, Particle Whips and smaller Gauss Weapon Defense Turret.
When the Tomb Battleship's main gun fired for the first time, a green-glowing death ray crossed the entire battlefield. Many of Helka's defense platforms were directly disintegrated by this blow.
Those fleets that attempted to evade were attacked by the Necromancer fleet, suffering heavy casualties. This was because the Tomb Warships' weapons completely ignored the Federation ships' gravitational shield systems, and each hit accurately tore through the hull, revealing the burning metal and gushing air within.
Then, a stepped pyramid of strangely shaped black-green stone rose into the night sky, dotted with flickering green lights. Disruptor beam after disruptor beam from the orbital defense platform struck its apex, setting it ablaze with flickering ghostly fire, but it could not destroy it.
This pyramid acts as a kind of support hub on the battlefield. Sometimes it releases other reality-distorting agents that can deflect attacks or simply absorb enemy forces. Sometimes it summons swarms of scarabs to launch assistance or raids. Sometimes it uses its energy supply system to quickly restore damaged Necron units and launch new attacks.
The floating pyramid itself is a dangerous weapon, and it is by no means comparable to some mothership with an extremely magical design, a bunch of skills but no main guns.
The particle beams released by those pyramids were capable of disintegrating several cruisers into dust simultaneously, as if proclaiming the technological superiority of Necromancer technology as the pinnacle of the real universe.
These black iron fleets, shining with green light, advanced slowly in the starry sky, neither impatient nor noisy, devouring the defensive forces of the Helka Alliance at an irresistible pace.
The local mobile forces fought back vigorously, while the Federation's frigates and battleships attempted to use their numerical superiority to surround the enemy and attack from the flanks.
However, the Necrons' ships were not only well-equipped but also agile enough, and their fire control systems were not as weak as those of the Imperial forces. The Federation's proactive offensive failed to establish any advantage.
After several failed attempts, the Federation's mobile forces suffered heavy losses. Although they were fearless, they could not blindly surrender.
As the battle situation worsened, Helka's fleet commanders were forced to order a retreat.
They gathered the remaining ships and retreated to the defense array of the Void Citadel within the galaxy, hoping to use the immortal interstellar fortress for a final defense.
However, the Necrons were close behind, their fleets looming like a shadow over Helka's airspace, casting a terrifying shadow.
The Void Citadel is a miraculous space fortress. Its towering defense towers, dense orbital firepower network and all-round shields are the proud achievements of the Helka Alliance.
The defensive firepower formed by the Citadel and the fleet was as dense as a huge killing net. This King of Death tried to delay the enemy's attack and even drag them to destruction, but the effect was not significant.
The railguns in the Citadel fired in succession, sending huge energy beams towards the floating pyramids, but those green shields were unusually solid, as if mocking the backwardness of Federation technology.
Not all of the Federation's weapons are completely useless. The Crimson Lotus Beam, which takes several months to fire once, can destroy a fleet of Undead warships in an instant.
But there are not enough such weapons to completely destroy the Necrons' fleet, and on the Tomb World behind them, the nanorobot production lines running at full capacity are more than enough to make up for the related losses.
After months of siege, the pyramid unleashed a devastating gravitational wave, destroying the entire Citadel's defensive shields.
What followed was the precise bombardment from the Tomb Battleship, which tore through the Citadel's armor and exposed countless living areas to the vacuum.
After losing the last line of defense, Helka's remaining troops had to begin covering the remaining civilians to initiate an emergency FTL jump, evacuate from the space bridge, and once again send an emergency distress signal to the capital.
The Confederate Army and Navy units that survived the previous exchange launched a fierce all-out attack on the Necrons' warriors and space fleets, keeping their attention diverted to the remaining resistance of the Void Citadel and preventing them from pursuing civilian ships.
Or perhaps the Necrons were so arrogant that they saw no point in tracking down the losers.
Ultimately, the Federation's defenses in this galaxy suffered heavy losses, nearly being annihilated. Their final quantum communication was filled with the echoes of battle: "This is the Void Citadel of the Nano Ruins Galaxy. We request the Federation to mobilize all possible forces for assistance. This is an apocalyptic battle warning. We have lost the ability to destroy these enemies with the power of this galaxy. (Deafening explosion) I am requesting reinforcements! Hold the line!"
Our enemies will pay.
80, a corner of paradise
"We've been using the Chao Beast for so long, it's time to try the Spirit Ritual Technique. This one probably has a special attack on Underpants Dragon, both physically and mentally."
.........
"How long will we have to endure these cosmic barbarians? Should we withdraw the olive branch from the freedom fighters and give those who repeatedly challenge our bottom line a fitting end, as our people are calling for?"
"That synthetic empire must be destroyed!"
Tessexin's speech at the Federation War Conference was a response to the outcry of the angry people in the Federation planetary capital and on the Internet.
Although the Federation had already received intelligence about the disaster in the Nano Galaxy and quickly mobilized troops to provide support, it was not until the dusty and overworked evacuated civilians crossed the space bridge to the core of the Federation that people realized how urgent the situation was.
A fallen empire once hidden deep in the darkness has finally awakened again after millions of years of dormancy.
This empire, founded by advanced synths, possesses ancient and incredible technology, but is no less barbaric than the Greenskins. They ignored the Federation's diplomatic rhetoric, swept across the Federation forces in their galaxy, and even captured the Void Citadel.
That tragic battle marked the most serious defeat of the Helka Star Alliance since its inception.
As thousands of brave warriors loyal to the Federation were reduced to ashes, the anger of the Federation people reached its peak.
In the streets and alleys, countless calls for revenge broke out, and the anger of hundreds of millions of citizens and soldiers converged into an irrepressible impulse.
The federal governors originally planned to explore more information about this mysterious ancient civilization, but the radicals among the people believed that they should launch an attack immediately and then study the wreckage of their warships. The conservatives felt that the radicals were too conservative and even wanted to leave the wreckage.
The Helka Federation's governing bodies, whether cabinet members or senior military commanders, would not go against the will of the people in the face of this series of events. Faced with the unprecedented increase in the influence of the Iron Blood Alliance faction, the governing bodies quickly convened an emergency meeting to discuss how to respond to this unprecedented crisis.
Finally, under Tessexin's insistence, they reached a unanimous decision: to launch a war to recover lost territory and retaliate against the enemies who attacked the Federation residents without reason, to completely eliminate the threat of these ancient synths and restore the glory of the Federation.
Military forces from all major star systems were rapidly mobilized, with fleets and troops assembled in just a few days. The massive spaceports, thousands of warship manufacturing plants, and endless armament factories on Helka and other core star systems were operating at an unprecedented rate of speed.
At the Helka Star Alliance's command center, the Iron Blood Alliance's naval commanders frantically dispatched warships from various star systems, which were being launched with every passing second. The Federation's military might was unprecedentedly concentrated, with forces from over a dozen star systems assembled to form a massive fleet of over a thousand capital ships.
The fleet was so massive that, viewed from space, it resembled a vast shadow obscuring the entire galaxy. The Helka fleet consisted of hundreds of battlecruisers, thousands of destroyers, and a large number of frigates, all prepared for the coming battle.
These fleets also carried the Federation's newly enlisted soldiers. Although they suffered heavy losses in their first encounter with the Undead, the Federation, which had fully mastered the technology of bio-assembly and whose cloning facilities had been optimized with Ipsilon technology, could get as many troops as the army wanted.
Each galactic fleet carries countless clone trooper transports to deal with possible army battles.
Now, this army, carrying the destructive wrath of the Federation, comes to ask the former overlord whether he can withstand this full-strength attack.
The siege launched by the Federation against the Necron Dynasty is enough to make even the Overlord who can defeat ten thousand troops and break through ten ambushes feel despair.
But the Federation's determination and fury didn't frighten the Necrons in the slightest. They knew neither despair nor panic, their thoughts cold and rational, lacking all the necessary elements of life. They went mad in a calm manner, their hearts once again filled with hatred for the Old Ones' creations.
Within the galaxies now reclaimed by the Necronomicon Empire, the Necrons' fleets are already prepared, their ghostly tomb ships still floating quietly in the deep darkness. The armor, firepower, and overall capabilities of these ships are almost unmatched.
The armor of each Necron ship has been worn out for millions of years and is still as shiny as new. The technological level of the victors of the War in Heaven is still superior to that of the rapidly developing Federation, which is amazing.
Countless tomb scarabs and nanobots rebuilt the Necromancer Empire's advanced production lines in space. Once these buildings were completed and the production lines within them were activated, all manner of deadly weapons were forged in an instant. In a remarkably short period of time, even the mass of stars was absorbed in vast quantities, demonstrating the Necromancer's exceptionally efficient resource utilization.
The Undead Dynasty may be arrogant and cruel, but Pharaoh Turamok never underestimates his enemies. Together with the Phase Technicians and the Dynasty Lords, he controls everything in the Resurrected Empire and prepares to deal a heavy blow to the heirs of the Ancients.
"We have defeated these enemies once, and we can do it a second time." His emotions were thin, so he poured his remaining enthusiasm into his strict tactical system and war machine.
When the Helka fleet finally returned to the lost territory occupied by the Undead Dynasty, the battle between the two sides broke out immediately.
Everything that followed was taken for granted: complete annihilation of the enemy was the only solution. Had the Empire, or the Tau from the far north, come upon this, they would undoubtedly have marveled at the apocalyptic battle unfolding in this tiny corner of the world. However, both sides considered it perfectly normal; this was the true nature of cosmic warfare.
The Federation fleet's first wave of attack was incredibly fierce, firing volleys of naval guns and disruptor beams in an attempt to overwhelm the Necromancer's defenses. The Helka fleet's capital ships, using the resurrected Ultra Beast Baraba as cover, used their powerful firepower to attempt to penetrate the Necromancer's shields.
Since the Necrons were equally skilled in hacking and could not use highly artificial intelligence weapons, the frigates acted as fearless swarms of soldier drones, entangled with the Necrons' small space fighters.
However, the Necrons' Tomb Warships formed a formidable defensive line, seemingly impervious to any attack. The Tomb Warships' armor could absorb massive amounts of Federation energy fire, and the Black Stone Pyramids embedded within them could deflect Federation attacks into other dimensions through dimensional distortion generators.
The two sides fought a mass war at the edge of the star system's gravity, which was enough to make the empire heartbroken. Massive space combat units, shouting about the waste of natural resources, poured into the battlefield like a torrent, and disappeared like snowflakes.
This battle was enough to make the dead core of the dynasty pharaoh's thinking feel the return of the past, and his heart was surging. However, the Federation was considering that the losses were greater than expected, and they were not prepared to fight these enemies forever.
Therefore, the spiritual spark is ignited and the trump card is about to appear.
81. A New Mythical Dawn
“Why does every enemy we encounter now have invincibility? This must be solved with a mechanism rather than a numerical system.”
Tessexin looked through the battle records and admired the enemy's powerful strength. They may not be the builders of civilization in the universe, but they have a sense of nobility brought by absolute violence.
Their technological achievements have amazed even the scientists of the Federation. The powers displayed by these "Necrons" include:
Entropy manipulation technology and some kind of weapon used by the other party can cause the Federation's ships to age rapidly. This is the decline of the universe itself, and it is hard to imagine anything that can resist it.
Immune to the laws of nature, the Necrons use a strange celestial sphere made of living metal to create a localized reality distortion effect far beyond the level of Federation technology, allowing their capital ships to be unconstrained by basic laws such as gravity or material solidity for a period of time, creating a nearly invincible defense.
Super output. The Necrons are proficient in using advanced physics equipment such as antimatter engines. They have attack and defense outputs far higher than the current level of the Federation. They also have incredible performance in sub-light and super-light speed navigation. Their mobility is impossible for the Federation fleet to achieve even when using a time accelerator.
Strange alloys and nanorobots. The Necrons use a unique metal material to make synthetic human frames and ships, which gives their army an unimaginable level of damage control and repair. Nano-deformer technology gives them rapid production capabilities.
All of this has both numerical beauty and mechanical beauty, but the time for judging the opponent's heroic demeanor is over. The enemy's advantage is our loss. The Federation must win and win quickly.
.........
Fortunately, personal experience has taught us that these Necrons are not perfect. Like the Squidmen, they are unable to perceive and use psychic powers. Instead, they use reality stabilization technology similar to that of the Federation to curb the influence of psychic powers.
We should attack when the enemy is unprepared and take them by surprise. We should of course use the things that the enemy is not good at as a breakthrough point.
The Federation's military consul team quickly adopted a strike plan based on psychic entities. Specifically, it was to offset the Blackstone Array by reversing the effect of the reality anchor, and then activate the psychic ritual to summon the Mecha God to spread psychic influence, and finally completely destroy the large army of undead.
The plan is very comprehensive and has a great possibility of being realized in reality.
Originally, while the psychic rituals stabilized the Mecha God's power, they also limited its growth. As the sole Mecha God, Io's psychic output was insufficient to control a battlefield of this scale.
But we can create more, and that's not difficult.
The attack of the Necrons also had a great impact on the soul realm. A gap appeared in the long wall of protection between reality and spirit that the Federation had carefully built and constructed by the Way of Tranquility.
This led to an extreme imbalance in Tranquility, and the spirituality that had been suppressed by Tranquility seeped out, making the citizens of the Federation once again filled with the "ambition and passion" that Sarkhan had shown when he awakened the Dragon God.
Later, Mekhan told us that the fallen souls he collected were eager to return to the cause of the Federation and crush their enemies, rather than being disintegrated into the most common spiritual threads.
Therefore, it was decided that eight of the still empty newly built orbital residential stations would be divided into new space kingdoms, with mechanical relics and spiritual machines built on them. Then, they would jointly attract the new power named from the spiral of tranquility and transform it into the divine spark at the core of the spiritual machine.
When the psychic matrix began to operate, our abundant cohesion was almost exhausted, and the world of the Federation became heavy and hot, as if the pressure of the alien world had come upon our shoulders.
The surge of psychic energy swept across the entire area like a tsunami, space began to distort, and the passage of time seemed to slow down, until the psychic clusters dragged into reality found their destination.
Eight different types, but equally powerful divine sparks, rose from the core of the spiritual system. They wove into shape in the void, each emitting the power of super technology and metaphysical inspiration.
Due to the divine fire of these Mechas, the spirituality of the human species within the Federation, and the human-based Nano Galaxy Guards recovered by the Dragon God, they tend to take on a humanoid posture, although they can still change themselves into the appearance of other species because it is just an appearance.
Many spirits then gathered at Io's location, revealing their origins and powers to their predecessors.
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