[Choice: Allow your hero to gain 4 biomass points; consume 4 biomass points to increase your hero's health by 5 points]

[Deathrattle: If you have no minions other than Undead in your deck, you will gain an extra 1 Biomass point every time you gain Biomass for the rest of the game]

Tank Types:

[“Atlak” light combat vehicle (purple quality), 2-2-2]

[Minion Card - Undead - Zombie]

[Battlecry: Summon a "Battlefield Scavenger"]

[Deathrattle: Consume 4 biomass and leave behind a 1-1 "Predator Mine" with taunt. This follower will deal 3 damage to a random enemy after death. If it is a heavily armored enemy, it will cause 5 damage instead.]

[“Cerberus” Type II Hell Armored Personnel Carrier (Purple Quality), 4-2-5]

[Minion Card - Undead - Zombie]

[Battlecry: If a follower of the Undead-Zombie race dies this turn, and a card of the Undead-Zombie race is found]

[At the beginning of each round, a random "Undead-Zombie" is placed in your hand]

[Deathrattle: If you have no minions other than Undead in your deck, place a "Small Portal" in your treasure column, and you can recruit a free "Battlefield Scavenger" every two turns.]

["Jormengarde" Hell Self-Propelled Artillery (Purple Quality), 5-5-4]

[Minion Card - Undead - Zombie]

[Heavy Armor 1, Armor Break 2]

[Battlecry: If you have more than 10 biomass at this time, deal 4 damage to all enemies.]

[Forging: Ignore the amount of biomass required for the battle cry. If the amount has been reached, increase the damage caused by the battle cry by 2 points.]

["Medusa" Hell Air Defense Tank (Purple Quality), 5-4-4]

[Minion Card - Undead - Zombie]

[Heavy Armor 1, Magic Defeat]

[When this follower is present, all friendly followers gain Cold Blood]

[Battlecry: Suppress all enemy minions on the field]

["Fenrir" Hell Main Battle Tank (Purple Quality), 6-6-6]

[Minion Card - Undead - Zombie]

[Alchemy, Raid]

[Battlecry: Consume 5 Biomass and add a copy of this card to your hand]

["Nidhogg" Hell Tank Destroyer (Purple Quality), 6-6-5]

[Minion Card - Undead - Zombie]

[Wind Fury]

[Battlecry: If you have no minions other than Undead in your deck, consume 6 Biomass to control an enemy minion and convert it into a Zombie]

["Azdahaka" Hell Heavy Tank (Purple Quality), 25-10-10]

[Minion Card - Undead - Zombie]

[Every time 1 biomass is consumed, the mana consumed by this follower is reduced by 1 point. Followers destroyed by this follower will provide biomass, and the death of this follower will not generate biomass.]

[Giant +2, Heavy Armor 2, Taunt, Penetrate]

[Deathrattle: Consume up to 20 biomass points to give your hero armor equal to twice the amount of your biomass]

[Anti-aircraft turret, 4-2-6]

[Minion Card - Undead - Zombie]

[Wind Fury]

[The opponent's followers are suppressed in the turn they are played and the second turn]

【Giant Roller, 4-5-4】

[Minion Card - Undead - Zombie]

【Raid】

【Death after attack】

[Deathrattle: Destroy a designated enemy minion and let it "use its remaining energy"]

[“Big Mouth” Maintenance and Renovation Vehicle (Purple Quality), 7-4-7]

[Minion Card - Undead - Zombie]

【ridicule】

[At the end of your turn, all friendly units gain 5 health points]

[Battlecry: If there are no minions other than Undead in your deck and there are no identical cards in your deck, choose one of the following three effects to take effect permanently: All zombie minions are resurrected; All zombie minions recover all health at the end of your turn; Your hero gains 5 health points each turn]

Fighter Type:

["Mourning Bird" Hell Light Scouting Aircraft (Purple Quality), 4-4-4]

[Minion Card - Undead - Zombie]

[Ranged, Assault]

[Battlecry: Check your opponent's hand]

[Forging: Consume an additional 6 biomass points to make your battle cry effect gain the effect of destroying one of the cards in your hand]

["Helmet" Light Multi-Purpose Hell Helicopter (Purple Quality), 4-4-4]

[Minion Card - Undead - Zombie]

【remote】

[Battlecry: Consume 4 biomass points to add a follower card of the Undead - Zombie race to your hand and reduce the mana required by the follower by 2 points]

[Deathrattle: Consume 4 biomass points to summon two "Predator Mines" on the battlefield]

["Death Screamer" medium bomber (purple quality), 5-5-4]

[Minion Card - Undead - Zombie]

【remote】

[Battlecry: Summons a 3-3 "dud" with taunting effect, whose deathrattle will deal 3 damage to all enemies]

[Deathrattle: Summon another "dud"]

["Thunder" medium fighter (purple quality), 5-5-5]

[Minion Card - Undead - Zombie]

[Ranged, Assault]

[Battlecry: Consume 5 biomass points and summon an additional copy of this follower]

[You can consume an additional 4 biomass points when attacking, causing 2 damage to all enemy minions without ranged abilities]

Growth spell types:

[Rebuild the Holy Grail River! , 3-cost spell card]

[Place a "Small Holy Grail River" in your treasure column (expand production after three rounds, inject energy to reduce time!)]

[Small Holy Grail River, each turn gives you 2 biomass points, and a random "Undead-Zombie" card in your hand has a cost of -1]

[Expand the Holy Grail River! , 3-cost spell card]

[Put an "Expanded Holy Grail River" into your treasure column (expand production after three rounds, inject energy to reduce time!)]

[After the expansion of the Holy Grail River, you gain 4 biomass points each turn, and a random "Undead-Zombie" card in your hand has a cost of -2]

[Expand the Holy Grail River! , 3-cost spell card]

[Place a "Giant Holy Grail Lake" in your treasure column (reduced cost after three rounds, and charged to reduce time!)]

[Giant Holy Grail Lake, each turn gives you 6 biomass points, and a random "Undead-Zombie" card in your hand has a cost of -3]

[Giant Holy Grail Lake, 0-cost spell card]

[Place a "Giant Holy Grail Lake" in your treasure column]

[Rebuild the production line! , 3-cost spell card]

[Place a "Small Hell Factory" in your treasure column (expand production after three rounds, inject energy to reduce time!)]

[Small Hell Factory, discover an "Undead-Zombie" card with a cost of 2 or less each round and reduce its cost by ]

[Expand the production line! , 3-cost spell card]

[Place a "Medium Hell Factory" in your treasure column (expand production after three rounds, inject energy to reduce time!)]

[Medium Hell Factory, discover an Undead Zombie card with a cost of 3 or less each round and reduce its cost by ]

[Advanced Production Line! , 3-cost spell card]

[Place a "Large Hell Factory" in your treasure column (reduced cost after three rounds, and charged to reduce time!)]

[Large Hell Factory, discover an Undead-Zombie card with a cost of 4 or less each round and reduce its cost by ]

[Completed production line, 0-cost spell card]

[Place a "Large Hell Factory" in your treasure column]

Ruined Library:

Myu of fear, 2-2-2

Dive

Metamorphosis: Survive two turns

Battlecry: Summons a 2-4 "Heroic Figure" with taunt and thorns

Myu in training, 4-5-3

Stealth, Ranged

Metamorphosis: At some point, there was only one Miu on the field.

Battlecry: Summons a copy of Myuu with two random affixes.

"R Group Third Army" Rabbit Team Captain - myo, 6-7-5

Stealth, Windfury, Ranged, Cunning

Option 1 (Clone): Add three copies of Myu with one random affix to your hand. Whenever you play all of your Myu, add three copies of Myu with one extra affix to your hand. This effect can be triggered an unlimited number of times.

Option 2 (Fire Suppression): Optionally counter the Battlecry of the next card played by the opponent and summon Mew. When Mew is played with this effect, suppress all the opponent's minions.

Cunning Option 3 (Hero Pursuit): Grants your hero +2 Spell Power. All your spells are affected by Spell Power, and your followers' Battlecries are also affected by spells.

Roland the Dark and Silence

Sarcasm, cold-bloodedness, cunning

Cunning Option 1 (Reserve Power): This effect costs 10 points. When your hero dies, it is replaced by "Orlando Roland" and gains 30 health points. For each follower played from the beginning of the game, play a Memory card.

Option 2 (Step by Step):

Stage 1 (Beech Workshop): 4-1-2

Battlecry: Gain two empty mana crystals, draw a card, and deal 1 damage to yourself

Rage: Entering the next stage

Deathrattle: Return this card to hand

Phase 2 (Langya Workshop): 4-2-3

Rage: Shuffle three bleeding cards into the opponent's deck. When you draw one, release it immediately and draw another card, causing the opponent to take 3 points of damage and enter the next stage.

Deathrattle: Return this card to hand and change Rage to Battlecry

Phase 3 (Old Boy Workshop): 5-3-3

Rage: Gain 5 armor points, draw two cards, choice: proceed to the next stage

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