Players’ NPC daddy
Page 864
At this moment, he could understand why Kullene could achieve her goals with force, but she always liked to use her mouth.
Chapter 1823 They Still Have to Thank Me
Blaze said nothing, watching the quarrel among the Heroic Warriors leisurely.
People cannot teach people, but teaching things once is enough.
The ten fastest Heroic Warriors felt firsthand the discomfort of the muddy ground, the isolation and helplessness without a supply station, and the confusion without detailed maps and intelligence. They learned something from this failure.
But the other Heroic Elves didn't think so, because these ten Heroic Elves were trying to teach the other Heroic Elves. People cannot teach people, not to mention that the Heroic Elves themselves are not good at these things. Their words were not accepted by the other Heroic Elves, and they were even ridiculed.
These rough guys were so angry and speechless that they almost started to think.
"Cough cough." Blaze coughed lightly. The sound was not loud, but it made the entire Valhalla quiet down.
As the third-generation king of Asgard and the initiator of a war of honor, Blaze has always been the center of the Einherjar.
"Since these ten Heroic Einherjars have failed, let the remaining Heroic Einherjars participating in the running race take on the great honor of delivering the first strike."
Several Heroic Warriors immediately raised their chests excitedly. They were obviously the ones who could accept the honor. The other Heroic Warriors showed envious expressions.
As for the ten heroic warriors who were ridiculed at the beginning, they showed indignant expressions, but did not say much and just drank alone.
"If this continues, will there be cracks within Valhalla and a loss of unity?"
Marika, who was sitting next to Blaze, watched the entire process. As the leader of the Royal Knights, she could clearly feel the gap between the ten Heroic Elves and the other Heroic Elves.
"That's just unnecessary worry." Blaze picked up a piece of barbecue and handed it to Marika.
"First of all, the Einherjar can't be considered an army in the common sense. There's no unity among them. They simply share the common goal of [the glory of Asgard]."
Marika devoured the barbecue handed to her by Blaze in one gulp, her cheeks puffed up like a hamster's, and she nodded while chewing with a slurping sound.
The Einherjar was the worst army she had ever seen, basically made up of shortcomings, but the members' fearlessness, the addition of berserkers, the unlimited resurrection, and the large number of people made up for this.
"I won't keep you in suspense. I do plan to divide the Heroic Elves into two groups. One group consists of those who have suffered losses and, while not wanting to change, at least want to improve, the other group consists of those who haven't suffered losses yet."
"I will use this campaign against the Fortress of Destruction as an opportunity to inflict a heavy loss on the Heroic Warriors, and then force them to reform themselves."
After swallowing the barbecue, Marika nodded in sudden realization.
"That's why you specifically sent out Heroic Elves in small groups, minimizing their advantages as much as possible and making them feel the flaws in the current structure of the Valhalla Legion."
Blaze paused, a little cold sweat running down his face.
How could he possibly think so meticulously? He was simply referring to the behavior of strangers.
If a stranger is cheated, their first reaction is to let other strangers have a taste of the same. Strangers who have been cheated and suffered losses will not tell others, but will help to conceal the situation, or even actively tempt other strangers who have not been cheated.
"But this process may take quite a while." Marika said with some concern.
The Einherjar is a typical stubborn person who won't learn his lesson until he hits the wall himself.
What’s even more troublesome is that even if people around them suffer losses, they will not learn from it, but will only think that the other party is incompetent.
If the Heroic Warriors were really allowed to suffer losses one by one and learn lessons from them, then the number of Heroic Warriors would become a problem. There are quite a lot of them, tens of thousands.
"So, what exactly is Mr. Odin thinking? The entire army is scattered and extremely bloated. It's very inconvenient to mobilize and reform it."
Marika complained to Blaze in a low voice. Compared to Blaze's shouting of "old man, old man", Marika was much more polite.
Blaze looked around, looking for Odin. Usually at this time, the elusive old guys would hide around.
It’s a pity that he didn’t find it, otherwise he would have to drag Odin over for public trial anyway.
"Long task cycles aren't a problem. We can run multiple threads simultaneously. This is something we learned from strangers."
Here we have to mention the "indecision" of strangers. Sometimes when strangers receive a hardcore task that takes a lot of time, or a task that requires traveling far away, they will take on many tasks at the same time.
A long task, stacked with many short tasks, will maximize efficiency.
This is just a little trick that's not worth mentioning, but no one did that before the Stranger showed up because it might be disrespectful to the person issuing the quest.
A task that requires a long period of time must be serious and rigorous, and sometimes may involve family secrets.
Can you imagine? When you're earnestly sharing your family's misfortunes and your own fate with a stranger, he raises his hand to ask you to pause, then turns around to help the young boy next to him deliver a love letter to a girl ten steps away.
But think about it carefully, at least the stranger didn't listen to your family's tragic story while rummaging through your house, even the trash can.
Blaze stood up and walked to the ten excluded Heroic Warriors, who immediately complained about the stupidity and ignorance of others and their own grievances.
Of course, there were also cautious attempts, as they were worried that they would be expelled from Valhalla by Blaze because of this failure.
Although Valhalla didn't have the ability to expel them, Blaze could ban them from entering with just one order. The other Einherjar would execute this order without hesitation and expel them upon seeing them.
Entering Valhalla is the highest honor, so being expelled from Valhalla is undoubtedly an unprecedented shame.
Seeing the cautious and testing looks of these ten heroic warriors, Blaze couldn't help feeling a little guilty.
Even though he was the one who caused this situation, the Heroic Warriors wanted his [forgiveness].
But if you think about it carefully, he didn't seem to deliberately want to frame these ten Heroic Warriors. Even if they came to settle accounts with him, they would find that he only issued orders that brought glory to the Heroic Warriors and were in line with their wishes.
That’s the power of the Cyrene model, telling only the truth.
He swore that he would never do such a thing again. It was too immoral and he should let Cyrene do it.
Chapter 1824: The Worship of Knowledge
The ten fastest Heroic Einherjar were sidelined.
Of course, the Heroic Warriors did not use such a high-end social relationship attack method as [exclusion]. If I had to describe it, it was similar to a child saying [I don’t want to play with you anymore].
It is worth mentioning that although the heroic warriors are very barbaric and rude, they have clear rewards and punishments. If they win, they will naturally be praised by the heroic warriors, but if they lose, they will be despised.
The ten heroic warriors who won the race and got the honor of delivering the first strike returned in failure and naturally had to be punished.
Normally, punishments would be things like sarcasm and ridicule, but now that Blaze, the King of Asgard, is in Valhalla, the punishment will naturally be decided by Blaze.
Blaze's punishment was also very simple, which was to let these ten heroic warriors do hard labor, investigate the forests and hillsides around Asgard, and draw a very detailed map.
In the eyes of other Heroic Elves, this was an unbelievable punishment. They actually asked the Heroic Elves to do things that had nothing to do with combat. They said it was too miserable.
As for the ten Heroic Warriors who were punished, they breathed a sigh of relief and were extremely touched by Blaze's thoughtfulness.
Because they knew the importance of the map, they did not think that this was an injustice to them. It was just that for other Heroic Warriors, their behavior was a punishment.
Although they have to admit their mistakes and accept the punishment, not many people like to be punished. Therefore, Blaze's punishment that is in line with their inner thoughts makes them very happy and they are also quite positive.
The most important thing is that the ten Heroic Eins know that soon the other Heroic Eins will also understand the importance of these things that seem to have nothing to do with combat. By then, they will be the real experienced people in Valhalla and can ride on the heads of other Heroic Eins in the name of teaching.
Without Blaze's specific instruction or reminder, the ten Heroic Warriors spontaneously came to the [Hermes's Travel Hat].
The female store manager's first reaction after seeing the Heroic Warrior was to pull out a three-barreled shotgun from under her thick lace skirt. Her movements were so skillful that it seemed like she had done it countless times.
The conspicuous Heroic Warrior had come in to rob so many times that it had become a conditioned reflex for the female store manager.
But this time the female store manager miscalculated. The Heroic Warriors politely asked the female store manager to teach them how to draw detailed maps.
Blaze, who was following behind, breathed a sigh of relief. This was also within his expectations.
The Einherjar will rob food, wealth, and everything else, but the only thing that is different is [knowledge].
No matter in which civilization, knowledge has a very lofty status. Although under Odin's chaos, the people living in the world tree have been completely eroded by violence, barbarism, fighting and killing, they still have a great yearning for knowledge.
The reason for this is one of the core elements of the World Tree: [Sacrifice]. The first sacrifice was Odin sacrificing himself to obtain the secret of the universe, the runes.
Even the great god Odin had to resort to sacrifice to gain knowledge, not to mention the heroic warriors who fanatically followed the great god Odin.
Therefore, the Heroic Warriors will not rob knowledge, because knowledge is the only thing they cannot rob, they can only ask for it devoutly.
The female store manager looked at the heroic warriors suspiciously. Seeing that these people did not look pious, she loaded her gun and shot each of the heroic warriors in the head with a single shot.
The female store manager fired ten shots and reloaded the gun ten times. During the entire process, not a single heroic warrior made any move to resist.
Gaining knowledge comes at a price, and life is nothing rare to the Heroic Warriors.
After the shooting, the female store manager was also satisfied and handed over the rather common "Adventurer's Guide" neatly.
Mature adventurers should make their own maps, so the guide also teaches people how to make their own maps.
This process has been around for a long time, and many ancient maps that are difficult to understand are actually made according to the "Adventurer's Guide". They are maps that only the makers can understand, so sometimes the "Adventurer's Guide" can also be used as a reference for cracking maps.
In addition to how to make maps, it also teaches how to make temporary camps.
A temporary campsite can be said to be the most important thing when exploring the wild, and it can be considered a common asset for adventurers.
The importance of a temporary campsite does not lie in how luxurious it is, but in the fact that even if it is abandoned, newcomers can reuse it with just a little tidying up.
Sometimes, temporary camps would contain materials or unnecessary weapons that were discarded due to overflow when the previous group of people were packing their backpacks. Many strangers got their first wealth from temporary camps.
Temporary camps have also become a symbol of tacit understanding. In some places, leaving emergency food and medical supplies in temporary camps has even become a cultural custom.
This can also be considered a kind of kindness from strangers. Although we have never met each other in this life, we have all sat in the same temporary camp and become short-term friends across the long river of time.
In addition, temporary camps are also very helpful in making maps. Some well-known temporary camps will become landmark buildings on many exclusive maps or even official maps certified by the kingdom.
What Blaze felt sorry for was that the numerous temporary camps hidden in various corners in the wild had appeared over time, and now he wanted the Heroic Warriors to take the initiative to create temporary camps.
It's somewhat lacking in romance.
But romance also has to give way to reality, and the heroic warriors probably won't be able to understand the meaning of it for a while. As long as they can understand the importance of the temporary camp, there is no need to ask for more.
Unfortunately, when it came to getting materials for building the temporary camp, the heroic warriors habitually robbed them.
Blaze stopped them with a dark face. The Heroic Einherjar had no ill intentions, so it was natural for them to do so, which gave him a headache. He paid for the tools that the Heroic Einherjar had taken away.
The female store manager gave Blaze an expression that said, "You've worked hard, but you still have to pay," and took all the cash he had.
Included in this are not only the tools taken away by the Heroic Warriors, but also compensation for the losses caused by the Heroic Warriors in the past when they looted the shops under the Hermes Travel Cap.
Blazer's scalp tingled when he saw that string of numbers. In the past, the Heroic Warriors were a neutral unit without an official affiliation. After stealing [Hermes's Travel Cap], [Hermes's Travel Cap] could only blame itself for its bad luck.
But now that the Einherjar belong to Blaze, Blaze naturally has to be responsible for what happens between the Einherjar.
Chapter 1825 Marika's Mother
"No wonder that old guy didn't show up. It seems he knew this would happen a long time ago."
Blaze searched his pockets and found that he had no money except the three copper coins that appeared every day. The long-lost poverty hit him.
The reason why these three copper coins were left behind was not because the female store manager showed mercy, but because the copper coins that were worth 300,000 gold coins in the past were overflowing because of his frugality in the past year and a half.
Some things are valuable only when there are fewer of them, and worthless when there are more of them.
Originally, this copper coin could be used to bribe the ferryman on the active underground river, but the ferryman was also a guy who kept pace with the times. After discovering the more beautiful gem coins, the copper coins were abandoned.
Now these three copper coins are used as ammunition, and their metal material value is higher.
Although Blazer was clean-handed, he was still very grateful to the female manager.
The damage that the Einherjar had caused to the Asgard branch of Hermes's Traveling Hat was definitely more than this, but the female store manager wrote off the damage after taking all the cash from him, and didn't even let him sell any valuable materials on him.
After estimating that the Einherjar would not be back for a while, Blaze visited some important buildings in Asgard one after another.
Besides Valhalla, the most important place was the Dwarf Workshop. Even though the flow of people in Asgard had dropped to freezing point, the Dwarf Workshop was the only place that was always bustling with people.
This is also thanks to the special nature of the dwarf workshop, which has been mass-producing one-off Gungnir for the second-generation One-Eyed Balder for countless years. The sparks flying in the process and the clanging sounds of forging have been permanently left in this workshop, becoming a special environment that can strengthen the blacksmith.
As long as you are in the Dwarf Workshop, the success rate of strengthening and forging equipment will be greatly improved. Unfortunately, the size of the Dwarf Workshop is not large, and the number of foreigners it can accommodate is limited. Now, civilian heroic warriors are responsible for maintaining order.
"Dwarf..." Blaze stood not far from the dwarf workshop, with an inexplicable look on his face.
Dwarves are masters of forging. Many of the most famous legendary weapons, mythical weapons, and even world-class weapons, including the Gungnir on his back, were produced by dwarves.
But most of the dwarves' skills have not been passed down, but exist in the dwarves' bloodline as an instinct.
This was also something that could not be helped. The dwarves in the Age of Gods were arrogant and conceited. When Balder obtained the protection that made him invulnerable to all things in the world, they created the golden mistletoe, which resulted in Balder's reckoning and massacre.
The dwarves with top skills were shot and killed by Balder one after another. Some had their heads chopped off and became eternal blacksmith slaves, some were left with only their heads, and more died after leaving behind a curse on Balder.
But not all the dwarves died. After taking away and sealing the dwarves' wisdom, Balder no longer cared about the dwarves, and the dwarf bloodline continued to survive.
But the curse the dwarves bear is not limited to Balder.
He still remembered the stout woman with short orange-red hair who disappeared into the darkness when he was a child. That was Marika's mother.
How did he know that the woman with short orange hair was Marika's mother? Perhaps he had accidentally caught a glimpse of the look in the eyes of the stout woman when she looked at Marika, who lived in the monastery.
He had never told anyone about this, even when he wanted to discuss Marika's matter with strangers in the past, he had never thought of saying it.
He hadn't even spoken to Marika.
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