"What do you guys think...how?"
Lin Yao reappeared on the screen, and asked with a smile.
And the people present responded with dignity.
After all, the people present are not players.
For games, they still approve of the games disclosed in the promotional video.
Lin Mu Studio is still the same Lin Mu Studio.
Every new game can be unexpected. Every time you think they will make a certain game, they can always come up with something unexpected, and then say that next, they will make this.
The two games just announced give people such a feeling.
The background is a game from the Victorian period. Linmu Studio has done it before. "The Witch" is just the background of the magic modification. It builds an overhead world and brings a new concept, steampunk!
As for games with ancient themes, Linmu Studio has also done it before, and Xianjian is still the most popular content in the "Warcraft" creative workshop.
But Linmu Studio made such a game again, and was not bound by past experience.
This time with a similar theme, they abandoned the previous steampunk and fairy tale elements.
Straight to the wave back to basics.
Hardcore sword.
Kung fu.
One chilling, one treacherous.
Presentation like a movie trailer.
For the audience, it is indeed very fresh.
As for the release date, these developers don't feel much, and it's almost the next spring.
the other side.
The players gradually reacted.
never mind.
Anyway, next spring is not far away.
So the dissatisfaction gradually subsided, and most domestic players also agreed.
certainly.
European and American players are quite disappointed to see Lin Yao appearing.
It's not that the two games just now are not good, of course I'm interested if I'm interested.
But it's Thanksgiving time, it's almost Christmas!
Since FPS came out, European and American players were the first players to come into contact with this type of game. European and American companies started earlier. Players love to play, and manufacturers also love to make it.
This forms a virtuous circle.
Similar to Lin Yao's previous life.
And during the period from Thanksgiving to Christmas, new FPS games for European and American players are the best gifts.
Because the players are used to it, just like domestic players feel that online games must have activities on festivals, such as the Mid-Autumn Festival and Dragon Boat Festival. If there is no such event, many players will be very uncomfortable.
Not saying it's unacceptable, just disappointing.
If Linmu Studio was an ordinary company, it would be fine.
After releasing two games such as "Di Renjie" and "Sherlock Holmes", players will not say anything, after all, the game company has a game company's strategy.
But Linmu Studio made Battlefield last year, and this year there have been people discussing that it is estimated that Linmu Studio behind the Vaporwave game platform will compete with Gilbert and Dreamland behind Game Player.
There will definitely be FPS.
"Battlefield" jewels come first, and players push the flames behind.
So it is normal for European and American players who will watch the live broadcast to be disappointed that Linmu Studio does not have a new FPS game this year.
"Thank you everyone."
Lin Yao smiled again in front of the camera. Although she couldn't hear the sound of the scene, she still said thank you.
Frank and Hawkins were sitting in the background, and they no longer looked at Lin Yao on the screen.
The two are already thinking about how to use the Vaporwave game platform to win more chips for their game players at the end of the year when no new games are released...
"Let's increase the publicity, first attract all European and American players to our platform!"
Frank thought for a while, and suddenly said to Hawkins: "We each pay half of the relevant expenses. Don't think it's unnecessary. This is a necessary expense..."
"Don't think I'm an idiot!"
Hawkins interrupted him, dissatisfied: "Of course I know that it is a necessary expenditure, don't worry..."
But as he spoke, he stopped suddenly.
Frank looked back at him somewhat strangely.
Finding him looking at the screen, his eyes widened slightly.
Frank turned his head immediately.
"Thank you for your love."
on the screen.
Lin Yao expressed her thanks and seemed to be about to leave.
But after walking two steps... She seemed to think of something, and suddenly turned backwards and turned back.
"Almost forgot."
Lin Yao turned her head again, showing an embarrassing expression, and then said with a smile like a flower: "There is another game that has not been introduced. After all, next spring is indeed a bit long. Since it is here, of course players can't wait so long. And Christmas, players want to The classic game types, of course not less..."
"The Goddess of Victory always only stands on the side with more artillery! Linmu Studio's new FPS game-"Call of Duty: Modern Warfare" (Call of Duty: Modern Warfare)."
Following Lin Yao's voice fell.
The people at the venue were hard to say.
The European and American players who were still disappointed just jumped up and shouted 'YES'! ! !
When Hawkins and Frank heard the words of the new FPS game, their faces changed instantly.
etc!
How come! ? ? ?
No, there really are! ? ? ?
regardless of their mood.
Lin Yao on the screen has disappeared.
The game screen appeared...
The classic green sound wave flashed across the screen.
Then a world map appeared on the screen, and the cursor moved to point to a certain location.
Various pictures and documents filled with black bars flashed one by one.
at last.
A picture of Chernobyl was frozen in the center of the screen.
The narration starts.
[Captain Price: When I was just a lieutenant, I did something shameful. 】
[Captain Price: Chernobyl is a paradise for bad guys. Even after more than ten years, many people still want to get their hands on nuclear materials from there. A lot of people... Imran Zakayev among them. 】
[Captain Price: Of course we can't sit idly by and burn money for used fuel rods? Know that it is the key to destroy the world. 】
[Captain Price: This is the first authorized assassination operation after World War II. I was ordered by Captain McMillan...]
Accompanied by a few words explaining the cause and effect.
The screen starts to change.
The camera pans across desolate Pripyat, and then comes to the neighboring Chernobyl nuclear power plant, in front of a long-abandoned tall building.
Time flies by in the lower left corner, and the dark clouds in the sky change.
The camera advances slowly, to the highest floor of the building, in front of a broken window.
Two camouflaged soldiers in auspicious suits lay motionless on their stomachs, holding binoculars in both hands, observing the distance.
Then, with the screen flashing.
The actual screen of the game appears.
Next to an M82.50 caliber sniper rifle.
A person looked ahead, and then spoke.
Captain McMillan: "Lieutenant Price, it looks like we're about to meet on a narrow road. The enemy's carrier vehicle has entered the shooting range."
And hear the other side.
The player controlling Lieutenant Price looked around. There were some gravel around him, but there was a photo in front of him, which seemed to be the target.
The player controls Lieutenant Price to move forward, glance at the photo of the target, and then hold the sniper rifle.
Viewing angle changes.
First-person view with a sniper gun.
As the magnifying glass zooms in.
The distant scene became clear.
far away.
Several transport vehicles were parked in the open space, and heavily armed soldiers stood guard all around.
The subject lifts a box, places it on the back seat of the car, and opens it.
It was a box full of gold bars.
The companion next to the player also started talking.
Captain McMillan: "The wind has lessened."
"Don't forget what I taught you. Remember to estimate the humidity and wind speed of the ballistic trajectory. According to the current distance, you also have to take the Coriolis effect into account."
"OK...I saw him, wait for my order."
"The target... confirmed, here is his ID card, it is indeed Imran Zakayev."
“Hold on first...watch the flag and watch for any wind speed and direction changes.”
In the game, the player's crosshairs are aimed at the target, waiting for orders.
The captain next to him reminded the player to pay attention to the wind speed and observe the direction of the flag flying on the vehicle next to the target.
Here comes the game demo.
It's assassination...
Although there is no beginning and no end.
But it was probably because the captain next to him kept reminding the players, which directly made the hearts of the players watching the live broadcast hang.
Sudden.
The moment the flag stopped fluttering.
The player is about to shoot.
An armed helicopter flew by suddenly, blocking the target.
"God! Where did it come from, don't worry little girl... wait until the line of sight is clear before shooting..."
Captain McMillan was a little out of breath, and then told the player to wait.
soon.
The gunship flew away.
The player also took aim again.
Observing the flag on the front of the car, waiting patiently.
Then.
The moment the flag on the front of the car stopped fluttering, the moment the wind stopped.
Captain McMillan shouted: "Now is the only chance! Fire!"
The player immediately shoots.
It was originally a quiet environment.
boom!
Suddenly there was a loud noise.
The sound in the venue was pretty good, and the gunshot made many people shrug off their shoulders.
And in the game.
The bullet is ejected.
The target was hit, half of the arm flew out, and blood sprayed out.
The lethality of large-caliber sniper bullets is obvious.
Captain McMillan: "Target kill, well done, Lieutenant."
And fly out with this gun.
The enemy also reacted and rushed directly to where they were.
The two began to evacuate.
And as the player stands up, turn around.
The demo video also seamlessly switched to a promotional video.
The screen suddenly changed to night.
In a certain room, two soldiers stood at the door, with a sound of GO.
The two pulled down the night vision goggles above their foreheads and walked into the dark room.
Then lean on the night vision goggles.
Shoot, shoot.
Just like hitting a target.
Then as the last enemy is shot, the character pulls on the night vision goggles, the screen goes blank, and then changes again.
Flying sand and rocks, gunpowder and smoke filled the sky. In a certain Middle Eastern country, the city is like ruins. There are ruins everywhere, and even the walls that have not collapsed are densely packed with bullet holes.
The artillery fire continued to roar.
The enemy rushed up one after another.
A squad, while shooting all the enemies who rushed, leaned against the bunker and started to move forward.
Then the screen changes again.
For the AC-130 gunship, the operator looks at the black-and-white picture below through thermal imaging, and then uses a 150mm cannon to shoot and kill groups of enemies showing heat sources below.
Then follow the prompts that the task is completed.
The screen switches again.
Two helicopters were evacuated from the battlefield, and one of the friendly helicopters was shot down. In order to save the surviving friendly troops, the player's helicopter landed, and the soldiers walked out of the aircraft cabin again to break through the enemy's encirclement and prepare to rescue the surviving pilots.
Various weapons and scenes appear one by one.
The characters played by the players seem to be different every time.
The battlefield is also different.
The only thing that remains the same is the atmosphere.
In fact, the entire promotional film is not all thrilling and intense scenes.
For example, the initial sniper level was very smooth.
But the only thing that remains the same is the sense of the battlefield. Whether it is a thrilling and intense scene, or a gentle, night-vision goggle assault scene like a target, it gives people an immersive feeling.
In addition, the previous two FPSs were World War II, and now suddenly there is a modern war with a cold tone and various modern weapons frequently appearing.
It's really eye-catching.
so.
When the final white light flashed with the explosion, the title of "Call of Duty: Modern Warfare" came out.
The audience at the venue cheered.
Release date: December 22.
Until the release date of the game came out, the cheers were a little bit smaller.
because.
The smell of gunpowder came out.
"The above is the next game that Linmu Studio will prepare for players, so stay tuned."
Lin Yao appeared again, and this time there was no nonsense, but after leaving a sentence, she thanked her again.
then.
really quit.
at the venue.
Lin Yao exited.
The host reappeared, and the awards ceremony continued.
But backstage.
Frank and Hawkins are no longer in the mood to pay attention to any awards...
The faces of both of them were a little ugly.
"It turned out to be a modern theme!"
Although Frank was a little worried when he saw the promotional video of Linmu Studio's game lineup in the second half of the year and saw the helicopter scene, but after thinking about it later, he still felt a little outrageous.
How can it be.
How successful was Battlefield last year?
You know, the two of them also released a brand new FPS game last year.
The latest work of "Smoke of the Battlefield" and "Mobile Force".
But they were all overwhelmed by "Battlefield", and players generally felt that Battlefield was better.
This is why the two companies changed the development direction of the new game at the same time, because they felt that players prefer FPS with the background of the World War.
And the success of "Battlefield" is obvious to all. If such a successful work is replaced by them, it will be made into a series directly!
At least at the very least, we have to do one more sequel and see the player's reaction.
So Frank felt at the time that it was impossible for Linmu Studio to change direction and make fps with modern themes, but now the facts were in front of him.
Not for Linmu Studio, last year's "Battlefield" was a success, okay, the next year I will do modern warfare with modern themes...
But... big brother!
Are you crazy! !
Wasn't Battlefield a huge success last year?
Why did you suddenly change direction and do Modern Warfare?
Therefore, Frank's face was ugly.
After all, his mood just now was like a roller coaster...
Lin Mu Studio first announced two new games, he thought there was no FPS, but just by luck, Lin Yao came back suddenly, and then brought FPS.
If there is an FPS, there must be an FPS, and they don't follow the routine. This time it is no longer a theme of World War I and World War II, but suddenly changed direction and went to modern warfare.
Although Frank doesn't think his game will be lost.
After all, they are all shooting games, and it's not like they haven't done modern warfare themes before.
What they did last year was Modern Warfare! Then I was beaten all over the ground by "Battlefield"...
But it's like a roller coaster, who can stand it...
Moreover, because Linmu Studio didn't play cards according to the routine, he felt that things were out of control.
This feeling is really too bad!
"Shit! Did you see, it's not a sequel to Battlefield."
beside.
Hawkins has already reacted, cursing, and even looking a little panicked.
After all, their imaginary enemy has always been "Battlefield".
This would see a completely different Call of Duty.
He also has the feeling that things are out of his control...
"I see."
Frank turned his head, nodded, and after taking a deep breath, he calmly said, "But it's not necessarily a bad thing, is it?"
"..."
Seeing Frank's expression, Hawkins frowned slightly, and then asked, "You mean the players might not accept it?"
"Well, their FPS last year and this year's FPS are too different. For players who played "Battlefield" last year and heard the news, they have been looking forward to it. After watching their theme this time, their inherent impression may be Force them to choose our game."
Frank glanced at the screen, the host was already presenting the next award.
He thought for a while, as if convincing Hawkins or himself: "The most important thing now is how many players who played "Battlefield" last year can accept their special promotional video, as long as not all , as long as half of the players express their desire for a sequel to "Battlefield", then we will increase our publicity!"
"Hell, do you want me to announce "Battlefield Smoke" in the direction of "Battlefield" replacement?"
Hawkins' face became ugly again.
"What's wrong with the replacement! This is a game player's life or death moment, and as long as it can be bought as good as "Battlefield", I don't mind being a replacement."
Frank didn't care.
As long as he can make money, he really doesn't care.
"..."
Hawkins was silent.
He understood Frank's meaning, and he also felt that as long as he could make money, it was not unacceptable.
So, he picked up his phone and directly opened a player community.
And Frank also reacted, and also picked up the phone.
It is indeed more important to pay attention to the evaluation of players now.
The two lowered their heads and looked at the evaluation for a while.
As expected.
Player reviews of Call of Duty are...very polarizing.
"Wow...the sniper level that came up looks so immersive!"
"Modern Warfare... Has Linmu Studio done it before? It still doesn't feel as good as "Battlefield"."
"...FPS finally came out, I thought it was a sequel to Battlefield, but it's not, I can't understand!
Previously, "Smoke of the Battlefield" and "Mobile Force" have been doing modern warfare themes, and I am already tired of this theme! This is why I think last year's "Battlefield" is great, because it gave me a different gaming experience.
But this year they didn't do it. Instead, "Smoke of the Battlefield" and "Mobile Force" returned to the theme of World War II. "
"Actually, this is pretty good, isn't it? The content in the promotional video is so fascinating. The AC-130 gunship, urban street fighting, night vision assault, and the sniper link that makes people hold their breath at the beginning are all fascinating. It’s an immersive feeling.”
"But the problem is that these are old routines. There was a submarine level in "Mobile Force" before, isn't it new? But it's just new."
"This studio is still trustworthy. Although it is not a sequel to Battlefield, I still choose to trust them."
"Why isn't it a sequel to Battlefield..."
"They are all released on December 22. Three games, jesus, I can only buy two of them, and I am more inclined to the theme of World War II. Modern Warfare is really a bit boring."
"..."
The game was just announced.
Because the players were very concerned about it before.
Discussion thread will come out soon.
Some players like it, and feel that the temperament shown in the promotional video is very charming.
But some players expressed disappointment. For example, players who have played the online mode of "Battlefield" for a year expressed disappointment with the new work of Linmu Studio, but looked forward to the performance of the new works of "Battlefield Smoke" and "Mobile Force".
Disappointment and expectation, probably 50-50.
Frank and Hawkins lowered their heads to chase the post for a long time, then raised their heads at the same time, feeling a little relieved.
fine……
Things are as expected!
This proves that players do choose their games!
...
at the same time.
the other side.
Domestically, it is more complicated.
Compared with European and American players who are fanatical about fps games.
Although there are many players who like FPS in China, after all, it is not like cars and balls. It is not unreasonable that FPS can become the game that manufacturers are most keen to make and players like to play the most.
But domestic players are not fanatical after all. European and American players who can buy an AR-15 rifle at the age of 18...
Therefore, their discussions on the works announced by Linmu Studio were very chaotic.
Some discussed "Di Renjie", some discussed "Sherlock Holmes", and some discussed "Call of Duty".
All in all a mess.
Players also see it differently.
The expected games are different.
But the heat is up.
In this press conference, Vaporwave and Game player faced each other.
It is indeed a win-win situation for Linmu Studio, Dreamland and Gilber Company.
"'Di Renjie' looks really handsome!"
"Looking forward to new games, especially the recently released "Call of Duty"! The modern warfare made by Linmu Studio!"
"The eerie vibe of 'Sherlock Holmes' is also fantastic."
"I don't understand why Linmu Studio wants to do modern warfare. This theme has been exhausted by battlefield gunpowder and mobile troops! It's nothing more than refreshing shooting with various modern weapons. I still like the feeling of pulling a big bolt in World War I!"
"There are indeed such worries, but what if Linmu Studio makes a difference?"
“What difference can FPS make? To be honest, I am a little worried about the Vaporwave gaming platform now.”
"The ones upstairs are farting, just wait and see! I will always trust Lin Yao, they will never disappoint."
"What about FPS? Isn't Di Renjie worth looking forward to?"
"..."
And just when the forum was in chaos.
at the same time.
Forest studio.
As soon as Lin Yao left the camera, she immediately lost her strength. Although she is used to it, she is really not very suitable for such an occasion...
And Manwan was waiting under the stage early in the morning, and as soon as she saw her coming down, she immediately handed her a bottle of water.
"Thanks."
Lin Yao took it, then thought about it, and asked, "How is the player's reaction?"
"Hmm... mixed joys and sorrows, but generally speaking, players are still looking forward to it."
While Mu Wanqing explained, she handed the phone to Lin Yao.
Lin Yao took it over and glanced at it for a while.
Most of the players' evaluations are actually good.
Most of the disappointed players are because of "Call of Duty".
And their disappointment is mostly because "Battlefield" is the first, and they feel that the themes of modern warfare are all the same, and they don't make a big difference.
Lin Yao took a look, then raised her head, shook her head lightly, no longer worried.
In fact, the subject matter of World War I and World War II is even more restricted. If it evolves according to history, players will probably find it boring.
And... who said modern warfare is all alike?
Lin Yao herself still remembers how she felt when she played the nuclear explosion level of "Call of Duty" and witnessed the nuclear explosion scene lightly.
And this kind of game experience, here, she has never experienced.
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