The Divine Hunter

Chapter 4 The Skellige Islands

The white light of dawn outlines a jumping silver line on the horizon.

Little Skellige Island, the palace of King Bran.

A shadow in a cloak jumped out of the gate of the world.

Roy glanced at Queen Calanthe, who was sleeping soundly on the bed and had a plump figure. He walked straight to the window sill. With the vibration of the bowstring, his figure flashed in the mid-air of the fortress, which was dozens of meters in the air. With a second flash, he flew to the fortress. top, and drop steadily.

Great view.

The six large islands of the archipelago have a panoramic view.

Across the strait in the west is the lush green island of Speyer Kruger, with its fang-like silhouette and sheer cliffs rising above the waves, its summit obscured by clouds;

To the south is the island of Great Skelliger, which is flat in the south and deep fjords in the north;

To the southeast lies the cone-shaped Indalsfair Island. According to the clues provided by Triss, Archmage Altolan is living on the island;

Behind Great Skellige is the solitary island of Faroe, far from the other islands, which looks like the back of a whale emerging from the water;

To the southwest is another destination of Roy's trip, Udvik Island, where the Todaroqu family is located. Roy can see far into the distance, and he can still see the seagulls, petrels and cormorants gathered on the edge of the cliff...

"The task is heavy, so let's start simple."

The bowstrings hummed, and the cloaked witcher disappeared from the top of the fort in a flash and fell on the flat ground.

To get to Udvik without direct teleportation, you have to find a ship big enough to cross the strait.

Although the sword of the lake girl can make him walk on the water.

But Roy is more willing to experience some past experiences. It is not interesting to drive a single boat in the boundless North Sea.

Drop by for some experience.

The witcher walked south to Port Ariara along the quiet path between the trees.

Away from the mainland, the Skellige Islands are lush with lush flowers, lush shrubs, oaks and pines that are hundreds of years old.

Occasionally there are one or two wooden houses standing in the dense forest, and strange-shaped sea fish are drying on the wooden racks in the yard.

The islanders, whose skins were rough and reddened by the wind, lingered in the yard, dressed in seal skins. Both men and women had axes and swords tied around their waists, exuding a sturdy aura.

The most common structures that witchers see along the road are the statues of the goddess Freya—a maiden, an old woman, or a pregnant woman, standing upright in loose robes, showing part of her face, head bent forward, hands It is folded across the chest, and a necklace hangs from the neck.

A large stone urn was placed on the altar in front of the statue, surrounded by statuettes of Freya's sacred animals, cats and falcons.

Just as the majority of the inhabitants of the northern continent believe in the goddess Meritelli, most people in the archipelago and coastal cities believe in the goddess Freya, the goddess of fertility, love, beauty, and harvest, as well as prophets, fortune-tellers, and psychics. Patronus.

The people of the mainland believe that Freya and the goddess Meritelli are essentially the same, but the people of the archipelago regard this statement as blasphemy and insult!

...

Maybe it was Goddess Freya's blessing. Along the way, Roy did not encounter the harassment of "indigenous monsters" such as armored crab spiders, werewolves, and harpies, nor did he encounter even a robber who cut a path, and arrived at Ariara Port calmly.

His first impression of the port was that of simplicity.

Far from the magnificent port buildings of Novigrad, there are only a dozen red brick and green tile houses, taverns, blacksmith shops, and warehouses dotted between the half-moon-shaped wooden port.

The architectural style is rough, there are no delicate and complicated patterns, and only the pursuit of sturdiness and durability is just like the bold and pragmatic style of Skelly.

There are several sailboats moored in the port, including the "Dragon Boat" of Skellige's army stationed on the island that is more than 20 meters long. The bronze shield hanging on the side of the boat gleams in the morning light, and there are also smaller merchants who come from afar to carry goods. Cargo barge.

Wearing horn helmets and thick cotton armor, the guards patrolled between the ships and the warehouses, looking sharply at the passers-by, especially when they were wearing black cloaks.

Roy, who hid most of his body and cheeks, stayed for a long time.

Until his figure completely disappeared in the "Cane Toad Tavern".

A circle of old rectangular tables surrounds a huge bonfire pit in the center. The drinkers drink and eat meat around the table to keep warm. The layout is quite similar to Skyrim Province.

But there are no lutes playing incessantly in the taverns of the Continental North, bards playing extravagant tunes, and islanders disliking the rambling poetry of Wenchuang.

They prefer to enjoy a hearty boxing match in a pub.

"Have a mandala..." Roy sat in front of the bar and pressed ten copper coins. The Skellige Islands had trade relations with Novigrad, so he also recognized Krone.

The cheapest drinks on the island are mandala and kirsch.

The bartender with a gray face and a beard stuffed the money into his apron and simply filled Roy with a mug.

Skellige people especially like to drink to resist the freezing sea breeze, and the wine glasses are much larger than other places.

Do not increase the price.

"This is the first time you have come to Skelliger. You must try the soft and juicy pickled puffins!" The bartender recommended with a smile.

Roy shivered all over, and hurriedly shook his head, and took out five more coins, "I'm just asking, I heard that there is a Tuodaluoqu family on Udvik Island, and the people in the family are all good forgers, even some of them are good at forging. Master blacksmith, good at crafting magic weapons."

"As you know, Tordaloqu has the whole Skellige, no, the best blacksmiths and forges in the whole world." The bartender said proudly, his eyes gleaming, his whiskers quivering, "even our archipelago's The sword of His Majesty the ruler, Bran, also comes from the Todalochth family... It is no exaggeration to say that every Skellige is proud to own a weapon they forged!"

"Unfortunately, their family has been withered in recent years, and there are fewer and fewer excellent blacksmiths... The number of equipment produced each year is limited, so it is very valuable, and just being rich is not enough... You have to have 'qualification', you must pass them screening." The bartender smiled mysteriously, "If you are interested, I'm afraid you have to be mentally prepared."

It's a strange rule, is this a game of strange goods?

Roy nodded, cleaned the bitter mandala, bared his teeth, "Introduce a boat, I want to go to Udvik Island..."

"You didn't come at the right time..." The bartender wiped the glass with a regretful expression on his face, "Every summer, the tourist season is only in peak season, and there are four or five boats transporting passengers a day. Now, there is only one tourist boat every three days in the off-season, and it just left yesterday. ."

"A glass of kirsch. What if I want to charter a boat alone?"

"With all due respect, that's quite uneconomical." The bartender looked at the handsome young face with sunglasses under the cloak, and he didn't look like a rich man. "It will cost at least a hundred crowns."

"You misunderstood me, where do I use that kind of big boat by myself? I just need..." Roy stretched his right thumb and index finger to measure, and smiled slightly, "A small fishing boat for one person, with a pair of boats. paddle."

The bartender's face was stunned, and then he solemnly warned, "Your Excellency is not kidding me? Do you know how far Little Skelliger Island is from Udvik? Even if the 'Dragon Ship' moves at full speed, it will take a day and a night. Not only the undercurrents, the rocks, the threat of the storm...and a lot of Hekna along the way. Have you ever seen a monster like that—"

The bartender described vividly, "fish-like tail and scales, huge bat-like wings, full of fangs, claws like hooks that can easily shred cowhide, can fly in the sky, can also dive into the bottom of the sea, love to harass the ships at sea , I'm not picky about fish, fresh and rotten human flesh."

"If you want to row to Udvik alone, I promise, within a third of the way, you will be taken away by Hekna and turned into excretion in their stomachs-"

The bartender's warning came to an abrupt end.

Roy took off his sunglasses, revealing a pair of vertical pupils with heterochromatic irises.

The sharpness in his eyes is like dark gold and silver pouring, which is daunting.

"If they dare to come to the door, I can't ask for it... just to add some decoction."

...

A golden sun hangs in the indigo sky.

The sun penetrated the mist that swept through the sea near the sea, and a long and narrow canoe was rowed out.

In the boundless sea, a wooden boat seemed incomparably small and lonely.

The witcher in the black cloak sat in the middle of the boat, with his back straight, he pulled the oar back hard, the oar broke through the water, and the reverse force pushed him away from Little Skellige Island behind him, and sailed southwest to the naked eye. Visible Udvik Island.

Rowing is more tiring than Roy imagined, but it is better to let her use her magic power to bring about the ease and comfort when she is with Coral.

The sun is warm, but the sea breeze is as cold as a knife.

The undulating waves on the azure sea are dotted with ice cubes of irregular shape.

The sea is dotted with small islands that look like houses, and the skua parked on the island and made a strange noise in Yakyak.

In the fog in the distance, occasionally a sailboat showed a hard outline, and the yellow and white sails reflected the sun.

There is also the cargo that fell from the sunken ship - wooden barrels tied together by fishing nets, floating on the sea surface and slowly drifting with the current.

Roy rowed the boat near a pile of barrels.

Reach out and pat.

The liquid hit the wall of the barrel and made a "dong dong" sound.

With a corner of his mouth, he cut the rope net, carried a wooden barrel onto the boat, and summoned Arondite to poke a hole in the circular top of the barrel.

"Boom!"

There is a strong aroma of wine, sweetness, and subtle sourness in the air.

"wine?"

The next moment, the witcher lay leisurely on the bow of the boat, with one hand behind his head, and the other hand holding a goblet with a wine glass to take a few sips.

He was bathed in the sea breeze, squinting to admire the chubby dolphins suddenly jumping out from the bottom of the sea, splashing a large swath of crystal water, and drawing a graceful arc in the air.

The wooden boat under him swayed gently with the waves, like a swing.

Roy felt like he could lie down like this for a day and a night.

But after only enjoying more than half an hour, the witcher, who was full and rested, regrouped and continued to row to Udvid Island, which was as far away as possible.

I don't know how long it took, the morning sun rose above my head.

The sea sightseeing trip was ended by a violent shaking.

"boom!"

The ship swayed, and the witcher also trembled, his eyes widened, and his face easily turned into excitement.

Put away the oars, outline with five fingers, golden light covering the whole body.

"Roar!"

In a piercing scream.

The shadow that hit the wooden boat below the sea surface slammed through the water and flew over the witcher's head.

The sun illuminated its slender, green body.

It is similar to a wind snake, with a pair of huge wings comparable to a vampire, and two scythe-like black and sharp claws extend from the ends of the wings.

The upper body is barely in the shape of a human woman, her arms and claws are like hooks, the backs of her hands are covered with the black mane of a beast, her head is cradled with an upturned nose and a bloody mouth full of broken teeth, her black hair covers her scarlet red Bloodthirsty eyes and small ears.

The lower body is a long, pointed tail, with smooth and delicate green scales, and triangular fins on both sides of the middle of the tail.

Hekna

Age: 5

Health: 150

magic:

Attributes:

Strength: 13

Agility: 14

Constitution: 15

Perception: 12

Will: 6

Charisma: 3

Spirit: 5

Skill:

Hybrid beast (passive curing): Like its close relatives, the harpy and Irene, Hekna has the advantages of both eagles and fish, can fly and adapt to water, has strong digestion, and can eat carrion, fresh Meat and human flesh are no exception. Natural Dexterity +4, Constitution +4, Wisdom +4.

...

Huhu——

Hekna transformed into a gust of wind and swooped down on the witcher on the ship.

"Whoosh-"

A sharp and short air-breaking sound sounded.

White light flashed.

A crossbow arrow dragged the meteor-like tail feathers, hitting the center of Hekna's chest and abdomen, blasting a huge blood hole out of the flesh and blood.

It fell straight with a whimper.

The witcher with a slightly curved body jumped up to meet the falling monster, and the slashing long sword shook off the dark red sword light.

click...

A large number of blood flowers spilled from the sky, like pieces of maple leaves.

The corpse that was divided into two fell into the sea, and the sea water was dyed red in an instant.

Kill Hekna, experience +150, witcher lv12 (1135012500)

The witcher carried Arrondite, and the "Water Ze" enchantment made him walk smoothly on the vast sea, and picked up the upper half of Hekna into the canoe.

Don't wait for him to do the dissection.

"Ow!"

The turbulent sea surface dozens of meters away suddenly burst, and several Hekna were drilled out at once.

They smell the blood of the same kind, and they flutter their wings as if they were mad, and they don't care to pounce on the witcher!

With a sword in his right hand and a crossbow in his left, Roy stood on the sea water as steady as a rock, facing the surging monsters.

One, two, three, four, five.

The five Hekna screamed terrifyingly, and red light shot out of their pupils, encircling him.

"Whoosh-"

The bowstring hummed.

The witcher's figure disappeared in a flash.

The Hekna group lost their target in an instant, the offensive slowed down, and their eyes were blank.

"Roar!"

howling.

Above the azure sea, in the indigo sky, a blood flower suddenly burst out.

In the center, Hekna opened a large hole in her chest, and an elusive long sword was inserted into its skull from top to bottom.

And the witcher stood on its wings like a knight of Hekna, drew his long sword, shook his blood, and his figure rose and fell with his last struggle.

The wind ruffled the hair on his forehead.

"Whoosh-"

He disappeared again.

The second Hekna, who was hovering in the air, followed her companion's footsteps unpreparedly, and was instantly hit with an arrow and a slash, like a broken kite, staggering and falling from the sky.

Shake off a feather and blood.

The remaining three were simply unable to respond.

He wanted to attack but couldn't catch the witcher's movement trajectory, wanted to escape, but couldn't be too fast.

The third, fourth, and fifth heads, the coquettish blood flowers in mid-air bloomed one after another, each with an interval of less than half a second.

Roy's body is constantly changing directions and flashing surprises between Hekna!

Shooting, swinging the sword, the speed is extremely fast, leaving a continuous afterimage.

There seems to be a row of invisible and transparent stairs in the air, and the witcher is the messenger of death walking in the air, wielding a ruthless blade to harvest the soul.

...

Less than five seconds.

The battle is over.

There were several bloody corpses on the sea.

The witcher stood on the water, slowly washing the blood stains from his body, picking up the corpse and disassembling it to harvest the loot, and obtained three blue Hekna mutants.

"Kill Hekna*5, experience +750, witcher lv12 (1210012500),"

Roy sat on the bow and blew a loud whistle, the oars moved the water,

"According to this momentum, before arriving at Udvik Island, you should be able to accumulate experience!"

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