Super Game Empire

Chapter 565 Epoch-making map editor

The diamond mine resources on the map seem to be equivalent to entering the secret book "show-me-the-touchney", which means that the commanders will no longer be short of money. If they have money, they will spend whatever they want. They will build two mine cars.

One mines, one explores the way, two machine gun soldiers, one carries a gun, one shoots a gun, two wolf dogs, one bites a man, the other is cute, two tanks, one attracts firepower in the front as a target, and the other fires in the back.

However, no one can tell what Yang Yun did this for the time being, so they can only guess secretly. Is this what high degree of freedom mean?

"Don't laugh, these four pictures actually show a central idea, that is, there are a thousand Hamlets in the eyes of a thousand people. For the same task, the level maps in everyone's mind are different, so why can't we allow players to

What about designing your own map?”

Yang Yun expressed his requirements: "So, I require that the new engine has powerful data creation ability, and players must be able to design maps and create games by themselves!"

shock!

This is an idea that no one has ever mentioned. No one in the gaming industry has ever done this. Allowing their games to be modified and designed by players, and creating a new game. How should we do this?

"Is this possible? How do we modify the source code for players? Do we need to open source?"

"How to do this? Is it not the game we sell to players, but the game engine?"

"I remembered it! Is this what custom maps mean in Tank War?"

Ma Liang suddenly shouted out, and a place deep in his memory was awakened, which was seven years ago in 1989. He first entered the Chongqing Huamao Electronics Factory, which was the little bully who went bankrupt later. His first time

When he came into contact with Yang Yun, he was exposed to the game "Tank War" for the first time. He was stimulated by the custom map inside. For a long time, he was obsessed with drawing maps by himself and controlling his tank to kill all sides.

Seven years have passed in a flash, and Ma Liang felt a little touched. When Mr. Yang designed "Tank War" seven years ago, he thought of a custom map. This... is so evil!

"That's right! Customize the map, but it's definitely not as simple as "Tank War". You have also seen it. Seven years have passed. Who can still satisfy players who only draw a little flowers and plants on the map and set up some obstacles?

"Starcraft" will definitely be a classic real-time strategy game that can be recorded in history. I ask players to set up various resources in addition to drawing terrain by themselves. Let me give you an example below."

Yang Yun thought about it and decided to use the most intuitive graphic and text explanations to explain it. However, considering the confidentiality of some games, he did not intend to take out all the custom games he knew. First, the simplest one

Let’s start talking about it.

"Do you still remember the actual operation level in the Longteng Esports Club entrance exam? The showdown between machine gunners and missile defense towers. This is a typical custom map, we can change it to this!"

Draw an oval small frame, paint it with color, marking the lurker's English name. Yang Yun introduced: "In the Warhammer 40k worldview, the Zerg is a particularly bloodthirsty and cold-blooded race. They

Among the troops, there is a lurker who evolved from the stinger. It is called Lunker, which lurks underground. It uses a long list of spikes to attack and kills enemies in a straight line. The attack speed and pattern are the same as that of the human race's missile defense tower.

Then draw a human figure not far away. If nothing unexpected happens, it will be the machine gunner. The machine gunner attacks the lurker. This is one of the most classic interstellar custom games and is deeply loved by players.

"The models of lurkers and machine gunners can be placed anywhere on the map at will. The game start time allows players to adjust themselves, and even the power of machine gunners' attack and whether the lurkers are visible are allowed to be set by themselves."

"If the map editor in StarCraft can achieve this goal, players can design such a map by themselves, instead of requiring us to pick out the bunch of programs in the background program code and make fixed dead map levels.

Can you do this?"

Zhang Guoqiang thought about the technical difficulties carefully, and then discussed it with Pitt for a few words, and replied: "Theoretically, this is feasible. We add a function to the game, which is called map editing, allowing players to themselves.

Design various units, as long as these contents follow the main core rules of the game, the players will decide what effect they will ultimately achieve."

From a programmatic perspective, the map editor is equivalent to an editable program open to players. The program is called "edit(parameter 1, parameter 2,...parameter n)". When players enter different parameters, the edit program will generate

Map files with different forms of expression are the only way for players to see the final effect in the game.

At the same time, the edit program will also call another set of core program "main" that players cannot edit or see. This is the main core rule of "StarCraft". This is the skeleton that builds the entire "StarCraft" worldview and cannot be replaced

, cannot be modified, otherwise the custom game will be messed up and there will be no balance at all.

"How to play the map editor in a variety of ways? This requires examining the creativity of players. Let me first talk about a game that you all understand. Do you still remember the high-voltage power defense tower in "Red Alert"?

?” Yang Yun drew a defensive tower and found that he looked like a Christmas tree.

Zhang Guoqiang nodded: "Of course I remember that this is a powerful defensive device. Except for the Air Force, all the enemy's mobile troops will be damaged by the power grid!"

Yang Yun noticed the word power grid and asked with interest: "Why do you say power grid? Isn't it only causing damage to a single unit in the game?"

Zhang Guoqiang was embarrassed to circumvent his head and said, "I think in the real world, this high-voltage electric attack should be in the form of a zone. If several units that are very close together, high-voltage electric power should be able to be in these few.

The unit jumps, forming a piece of damage, similar to the power grid."

"Ha! You reminded me of a word, chain lightning!" Pete smiled, "This is the main god Zeus's best attack move!"

"That's right! It's chain lightning, and there are similar thundercloud storm magic in Warhammer 40k, which can carry out devastating lightning attacks in a small-scale space area. Any enemy in this area will die."

"Regional attack? Hellfire summoning technique, blizzard summoning technique, and the rings also have a lot of magic to learn from! The elves also have the rain of tranquility, and the explosion flames of the mages mean almost the same..."

The two of them became more and more excited as they spoke, their eyes shone brightly, and sparks of thoughts burst out. Yang Yun couldn't help but cough twice: "Hey, I'm wrong!"

Everyone laughed, and they were unconsciously brought into this relaxed atmosphere, thinking of many applications of high-voltage power defense towers and their variants.

Yang Yun did not blame him, but encouraged: "First go back to the high-voltage power defense tower. If we have a game, we only allow players to build such defense towers, machine gun bunkers, missile defense bunkers, high-voltage power defense towers, and then arrange them into hundreds.

Thousands of enemies rushed over along fixed tracks, wanting to break through the players' layers of blockades. Do you think such a game is fun?"

The famous tower defense game, this is the rule.

To be precise, "Plant vs. Zombies" is also a tower defense game. Players need to build various buildings and try their best to keep the zombies out of the door.

It's just that "Plant vs. Zombies" is a horizontal wave, and Yang Yun drew an m-shaped super-large dragon backdrop on the blackboard. He marked a very obvious line and said: "Players can set various terrains to

It is in line with the rules to limit the enemy's movement trajectory, and it is possible to build various defense towers along the way, and even arrange several Apocalypse tanks to bombard it."

"How is the victory?"

"Eliminating all enemies without missing a leak is victory. Every time an enemy is killed, you will receive a certain amount of money reward. It can be used to build a more powerful defense tower or upgrade the original defense tower. After each level is over,

The number, scale or defense of enemies in the next level will be increased, and the difficulty and the improvement of player's strength will be synchronized."

Such rules make everyone's eyes shine, which sounds very good!

Continuously increasing the difficulty of the game, forcing players to try their best to solve these big problems. There are multiple levels in the future, and continuous upgrading is the only magic weapon that players enjoy. If you make each level of defense tower selectively

If you enhance it, it will be more perfect.

Everyone who received the prompt started thinking quickly and described the tower defense game in their minds.

"The human race, gods, and Zerg's defense towers have their own advantages. The human race machine gun castle has balanced strength, and can attack both on the ground and the sky. The gods defense towers can be anti-invisible. The Zerg's defense towers are divided into two types against hostile air, and their power is even greater, so I want to

The most effective defense of multiracial joint forces is very important, and it is very important to arrange these defense facilities reasonably, and it is a test of people's layout ability."

"In addition to the fixed defensive turret, some mobile troops should be allowed to support them everywhere, so that they have stronger mobility, more flexible game methods, and higher requirements for players' operational capabilities."

"Hey! Pete, I remember a new game called "Theme Tower Defense Park"! There is a large group of viewers surrounding your park, hoping to see your superb performance of killing monsters, those weird crawling monsters, and Zergs

A strange beast, or other races with Warhammer 40k, drill the ground, split, dance, explode, hide, jump, and combine, making you busy..."

"This is such a good idea! I also thought of a lot of interesting ideas..."

"Hey, hey, you guys are wrong again!" (To be continued...)

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