Reckless Through The New World

Chapter 686: Mad God's Country

The "New World" game has been in operation for ten years, and has held nearly 100 events, large and small. Some of these activities are linked with other works. For example, with some best-selling animation works, film and television works, or with other games, or even with some best-selling novels.

Among these linkage activities, there is an activity called "Kingdom of Mad God". It was about the third year of the game's operation, at the end of the fiftieth era, in order to launch such an event in order to cooperate with the world-famous open theme "Myth of Cthulhu" series.

At that time, the version of the game was "The Age of Navigation". The fierce battle in the blood and fire capital at the end of the 40th level has come to an end, and the game's grand plot has entered a relatively soothing stage. Players who have just entered the 50th level are in special Leyla, Thrace, Molai and the South China Sea area traveled everywhere, fighting monsters, doing quests, and engaging in activities to get a pleasant or exciting experience.

I don't know if they drank spirits mixed with antifreeze, or smoked cigars mixed with suspicious white powder. The planners of the game company had a strange inspiration when the world was peaceful and started an event that was criticized by players. - The kingdom of the mad god.

In this event, players need to enter a series of independent dungeons, kill monsters, complete tasks in the dungeons, get mysterious points, and then exchange the mysterious points for various rewards.

At first glance, this is a very ordinary activity, but these dungeons are all weird, not only the monsters inside are strangely shaped, but the content of the dungeons is also inexplicable, full of distorted feelings. What's even worse is that in those instances, players will slowly lose "sanity points" whether they are fighting monsters or communicating with NPCs.

Losing Sanity is not necessarily a bad thing, because many secret rooms, treasure chests, special locations, and special NPCs require Sanity to be lower than a certain level before they can be accessed. But the sanity value is low, of course, there are great disadvantages. The biggest disadvantage is that the game characters will have hallucinations, and the scenes that players see will change. If the sanity value remains low, the game character may even go into madness, and then be unable to enter the "Mad God's Kingdom" series copy for a long time before being cured.

The cost of curing madness is not high, but it takes a lot of time. And for a time-limited activity, "spending a lot of time" is a very frustrating thing in itself.

The game company's answer to this is "Appropriate games are good for the brain, addicted to games hurts the body" - God is so addicted to games that it hurts the body! Which **** designed those dreadful tasks! Isn't it just them!

The disgusting part of this activity is not only in this aspect. Illusions are rampant in the dungeons of the Mad God series. If the illusions cannot be broken through puzzle solving or related skills, the players' characters will not talk about the scene in front of them, even the item bar and game log. may be wrong.

In other words, in this copy of the series, everything can be fake - only the unsettling and unpleasant feeling is genuine and innocent.

At the beginning of the event, players still felt that there was something new. Within a few days, the forum was full of complaints. In the words of many people, it is "I thought I was playing a game, but now I feel that I am being played by a game", "This ghost activity makes me feel like a dog", "The whole family of the planning team spirals to the sky"... ...and so on.

But the players of that era were generally very kind. Although they were very resentful, they didn't protest or complain like a few years later. On the contrary, the Raiders madmen still fought their lives. I studied those weird dungeons, and finally, on the eighth day of the event, I compiled a complete set of strategies.

At that time, among the people who organized this strategy, there was Harmony.

So when he said the origin of this world, many people subconsciously thought of looking for him.

"Thank you for being here!" Panda walked to his side and said happily, "The dungeons of the Mad God series are notoriously weird. If you weren't there, we really don't know how to deal with it!"

Harmony was silent for a while, and said, "Actually, I have nothing good to do."

"How is that possible! Didn't you just sort out and summarize the game strategy at the beginning?"

"A game is a game, and reality is reality." He Yin sighed, "When playing a game, no matter what kind of illusion is on the computer screen, players will not be really confused. At most, cut a screen to read the guide. But in reality In the middle of the world, illusions are reality to us until we see through them—for example, just now, even if you knew those bugs were illusions, would you dare not fight hard?"

"...If you know it's an illusion, why do you still fight?" Panda asked in confusion.

Harmony smiled bitterly: "Have you forgotten? The illusions of the Mad God series dungeons are also attacking. Even if you find the right way to break them, if you can't break the illusions, the illusions are equal to reality--Jian Shisan just now has it. suffered a loss."

Panda was stunned for a moment, and was about to chat privately to ask Jian Shisan, but Xingzhao had already spoken.

"That idiot contacted me via private chat just now, saying that he suddenly got a notification that 'the illusion was broken', and then the original record of 'you were killed by the barren monster' in the system log became 'you were killed by the illusion'."

Everyone looked at each other and couldn't help but feel annoyed.

A simple illusion is not terrible, as long as you have a firm belief, it is good if it does not exist. But the illusion of being able to kill is completely different. Faced with an illusion that is indistinguishable from reality as long as it is not broken, it cannot be solved by firm belief. Hit with a hammer.

"Then what should we do?" Panda frowned and asked, "Does it mean that every time we go, we must first break an illusion?"

"It can only be done." Harmony nodded and turned to look at Xingzhao: "But we also have a huge advantage over the original players - in our team, there is a later occupation 'sage witch'. This occupation has Powerful ability to break the illusion, it can be said that Xingzhao is our most important core in the process of exploring and conquering this small world!"

Everyone nodded, agreeing with what he said.

Xingzhao's performance of breaking the illusion with one move just now has fully proved her strength. As long as everyone takes her as the core, while breaking the illusion, they will move forward. I believe that exploring and conquering this world should still be feasible.

But in the eyes of everyone's expectation and trust, Xingzhao lowered his head.

"You... don't count on me too much." She hesitated and said hesitantly, "That... 'Real World' skill has a three-day cooldown."

Hearing her words, everyone couldn't help but smile bitterly.

"Three days, just three days!" Panda sighed and said, "Anyway, we have a lot of time, so there's nothing wrong with playing steadily."

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