Rebirth of the Evil Life

Chapter 7305 Driven by Profit

It doesn't matter if a stranger, or an unknown person, takes the lead.

Because this will not cause any harm to their interests.

They are all people who have their own guilds, and most of them are the bosses of the guilds, or the guild's signatures.

In the game "Swordsman Love Online", because of the combat effectiveness of high-end cultivators, compared with low-end cultivators, it is almost a crushing existence. Their top fighting capabilities are even more terrifying existences.

Everyone is the core of their respective guilds. Every move they make directly affects their guild. Once they are surpassed by others, especially by people from hostile guilds, the impact on them personally and the guild will be very great.

But in today's game world with hundreds of millions of people, the benefits generated every second are hundreds of thousands, which is a very huge number. The contribution of hundreds of millions of people is terrible. Although the game is completely free, it does not mean that players will not spend money in the game.

Regarding the art of spending money, why other game companies are not as good as Lin Feng? In addition to inferior game technology, it is also due to Lin Feng's research on games. Lin Feng has truly caught the taste of players.

It's normal to spend money on games. No player denies this.

It's just that the economic foundation of each player leads to different players' attitudes towards spending money. However, with the growth of the global economy and the strong economic growth of emerging countries, the money at the disposal of players is also increasing day by day.

Therefore, Lin Feng allows players to start spending the smallest amount of money from the very beginning.

The threshold of 1 yuan and several convenient consumption methods make it easy for players to spend it. 1 yuan per person, and there are more than 400 million players, that is 400 million yuan. Assuming you spend one yuan a day, that would be 146 billion a year.

This amount of money is almost not difficult for all players. After all, it’s only one yuan a day.

Of course, not all players are willing to spend one yuan a day. After all, spending money is not a big deal, and you always have to make people feel useful.

This is the cleverness of Lin Feng.

That means every penny you spend is worth it. In other words, for every penny spent in the game, you can immediately see the character's progress. As long as you can see the progress of the characters, then you will choose to spend money.

Of course, it is not feasible to spend money to directly buy props. At least in Lin Feng's view, this is a very low-end means of making profits. Because no matter how much money you spend, in the end, you can't spend a small amount of money to improve. You have to spend a lot of money to improve.

In this case, it is difficult for players to have any motivation to continue spending money. Except for those rich people.

Therefore, Lin Feng would not use such low-level means to make money. Lin Feng will allow every player to improve themselves no matter how much they spend. The only difference lies in the amount of improvement. Moreover, Lin Feng will not allow players to directly improve their level by spending money.

That's really fun. But why players have feelings about the game is definitely not the feelings that come from spending money.

What money spends is waste paper. Once the money is spent, it is spent. This does not mean that you will be very emotional. Especially in the virtual game world, no matter how much money you spend, the relationship between you and the game characters will be very shallow. It is impossible for you to develop a strong relationship just like this.

In this game, only if we get along with each other for many years can we have feelings for each other.

Especially when you witness every detail of the characters in the game with your own eyes, that’s when you have deep feelings. This is why many people haven't played games for a long time, and when they finally mention it, they always have a lot of things to do. This kind of feeling cannot be experienced by others.

Therefore, what Lin Feng does is to let all players spend money, not directly to improve, but to get various ways to improve, and then the amount of improvement depends on your personal ability, hard work, and a little luck.

In other words, you may earn one yuan, but the improvement you receive may be 10 yuan, or even 100 yuan. On the contrary, if you spend 100 yuan, you may only get an improvement of 50 yuan.

This middle step requires you to pay, rather than just clicking the mouse and spending some money.

Therefore, players can make money through games, but at the same time they spend a lot of money and are happy to do so.

Naturally, for these guilds at the top of the pyramid, they are naturally the most profitable ones. And their top-level combat capabilities are the guarantee of the guild's ability to make money.

This is also a completely different game mode from other games.

All games under Lam Feng's "Second World" have completely different game modes, allowing players to choose different game fun. Although there will be intersections, they will not form direct competition, but will jointly expand their markets. .

At this moment, the top combat power of these top guilds could no longer hold back.

Start overcoming the tribulation!

Of course, there are those who choose to go through the tribulation silently, and some who choose to go through the tribulation publicly.

For an individual, the benefits of going through a tribulation silently are greater than going public, because if you fail, you may still be able to get it back. On the contrary, if you want to survive the disaster fairly, then if you fail, these items can help others.

And, there is another reason. That is when you are going through a tribulation, others can attack you.

Of course, so far, no one has tried it. After all, only Mr. Chu has survived the tribulation so far, and the rest have not survived. Whether it can be attacked or not is a theory. But theoretically, there is no safe zone in the game.

Anyone, anywhere, can attack.

For these guild bosses, that's another story.

Their success in publicly overcoming the tribulation is a deterrent and a symbol of force.

Because he went to the fairy world. Will start to cultivate his own power in the fairy world. Before a very small number of people succeed in overcoming the tribulation, these people will become extremely powerful in the fairy world. So, if people from the same guild enter the fairy world, they can naturally be protected by it. The more people there are in this guild, the more powerful it will naturally be, but the more benefits it will bring.

On the contrary, as a symbol of the guild, you go through the calamity silently and no one knows about it, which is not good for the guild.

Of course, the premise of all this is that the tribulation is successful. On the contrary, if you fail to overcome the tribulation, then everything will be in vain, and it will also bring a huge and heavy blow to the guild. Because once your fighting power fails, the guild will lose a powerful pillar of strength. This is naturally a blow to the guild. If no one can replace it in a short period of time, the guild will begin to decline.

Moreover, even if you replace them, if no one of you goes to the fairy world, and other guilds go to the fairy world, the butterfly effect produced will be huge.

It is very possible that your guild is good in the world of cultivation, but will become scum in the fairy world. On the contrary, the world of cultivation is a little worse, but the world of immortality is awesome, and that will also attract people.

After all, players can communicate through reality and break down world barriers.

(The two updates are over today and will continue tomorrow! Thank you for your support!)

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