Rebirth of the Evil Life

Chapter 258 Crazy Battle

) on the morning of the 20th, the public beta test ceremony of the "Counter-Strike nee" Asia Internet Project of global game companies officially started.

This ceremony is not complicated, it's just for grandeur. After all, this is the first time that an online online game is operated across the border. It is an unprecedented new concept, and it will definitely write a heavy stroke in the history of games.

Compared with players from Taiwan, South Korea, and Japan, players from mainland China are looking forward to the "Counter-Strike ne" Asian Internet. After all, what Lin Feng promotes is the confrontation between players from different countries. With the intricate relationship between China and South Korea, Japan, and Taiwan, no other country in the world is more tangled or more exciting.

Domestic players sat in front of the computer early, waiting for the start of the official public beta. The reason why Zhao Wu decided to launch the official public beta is because yesterday, September 30th, and today’s National Day Golden Week, he was worried that many students and office workers would play very late, and they would not wake up if they started the server too early. Unexpectedly, for today's "Counter-Strike ne" Asia Internet, they can log in to the game for the first time to experience the addiction of killing little Japanese devils, Korean sticks, and Taiwanese traitors. Most of the players went to bed early last night. Replenish your energy for today, for "winning glory for the country". This is probably one of the rare times since the "Golden Week" that people rest on the second day, and no one stays up all night the night before.

Watching the second move slowly second by second, many players don't know how entangled they are. Fortunately, the opening ceremony was broadcast live online on Tomato.com, and Wu Zhao also invited some players to splay on the spot, barely letting the players pass the time.

In the morning of 2001, "Counter-Strike ne" Asia Interconnection Project officially launched its comprehensive public beta in Asia.

Many players immediately opened the already loaded client and clicked to log in. Just logged in, as Lin Feng advertised, there is only one server, and all players in Asia are playing on one server. After logging in, you will be faced with the choice of the team. Almost all domestic players have chosen the CTT camp (anti-terrorist team), because only the CT camp (anti-terrorist team) has China's Yanlong tactical team (mainland Chinese special forces).

The game modes are competitive mode, team duel, individual duel mode, etc. Most domestic players have chosen the team duel mode. The purpose is obvious, and it is also the original intention of this game promotion-to fight against countries. The entire interface is also extremely simple, similar to the stand-alone version of "Counter-Strike". However, what surprised players a little was that the number of players was still limited to 32, and each map still only had 32 players.

Fortunately, each map can be opened repeatedly, similar to the vice, soon after logging in, many domestic players discovered players from other countries. In the settings, Lin Feng asked the VALVEE development team to specially set the "header" display for different players in the Asian Internet countries. For example, players in mainland China will have "na" to display "wan" for Taiwanese players, and "rean" for Korean players. Japan is "pan", which is also convenient for players from various countries to find opponents. After all, what Lin Feng advocates is not "country-to-country" fighting. If it is always a civil war, it is better to kill the stand-alone version of "Counter-Strike".

The decisive battle mode is a similar mode of the traditional death D. After the death, the character can be resurrected at the resurrection point to challenge. The two sides decide the outcome by the number of enemies killed within the specified time.

The decisive battle is divided into team decisive battle and personal decisive battle. Personal decisive battle means that two players log in to a small map alone. Carry out single player PK.

When activated after the number of people on each map. There will be a minute wait time the first time. This time period is for all players to adapt to the map and check each other's status.

After time disappears. All the Yanlong tactical team immediately bought guns and went out directly. Since most of them choose team battles, the comparison is the number of enemies killed. Whoever kills the most people wins. Of course, in order to increase the intensity. Both the CT camp (anti-terrorist team) and the T camp (terrorists) are equipped with time bombs. If it is possible to enter the interior of the enemy's base and place it. Waiting for the explosion will give you a complete win. And will notify the whole server. Although there are no rewards. Also just a win. But the opponent rushed into his base headquarters. Plant a time bomb. and exploded successfully. This is no disgrace. I believe that no player from any country will tolerate such a provocation. And the team that was bombed by the opponent. He also has no face to face other domestic players.

Not to mention the pursuit of competitiveness among countries. Lin Feng also set a leaderboard on the game login interface. Every day, the records of players from various countries will be announced in real time. and rank. Improve the sense of honor and competitiveness among players from different countries.

"Kill Little Japan" is an ordinary mainland player. After learning that "Second World" launched "Counter-Strike nee" Asia Internet. Gearing up with friends in the game is just waiting for today. Showdown mode has no money limit. Everyone can have a gun at will. "Kill Little Japan" is equipped with a Famas (for CTT only)-this bullpup assault rifle with 25 rounds of 556mm small-caliber rifle ammunition. Although the amount of ammunition is slightly less. But it has a fast rate of fire and good stability. Capable of using the triple burst shooting function.

for today. "Kill Little Japan" is no less practice marksmanship in "Counter-Strike". Although "Counter-Strike" does not have this gun. But similar guns still exist. Three bursts have already been practiced by him.

The map that "Kill Little Japan" enters is "Tokyo Subway", and the fight starts at the Tokyo Metro Station in Japan. In fact, according to incomplete statistics, there are at least more than 10,000 players who have opened this map. Obviously, most domestic players like to go to Tokyo to destroy Little Japan.

"Kill Little Japan" took the lead, and rushed down the platform with Famas in his hand. Just now, he saw a person coming out from the opposite side, and subconsciously fired three bursts. Look at your attributes, honor value +1. In the setting, when players from their own country compete, killing the opponent will only increase the kill value, while killing players from other countries will increase the honor value. This is also Lin Feng's encouragement of PKK between countries. This is also the original intention and attraction of "Counter-Strike ne" Asia Link.

"Kill Little Japan" leaned against a pillar next to the subway and got up. After shaking for a while, he had already seen seven or eight Japanese players rushing from the opposite side. He was alone, and many of his teammates were still preparing to squat behind or go another way. He didn't want to die in the hands of the little Japanese. At least I don't want to die after killing a little Japanese.

Hearing the footsteps getting closer, "Kill Little Japan"'s heart tightened inexplicably, but he became more and more calm. For the honor of "killing Little Japan", he heard the sound of footsteps and began to avoid the stone pillars.

Although the seven or eight Japanese players saw a player from their own country die in front of them, they didn't care. After all, the place is so empty. There are so many people, and they are not afraid of sneak attacks. Instead, the corner in front is the most likely to be ambushed place.

, 2, 3, "Kill Little Japan" carefully counted the number of Japanese players, a total of 7, they had already run past the stone pillar where "Kill Little Japan" was hiding, and only glanced slightly, seeing that no one was moving forward.

for

"Counter-Strike ne" Asia Internet, under Lin Feng's propaganda, plus the selling point - player battles between countries, and Lin Feng's declaration of challenge in Japan, has aroused the indignation of Japanese players, and they all threatened to play well in the game. Teach the "sick man of East Asia" a lesson and let them see how powerful the Yamato nation is.

Therefore, although the major game companies in Japan have launched various masterpieces in response to Lin Feng's challenge in the month that is not the month with the highest game production in Japan, there is also "Final Fantasy" launched by Square Enix. "Online game, still can't stop the popularity of "Counter-Strike ne" in Japan.

In order not to lose the prestige of the Yamato nation, and to teach the "sick man of East Asia" a lesson, these Japanese players even trained "Counter-Strike" collectively, which made Japan spread a wave of "Counter-Strike" and further promoted "Counter-Strike" "Elite ne" Asia interconnection plan is booming.

The seven Japanese players approached the corner and became cautious. It can be said that it is quite reasonable to move forward cautiously with guns in hand, especially if the seven people stand scattered. Of course, they have received certain professional training.

"Kill Little Japan" originally planned to wait for the seven Japanese players to pass by before shooting, trying to sneak attack from behind. But seeing the positions of the seven Japanese players, even if he made a surprise attack, he could only kill -3 at most, and then he would be killed by the remaining Japanese players in a flash.

After thinking about it, "Kill Xiao" decided to follow quietly for the time being.

Seven Japanese players stopped at the approaching corner. After looking at each other, the two threw two flash bombs in, and then one of them threw a smoke bomb, and then quickly dodged.

Sure enough, there was a grenade inside, and then there was a burst of gunshots. Obviously, the Chinese players inside had suffered a bit. They were dazzled by the flashing light, and lost their positions in surprise.

The seven Japanese players remained unmoved and waited aside. Not long after, the impatient Chinese players rushed out. But as soon as he rushed out, he was shot and killed by seven Japanese players who had already been guarding.

The situation returned to calm again. After someone died, no one from the Chinese inside rushed out, and no Japanese players from the outside went in. The two sides were so exhausted. There was only one road here, and neither side was afraid.

"Get rid of Japan" Seeing players from his own country being plotted against by Little Japan, he was naturally furious. But he didn't dare to shoot. He is an "invisible man" now, and he wants to find a chance to kill the Japanese players at once.

"Kill Little Japan" slowly touched the guards of the seven Japanese players.

The seven Japanese players were not in a hurry to stay here. They had already learned about the situation of their teammates through an instant chat tool. Seven of them guarded this road, and the other nine rushed in from another road. According to the analysis of other road companions killing enemies, there are at least left and right Chinese players squatting here, obviously a large force. The opponent has a geographical advantage and an advantage in numbers. It is useless for them to rush in, so they squat here with peace of mind. Waiting for their companions to rush to the Chinese player base to plant bombs, they hold back the opponent's main force.

It has to be said that these Japanese players are extremely shrewd and insidious. However, none of the Chinese players discovered the other party's conspiracy, and the biggest disadvantage of Chinese players compared to Japanese players is their connection. Japanese players are well prepared for this exotic challenge. Not only did they independently conduct team training according to the place of residence, but a Japanese company developed an instant voice communication software for free. On the contrary, although the Chinese players have made preparations in advance, China has a vast land and abundant resources, and most of them are separated from each other. The so-called training and practice are mostly on the Internet. The training between each other is only a small-scale cooperation, just familiarity. What's more, too many Chinese players may not necessarily be able to squeeze into the same map.

Moreover, there is no instant voice communication software, which makes it extremely inconvenient for Chinese players to communicate. It can be said that China lags behind Japan in terms of communication. And this is undoubtedly fatal in real-time combat type group station games.

The seven Japanese players remained silent. Through the instant messaging software, the main force on their side was about to break through the blockade of the Chinese players at the base. As long as they entered the base, they would win the battle. After all, there are only a few Chinese players guarding the base, and the large troops are dragged here by themselves. Chinese players only temporarily have the right to be resurrected, so they can be resurrected immediately after death and go into battle.

But every time you die, there will be a 3-second pause for resurrection, and then it will take 7 seconds to rush from the inside to the base where the bomb is planted.

The base has already started a bloody battle. 9 Japanese players suppressed the Chinese players desperately. No matter how desperate they are, they are not afraid of death. Facing the overwhelming number of advantages, the Chinese player base finally fell. Hearing the sound of the computer, the Japanese players successfully defeated the Chinese players. Bombs are buried in Chinese player bases.

shame! The 6 Chinese players in this map became angry on the spot. If they became the first Chinese to be blown up by Japanese players, they might be counted to death by other domestic players.

The Chinese player squatting here instinctively wanted to retreat and run for at least 20 minutes, not enough time. The bomb was about to explode within a few minutes. In order to hurry, a Chinese player thought for a while and rushed out roaring. Suicide, they are going to commit suicide, this is the fastest way to return to the base.

Naturally, the seven Japanese players squatting would not be polite, and taunted and killed the group of Chinese players who committed suicide. After killing these Chinese players, the seven Japanese players laughed and rushed to the Chinese player's base to help their companions defend.

"Kill Little Japan" had a chance just now to kill the seven Japanese players who gathered together. A grenade, plus this clip bullet, is enough to kill these 7 Japanese players. But at the critical moment, "Kill Little Japan" was stunned.

Because I heard the signal from the computer that the bomb was disarmed. "Kill Little Japan" heaved a sigh of relief, and naturally there would be no risk if the bomb was disarmed. But at this time, there was a burst of screams on OQ.

"Kill Little Japan" entered this map with a friend, "Kill Little Japan" rushed ahead by himself, but his friend "Tape Tokyo" was in another group of troops.

"Damn it, little Japan is despicable, you're going to score points with us!" ——"Tamping Tokyo" chooses to pop up a message in the chat window.

"Kill Little Japan" didn't reply, because he wanted to kill the seven Japanese players who were about to go to the Chinese player base.

"Damn it, look at the standings!" - "Tape Tokyo" said again.

"Kill Little Japan" subconsciously clicked on the scoreboard, and was stunned on the spot.

It shows that Japanese players killed 28 Chinese players, and Chinese players killed 3 Japanese players. Except for "Traveling Tokyo" who took the head off at the beginning just now, the rest only killed 2 Japanese players.

"What's going on?" - "Kill Little Japan" asked immediately.

"Damn it, there were only four people in our base just now. In order to avoid the little Japanese planting bombs, we rushed desperately, but they had 9 people and beat us to pieces. But in order to prevent the little Japanese from planting bombs, we died as soon as possible. Don't be afraid." But I didn't expect Little Japan to be humble

They used us to fear that they would plant bombs, so they squatted there and killed us. Damn, it's too late. "——"Traveling Tokyo" is full of regrets. Just now, in order to avoid becoming the first team to be bombed by Japan, the four of them, like Huang Jiguang, sacrificed their lives for righteousness, but who knew they fell into the trap of Little Japan. This round is considered a success After disarming the bomb, facing a gap of 29 players, it is difficult to recover the defeat.

"Kill Little Japan" felt tense, he didn't expect this to happen, and hated Japan even more in his heart.

But I have to admit that although the other party is despicable, but - soldiers are not tired of deceit, this is war. To blame, only to blame myself and the others for wanting to be heroes, they fell into the trap of Little Japan instead.

Thinking of this, "Kill Little Japan" said to "Taking Tokyo", "Damn, you must disarm the bomb, and wait for me to plant the bomb in Little Japan."

Now "Kill Little Japan" is alone, and the 6 Japanese players are all in the Chinese base, which is the best time to plant the bomb. As for whether it will be successful in the end, there is no guarantee that "killing Little Japan" will at least show the blood and dignity of Chinese players.

"Okay, damn it, you must plant the bomb no matter how many people die, you must deactivate the bomb."——"Tape down Tokyo" said bitterly.

After closing the chat window, "Kill Xiao Xiao" rushed towards the Japanese base immediately. When "Kill Little Japan" rushed into the Japanese base, the countdown to the bomb was only 2.

It's over, lost!

"Get rid of Xiaori" was ashamed, but instinctively told him to plant the bomb.

But what surprised "Kill Little Japan" was that the bomb was successfully disarmed with one second left.

In fact, this is also half an hour for the Japanese players to let the Chinese country disarm the bomb. It only started for more than ten minutes, and it ended too quickly. They haven't had enough killing. Therefore, they deliberately retreated to a place that is easy to defend and difficult to attack, and just blocked the entrance of the base, so that Chinese players could not rush out. All 6 members of the team squatted there, waiting for the Chinese players to come and work hard. Now Japanese players have killed 47 people, and only Chinese players have killed them. If Chinese players don't want to lose, they must work hard. In this place that is easy to defend and difficult to attack, they can just enjoy the joy of massacre.

China, now let you see how powerful our Yamato nation is! ——The Japanese players shouted in unison.

Unexpectedly, they were dumbfounded for a second, and the reminder sounded that the Chinese player had planted the bomb.

tt! How could there be Chinese players outside! All the Japanese players panicked immediately and rushed to the base immediately. But it takes 3 seconds to run back to the clock, and the bomb explodes in 2 seconds, can they disarm the bomb!

All Japanese players retreated like crazy. At this time, the Chinese players at the base heard the sound of the bomb starting and cheered. Although the Chinese players who had been fooled once this time rushed out after the Japanese players, they did not shoot.

Yes one shot. Shooting Jap now will just get them back to base as soon as possible, they're not that stupid. Run, run, we'll come after you. ——Chinese players are extremely comfortable thinking.

At first, when the Japanese players saw the Chinese players chasing them out, they immediately fought back and killed several Chinese players who did not resist, but then the 6 Japanese players suddenly realized that the fastest way to return to the base. Immediately turned around and rushed towards the Chinese players, hoping that the Chinese players would kill them so that they could return to the base as soon as possible.

Unexpectedly, when they rushed in front of the Chinese players, the Chinese players didn't shoot, but ran all the way, when they rushed past invisible.

Hey, shoot, aren't we enemies, shoot! ——The Japanese players shouted wildly while chasing.

The leading Chinese player seemed to sense the resentment of the Japanese player who was chasing him behind him, and typed out a line of words - stupid!

The Japanese players are really in a hurry. The delay just now wasted another 5 minutes, and now the Chinese players are running ahead. Even if they rush back, they may not have a chance to disarm the bomb.

suicide! ——The Japanese player shot himself immediately, hoping to return to the base as soon as possible. But unexpectedly, no matter how hard he hit, he couldn't die.

When Lin Feng set it up at the beginning, in order to avoid the situation where players from various countries went to the opposing camp to cause trouble, he specially set the setting that he could not harm his teammates.

Amid the furious scolding of the Japanese players, the Chinese players had rushed to the site where the bomb was planted and stood guard.

After "Killing Little Japan" planted the bomb at first, it was not optimistic. After all, I am alone, and wanting to defend the bomb is nothing but wishful thinking. You Qi felt even more flustered when he heard the sound of footsteps. Now the Japanese players are far ahead of the killing list, and the Chinese players have no chance of tying up. They can only win by blowing up the opponent's base.

Originally, "Kill Little Japan" was still praying for God to let Rambo possess him, so that he could stage a good show of picking 6, but when he saw that it was his teammates, he breathed a sigh of relief.

"Get ready, Little Japan is coming!" Someone typed out a string of pinyin.

6 The Chinese players immediately put their whole body on alert. Hearing the sound of approaching footsteps in the distance, they immediately threw out the flashlights, smoke bombs, and bombs that they had bought but were not yet used.

Seeing a bomb flying out of it, the Japanese players were shocked. Now there is C left, and it takes 3 seconds to disarm the bomb. If they are killed, it is impossible to disarm the bomb. Moreover, if the base is bombed, the whole server will be notified, which is a shame.

The 6 Japanese players went berserk in an instant, miraculously dodged the flash, dodged the grenade, and rushed in with the help of smoke grenades. The instant madness of the Japanese players is obviously beyond the imagination of the Chinese players. Thinking that these Japanese players are so fierce in an instant, they are completely suppressed for a while, especially when they rushed to the Japanese base just now and saw that the bomb was about to explode. , in a hurry, his marksmanship fell short.

In 6 seconds, the Japanese players wiped out all the Chinese players on the scene at the cost of 5 deaths.

still have a chance! ——The last Japanese player jumped up and started disarming the bomb.

3———

When watching the reading of the bomb disarm until the last second, the Japanese player relaxed and finally disarmed the bomb. As long as the bomb is disarmed, with the overwhelming number of kills, Chinese players can only become their targets.

But at this moment, the last Japanese player heard an exclamation from the headset.

"Behind - there is a Chinese player!"

what! The Japanese players were shocked. After what happened, another Chinese player appeared behind him. Didn't they kill them all just now? But now it is impossible to give up at the last second when disarming the bomb. Giving up means explosion.

Miss, miss! ——Japanese players finally muttered and prayed to the various gods in Japan.

But it is clear that today all the great gods in Japan are restrained by Chinese forces.

"I'm sorry that the marksmanship is accurate!" - "Kill Little Japan" fired three bursts, shot his head again and accidentally discovered that this was the idiot Japanese player he killed first.

"Ah~~~" the Japanese player yelled unwillingly.

"Kill Little Japan" just happened when Japanese players rushed in. My goal is to wait for the bomb to explode. There is no need to fight recklessly with the Japanese players, just delay the time. But the others were disgraced by the Japanese players just now.

Come on, of course they want to kill a few Japanese players to relieve their anger. Unexpectedly, but ~ the other party fought to die together.

Fortunately, "Kill Little Japan" was not killed. After witnessing that Little Japan started to disarm the bomb, "Kill Little Japan" walked out, aimed a gun at Little Japan's head, and ended his life with three bursts.

Then the next one, the bomb explodes!

"Long live China!" - "Kill Little Japan" yelled, and the 6 Chinese players on this map yelled collectively.

"XXX01~Mainland Chinese players successfully blew up the Japanese player base!" The whole server announcement sounded at the same time.

All Chinese players shouted wildly. After this period of time in the game, everyone knows that the success rate of blowing up the opponent's base is extremely high. After all, the opponent can be resurrected at the base. If one wants to rush over, it takes about 10 seconds. The opponent only needs 7 seconds. There were no rounds in which the bombs were successfully planted to blow up the opponent's base.

But now there is actually, and it is the Chinese player who wins. Naturally, the whole people cheered.

Naturally, it was the Japanese players who were desperate, and the Japanese players on that map were naturally dejected.

Under this stimulus, the rest of the fierce battle became more intense.

Not long after, news came again that a Chinese player had successfully blasted Fang's base, but this time it was replaced by a Taiwanese player. After 3 hours of the game, Chinese players blasted the bases of Japanese and Taiwanese players one after another, but Korean players failed to blast the bases of Chinese players. Instead, they successfully blasted the bases of Chinese players once. Obviously, the development of the South Korean game industry, especially the development of the competitive industry, far exceeds that of Japan and Taiwan, and of course far exceeds that of China.

At this time, the "Second World" Shanghai headquarters.

"Director Lin, this is the current highest number of people online, 2.7 million, breaking the record for the highest number of people online in China and the world." Wu Zhaofen clenched his fists and then loosened them, loosened them and clenched them again. This result was really astonishing. Although it had been expected, such popularity was beyond everyone's expectations.

Lin Feng was extremely excited, but he, who had experienced too many things, was not as happy as Wu Zhao, because Lin Feng was not satisfied. There are only 2.7 million people, and Lin Feng hopes to break through 10 million.

Lin Feng took the data sheet and looked at it. Now there are more than 800,000 Chinese players, 10,000 Japanese players, 250,000 Korean players, and 350,000 Taiwanese players.

The results are good, but obviously there are too many Chinese players, and many players simply cannot choose to play against players from other countries, which makes many domestic players dissatisfied. Obviously, "Second World" still needs to carry out publicity to get more players from other countries to join the game. However, with today's great victory of Chinese players, players in Japan, South Korea, and Taiwan will definitely not let it go. The future prospects are bright.

"Kehen, how is the data overflow situation?" This is what Lin Feng cares most about.

"Boss, now only 3 error reports are enough to meet the needs of the game." Cohen nodded with great satisfaction. This time, 2.7 million players are online, and there is no simultaneous transmission. It is very gratifying to only report wrong results.

Lin Feng also nodded in satisfaction.

"Keen, inform the whole server that the server will be shut down at 8:C0 tonight and adjusted for 3 days before re-opening the server." Lin Feng said.

"What?" Everyone was shocked. The server was just launched today, and the game is so popular that it is really unreasonable to stop the server.

Looking at the bewildered and puzzled eyes of everyone, even with anger, Lin Feng smiled slightly.

"Hehe, don't you have any questions?" Lin Feng asked with a smile.

"What's the problem?" Everyone asked, especially Wu Zhao, who was even more anxious.

"One, there are too few players in a map, 32 people are too few. Originally, we hoped that players could play tactics, but obviously, compared to tactics, players need large-scale bloody battles and large-scale confrontations. The size of the people is too small." Lin Feng's words made everyone nod in unison. When everyone paid attention to the game just now, they also noticed this problem. Many players spoke on the forum one after another, and the number of protesters was too small.

"Secondly, there are too many unnecessary competitive modes. Many modes do not need to be simplified at all, which can simplify the program startup time and optimize the program time." Lin Feng said.

Everyone nodded again. In the past 3~ hours just now, almost no one chose other modes, which are basically team battle modes, and occasionally some people choose personal challenge mode. The rest is really superfluous. When the VALVEE development team designed it, it may be that players are not unfamiliar with the game interface, so they designed it this way. But in practice, it's not necessary. After all, online games are different from online games.

"I plan to keep only the team battle mode and the personal challenge mode, and cancel all other redundant modes." Lin Feng said, and everyone agreed.

"Third, I am going to start a mode that can hurt teammates, which can enrich tactics and be closer to reality." Lin Feng said.

"Then players from other countries mix with teams from other countries to deliberately disrupt the game, which may cause damage to the game." Wu Zhao said with a frown.

"Hehe, this is the most critical part of my adjustment. Players from each country will automatically enter their own sub-server when they log in, and then they can only choose their own team, not teams from other countries. Cancel the distinction between CT camp and T camp, and only keep the national sub-server. team." Lin Feng said.

When everyone heard this, they nodded. Indeed, faction selection is not very useful for online games at all, the only difference is the choice of guns. However, you can pick the enemy's gun, and you can't change the camp. If you want the opponent's gun, you can only grab it, which can be more attractive.

"The last point, this is just a public beta, just to detect problems. And let players have a taste of it, but it will seduce the appetite of the players, and it will also allow the players to savor more, and they will look forward to the re-opening of the server in 3 days. And this also It can allow players from different countries to fight with each other, which is more conducive to opening the server after 3 days.

Seeing that everyone understood what he meant and did not object, Lin Feng ordered Wu Zhao to inform the news.

One minute later, all players got the news of the C0 server at 8:00 pm, and the public beta will be repeated three days later. Although there are constant complaints, especially after enjoying the fun of the game, the server will be discontinued now. This makes the players very dissatisfied, but they cherish it even more game time.

crazy! crazy! Crazy again!

8:00 PM: C0 will stop serving, and all players will start the final madness. No one goes offline. They eat bread when they are hungry, and drink mineral water when they are thirsty. Anyway, they don’t log off. keep fighting

At 8:00 p.m. on server C0, everyone just left the game. Although their backs were sore and tired, everyone was extremely excited. After getting off the plane, they went to the restaurant in small groups to order a few small dishes and a few bottles of beer, exchanging their game experience with each other.

In the end, after 7 hours of operation, the win-loss ratio was as follows: China won 327,560 games, Japan won 302,154 games, South Korea won 224,562 games, and Taiwan won 25,741 games.

Players from mainland China took the first place, but Japanese players took the second place by virtue of instant voice chat software, second only to China, followed by South Korea, and Taiwan players were the worst.

But obviously, three days later, the war was even more tragic. (To be continued, if you want to know what happens next, please log in to m, more chapters, support the author, support genuine reading!)

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