"You should also know that there are not many companies in the industry that are interested in developing FPS."

"You don't want "Last Action" to be the last of domestic FPS games, do you?"

Chapter 42 [Battlefield]

"You don't want "Last Action" to be the last of domestic FPS games, do you?"

Gu Qingshi's words echoed in Luo Jing's mind.

Domestic FPS is facing unprecedented changes and dark moments. Now, the New York-based game company "Panshi" has planned to bring their game "Assault" to the domestic market.

As for the few FPS games in China, they are no match for the other party's industrial assembly line. Once the other party takes over this market, it will be difficult to take it back.

Luo Jing thought about it again and again, "Boss Gu, our original team has a total of 20 people, many of whom have gone to big companies like Yungong and Gulang. If we want to invite them back, it will cost a lot."

Yungong and Gulang are the leading domestic game companies, one focusing on games with continuous operation based on in-app purchase system, and the other focusing on one-time payment games with buyout system.

However, without exception, important employees of such large companies must sign a non-compete agreement.

After they leave their jobs, they are not allowed to work for competing companies.

"I will hire as many people as I can. I am willing to offer them better salaries."

"Before we talk about this, let's talk about the game first."

Gu Qingshi asked with familiarity.

"The risk of making FPS right now is very high, Luo Ge, you should know that."

Luo Jing nodded cautiously.

"My plan is to first invest in a low-cost FPS to help you regain development experience. On the other hand, I also want to make a name for myself in the FPS player circle." Gu Qingshi talked freely while holding a pen.

"Of course, I'm not just talking about China, I'm also talking about overseas. Overseas is even our home ground."

Gu Qingshi didn't make her words very clear, but Luo Jingcong could understand the meaning.

The domestic FPS market is quite small. Although many players are interested in FPS games, they are unwilling to pay for such games.

It's simple: if people see that you have an FPS game in your game library, you will most likely be labeled a "violent maniac".

Everyone played secretly, tacitly.

On the other hand, today's FPS games are indeed a mess. Some games even add "equipment", "levels" and even "magic" and other messy things in addition to shooting. They are neither FPS nor RPG.

Many manufacturers have not recovered from the current common RPG routines.

Compared with the domestic market, in an environment where the foreign market has already transformed, "Assault" focuses on FPS and develops into CS, which is far more competitive and entertaining than the domestic market.

Therefore, the main battlefield of this game by Fanxing is also facing overseas, and then exported and sold domestically.

Then, Luo Jingcong heard Gu Qingshi come up with a brilliant idea.

"I want to create a large battlefield. A game should be able to accommodate dozens or even hundreds of players! Each player can have different divisions of labor, and at the same time, players can play in more ways. They can be assaulters charging on the front line, or battlefield doctors saving lives and healing the wounded. They can also play with airplanes, chariots, tanks, and battleships. We want to give players a real battlefield!"

Real battlefield!

Before this, no one had ever thought of bringing a real battlefield to the screen. This idea is simply genius!

Just by listening, Luo Jingcong could imagine the pleasure of players riding tanks in the game and using their main guns to shoot down the enemy snipers!

If "Assault" is taking the competitive approach, then the game "Stars" takes entertainment to the extreme!

Luo Jingcong is very clear that FPS games on the market, both at home and abroad, have a big shortcoming: they place too much emphasis on coordination.

Of course, some people do not see it as a disadvantage. But this kind of game that emphasizes teamwork will undoubtedly filter out a group of casual players.

But the game of Stars is completely different!

You don't know how to report? It doesn't matter, there will always be someone who reports in a game with dozens of people.

Social phobia makes you afraid to speak? It doesn't matter. So many people died and it didn't affect the battle situation. No one blamed me for the pressure.

Even if you can't shoot a gun, it doesn't matter! At worst, you can drive a tank or a plane. There is always one suitable for you!

Luo Jing wanted to make a game that could "maximize entertainment" very early on, as evidenced by the fact that he added tactical props to the game.

But compared with the idea of ​​making it a large battlefield, it is simply not worth mentioning.

If the girl in front of him wasn't too petite and cute, Luo Jingcong would have been unable to help but hug her and cry bitterly.

Soulmate!

"Boss, with three million dollars in funding, I'll make a sample for you first!"

Luo Jingcong could no longer hold back and immediately wanted to get back to his workstation to start development work.

Well, although he is still in the interview process and hasn’t even signed a labor contract.

Luo Jing never realized that the way he addressed Gu Qingshi had changed from "Mr. Gu" to "Boss".

Li Xiaomeng opened her mouth slightly beside her.

You guys were so indifferent just now, how come you turned into loyal ministers in the blink of an eye?

No way, are you really that good at making empty promises?

The boss is so awesome!!!

Gu Qingshi was not so anxious and comforted Luo Jingcong, "Brother Luo, you should first recruit your old subordinates. We are not short of money, but professionals like you."

"Come on, let's sign the contract."

Gu Qingshi glanced at Li Xiaomeng. Li Xiaomeng shuddered at the devilish smile on Gu Qingshi's face and quickly took the contract down from upstairs.

Is this how the boss got me?

Mom, I want to go home!

.......

.......

The contract with Fanxing had just been signed, and Longyuan had another regular meeting.

Bai Chengming straightened his suit and sat down on the left with a calm expression.

By the end of November, all six project teams of Longyuan Game Development Department had launched their games online.

According to Longyuan's last-in-first-out system, the directors of the two most profitable project teams will definitely be promoted to take over more valuable new projects, while the remaining four project directors will be transferred.

The bald leader spoke nonsense for about ten minutes at the meeting, and then it was the turn of the director of the development department to give a report.

The report usually contains revenue and paper data, and then summarizes the current situation and mentions that the future prospects are bright.

The first few directors delivered reports as usual, and except for one group, the rest of the games were launched online, so we can only boast about the promising future.

Until dawn.

"The number of pre-orders for our game Broken Sword reached 20 a week ago, and the actual number of downloads counted the day before yesterday was as high as . The game has brought in nearly one million in revenue in just three days."

Bai Chengming looked around and several directors of the development department looked at him sideways.

This data is a bit too good.

This is not a big IP or a big production, it's just a skinned online game. With this data, promotion is certain.

The operations manager picked up the document and shook it.

"Director Bai is right. The revenue of Project 4 has indeed been very high in the past few days."

There was silence.

The operations manager looked at Bai Chengming with some complicated feelings, seeming to be hesitant to speak.

He was vaguely worried that the publicity and promotion methods of Project Team 4 might backfire on the company.

Chapter 43 [Watch me give you a big job]

Throughout December, the industry went into hibernation.

NGI quietly published an article titled "Directly Offline: Fanxing Studio" in the Game Information Daily, which is the article written by Editor Lin.

However, now that print media has become obsolete, this article was mostly seen by game practitioners and did not cause much waves in the gaming circle.

As for why the video interview was not released, it is because NGI is in the middle of a big event.

There wasn't much movement on Fanxing's side. After Gu Qingshi took Luo Jingcong into the account, Luo Jingcong had been busy contacting old friends, and the development of a group was still in preparation.

Company veterans such as An Yan, Bao Long and Cheng Wenxin were incorporated into the second development team, responsible for the development of the professional version of "Victoria". Because Gu Qingshi borrowed a lot of professor titles from the School of Macroeconomics, many undergraduate and master students from the University of Finance and Economics were directly deceived to work for Fanxing Online.

The first question he asked was about the tutor's project. Then he asked about the monthly salary of 4,000 yuan, job flexibility, and whether he wanted to come or not.

This amount of money was quite attractive to undergraduate and graduate students, and Fanxing got more than 20 people at once, three of them were programmers, and the rest were planning positions.

The professional version itself is an expansion and modification of the original version. The biggest difficulty lies in adjusting the various data within the game.

For example, the original game used British pounds, but now the professional version has national currencies, and the currencies of various countries fluctuate according to the value of gold. In addition, there are also corrections to the effect of wealth growth. In the original game, people's consumption of daily necessities would increase with the wealth growth index, but now the increase is limited, but they will consume more luxury goods.

There are also restrictions on the total amount of resources in different regions of the world and the rationalization of supply. Void production and void trading are basically gone, which means that the Mars market has been dismantled.

Overall, the difficulty level of the game has increased dramatically.

But this is a special product, so no one cares.

At the same time, the foreign language version of "Victoria" has also been launched on the NGI platform, with sales of up to 200,000 on the first day. This is a month later than the domestic version. The foreign language version has arrived late, and foreign players have suffered for a long time.

All in all, the industry had a pretty comfortable December, and even Bai Chengming's Broken Sword project team was making money without doing anything.

If nothing goes wrong, everyone will have a good new year.

Except Gu Qingshi.

"I'm worth tens of millions, why do I need to take final exams, asshole!"

The school has final exams, followed by the English listening test for the college entrance examination, and then the mock exams.

Gu Qingshi didn't have a very comfortable time throughout December.

But fortunately it’s time for vacation.

After the final exam, Gu Qingshi collapsed on the desk.

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