He opened the page of the "Heroes Hall". There were a dozen avatars on the page, but most of them were gray.

The only one who opened it was the silver-armored knight "Sir Gerald".

You can click on the gray avatars next to them to see the various descriptions, including archer rangers, musketeers, steam robots, mages, elemental creatures, and even panda monks and warriors...

Next to Geng Sanqiang, Hua Wenzong was just filling in the scores. He turned his head and asked curiously, "Teacher Geng, what game are you obsessed with? I haven't seen you change it in nearly 20 minutes."

"Kingdom Rush, a pretty good tower defense game. Uh, Mr. Hua, are you almost done with your review?"

Geng Sanqiang was so shocked that he lost his voice when he saw Hua Wenzon looking so leisurely.

Hua Wenzong smiled and waved his hands, "No way, but it will be done soon. I just finished testing seven models. There is still an hour and a half left, I can take my time."

Geng Sanqiang really admires him. He is indeed a professional reviewer and his speed is impeccable.

Just now he saw Hua Wenzong reading the game text quickly at a glance, and in less than ten minutes, the score of a game came out.

What’s amazing is that it’s actually almost the same score as he gave!

"Kingdom Rush, oh, well, let me test this game first."

Hua Wenzong found the name of Kingdom Rush and clicked on it to open the game.

On the side, Geng Sanqiang gradually fell into deep thought.

I have to say, this game gave him some inspiration.

Tower defense, heroes...

He used to be the technical director of several RTS games of Yungong, but when Yungong launched the RTS game "Alien Invasion" two years ago, he chose to leave and founded Horizon Entertainment.

It’s nothing, I’m just pessimistic about the RTS game market.

Geng Sanqiang believes that after more than ten years of iteration, RTS games have reached their development limit, and those RTS games that are now beginning to develop in the direction of "competition" are all going astray without exception.

Can RTS be competitive? Probably not. It is anti-human to make the player's brain react and calculate quickly, frequently switch screens to control multiple lanes, and take into account operations, development and combat at the same time.

The success of Victoria and the failure of Invasion undoubtedly made him more determined.

Geng Sanqiang feels that the most obvious sign that RTS has reached its end is the rise of grand strategy games like "Victoria" that do not require players to control individual squads or even soldier units, but can be played by just clicking on boxes.

At that time, Geng Sanqiang exclaimed that Gu Qingshi opened up a new world for strategy games, but he was also sad that Gu Qingshi closed the door to RTS games and hung up the iron chain.

As he expected, after the release of Victoria, the number of new RTS games in 2032 dropped by 26 percentage points year-on-year...

But now, after watching "Kingdom Rush", Geng Sanqiang suddenly realized how to engage in RTS e-sports.

It's very simple, that is,

——Continue to do subtraction.

Give up unit manipulation, give up building operation, and throw away all options that interfere with players, so that players can focus all their energy on "hero units".

Just like tower defense games like "Kingdom Rush", it leaves behind defense towers and fixed paths for troops to be dispatched, and then allows players to control heroes.

But how to make this new mode of RTS, which can't even be called a new type of RTS game, is still a bit vague for Geng Sanqiang.

So he kept his eyes on the screen and frowned from time to time.

He didn't even bother to listen to Hua Wenzong's surprised exclamation next to him.

Hua Wenzong reminded: "Teacher Geng, there is only one hour left."

........

In the creator's seat, the contestants felt like they were on a roller coaster when they saw Geng Sanqiang first nod, then frown, and then relax again.

So many twists and turns, so exciting!

The host checked the time, had a brief conversation with a few judges, then went on stage and turned on the microphone.

"There are still ten minutes left for the rematch experience. At the same time, the data of each participating game will be uploaded to the network in five minutes, and voting will stop at that time."

"Okay, now we will publish the real-time data on the spot."

As soon as the host finished speaking, a bar graph appeared on the big screen and on the screens of various devices on site.

All ten games were included in this chart, with data bars rising and falling one after another. At the same time, the ticking of the alarm clock countdown sounded in the venue, and the atmosphere on the scene instantly became tense.

Not only did the contestants immediately become extremely nervous, but even the audience was infected by the atmosphere, and many people were undecided about who to vote for.

The host glanced at the chart and improvised.

"The current top-ranked game is Bridge Tycoon, with a total of 1543 recommended votes and an overall score of 9.0 as of one minute ago. This is a horizontal bridge building game with a cartoon style, easy to play, and very suitable for puzzle leisure."

"The second place is Death Squad, with a total of 1370 recommended votes and an overall rating of 8.8 as of one minute ago. Mr. Hua Wenzong gave Death Squad a high score of 9.3. This is a flat indoor tactical shooting game. Mr. Hua Wenzong commented: "It is a very innovative shooting game, but it still lacks polish in terms of character growth and story creation."

Data from several games appeared, with the creators expressing varying emotions, either sad or happy.

Gu Qingzhi was nervous and a little lost.

Now the data of Kingdom Rush is only over 1300, ranking third. It is certainly no problem for this position to win provincial awards, but it is definitely out of the question for national awards.

Gu Qingshi glanced at the average playing time of 43 minutes per person, yawned, and said nothing.

The master was looking at the chart, and he opened it and said:

"Ranked third is Kingdom Rush. As of one minute ago, the total number of recommendations was 1520... uh, now the total number of recommended votes is refreshed to . The overall score..."

"9.6 points!?"

The host was stunned for a moment, finding it hard to imagine this score.

This score is ridiculously high. Such a high score does not match the number of recommendation votes at all!

After the host was stunned for a minute, the recommendation vote data was refreshed again, instantly shocking all the contestants and the audience.

The data of "Kingdom Rush", which was just 1520, instantly reached 2685.

The host took a deep breath, picked up the microphone, and said in shock: "Kingdom Rush has come first in the number of recommended votes, and is already 1120 votes ahead of Bridge Tycoon! It was 1356 votes ahead!"

The voting countdown was stopped, and the numbers on the bar chart of Kingdom Rush jumped to 3024 votes.

Immediately, data about all participating games is uploaded to the Internet.

At the same time, the audience's comments are also uploaded to the comment section of the binary competition official website.

Among them, the number of comments about "Kingdom Rush" was the largest, reaching an astonishing 195.

Among the nearly 200 comments, the most frequently used sentences are:

“It was fun! I was so engrossed in the game that I almost forgot to vote.”

"Please release the official version soon!"

"My poetry treasure, my poetry treasure, hehehe..."

------

Guh, I was rushed to the hospital yesterday due to acute gastroenteritis. I forgot to save the manuscript before I left and turned off my computer, so I lost all the 4 chapters I had saved...

Why doesn't WPS save immediately? (;′⌒`)

Chapter 210 [Resignation] (Edited)

No. 406, Beihai Villa.

Ai Li raised her arm and picked up the teacup, her beautiful face reflected in the cup.

White mist rose from the teacup and soon formed a moist hydrating layer on Ai Li's face.

David was not by her side. Only Tang Manyan was working at the desk next to her, dozing off.

The letters of intent and game project books for the "Linlang Project" that came in like snowflakes from all over the world were placed in Tang Manyan's computer. Among them were even hard drives and CDs containing game DEMOs that were mailed in physical form.

These are all high-quality games that were submitted to Tang Manyan after several rounds of screening by the staff of the Zhiyin Angel Fund. Without exception, they all have the potential to become a small hit.

And these games were placed so openly and defenselessly three meters away from Ai Li's right hand.

She wasn't interested in that.

Before Ai Li became a successful employee on the Panshi board, she was a poor programmer who had just graduated from college.

All appearances are illusory. If you see that all appearances are not appearances, then you see the underlying code.

In the game market, creativity is the least valuable thing.

However, among the batch of games that Tang Manyan reviewed and stamped, there were still a few that Ai Li found very interesting.

One of them is a "science fiction" game for the mobile game market. As for where the science fiction is... please forgive Ai Li's shallow knowledge, she really can't see it.

This game includes but is not limited to "gods", "magic", "dragons", "immortals", "wooden buildings", "the power of love", "aristocracy"... and a pitifully small amount of "technology".

The evaluation given by the review committee is that it accurately hits market demand, has a certain degree of innovation, is character-driven, has a mediocre plot design, and has problems that need to be improved.

In this series of reviews, the only plot design that Ai Li could understand was the last one.

If Ai Li could barely understand the mixture of various elements mentioned above as "the East has its own national conditions", then she really didn't know where to start complaining about the plot design.

The plot design of this game cannot be described with just one word "has problems"!

As mentioned before, this is a character-driven game, and Ai Li can also see that the game's artists are doing their best to draw more unique characters to cater to the needs of players.

But the copywriting of this game is like someone wrote a decent article, drank happily for three days and three nights, and then vomited all over the copywriting!

One of the female protagonists of this game, a princess of the Xinghai Empire and the heir of a huge empire - the art team made her portrait and model very cute and lovable, and the copywriting team shaped her character in two chapters to make her have all the virtues that a wise man should have.

It is this character who, in the third chapter of the game, is pulled down from his lap by his own people and humiliated at will, even having trouble eating. As a result, the player, as the protagonist, even walks up to him and laughs: "As a ruler, you should have thought of a way out long ago. If you had prepared earlier, you wouldn't have been so miserable."

Ai Li looked at it and exclaimed, "What a great guy!"

The game's art and music are indeed a great contribution, and the judging committee gave it a pass despite the plot.

However, Tang Manyan rejected the idea outright and sent it back, ordering them to either revise it or take the project proposal and find another partner.

Ai Li was quite interested in how much of a stir this "science fiction" masterpiece could create among the gaming community. After all, up to now, there were not many manufacturers that dared to test the bottom line of the gaming community, and no one was sure about the tolerance of today's gaming community.

As far as Ai Li knew, the last company that dared to openly test the players was in the European Union, and now the grass on their graves is three feet high.

At the beginning, this company was instigated by its peers to test the bottom line of players, and the players did not show obvious resistance. The EU industry cheered and shouted "God is dead". Major manufacturers around the world also followed the advanced experience and imitated the capitalist predecessors two hundred years ago to buy ropes for themselves.

Well, needless to say, this company was directly blacklisted by the EU Player Rights Alliance. The four major mainstream platforms in the EU also blacklisted this company under the pressure of public opinion from players. Within half a year, the company went bankrupt and dissolved.

Players even raised funds through crowdfunding to broadcast this event in New York's Times Square for a whole week. The New York City government even responded to the public's call and erected a monument in Times Square with the words "Victory Day" written on it.

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