From Hunter x Hunter to Supreme Will
Page 126
This is where the rules come in…
This was also something Long had thought of early on, requiring every player entering the game to sign an agreement.
What they gain from the game is fed back to the game in proportion to their 'thoughts'.
Long intends to use the huge number of players to support this game world... and the method of attracting players is also very simple. By winning the game, you can obtain the opponent's initial resources, which are what you already have before entering the game.
Including but not limited to money, methods of practicing mindfulness, information, etc.
It’s the same principle as ranking points.
No matter who wins or loses in the end, when leaving the island, they must give up a portion of their "life energy" in proportion and feed it back to the game itself... In this way, as time goes by, the game world will become more stable, complete, and unbreakable.
Taking advantage of greed and human nature, using players to support the game...
This is the simplest principle of "cutting leeks" in the previous life.
Of course, the rules involved in this "Player Agreement" must be enforced by a very powerful Nen user, otherwise ordinary people cannot do it.
The effects of some of the more overbearing rules on players cannot be controlled by newcomers, so... we can only look for them from the outside.
Fortunately, the game is still in the development stage and has not been tested yet...
Long was very happy as he looked at the environment on the island every day and gradually moved towards the game world that he was familiar with.
Regarding his new ability, although the name is the same, Long has already figured out how to develop it... Now, the game's dimensional world no longer needs him to create it, which will greatly reduce the limitations and usage conditions of his abilities.
All he has to do is a little bit.
Just break the ceiling of your own limit...that's enough.
The best thing is endless improvement without bottlenecks.
It doesn’t require any brainpower and it’s very simple…you’re getting stronger every moment.
Let’s talk about the protagonist’s ability to read minds.
I originally wanted to play around with it, because the world of Hunter itself is a weird setting, it has to be complex, interesting, and logical.
I have already thought of the new abilities, but I found that many readers couldn’t understand the protagonist’s previous Nen abilities. I guess it’s a problem with my writing.
Some of them have never played lol.
So... I can only change it. (`)
The new abilities are simple and easy to understand...no more brain-burning stuff.
Of course, it is definitely suitable for 'games', don't worry~~
bow!
Chapter 105 New Abilities
One year later, a streak of light fell on the "Hero Island", and when the light faded, a hazy figure appeared.
He was teleported from a sea fortress some distance away from the island.
A telekinetic ability for short-distance transmission.
Directly in front of you is a round arch bridge similar to a gate. As long as you cross this bridge, you can enter the heart of the island and reach the area where players can rest and communicate.
And 'Hero Island' is the name that Long gave to his own game world.
Because it is not like Greedy Island, which is an open world... After entering the game, players can only wait in line. When playing online, they will be teleported into the map again to start fighting.
In a corner under the covered bridge stands a building, the so-called "game hall".
Players need to register an account, save information, and sign an agreement.
Long walked into the hall from the door. As soon as he walked in, several NPCs wearing data helmets greeted him, "Welcome to the Hero Island. Please register your player information as required."
Apart from the NPCs, the most eye-catching things in the hall are the electronic screens and sophisticated instruments.
What is displayed on the screen are data and symbols that outsiders cannot understand...
A robotic arm carrying a computer stretched out in front of Long, and the image on it was... the registration form.
After he filled in the information as required, he was suddenly enveloped by a colorful light.
"No. 001...Hello, player with the ID 'Dragon'. The game content manual has been included in your loot package. Please read it carefully..." The leading NPC gave a few more reminders.
Immediately afterwards, Long stood on the round platform in the middle of the hall and was teleported away.
When he opened his eyes, he found himself on a street surrounded by buildings. The system had arranged a residence for him. At the same time, the game interface appeared with a map icon.
This feeling... is quite strange to Long.
Because he has another system in himself...
The space on the island and the number of people it can accommodate are relatively limited, so players need to queue up to fight each other... At the moment, there is of course no need for this since he is the only one there.
He controlled the game interface and turned on the "training mode"... and then he disappeared from the spot.
He entered the smaller of the two islands... Looking around, this small island was like an independent space, a scaled-down version of the game map. He was standing at a 'resurrection point' similar to an altar, which was in the center of the fountain. Not far away was the camp base, walls, defense towers, etc.
Further away you can see rocks and cliffs...that's the wild area.
Next to the fountain, there stood another NPC of the materialization type, who was a merchant selling equipment, or a shop.
After all, this was not created by him personally, so the real game structure is still a little different from the previous life's LOL, but it doesn't matter... as long as the foundation remains unchanged. There is no other way. It is still difficult to completely restore it with just these newcomers who have just become Nen users, even if they are stacked with people.
This small map... is a training mode unique to Long, a 'room' he built himself... and the player battles take place on the big island.
There will be no other players coming in...
In training mode, he can freely increase his coins, level, buy equipment, etc.
But right now, he is not here to experience the fun of the game.
The camp base is relatively simple to build. In addition to high walls and flags, there are three defense towers. He has not moved around the wild areas outside the base. He has seen it before. There are wild monsters living in every place. Maybe for To people in this world, the Three Wolves, the Demon Marsh Frog, and the like are more like Warcraft.
He doesn't need to worry about the subsequent updates and additions to the game content, as well as the loading of templates. Just leave it to these NPCs... A few agents can complete it independently.
He prohibited the spawning of soldiers through the player interface... Therefore, the battle between the two camps did not begin, but if Long teleported to the enemy's defense tower, he would definitely be bombarded by artillery fire.
A health bar and mana bar appeared above his head, but his appearance did not change because he did not choose a hero role... He was both a player and an NPC, and he made some changes without affecting the balance.
It's about you, not other players.
It cannot participate in player battles and can only appear in training mode.
It cannot be used in a normal gaming environment.
It can be understood that he is on a separate server, preparing to test the newly designed "hero character".
In the past, League of Legends would update a new hero character from time to time every year... This also fits the "game concept".
It is important that the new hero’s skills must be based on real-life game content so as not to violate the rules.
Moreover, Long’s new hero...will not be online either.
He prepared it for himself!
After a long time, a few flashes of light appeared in the spring again, and someone entered the room... Players can't do it, only NPCs can.
When the leader saw him, he walked out of the fountain and handed him a card, "It's done."
"A new hero with four skills and one passive skill. The passive skill is Senna's Absolution. After killing the target unit, the player will absorb the dropped black mist, which can increase your attack distance and critical strike chance, and also has the effect of life stealing. The Q skill is Thresh's passive Curse of Hell, which now needs to be released actively... You can pick up the souls of the dead, and each soul will provide 1 point of armor and magic power. The W skill is the Desert Reaper's Soul Draining Blow, which has initial physical damage. When you kill a unit with this skill, the skill damage will be permanently increased by 3-10 points. The E skill is Sion's Soul Furnace, which will increase 4 health points when killing a unit. The last R skill is Ekko's Time and Space Fracture, which takes into account the second 'life' and blood recovery effect."
"In view of your ability, we have made some changes to these skills and reduced their values to some extent..."
"very good!"
Long's expression lit up with joy. He looked at the character on the card, which was exactly the same as himself, and smiled.
Then he left the room without saying anything.
Enter again as a player, and before entering, use the card to select a new hero.
Select the runes and summoner spells.
When he reappeared in the spring, he had already noticed a difference.
He has five more skills...or abilities.
Everyone else exited the map and was teleported away.
Now, Long is the only one on this island.
A few hero skills, briefly explained.
Pardoning means killing the enemy, which can increase the attack range and critical hit probability... In reality, it is similar to killing someone from a distance.
The curse of hell absorbs souls to strengthen armor and magic power... Armor refers to the physical defense of the body, and magic power refers to the strength of thoughts.
Soul-Draining Strike: Every time you kill an opponent with this ability, the damage of this skill will be increased.
The Soul Furnace, as the name suggests... can increase vitality after killing someone.
The final time and space rupture... allows him to use the speed of time to go back a few seconds. It is his most powerful weapon. If it is used when his life is in danger, it can also restore his health.
Except for time and space rupture, the other skills have one thing in common.
That is, it can endlessly improve his strength and attributes...as well as the effectiveness of his attacks.
As long as there is enough time and enough units are killed... he will have no bottleneck and will keep growing.
There is no upper limit.
Just talking about the ability of pardon, if he absorbed enough black fog, he could be thousands of meters away and attack the enemy before the enemy noticed him.
And what he needs to do next... is to separate his current state from the game in training mode.
This is not a normal game exit.
Because the game must be running all the time...
Then, telekinesis surged in Long's body, and he unleashed his own telekinesis ability, 'Game Treasure House of Endless Dreamer'!
The familiar face button appeared in mid-air.
With the experience gained, the development speed of this time was extremely fast...
The face button makes a weird sound and is no longer used for words like 'turn on' or 'start game'.
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