Without combat skills or magic, relying solely on the stick fighting skills he inherited from his parents' mixed doubles when he was in elementary school, even if Old Eggplant were wielding a lightsaber, he might not be able to defeat so many monsters.

A moment later, Old Eggplant and his group of players climbed out of the mud.

"Holy crap, this is way too hard! Is this even a game for humans?"

"These are monsters from the starting village? I've played a lot of games, don't try to fool me."

"Has Lu Ban gone astray? Starting to do things like putting the boss right next to the spawn point, are you even human?" "So exciting, so thrilling, I think my heart rate just now might have exceeded two hundred!"

"How can we fight without skills? Should we find some people who have practiced martial arts in real life to help us fight?"

The players were all talking at once, but Old Eggplant discovered a serious problem.

"Family, where is my sword?"

"Your sword is my sword?"

"No, where did my huge sword go?"

Old Eggplant hurriedly searched around him, but found no trace of the longsword.

"Could it be that, "

Is this game about death resulting in loot drops?

His heart skipped a beat.

As the other players stealthily approached the spot where they had just been killed, Old Eggplant was shocked to see a gleaming silver sword lying among the flowers, entangled by a clump of vines.

"Holy crap, this really is a death drop!"

In older online games, it was common to lose equipment upon death. Back then, players either grinded or PK'd with other players. Killing an opponent in a PK would allow them to pick up the equipment dropped by that opponent, making PK very exciting. High-level players would continuously spend money and use various methods to strengthen themselves and prevent themselves from being killed.

However, this setting was too frustrating for players, so it was gradually removed in later games, and even a "bind on pickup" setting was developed later, making it impossible for equipment to be transferred.

Of course, some online games that follow the law of the jungle place great emphasis on death penalties. It's not just losing one or two pieces of equipment; your skill levels and all the money you have will be lost, making each death a huge loss.

I never expected [The Cage] to be so hardcore!

Old Eggplant suddenly felt that the game's difficulty had increased dramatically.

Fortunately, this game doesn't seem to have an experience point system. The death penalty, besides losing all your equipment, is pain. However, under the normal immersion level of [Morning Star], this pain is still bearable, and even makes some people with special fetishes feel better.

“Listen to me, if we want to kill these monsters, we need to get the weapons, and the weapons have already fallen into the monster pile. So, some of us will go and distract the monsters, while the others will go and retrieve the weapons. I just looked, and besides the sword, there are some metal pieces in there, probably the equipment of the explorers who died here before.”

He analyzed that, under normal circumstances, such an action would be extremely dangerous, and one could easily lose their life if they were not careful.

But this is a game. With the only penalty for death being the loss of equipment, players without any equipment are practically fearless, each one incredibly brave.

"no problem."

Everyone agreed with Old Eggplant's idea.

After all, there seemed to be quite a few treasures hidden in that flowerbed; if I just grabbed one, I'd be rich.

"Everyone, the fate of the Night Kingdom rests on this moment. I hope you can all work together with your wisdom and strength. I'm going!"

Old Eggplant said something, and then he and the players rushed into the flower bushes again.

A few minutes later, a hand emerged from the mud.

The old eggplant crawled out, panting heavily.

"Holy crap, we can't beat them."

They clearly underestimated the strength of those monsters. Let alone a few people acting as bait to attract attention, those monsters could easily take on ten people with a single flower. All their schemes were futile in the face of absolute power.

"Wait, I actually survived for a minute just now. I feel like I've become stronger."

"It was just luck, right?"

"No, I noticed it too. I think I can see some of the vines' movements more clearly. Is this what growth is?" "Really? I feel like I was instantly defeated."

"One more time?"

The players rushed into the flower bushes once again.

After a while, the old eggplant crawled out of the mud again.

"It's a bit difficult."

He concluded.

"But I was almost able to get the sword just now. Our lineup is fine, it's just that I made a mistake in my operation. Let's try again!"

By evening, Old Eggplant still hadn't been able to retrieve the sword.

He came to the flower bushes.

Every flower here has killed him; he came here as if he were returning home.

He looked at the other players; he knew very well that everyone had reached their limit.

Like a boss, it would normally take players tens of minutes or an hour to get stuck, but this guy had been stuck for an entire afternoon, dying in all sorts of ways, which made everyone feel exhausted and some were starting to give up.

"Let's try one last time. If it doesn't work, we'll just go back to collecting tree branches or helping with farming to save money."

Old Eggplant encouraged.

Everyone cheered up.

After all, we've already spent so much time here; it would be a huge loss to give up now.

Moreover, through repeated deaths, players gradually honed their reaction speed and summarized some patterns in the attack patterns of these monsters.

If a typical game provides feedback based on the growth of a character's stats, then this game provides feedback based on the player's own growth.

Old Eggplant even felt that if he took off his helmet now and returned to the real world, his brain would roughly remember these experiences, making his reactions even better.

"Let's go!"

Old Eggplant led the players towards the flowers.

Chapter 707 Hidden Mission

On the other hand, some players are different from Old Eggplant.

They weren't that interested in combat, or rather, they were players of a different style.

Some players enjoy challenges and like to use the worst equipment to defeat powerful enemies through their own skills.

However, some players are not seeking that thrilling feeling, but rather the feeling of crushing their opponents.

These players would never attempt to challenge opponents of higher levels without preparation. If they couldn't beat someone the first time, they would level up, farm for equipment, and look for ways to improve themselves.

Some more extreme players will even level up to the maximum level in the starting village before crushing their enemies.

The "Sword God of Shili Slope" refers to this kind of person.

Player Lao C is an experienced sword master from Shilipo.

A conservative player.

He didn't rush into the forest.

Looking at so many villagers and fields, Old C felt that they were not just ordinary background figures.

Lu Ban said he was earning resources, so if he helped them farm, could that be considered earning resources?

Old C walked towards the fields, being careful not to step on anyone's chickens along the way.

He once played a game where, as a future hero, he accidentally clicked the wrong mouse button and killed a chicken in the first village he visited. As a result, the entire village came after him, leaving a huge shadow in the young C's heart.

Some players belong to the Chaos Evil faction and want to kill NPCs and loot their equipment.

Of course, this behavior is prohibited in the [Cage], so they have no way to harm these NPCs.

Old C approached a farmer who was working in the fields and asked him a question.

"Big brother, do you need any help?"

The farmer didn't pay attention to Old C's words at first, but when Old C repeated them, he slowly turned his head.

"unnecessary.

"So NPCs can actually have dialogue."

Old C originally thought these NPCs wouldn't even have any dialogue, but now that he saw they could interact, he went over to them.

“I can help you with hoeing, right? I used to help with hoeing back in my hometown.”

He grabbed the other man's hoe.

As an experienced gamer, Old C knows that most of these NPCs are arrogant and hypocritical. They say they don't need help, but in reality, you can gain more benefits by helping them.

This is a hidden plot point.

The farmer was partly surprised, and partly because he wasn't as strong as Old C, that his hoe was taken away.

Just as he was about to say something, he saw Old C seriously start hoeing the ground.

The farmer stood there, unsure of what to say.

He didn't understand why this person suddenly wanted to help him, since he had nothing to give him.

The farmer was silent for a moment. He went to the edge of the field, picked up a pitchfork, and went to the other side to clear away the weeds.

After a while, seeing that the field was all finished, Lao wiped away his sweat. He hadn't exercised like this in a long time. Although he was exhausted and drenched in sweat, he felt great.

He returned to the farmer and began to speak.

"Brother, I've finished hoeing the land for you."

When the farmer heard what Old C said, he looked at the field and didn't know what to say for a moment.

"Thank you."

That was the only answer he could give in the end.

"I've already finished hoeing the land for you, brother."

Old C repeated it again, changing the word order to prevent the system from failing to recognize it.

He awaited the farmer's reward.

"Thanks?"

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