Tokyo Video Game Tycoon.
Page 83
In his previous life, Zhu Youxing was a programmer and knew a lot about games. However, in China, the sense of impact in game combat was actually somewhat lacking. But he remembered that the Japanese had been constantly trying to test the sense of impact in combat for many years.
Each time the data is fine-tuned, it is tested for a long time to see if it matches the feeling of impact I have imagined.
If it doesn't meet your expectations, modify the data again and test it again until you achieve the perfect sense of impact you envision.
It was through this continuous testing over the years that Japan eventually became unparalleled in fighting games and action games.
In the previous era of Zhuyouxing, Capcom, the company known as the master of action games, classified its code as a company secret, something that could not be easily disclosed, making it something that many companies coveted.
Zhu Youxing also intends to follow suit in this regard. Sometimes, some things can only be achieved through long-term experimentation; there are no shortcuts.
Even if I know a lot of program code in this area now, it can only solve the problem temporarily. In the end, the people of this world still have to go through a path of continuous testing and modification.
"Zhuyou, these are today's test data."
Aya Tsukino arrived at Yusei Take's office and placed over two hundred pages of densely packed program code on the table.
Aya Tsukino also looked somewhat tired.
This kind of work is indeed very tedious, but it is an inevitable path.
Zhu Youxing completely ignored the hundreds of pages of code; if he were to look at them, it would probably take him forever.
This is the result of the hard work of all the programmers in my own game development team.
After placing the papers on Takeyusei's desk, Tsukino Aya sat down in her seat, looking rather languid.
"You must be a little tired. If you can't take it, take a break. This can't be rushed. Just test it slowly. Actually, the game is already very good. In the end, all that's left is to test the game itself and make minor adjustments."
Aya Tsukino shook her head: "You said that constantly testing the code can make the game more perfect, and I won't give up."
Zhu Youxing smiled: "But there's no need to rush. Pursuing perfection is a good thing, but as the saying goes, no matter how much you pursue perfection, you still have to eat. When necessary, you still have to release the game."
Chapter 112 Artists, Musicians, and Special Effects Team
The current capabilities of the Famicom have limited many things, and the Metrorod is almost at the limit of the Famicom.
Aya Tsukino wants to make it even more perfect, but she also understands the limitations of the technology, so she can only look forward to the official release of the Super Nintendo Entertainment System so that she can make better games with better performance.
Speaking of which, Super Nintendo has already started its pre-launch hype. According to the normal marketing schedule, the official release should take place around the first anniversary of the founding of Yusei Electronics Entertainment Co., Ltd. At that time, the Famicom's sales will officially reach two million, which is also something worth celebrating.
Aya Tsukino shared her recent experiences in game development with Yusei Take, then discussed the upcoming challenges in game production before leaving.
Next, Metrorod officially began the game's promotion and marketing phase.
Players have gradually become accustomed to the release of a new first-party game for the Famicom every month.
By the time Metrorod was announced, players no longer cared whether a game was a new IP.
They have begun to investigate whether this game is indeed a first-party game from Yuxing Electronic Entertainment.
If so, then they don't need to worry about the quality of the game itself, or whether the game is fun or not; they only need to look forward to how fun the game is.
After seeing the visuals and gameplay footage of Metroid, players can roughly tell that it is also a platforming game.
However, the addition of a science fiction background this time is relatively rare.
The protagonist's name seems to be Samus, and his profession is a space hunter. This time, his mission is to defeat space pirates and reclaim the Metrod creature that may affect the cosmic order.
Since it's only a half-hour trial so far, the full picture of Metroid has not been fully revealed, and players are unable to discover the charm of Metroidvania games.
This is also a surprise that Bamboo Star has left for the players.
To truly experience the fun of games like Metroidvania, you need at least one or two hours of gameplay. A half-hour trial is just right before the game's full enjoyment is revealed, leaving the remaining suspense for players to discover for themselves.
It was at this time that the Fifth Game Development Team, the development team for the Final Fantasy game, also placed information on the musicians and illustrators they could find on Takeyusei's desk.
That was information on about thirty people.
Zhu Youxing picked them up one by one to examine them.
Among them are many musicians and painters who have already made a name for themselves.
The money spent hiring them is secondary; the main thing is to see if the style of these musicians and illustrators fits Final Fantasy.
The materials also include works by these painters and musicians.
Zhu Youxing glanced through the artist's works and then shook his head.
Some of these artists either have a very traditional painting style or a very cartoonish style.
Final Fantasy is a game that leans more towards darkness than Dragon Quest, and if the artists aren't chosen well, it can easily affect the game's overall tone.
However, there's no rush with the artist. If all else fails, I can always ask my mom again. She's a renowned painter and always has some unique resources.
By the way, Daigo Ikeda of Kasuga-sha should also have some familiar friends who might be able to help him.
Zhu Youxing put down the painter's information and then casually picked up the information of one of the musicians.
The materials included a CD containing some of the musicians' works and videos.
Zhu Youxing took out the CD and put it into the CD player in the office to start playing it.
Soon, images of the musician and his works appeared on television.
After listening to about three or four, Zhu Youxing was not particularly satisfied.
Similar to the artists, these musicians also don't quite fit the Final Fantasy style in their composition.
Zhu Youxing shook his head with some regret, feeling that it would be difficult to find someone who met his expectations in the short term.
take it easy.
Zhu Youxing listened to all the remaining musicians one by one, but was not very satisfied with any of them, so he put the project aside for the time being.
At that moment, the door opened, and Minoru Matsushita walked in.
"President, this is the list of visual effects personnel you recently requested to recruit. Please take a look."
Zhu Youxing turned around, sat back down behind his desk, and looked at the list of special effects personnel again.
Previously, Zhuyouxing had already planned to assemble its own dedicated game special effects team.
Of course, it's actually cheaper to outsource these things and hire outsiders to do them.
However, it is ultimately difficult for outsiders to realize the visions they have in mind.
He is more likely to trust a team that he has personally trained.
Currently, the overall special effects in film and television have reached a level similar to that of around 2004.
Movies like The Matrix 3 were only released in 2003, so the overall film and television special effects technology in this world was already quite advanced.
Future video games will inevitably have better graphics, and we need to plan ahead.
While others are trying their best to improve gameplay, we also need to focus on making the graphics great.
Moreover, Final Fantasy is a game that relies heavily on special effects in later generations, so having a dedicated special effects team is essential.
Zhu Youxing quickly glanced at the people on the list.
Most of them were people that Matsuhashi Minoru found from other film and television companies, and many of these people were temporary workers, which are employees that the company can fire at any time.
Such people lead precarious lives. In Japan, a person with a long-term employment contract and a person with only a temporary contract are practically from two different social classes.
Even if someone with a long-term employment contract earns less than someone with a temporary contract, that's only temporary. A long-term employment contract ensures that the person will have a stable income and will have less to worry about in life.
Takeyusei had the people that Matsuhashi Minoru had found also paid special attention to this point.
These temporary workers are the easiest to poach.
Most importantly, these temporary workers often do the most tiring and demanding jobs at their own companies.
These jobs are demanding, but they also allow them to grow rapidly, making them a valuable resource.
After reviewing the basic information on the list, Takeyusei signed and stamped it before handing it back to Matsuhashi Minoru.
"Sure, these people are all very good. We should try to poach them as many as possible, and we can even offer them a slightly higher salary."
"Ok."
Matsuhashi Minoru nodded and took the folder, then glanced intentionally or unintentionally at the folders containing information on painters and musicians on Takeyusei's desk.
Then, after a moment's hesitation, she said, "President, are you looking for someone to create music for games?"
Chapter 113 The Composer Stuck in a Bottleneck
In response to Matsuhashi Minoru's question, Takeyusei replied, "That's right, I am indeed looking for someone to create music for games. What? Do you have someone you recommend?"
Matsuhashi Minoru nodded and said, "There is indeed someone in mind, the older brother of a good friend of mine."
Zhu Youxing became interested and asked, "How's your skill level?"
Matsuhashi nodded seriously and said, "His composing skills are very good. He was quite famous when he was young. At that time, he could be described as having unlimited potential. Many record companies invited him to become a composer. However, due to some changes, he was unwilling to compose songs anymore."
"An unexpected event? What kind of unexpected event?"
"Well... he said he had hit a bottleneck, that he couldn't create better songs anymore, and that he couldn't break through it no matter what he did, so he became more and more depressed. In the end, he drank every day and never cheered up again. Until he gradually squandered all the money he had earned in the past, and he gradually returned to an ordinary life. At this point, he regretted it and wanted to return to music production, but no one needed him anymore."
Matsuhashi paused for a moment, then continued, "His family is having a tough time right now, so he would be very happy if he could find a job producing music."
He sounds like someone who was willing to go crazy for music when he was young, so maybe we should take a look.
Zhu Youxing became interested: "Bring me a copy of his music so I can listen to it. If it meets my standards, I'm willing to give him a job."
With Takeyusei's consent, Matsuhashi Minoru seemed very happy. She quickly said, "Then I'll thank you on behalf of my friend, President. My friend often worries about her brother because he used to regard music as his life, but wasted more than ten years of his life because of his own reasons."
Zhu Youxing said, "No need to thank me. I was just saying I'd listen. If he meets the requirements, that's because he's capable, and it has nothing to do with whether I agree or not. If he's not capable, then your recommendation won't be of much use."
Yusei Takeshi places great importance on the soundtrack for Final Fantasy.
In Final Fantasy, music is one of its souls, far more important than the soundtracks of many other games. It's a defining characteristic of Final Fantasy; if a suitable soundtrack cannot be found, he would rather not make the game at all.
The next day, Matsuhashi Minoru brought over the cassette tape of her friend's brother.
Judging from the packaging of the cassette tape, it was clearly a work that had not been released to the public. The label on the cassette tape had a name written on it: Sakai Makoto.
He was certain he had never heard of this name before, not even in the original owner's memories. It seemed it really was just a minor celebrity.
"President, the third song is his proudest work and also the last song he composed. After that, he never composed any more works."
As Zhu Youxing listened, he inserted the cassette tape into the tape player and asked, "If you don't create any works for more than ten years, won't you gradually become rusty?"
"Well... I'm not sure either," Matsuhashi Minoru replied honestly.
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