Tokyo Video Game Tycoon.
Page 80
He had heard long ago that the Japanese always had ingenious ideas and were always able to create some rather novel things.
For example, the portable music players that are currently popular in the United States are so small that they can play continuously for dozens of hours.
He would listen to it often when he was in Japan, which helped relieve his anxiety.
And now something new has appeared before him.
This thing is much more interesting, far more interesting than a portable music player.
He recalled playing until after midnight that night, during which he kept hearing his colleague's child mumbling something in Japanese, which sounded like a complaint.
Since he couldn't understand anyway, he completely ignored the little brat and became completely immersed in the world of video games.
He was still somewhat reluctant to leave, and said goodbye to his colleagues with apologies.
When he returned to his apartment, he saw his daily necessities already packed into his suitcase, along with the resignation letter that had already been written.
Without hesitation, he walked up to the resignation letter, tore it to shreds, and decided to temporarily abandon any intention of resigning.
The next day, after finishing work, he immediately followed his colleague's lead to a game console store and readily pulled out a wad of cash to buy one of every video game on sale at the time.
That left his colleague completely stunned, thinking to himself that Americans really are rich, buying so many games without batting an eye.
The number of Famicom games is now approaching one hundred, with each game averaging around four thousand yen. So, nearly one hundred games would cost hundreds of thousands of yen.
If it were modern Japanese people, they would never dare to spend money so recklessly.
Wilson, having bought the game, went straight to his apartment.
Then, aside from going to work during the day, the only thing he did every day was play video games.
The best part is to take a bottle of beer out of the fridge every day, then drink it in front of the TV while playing Super Mario Bros. and other games that don't require learning Japanese.
Later, he gradually started playing role-playing games.
At first, he didn't like these kinds of games because there was too much Japanese, making them very difficult for him to play.
However, out of his love for games, he actually started to learn Japanese on his own initiative.
He persevered step by step, even though it was difficult and he stumbled along the way.
It took him more than three months to finally learn most of the Japanese.
In fact, even he himself finds it hard to believe that he has such an amazing learning ability.
He thought his brain had already degenerated.
Then, he began to seriously explore role-playing games.
Since becoming truly immersed in role-playing games, he felt as if he had entered a completely new world.
A thrilling adventure story, a great battle between heroes and enemies, and the rescue of a beautiful princess.
Isn't this just a blatant copy of American heroism?
Wilson, who prides himself on being of pure American descent, was immediately captivated by the role-playing game.
Whenever he gets to a crucial moment in the story, he gets so excited that he gets goosebumps all over.
This is much more interesting than simply watching Western cowboy movies.
The only downside is that the game is entirely in Japanese. Even with a strong learning ability, there are still some words that I can't fully understand, and I can only roughly grasp the overall storyline.
Even so, he felt quite exhilarated.
An unprecedented level of enjoyment!
Chapter 108 The Hero Who Travels Through Time and Space
When Dragon Quest III was released, he also bought a Zelda exclusive limited edition console bundled with it.
Because buying that limited edition device grants you the privilege of skipping the queue for any pre-ordered game.
This way, he can get Dragon Quest 3 as soon as possible.
After buying Dragon Quest III, he couldn't wait to take the cartridge back to his apartment and even took a week off to play the game.
There is one advantage to being an expatriate: it is quite easy for him to take leave. The people in the Japanese branch don't dare to say much, and since it doesn't really affect his work, they can only let Wilson do whatever he wants.
For a week, he was completely immersed in the world of Dragon Quest.
The overall length of this story is only about ten hours, and if you play it slowly, it will take at most twenty hours. This is much shorter than the previous Dragon Quest II game, which is intentional.
This story is a continuation of the first film, and while it has some innovative aspects, it is not as amazing as the third film.
From the very beginning, Takeyusei was determined to make Dragon Quest 3 directly.
This time, Dragon Quest's overall capacity reached a new peak, which was also the ultimate limit for the Famicom's capacity, with a cartridge capacity of nearly 400KB.
The game's very first title is "Part: Descendants of the Heroes".
Wilson, controlling the descendants of three heroes, experiences a thrilling story and finally arrives before the final boss, the High Priest.
However, after defeating the High Priest, it was discovered that he was not the final boss. In the end, the High Priest used all his strength to sacrifice himself and summon the true mastermind.
That is Sid, the god of destruction from ancient times.
Sid possesses the most powerful force in the world today, and perhaps only those with the Loth bloodline can truly defeat the God of Destruction.
The three main characters happen to be descendants of Lot's bloodline. The God of Destruction senses the threat and decides to immediately eliminate the three descendants of Lot in order to remove any future trouble.
However, at that moment, a time tunnel suddenly appeared in front of the three heroes, and a hero holding a sword and shield walked out of it.
Mysterious figure: "Children, join me in defeating the God of Destruction and restoring peace to this world!"
The descendants of the three heroes seemed shocked.
"who are you?"
"Me? Heh heh, I am Lot, your ancestor!"
The three heroes were instantly stunned.
At that moment, the screen went dark, and a new message appeared.
part: 0
When the screen brightened again, Wilson discovered that the Destroyer was gone. The screen showed an ordinary little house with a very recognizable person inside.
The hero Lotte just appeared from the time tunnel!
Wilson was thrilled.
A time-traveling hero from a past life travels to the future to fight alongside his descendants against the enemy—this story is so compelling it could be made into a movie.
But this story is not over yet.
The screen went black and then displayed the subtitle PART: 0
This seems to prove that this is now the official chapter of the game, while the previous chapters can only be considered the prologue.
A prelude that transcends time and space.
So this is just the beginning! How exciting! To be able to personally experience the story of the hero ancestor Lot is a love letter to Dragon Quest fans who have been eagerly waiting to know the true story of the hero Lot.
And Yuxing Electronic Entertainment truly responded to the players' demands and actually brought the story to life.
Furthermore, the story departs from the previous format where the hero braves all obstacles to defeat the final boss. Instead, it incorporates more interesting elements, such as time travel, allowing the hero from the past life to fight alongside the hero in the present, elevating the story to a whole new level.
The ending of Dragon Quest was modified by Takeyusei to better connect what should have been two separate stories.
Simply forcibly merging the two stories together would create too obvious a disconnect.
As a game producer who strives for excellence, Zhu Youxing is certainly not satisfied with this kind of simple forced fusion.
So he decided to change some parts of the Dragon Quest storyline.
Of course, the main storyline will remain unchanged.
Lotte defeated the Dragon King, and the three descendants of the heroes defeated the God of Destruction, although the final method of defeat was slightly different.
"Hey child, it's time to get up. Today is the day to meet His Majesty."
In the scene, a character dressed as a mother walks up to the protagonist and wakes him up.
At this moment, a notification message appears.
"Please give your hero a name."
Wilson was taken aback. Could the heroes in Dragon Quest be given names this time?
But... isn't this Lotte? If I choose a different name, wouldn't I no longer be called Lotte?
Never mind all that, let's just choose a name for myself first.
Let's call him... Wilson!
That's right, it's my own name, and now I am the hero!
Wilson smiled and immersed himself in the game again.
But just then, his phone rang.
He originally didn't want to pay any attention to it.
But the phone kept ringing incessantly, and it seemed that the other party would immediately redial every time the call failed, without stopping at all.
He had no choice but to pause the game temporarily, then picked up his phone and saw that it was a call from the United States.
Wilson had no choice but to answer.
"Hello? Is this your wife?"
"Hey! Daddy! Daddy!"
On the other end of the phone, a childish voice rang out.
Upon hearing this, Wilson's eyes immediately narrowed into slits, and the corners of his mouth couldn't help but turn up in a doting smile.
"Little Betty, my dear daughter!"
"Daddy! Daddy! When are you coming back?"
Little Betty asked, enunciating each word clearly, on the other end of the phone.
"Oh, I'll be going back soon, in about two or three months."
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