Making IP-linked games like this isn't too difficult; the IPs you already own are enough to support an Olympic All-Star game.

However, in order to demonstrate the unity of the entire video game industry, Zhuyouxing also took the initiative to invite Suri Electronics, Brown Entertainment, and Mikefu to license characters from their respective IP works.

Yuxing Electronic Entertainment will pay the due licensing fees simply so that more players can experience more different IP characters in one game.

Hayakawa Ueto of Surui Electronics readily agreed, as he himself was a big fan of events like the Olympics.

He had witnessed a period when Japan's national confidence was boosted by the Olympics when he was young.

That period still evokes a sense of excitement whenever I recall it.

Now that he has the ability to contribute to the Olympics, he has no reason to refuse.

Hayakawa Ueto didn't even intend to charge any licensing fees when he licensed many of his IP characters to Yusei Electronics Entertainment.

Of course, the price to pay is the hope that their IP characters will appear in more CG animations.

Zhu Youxing politely declined.

Just kidding. No matter what, it's still our own game. Inviting other people's game IPs is just a way to increase the influence of our own game by using other people's IPs.

Giving other people's IP characters more screen time would be putting the cart before the horse.

So you still have to pay them. Want more screen time? No way.

Yuxing Electronic Entertainment's IP characters are absolutely the center of attention, no question about it.

Brown Entertainment CEO Hack Brown expressed interest in the invitation from Star Electronic Entertainment.

He was more pragmatic; after asking for more licensing fees, he agreed to the licensing invitation, letting Youxing Electronic Entertainment arrange things as they pleased without his interference.

He believed in Zhu Youxing's character.

As for Mickford.

Myron Case refused decisively.

Chapter 1127 The Big Trouble of the Infinite World Game

Myron Case is currently investing more than half of the game division's resources into Infinite World and has little interest in responding to the invitation from Yusei Electronic Entertainment.

The Olympics weren't held in the United States, and he had no passion for video games, much less the video game idealism of Takeyuki.

He simply treats video games as a tool to make money, a way to increase the influence and sales of his smartphones and PCs.

The popularity of Infinite World is now comparable to that of Cyberpunk 2077 in its early days.

Myron Case, who was well-versed in marketing and promotion strategies, directly assigned his team to implement intensive marketing tactics.

This game will undoubtedly be a groundbreaking product, and their products will rise again because of the Infinite World.

To date, Myron Case has invested over 100 million dollars in this game and continues to generously increase his investment.

In contrast to the enthusiasm of Myron Case and the marketing team, the young man with the afro in the game development department seemed very frustrated.

"This technical hurdle has remained unresolved for a long time."

The young man with the afro and a dozen others huddled together, discussing the development of their infinite world.

"Is it really impossible to add multiplayer gameplay?" the young man with the afro asked first.

Another programmer under his command, who also had a technical background, shook his head: "No, at least not at the current timeline. Unless Mike is willing to let us extend the deadline by another six months, then our online technology should be able to be implemented."

"Six months... Now the boss can't wait for us to release the game right now."

The young man with the afro looked worried and distressed.

He then asked, "What about the game's building mode? Is that possible?"

The programmer replied, "This build mode is even more complex and difficult than the online mode. We first need enough time to model it. Part of this work can be done by AI, which can save us a lot of time, but given the current timeline, it is still impossible. If we had enough people from the beginning, that would be great."

The young man with the afro said helplessly, "One hundred people is the limit that Mikefu can provide."

An infinite world is this young man's gaming dream.

He has loved video games since he was a child and has devoted himself to the development of game technology.

He was overjoyed when he suddenly had an inspiration and created this almost infinitely large world.

Then he and his roommates worked together to develop the game and created its basic prototype.

However, this game is not enough with just a prototype; it needs more content to be added.

There's no fun in it at all just relying on the gimmick of an infinite world.

As a player, he can at least tell whether a game is fun or not, but he can't give a very clear answer as to why it's not fun.

So far, their team has brainstormed and come up with many ways to play the game.

These include Build Mode, Player Multiplayer Mode, Battle Mode, Space Campaign Mode, Loot Mode, Wanted Mode, and more.

The combination of these game features and gameplay elements makes them truly interesting.

When they first went on stage to promote the game, they used these as gimmicks, which successfully attracted the attention of many players.

However, so far, the only gameplay modes they can implement are an infinite world, a very rudimentary space war, and simple resource gathering and ship production functions.

If this game were to be developed by Yuxing Electronics Entertainment, then Yuxing would likely assemble a team of over a thousand people for a development cycle of more than three years.

Only in this way can we ensure that the game has enough content, and at the same time, there isn't too much repetitive or boring content.

However, while the funding in Mikel was quite ample, they were extremely stingy with manpower and other resources.

Myron Case firmly disagreed with hiring more employees to participate in game development.

He did agree to outsource some of the production resources.

But it's very difficult to realize the creativity of so many young people with afro hairstyles.

The outsourced team painstakingly created the resources, but the main development team was unable to add the prepared resources to the game due to various technical reasons.

Once added, there will be many bugs and vulnerabilities, and checking and fixing them will take time.

Ultimately, the biggest problem is the lack of time.

However, Myron Case refused to compromise on this point.

He believes that games don't need to be so detailed; they just need to have enough appealing gimmicks.

That would attract some players to come and play.

"I'll talk to the boss again and see if we can get him to postpone our game."

Young people with afros are now facing a dilemma.

At this moment, he also regretted that he should have gone to Youxing Electronic Entertainment in the first place.

They might offer less money over there, but they're probably also more accommodating.

After all, he's the god of games.

But thinking about it now is pointless.

A few minutes later, the young man with the afro returned to the group, looking dejected, and delivered some not-so-good news.

"The boss doesn't agree to the extension. We can add another fifty people, but that's the limit."

"Fifty people...that's completely meaningless for a game development project of this scale. There's still more than a month until the game's release; it's simply not enough time."

The young man with the afro gritted his teeth and said, "Let's do our best. No matter what, at least we've tried. If the game doesn't perform well at the end, we can make up for it later and make everything we want to make."

"That's all we can do..."

The dozen or so core developers returned to their posts with heavy hearts.

They haven't had a break for almost half a year, and they work more than twelve hours a day.

But in reality, their work efficiency is relatively low most of the time.

But now they have no other choice. When faced with technical problems, they can only rack their brains to find a solution, and if they can't solve it, they can only stay stuck like this.

Myron Case saw the young man with the afro off, and he was actually in a pretty good mood.

Because of the popularity of Infinite World, many people have already purchased the company's PC and game console products in advance because of this game, and sales have increased by more than 50% compared to the past.

This caused Mikefu's stock price to rise rapidly in a short period of time, and overall it looks like a pretty good return.

Even if the game's reputation collapses in the end, it won't matter much now, because its hardware has already been sold.

Players can request refunds in frustration, he's already made money from the hardware.

He also believes that even if this game isn't good, he has other fun games to play.

Chapter 1128 The Achievement of Four Billion Players Worldwide

The closer the release date of Infinite World gets, the more promotional resources Mikefu invests.

This has indirectly affected the sales of game consoles and games at Youxing Electronics Entertainment.

Yuxing Electronic Entertainment also experienced a very rare situation earlier this year where its game sales growth turned negative.

Overall game sales declined by 15 percent at the beginning of this year.

This made Zhu Youxing sigh that even the best wine needs advertising.

Because the inferior alcohol sold at the entrance of the alley has already attracted customers away, people can only smell the inferior alcohol at the entrance of the alley, but cannot smell the fine wine deep inside the alley.

In today's world, publicity and promotion are also quite important.

However, Yuxing Electronic Entertainment is not too worried. They haven't released any major games recently, so there's no need to compete with Mikel for promotional resources at this time.

Arguing with him will only waste more resources on advertising costs, which will actually benefit the advertisers.

Bamboo Star could use Facebook to promote the games of Youxing Electronic Entertainment.

But at this point, Mikeford offered more money, at least 30% more, so Zhu Youxing wouldn't ask Bob to do anything anymore and would obediently accept Mikeford's advertising fees.

After all, a portion of the advertising revenue and profit sharing from Mikefu could be given to them, so Zhuyouxing wasn't worried at all.

If we're talking about the most anticipated games recently, there's only one: a game that features a major IP collaboration with the Tokyo Olympics.

The game cost around 40 million US dollars, which is considered a low-budget production. Half of that cost was for licensing fees for characters from multiple IP works.

The remaining 20 million is for game development costs.

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