Tokyo Video Game Tycoon.
Page 686
Then, unsurprisingly, the protagonist merged with one of the souls in that chip.
To avoid damage, the protagonist inserted the chip that Jack brought with him into his brain for safekeeping. Unexpectedly, this became his lifeline, allowing him to live a little longer.
The protagonist, who suffered a fatal injury, did not die immediately. Instead, the damaged parts were repaired and he was resurrected. However, the price was that a new soul appeared in the player's brain. This soul is the second protagonist in the game.
Johnny Silverhand is a rock singer who once lived in a cyberpunk world in 2023.
In 2023, this rock singer did something earth-shattering: he took a nuclear bomb and blew up the Arasaka Tower, the headquarters of the Arasaka Group.
However, although the Arasaka Tower was destroyed, the big boss, Saburo Arasaka, did not die.
Johnny Silverhand was also captured alive during this process and taken to a secret place where he was subjected to a very brutal experiment.
This experiment involved storing Johnny Silverhand's soul in a chip to test a new technology from the Arasaka Group—a technology that seemed to allow for eternal youth.
With this technology, perhaps the rich will live forever and control the world forever.
Let this world become a toy for these rich people.
However, this experiment seemed to be incomplete even decades later. In the end, the chip ended up in the protagonist's brain, becoming another soul within the protagonist's brain.
In the protagonist's mind, this soul never stops; he constantly clamors for cigarettes and wants to do all sorts of things.
The protagonist had no intention of paying attention to the noisy soul at all, and instead tried to find a way to get back to life without being bothered by this damned spirit.
However, the protagonist still needs to continue struggling in the trauma group. The player protagonist has not received the bounty she deserves, so she still needs to continue to work hard to make a living.
Moreover, this time the player protagonist has another goal: to see if they can recover to normal through some techniques from the trauma team.
Chapter 1066 The Joys of Each Identity
Playing Cyberpunk 2077 as a member of the Trauma Group involves continuing to serve as a member while also seeking revenge for his best friend, Jack.
However, in the process of seeking revenge, the protagonist discovers that he has been drawn into a larger conspiracy, and he must find ways to avoid further trouble while also saving himself.
Of course, the final result was not so good.
The game has six endings, each with its own regrets; there is no truly happy ending, which further highlights the coldness and cruelty of the entire cyberpunk worldview.
However, if you play the game using other identities, such as playing as a wanderer, the core of the main storyline will not change much.
Developing a relationship with Jack, Jack's death, avenging Jack while saving your own life, and finally facing the ultimate boss, Adam Hammer, whose entire body is almost entirely cybernetic, followed by six not-so-good endings.
However, because of the different roles players play, the events they encounter during the game will also be different.
The daily goal of the wanderer is to survive on the outskirts of Night City, and occasionally he will have a melee with the company's people in the wild, and sometimes he will also have some missions to rob important company supplies in the wild.
Furthermore, the nomads also have a territory system, with each nomad group having its own territory to rule, controlled by different leaders.
If a player becomes skilled enough in the later stages of the game, they can even unify all the nomadic territories outside Night City and then build a city belonging to the nomads using Cyberpunk 2077's powerful customization features, becoming a legend outside Night City.
You can also choose to become a street kid.
The main gameplay of this identity is gang warfare, competing with gangs within the city. Ultimately, it's similar to the Wanderers, where you can unify the lower-level gangs of Night City.
However, becoming a street kid has another problem: being in Night City inevitably means being suppressed by the company.
Without the backing of a large corporation, it would be difficult for this gang to grow very powerful. Only with the backing of a major company can they truly thrive in Night City and eventually become a legend of Night City.
You can also adventure in Cyberpunk 2077 as a cyber hacker.
This identity primarily follows the old silver coin route, never appearing on the front lines, but only commanding others to fight for you through internet intrusion and remote control, thus becoming a legend of Night City from another perspective.
Choosing the Dream Weaver identity allows you to earn money through the Hyperdream System in the Cyberpunk 2077 universe, and to explore hidden secrets, using the secrets of powerful figures as bargaining chips to outwit them.
Choosing the mercenary identity allows you to team up with AI NPCs to complete various bounty missions. David, the protagonist of the animated film Cyberpunk Edgewalker, is a mercenary.
Choosing the Terrorist Mobile Squad identity will make you the city's most powerful law enforcement force, fighting with all your might to protect Night City. This identity is also the most difficult to play, because the enemies and troubles you will encounter are the most formidable in Night City.
The protagonist faces cyber madmen who can easily wipe out hundreds or thousands of people, eliminates terrorist organizations, and sometimes even becomes a black glove for a company, helping that company cause trouble for another large company. These large companies dare not confront the protagonist openly, but instead secretly hire even more powerful mercenaries to hunt him down.
Playing as a member of the Terrorist Mobile Squad is quite similar to playing Souls-like games. The enemies are increasingly formidable, and even the low-level henchmen of ordinary terrorist groups can easily lead to disaster if you're not careful.
By choosing the identity of a Night City middleman, you can become a major client in the eyes of countless mercenaries. You will become the middleman who plans countless missions, serving mercenaries, thugs, and black gloves, solving all kinds of troubles for them, helping them with their affairs, and then using your own methods to acquire many commercial shops in Night City, expanding your influence and becoming a multi-faceted ruler who integrates intelligence gathering, mission distribution, and underground black market transactions.
The last few identities were as corporate dogs under the Arasaka Group, Kangtao Group, and Military Technology, respectively.
Compared to the previous identities, this one seems rather ordinary and uninteresting.
Because this identity allows one to avoid direct combat, one can climb the corporate ladder through hard work and rise to a high-ranking position, gaining control of vast resources and becoming second only to the CEO.
To achieve this goal, one must either work hard and honestly to get promoted, which is the least promising path. Honest employees in Night City are just expendable resources, parts waiting to be used up. Only those who are cunning, treacherous, and know how to assess situations can become outstanding employees in the eyes of big shots and be taken as confidants.
Therefore, at this point, the protagonist needs to use any means necessary to climb to a higher level.
They resort to any means necessary, from hiring assassins to framing others and instigating disputes.
All of this was aimed at climbing to higher levels, accessing deeper secrets, and enabling him to better survive in Night City, while also resolving the problem of Johnny Silver Hand in his mind.
These are all different experiences when playing the game with different identities.
There are exhilarating, action-packed games, games with challenging battles similar to Dark Souls, games where you don't need to participate in any combat and just play like a simulation game, and even text-based adventure games like "Office Dog" where you climb your way up through various chat options.
Cyberpunk 2077 is like a collection of many games. Each individual character could be made into a game on its own, but Cyberpunk compresses them all together into one game, allowing players with different interests to find their own fun in this game.
Kazuo Murakami originally thought of himself as a fan of action games and role-playing games, and he had never been very interested in simulation management or text adventure games.
Therefore, he used to have his employees review these types of games because he was worried that he wouldn't be able to give the most objective evaluation of this type of game.
But recently, he suddenly felt that simulation management and text adventure games were also quite interesting in the cyberpunk genre.
Cyberpunk 2077 is so rich in content that it took Kazuo Murakami about a week to play the first Trauma Group identity. After giving the game a simple perfect score, he immediately jumped into playing the new identity.
With his previous experience, he played the subsequent identities much more efficiently, which also gave him time to play the corporate dog and the middleman identities, which did not involve intense combat.
After playing both identities, he realized that simulation management and text adventure games are actually quite interesting.
The reason I found it boring before was probably related to the art style and the somewhat monotonous gameplay mechanics.
But in Cyberpunk 2077, he didn't find either of these gameplay styles boring at all; on the contrary, he found them quite interesting.
Chapter 1067 This is my dream
"Let me tell you, never play Cyberpunk 2077, because once you get into it, you won't even know how the day went by, and you'll find yourself wandering around Night City all day without realizing it."
"I'm a huge fan of first-person shooter games, and I want to vindicate Cyberpunk 2077—it's absolutely the best first-person shooter game in the world!"
"Bullshit! This isn't some first-person shooter game, it's a Night City simulator!"
"Nonsense! This is the underground tycoon of Night City!"
"You're all wrong. This is a tough promotion adventure game for Night City corporate dogs."
As time went on after the release of Cyberpunk 2077, more and more people began posting content related to Cyberpunk 2077 online.
Some people are born photographers. They are captivated by the dazzling night city scenery in the world of Cyberpunk 2077, so they take photos everywhere to commemorate the moment.
Due to the game's powerful visual presentation, some scenes have reached a level of realism that is completely indistinguishable from reality.
Some people will even show off these photos to claim they've taken pictures at a famous place, which will attract a lot of curious people who want to know where this place is and why it looks so cool.
Of course, they will eventually find out where they are.
This is the Night City, a popular spot for gamers to visit recently.
Curious people who had never played the game before would turn on their computers or game consoles to look up information and reviews about Cyberpunk 2077.
Then they would look at these strange and bizarre comments with a bewildered expression.
What kind of game is this?
Why is the content in the reviews so messy?
Some people started businesses running shops inside, some became stock market tycoons, and some even became super special forces soldiers, and so on.
It has everything, and there seems to be endless content to discover.
They also noticed that the game's development was not yet finished, according to the Cyberpunk 2077 related homepage.
Following the release of Cyberpunk 2077, Yuxing Electronic Entertainment quickly announced the upcoming developments for the game.
There will be no sequel to Cyberpunk 2077 for the time being, and there are no plans for it, but more content will be added to the current game.
Firstly, for the first three years after the game's release, we will ensure that there is a sufficiently excellent expansion pack every year.
Then, the player's role in the game will be added every six months.
The next identities will be a prosthetic doctor and a taxi driver; other identities will be announced at the appropriate time.
Then, Cyberpunk 2077 will have an even bigger free update, which will add an online mode to the game.
The comment sections below these announcements are filled with players urging for more updates.
They were clamoring for Youxing Electronic Entertainment to stop resting and hurry up and release these delicious expansion packs.
Although they haven't even finished playing all the existing game content, that doesn't stop them from looking forward to future updates.
Although the comments from these players are somewhat strange and chaotic, without any particular pattern, they leave interested people a little confused.
However, the game's widespread positive reception is still quite evident.
A 99% positive review rate is the highest level of overwhelmingly positive reviews.
Of course, there are also games with a 100% positive review rate, but no game can satisfy all players' tastes. There will always be some players who are not interested in or even dislike the game. Therefore, a game with high sales volume will naturally not have a 100% positive review rate.
On the seventh day after the game's release, it received over 300,000 positive reviews from players on Battle.net and home consoles combined, and these reviews continue to rise rapidly.
The rate and quantity of positive reviews are enough to provide a reference for those who are curious.
With so many positive reviews, this game must be pretty reliable.
So you can give it a try.
Xiaotian was playing Cyberpunk 2077 at home, his eyes filled with envy and longing, but also a little bit of despair.
The sheer scale of the game, the richness of its details, and the game technologies it incorporates—all of which he still doesn't understand how they were implemented—made it something he looked up to with awe.
He has now been working in the video game development industry for many years.
Furthermore, he now has considerable experience in industrial game development.
The advantage of industrialized game development is that it allows for the development of games that are at least passable in the shortest amount of time, and Oda is particularly good at this.
However, developing a game like Cyberpunk 2077 requires more than just extensive game development experience and industrialized game development methods.
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