This is a very rare instance of Bamboo Star using repetition and emphasis, which is quite good.

Kitada Hitomi immediately smiled happily; it was very gratifying to have her work recognized by her boss.

Moreover, he also really likes this game.

In recent years, the only thing he and his team have done is to continuously create a stable system for the game, so that enough content and gameplay can be integrated into it without any problems.

The problems brought about by the addition of gameplay and functions in the game are not simply a matter of one plus one, but are very complex.

Sometimes, a very simple fishing gameplay can inexplicably conflict with a certain gameplay function or system of the game.

If players inadvertently trigger the conflict between these two gameplay styles, it can lead to the collapse of the entire game.

In more serious cases, it could even lead to the loss of game saves, and all the game content that players have played for a long time could be destroyed.

The more content and gameplay a game has, the more complex problems it will generate.

He also recalled that two years ago he and his team got stuck on a car-customized rearview mirror pendant in a game.

This is a very inconspicuous thing, and players may not even notice it, but this little thing directly caused a major flaw in the racing gameplay logic they were developing at the time.

A small pendant can act as an anchor, fixing the car in place in the racing game and making it impossible for it to move.

Forcibly modifying the code will trigger a series of other chain reactions.

This problem tormented them for more than half a month. As the department head, Kitada Hitomi couldn't eat or drink for days, just unable to figure out what was causing the problem.

Finally, he mustered up the courage to report to Zhu Youxing and see if he could apply to have the car rearview mirror pendant function in the game removed. If it could be removed, the whole system could operate in a more stable way.

However, the Stanford team, which was skilled at solving technical problems, happened to be helping at that time. After learning about the issue, they immediately began to work on solving it.

Ultimately, the problem was resolved through the joint efforts of both parties.

Throughout the game development cycle, problems like these, both big and small, kept popping up one after another.

One problem is solved, but another one pops up; it's incredibly frustrating.

When a game becomes too large, this kind of thing becomes unavoidable.

It's also thanks to the powerful assistance of the Unreal Engine itself in game development.

Otherwise, let alone three or four thousand people working together to develop this game.

Even if we increase the number of people two or three times, we still won't be able to handle the development of Cyberpunk 2077.

"Let's treat this as a demo; we're going to go to the game expo together."

Chapter 1029 The Harmonious Trio

As in previous years, the video game expo continues to be held.

Numerous game companies, large and small, flock to this event, booking their booths well in advance and trying to secure a large space to make themselves more visible and allow more people to see their upcoming or already released games.

"Yawn~ I'm so bored, Aiko."

At the game exhibition booth area, this is the day before the exhibition, which is open to the public.

Kazumi, Oto, and Aiko are now well-known game developers, and these three girls also have another identity: they are the three direct disciples of Takeyusei, as rumored in the industry.

However, although Zhu Youxing has never personally admitted it, judging from the fact that Youxing Electronic Entertainment often favors the promotional channels for the games developed by the three of them, the three of them definitely have a very good relationship with Youxing Electronic Entertainment.

Moreover, sometimes people even photograph the three of them together with Takeyusei's wife, Takeyusai.

Therefore, many people have confirmed that all three of them are the eldest disciples of Zhu Youxing.

Even if he wasn't Zhu Youxing's eldest disciple, he was at least Zhu Youcai's eldest disciple.

However, regardless of whose disciple it is, in the video game industry, results are still king.

With each game averaging over 500,000 copies sold, that's a pretty good result.

Now that they have gained fame and established their own game studio, they naturally need to increase their investment in game promotion.

Showcasing your video games at game exhibitions is the best way to do it.

"Today is a day for media reporters to visit, so we can't let our guard down. We must be fully prepared to deal with these people, who are much more troublesome than the players."

At this moment, Aiko was very serious. She had always been the most emotionally stable of the three, and she usually made the decisions on major matters, only making some concessions on the rule of taking turns developing the game.

She meticulously arranged the peripheral products related to the games they developed, creating a small promotional exhibition area of ​​only ten square meters with a uniquely feminine delicacy that made people feel very comfortable at first glance.

The most important part of such a game expo is naturally showcasing games that are about to be released or may be released in the future, in order to increase their future sales potential.

However, the three have already reached an agreement with Youxing Electronic Entertainment, which will broadcast their latest game during peak time slots. Before the latest game is announced, the three will temporarily hide all promotional materials to maintain a certain level of mystery.

Kazumi ignored Aiko's focused work and instead asked a developer from the team who had come with her.

The studio currently managed by the three has grown to nearly thirty people, with over 90% being female developers, making it unique among many game studios. However, given sufficient funding, such a team can easily produce some mid-sized games. This time, they are here to promote their latest game, on which they have recently invested a great deal of time and money.

"Hey, are you guys bored? How about we go check out the other booths and see what our competitors are like?"

This exhibition area is where many small and medium-sized game studios gather. The atmosphere here is very harmonious. Unlike the other large exhibition areas where large game companies seem ready to fight, the developers from some small studios in this area chatted amicably. He Mei also liked this atmosphere, so she wanted to visit the other studios nearby.

The developer glanced at Aiko cautiously; clearly, Aiko had more say here.

Aiko, however, showed no reaction to this. She calmly continued to set up her exhibition area, carefully wiping down the game consoles and controllers that were ready for players to try out, and placing bottled water and alcohol wipes nearby to ensure that the service was thorough and meticulous.

"Oh, don't worry about it. Aiko just likes it this way. There's really no need to take it so seriously." Kazumi held the developer's wrist. Kazumi was usually very outgoing and didn't put on airs with people in the same studio. Therefore, she was the one who got along best with many people in the team.

Yin-chan watched silently from the side. She was very calm at the moment, only occasionally helping Aiko, but most of the time she rested and did nothing.

The three have slightly different personalities, but each of them has their own strengths.

Harmony acts as a lubricant within a team. Even if conflicts arise during development, Harmony ensures that the entire team will not fall apart.

Aiko is very meticulous and persistent in her pursuit of success, and she is also very eager to develop the best game.

As for Yin Jiang, she describes herself as very well-rounded, believing that she is the backbone of the team and the most stable person.

"Aiko, don't touch the stereo, just play this music. This music suits our style perfectly."

Seeing that Aiko was walking up to the music player and seemed to be about to change the music, Yinjiang quickly called her to stop.

Aiko asked, "This music has been playing all day long, don't you get tired of it?"

Yin Jiang said proudly, "You don't understand. I've done a survey. This is the music that players who like our game listen to most often on music playback software. This proves that this music is really great."

Moreover, this is her proudest musical work, and she even feels that she may never create such outstanding music again in her lifetime.

While Aiko was chatting with Oto, Kazumi decisively pulled her employee, with whom she had a good relationship, out of the exhibition area to check out other games in other exhibition areas.

"Hi, Miss Hemei, you look absolutely radiant today! Would you like to come over and try out our game?"

"Ms. Kazumi, could you come and give us some guidance on developing a farming game? Some of our game mechanics happen to be related to farming gameplay, and we would really appreciate learning from you."

Kazumi and her employees wandered around the small and medium-sized exhibition areas. Along the way, people often came up to greet them warmly. In game development, Kazumi is considered to be quite senior and has been deeply involved in the farming game genre. She is very experienced in development, and her female identity makes it easy for her to win people's favor.

He Mei didn't hold back either. She would sneak into a game studio's booth, grab some of their game merchandise, and then thoroughly experience their game. Afterward, she would take her employees to other game studios to freeload and get along quite well with everyone.

About an hour later, He Mei and her employees returned laden with gifts from the game studio. Their hands were overflowing with small presents, so many that they were almost overwhelmed when they finally got back.

But none of that matters. What He Mei brought back was a little-known fact.

"Hey, I just found out that three major gaming companies—Suri Electronics, Mikeford, and Brown Entertainment—are all planning something big."

Chapter 1030 A Different Kind of 'Big Move'

"A big move? What kind of big move?"

At this moment, Aiko had already decorated their booth area quite exquisitely, but she seemed somewhat dissatisfied. Just as she was about to continue to make the booth area even better, she heard Kazumi's words.

So she couldn't help but stop her work and look at Kazumi, who was returning with a full load, together with Oto-chan.

"Let me tell you, it seems that Surui Electronics has made a technological breakthrough and is preparing to release a new game console, intending to launch another arms race against Youxing Electronics Entertainment."

Yin Jiang questioned, "Where did you get this offhand rumor? Didn't they say that game console hardware technology has already reached its limit and become saturated? Does that mean Su Rui Electronics is also planning to enter the AI ​​computing industry... No, they already have. Their latest game consoles are equipped with the latest AI computing chips, and their performance is no worse than that of Youxing Electronics Entertainment's game consoles."

"Hehe, Surrey Electronics is one of Japan's top electronics giants. How many electronic products have they created in the past? So I don't think it's a big problem for them to develop newer game products. The main thing is that this time Surrey Electronics seems to be planning to end its long-term alliance with Yusei Electronics Entertainment and prepare to once again impact and occupy Yusei Electronics Entertainment's market."

"That would require a lot of funding. Has anyone heard of any large-scale R&D expenditure by Surui Electronics recently?"

Aiko reacted the fastest; she had already taken out her phone and started searching.

Unfortunately, there is no related information online.

So Aiko said, "It seems to be another rumor that you, Kazumi, heard from who-knows-where. It has no truth to it."

"Honestly, you guys never believe me. The source I just found out is quite reliable, because the person who told me about this used to be a developer at Surui Electronics, but he's working independently now."

"Then how do you explain the similar big moves you mentioned at Mikefu and Brown Entertainment? Did you also meet the developers who resigned from those two companies to go solo?"

"Well... hehe, actually I'm just guessing. I think if Surui Electronics makes such a big move, then the other companies will definitely follow suit."

"So, what kind of big moves will Youxing Electronic Entertainment be preparing?"

Yinjiang immediately made a connection and said, "Could it be that Cyberpunk 2077 that was just announced not long ago?"

Aiko shook her head: "No, if it's a competition between big companies, Yusei Electronic Entertainment will definitely try to prepare more to deal with it. They have a lot of technical reserves and game inventory. They can easily launch a few sequels of top-tier IP works and fight against their competitors. So I guess if the other three companies really make big moves, Yusei Electronic Entertainment will definitely be prepared."

"Why don't we just ask? It's not like we can't ask."

He Mei was quite decisive; she took out her phone and dialed the number of her master's wife, Zhu Youcai.

A few minutes later, He Mei hung up the phone.

"What do you mean?" Aiko, Oto, and several other development staff gathered around, looking on with curiosity.

"They really only plan to release Cyberpunk 2077, without any other preparations."

He Mei was a little confused.

"Huh?" Aiko was taken aback. "Only Cyberpunk 2077? This one game is going head-to-head with the big moves that other competitors are preparing? That doesn't make sense."

"Could it be that Cyberpunk 2077 itself is enough to be the ultimate weapon to defeat all enemies? By the way, has anyone seen the Cyberpunk 2077 promotional video?"

"I've seen it."

"I've seen it too, and the visuals and atmosphere are indeed quite good."

At this moment, all the developers working for the three men raised their hands.

The announcement of a new game by Yuxing Electronic Entertainment is something no player or game developer should miss, except for one certain slightly airheaded guy, of course.

"Huh? You've all seen it?" Kazumi's mouth dropped open.

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