Tokyo Video Game Tycoon.
Page 655
He came because he was genuinely interested in the film's genre, which might be a breakthrough for him.
The second person is a director who works for another film company and also has his own small film company. He often works as a producer and has been in the film industry for over 30 or 40 years. He is also in his sixties. However, he has a relatively limited range of filming styles and has always directed traditional and classical films. He has won many awards, but this time he came for the novelty of the film's shooting style. Obviously, he is finally planning to make some breakthroughs for himself.
The third is the oldest among them, and the director who covers the widest range of filming genres.
This person is also the most senior, having started participating in film production at the age of sixteen. Nearly sixty years of experience in the film and television industry has made him a highly respected director in the eyes of many.
He came here this time also for this new type of filming. And because he has covered the most filming types, he wanted to challenge himself as soon as he heard about a new film type, to be the first to try it again. However, he was also worried that he might have a fall from grace in his later years, which would damage his reputation, so he was not as enthusiastic as the other two.
"Tukarev, the idea for this big IP is quite good, but I feel that simply adding the IP of Yuxing Electronics Entertainment without adding other well-known IPs makes it seem a bit like a large-scale promotional video for Yuxing Electronics Entertainment. If possible, I hope the Resident Evil story scene in the second act can be changed a bit." The seventy-year-old director said with a worried expression.
The director, who was in his sixties and only made films of one genre, nodded in agreement and said, "That's right. It does look like a promotional video for Youxing Electronic Entertainment. We don't want to be spokespeople for any particular force when we make movies. We want to be directors who reach a wider audience."
The youngest of the three, a director in his fifties, said nonchalantly, "I don't think it's a big deal. There's nothing wrong with using all of Youxing Electronic Entertainment's game IPs. This time, I'm just challenging myself. Besides, you also mentioned that Youxing Electronic Entertainment seems to be paying a lot of money?"
Tukarev first nodded to the youngest director, who was in his fifties, and said, "That's right. Mr. Zhuyou said he could also contribute to the investment of this film. He can make some concessions on the selection of the director and the director's share of the profits. The goal is to attract enough excellent directors to participate in the production and filming."
Then Tukarev looked at the other two directors and said, "As for your concerns, Mr. Zhuyou didn't specifically say whether the scene could be adjusted. I'm not sure if he would care about scene changes. But you can tell me what kind of scene you plan to change it to? I can ask Mr. Zhuyou."
The director, who was over seventy years old, immediately said, "I thought you all had seen my old friend's movie, 'Before Dawn,' right?"
Several people, including Tukarev, said in unison, "Of course, it's a classic thriller."
The director, who is in his seventies, said, “Based on the design of the second scene, I think it is quite in line with my old friend’s film. I want to pay tribute to my old friend. Of course, this may reduce the promotional effect of Youxing Electronic Entertainment, but the film itself also adds more artistic effects of tribute. I think the benefits outweigh the drawbacks. If Youxing Electronic Entertainment agrees, I can take on this job.”
Tukarev's eyes lit up.
This director, who is over seventy years old, is highly respected, and he is also the one who most desires to break through the genre of filmmaking once again.
In fact, Tukarev felt that Zhu Youxing and this director were quite similar in style and personality.
Both of them are courageous in breaking through their own limitations in their respective fields, and each time they manage to come up with a lot of innovations.
This man in his seventies holds a pivotal position in the history of world cinema. Whether it's commercial films or art films, he has achieved a balance between popular appeal and artistic expression, breaking records time and time again, just like Zhu Youxing.
Tukarev thought that if Zhuyouxing communicated with him, they might become good friends.
"If you really want to make the film, then I won't compete with you. After all, I grew up watching your movies, and it was because of your movies that I became a director."
The director, who was in his fifties, was the first to express his intention to withdraw.
He came over only out of slight interest, and since the seventy-something-year-old director was already preparing to film, there was no need for him to insist. In any case, whether he filmed it or not wouldn't affect him much; it was just a movie, and one whose promotional effect outweighed its artistic and commercial impact. Just as the seventy-something-year-old director had said before, it was simply a large-scale promotional video for Youxing Electronic Entertainment.
Even if some other cultural elements are added, it will still inevitably be defined as a promotional video for Yuxing Electronic Entertainment. He doesn't think such a promotional video can make any money; it's probably just a whim of Yuxing Electronic Entertainment's deep pockets.
The director, who was in his sixties, also chimed in, "Then I don't need to compete either. But to be honest, I'm really looking forward to the emergence of this new type of film."
Chapter 1014 is really hard to guess.
1014
With the director chosen, the next step is to select the actors, screenwriter, and other personnel.
These two are even easier.
The actor only needs to be a young person with decent acting skills. Ninety percent of this movie will be made with CG special effects, so the real appearance of the protagonist is not important.
As for the screenwriter, with the story framework provided by Zhu Youxing, the selection of a screenwriter didn't take much effort. The seventy-year-old director simply recommended candidates to refine the plot.
Tukalev's activities were making a big splash, and rumors began circulating in the film and television industry that Youxing Electronic Entertainment was about to make another big move in the film and television field.
However, in reality, this was more of a publicity stunt by Tukarev himself.
This buzz quickly attracted the attention of gamers, and the media loved to exaggerate it to increase their traffic. Some media even used headlines like "Youxing Electronic Entertainment Reaches Deep Cooperation with Tukarev's Film Company".
They practically wanted to say that Super Mario and other IPs would be adapted into live-action films, which really made players happy for a while.
They had long anticipated the live-action adaptation of Yuxing Electronic Entertainment's game IPs.
Countless people online have talked about this.
And this time it seems to be the most likely to happen.
This time, Yuxing Electronic Entertainment did not come forward to deny the rumors, and Tukalev's film group also deliberately concealed the fact that they acknowledged the cooperation relationship, but did not specify which film they were cooperating on.
However, some people in the film and television industry have more complex feelings.
Some have already been selected to be part of this film series, which means they will have jobs, and from wealthy sponsors like Yuxing Electronic Entertainment, they will be very happy.
Another group of people are filled with envy, jealousy, and hatred.
They hated themselves for not being chosen.
Some even wanted to proactively approach Tukarev to see if they could seek some cooperative relationship.
Unfortunately, Tukalev will definitely prioritize developing this film and television project with partners he has a good relationship with.
About a month later, the preparation work for the film and television production officially began. At this stage, it was impossible to hide anything, and details of the development of the relevant game IP were gradually revealed.
"According to the latest official report, we have learned that Yuxing Electronic Entertainment has licensed a total of three films with Tukarev's film company. The first one is a Metal Gear series film."
"Hooray! We've finally got a live-action Metal Gear movie! I've been waiting for it to be released for so long, my baby would be born by now!"
"Don't get too excited, I've seen too many adaptations turn into garbage, we still need to be cautious."
"But I heard that the lead actor this time is the same actor who played the main character in the game: the actor named Job, and the director this time is also the director who is best at making spy films in the industry."
"What?! That's fantastic! I absolutely have to go see the movie right away!"
The fact that the live-action movie will feature Job, the model for Lisnek from the game, as the protagonist is enough to excite many players.
It's a live-action production, and just watching the live-action performances is already worthwhile. If the plot also follows the original story, that would be even better.
This is essentially transforming the game's storyline into a cinematic presentation.
The story presentation of Metal Gear is very close to that of a normal movie, so as long as no details are changed, players are very willing to go to the cinema to enjoy a higher definition movie again.
Watching a story on the big screen is a different experience than watching it on a computer or your own TV.
Following this, the media announced that the second film adaptation would be the Uncharted series. Uncharted will also use the original storyline for adaptation, although it has not yet been decided which specific work to use. However, it is confirmed that the protagonist Drake and the important supporting character Sullivan will also use the game's face models as the live-action film actors.
Furthermore, the official statement promised that the two film adaptations would make almost no changes to the original story, even if this might result in poor profitability.
This is exactly what the players wanted.
A truly good story is not so easy to write.
Metal Gear Solid and Uncharted already has an excellent storyline, so it would be quite difficult to take it a step further.
The biggest change that can be made in the movie is probably the visuals.
The effects achieved through camera shooting and post-production special effects are definitely far superior to the real-time rendering effects in games.
The original storyline, combined with improved large-scale effects, is enough to captivate most players.
With the basic box office target secured, the remaining question is how to use a grander spectacle to move even more viewers.
Tukarev's film company is quite adept at this.
After all, they collaborated with Youxing Electronic Entertainment to produce the big-budget science fiction film series "Starry Sea".
To date, Starry Night has brought Tukalev's company over two billion dollars in box office revenue, and if you include the income from books and other merchandise, that could double again.
Therefore, many players have already started shouting for pre-sales to start, so they can contribute to the box office.
However, it will definitely take at least a year to see the finished product.
With this promise, Tukarev was clearly more confident. With so many players supporting the film, it would at least break even. And a film that breaks even is a good film; a film that makes money is even better!
This also solidified his resolve to stay true to the original game.
He also remarked that having a strong grassroots support is a great advantage, as one doesn't have to be timid or hesitant to do anything.
This means that even if someone is there to back you up, as long as they don't cause trouble by drastically altering the plot, it's unlikely to backfire.
Finally, various media outlets also released general details about the final film.
This film is not licensed from any specific IP; rather, it seems to be a hodgepodge of IPs. This detail has not been revealed much, and there are no stills or trailers, making it difficult to guess what the content is.
This gives players a lot of room to fill in the blanks with their imagination.
"Could it be a massive IP crossover? Like a battle between Cloud from Final Fantasy and Super Mario?"
"I'm telling you, these two characters you're talking about aren't even in the same art style, okay? They seem completely incomparable!"
"Well, it's not impossible."
"But I feel that making a movie in this form is not very sophisticated. There should be more suitable ways to make movies."
"So what kind of style do you think it will be?"
"It's really hard to guess."
Chapter 1015 Envy, Jealousy, and Hatred
1015
The film industry personnel who participated in this film shoot were very happy.
With the recent economic downturn, it's hard to find someone truly willing to fund a film production.
In particular, Tukarev prioritized casting actors who were not generally well-known.
The main reason, of course, is to save money.
Those in the film and television industry who didn't participate were a bit envious.
This is even more true for screenwriters, directors, and actors who are not particularly famous.
There are also some guys who have always disliked video game adaptations.
However, they could only make sarcastic remarks, as Uncharted and Metal Gear have a huge fan base.
Both of these are works that have sold over five million copies each.
That means there are at least a million fans who like this game.
Unless someone is stupid, no one will provoke these players or say too many bad things about these two games.
Therefore, the third film that was planned to be produced became their target.
Through various rumors, they gained a general understanding of the film's overall story structure.
It seems to leverage the fame of many well-known game IPs, then combine the fame of these IPs to make many players willingly go to the cinema to contribute to the box office.
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