The man immediately explained, "This was also part of the course at the time. The course lasted for seven days, and there were exactly over a thousand of us participating. We came from all sorts of different game development backgrounds. In this course, all of us students worked together to develop a prototype of a game under the guidance of Zhu Youxing. We then built the entire framework of the game in just one week. During this time, we also sparked countless ideas. In fact, if I were to be a little presumptuous, the success of Assassin's Creed should also be credited to us?"

This is truly unexpected news.

Hayakawa Ueto had never heard of this before.

He looked at the others: "Did any of you participate in that course?"

Two other newly promoted people stepped forward and raised their hands.

"President, we also participated. In fact, if you play this game now, our name is in the credits at the end."

Hayakawa Ueto was silent for a moment, then he noticed something and suddenly looked up at the group: "Wait, you just said that you once spent a week developing the basic framework of a game?"

"That's right, it has to be said that this is a miracle. To be honest, without Zhuyouxing, we simply cannot imagine that game development could be so easy with a large enough number of people, and that everyone's collaborative work efficiency could be so strong."

Hayakawa Ueto pondered for a moment and nodded, saying, "Takeyusei does indeed have this ability. I'm afraid no one else can do it, but it's really hard to believe."

The main framework of Assassin's Creed was completed in just one week.

He hadn't played the game, but he had seen the trailers for it.

The incredibly realistic game scenes in the game trailer left a deep impression on him.

But just like before, Hayakawa Ueto had already taken the success of Takeyusei's game as a certainty and had almost no doubts about it anymore.

Then he realized that he had overlooked something very important.

Is Zhu Youxing's success solely due to his own abilities?

These people just mentioned that they also contributed to the development of Assassin's Creed.

No, I must experience Assassin's Creed for myself when I get back.

His previous fixed mindset made him forget to study the competitor's product, which was undoubtedly a mistake.

Learning from others' strengths is what someone like him should be doing, not wasting his time.

"So, President, what do you think of this suggestion? About increasing manpower."

“This needs to be seriously considered,” Hayakawa Ueto said.

The addition of so many employees occurred right after the game division had just been reorganized.

He can decide how many people to lay off, but he can't completely decide how many people to recruit.

Unless he can be certain that this is actually feasible.

However, it remains to be seen whether everything will work out.

So he decided to go back and study Assassin's Creed properly first.

Chapter 803 The Assassin's Creed That Stands the Test of Time

The advice of several newly promoted managers has had a significant impact on Hayakawa Ueto; at least now Hayakawa Ueto is seriously considering whether to expand the team.

However, the gaming division has not yet stopped losing money, so recruiting too many employees at once will probably not be easy.

But regardless, let's first see what kind of game Assassin's Creed is.

So Hayakawa Ueto instructed the newly appointed management team to hand over their current tasks and stabilize their departments. He then arranged for his assistant to compile and report on the details of the recently released Assassin's Creed game.

The next day, Hayakawa Ueto received the information he wanted.

The night before, he had also personally experienced the Assassin's Creed game.

This game is fairly average, which is rather mediocre compared to other games developed by Zhuyouxing.

If we were to rate it, this would be between three and a half and four stars in quality.

This doesn't even seem like a game developed by someone like Takeyusei.

In his mind, someone like Zhu Youxing should be able to play a game with four stars or higher from the start.

However, this game also has many commendable aspects.

For example, the study of history.

He was unfamiliar with the story of the Crusades, but he greatly appreciated the story and scenery depicted in the game, believing that this was the social landscape that should have occurred and been presented during that period.

At the same time, he was surprised to learn that the game had only taken a week from its inception to the creation of its framework.

How exactly did they manage to do that?

Hayakawa Ueto regretted not having participated in that lecture.

If he had been involved, he would have been able to understand Zhu Youxing's thoughts at the time much more easily.

Industrialized games...

Can video games, a cultural product, be described using the term "industrialization"?

All of this was what he had been thinking about the previous night, which kept him awake all night.

The next day, he received all the Assassin's Creed-related materials from his assistant.

The total number of people involved in the game's development exceeds two thousand.

One thousand of them were developers who participated in the course.

Some of these developers are already employees of Youxing Electronic Entertainment, some are employees of their own company, some are independent game developers, and some are employees of other game companies.

At Hayakawa Ueto's instruction, the assistant also did some research on the current situation and previous status of most of these people.

This wouldn't be difficult to investigate for a large company like his.

These game developers often enjoy sharing their lives online, and their backgrounds were easily found through online surveys.

Before participating in the course, these people all had some common characteristics.

That is, they don't have a clear direction in game development. Many of them join game development simply out of passion, but they haven't released any good works.

However, since participating in that course, about 70% of the participants, if not all, have achieved some success in the field of game development.

Some have become junior managers in game companies, while others have gained some fame in the independent game development field, no longer as unknown as before.

Formulaic games developed through industrial processes may indeed be boring, but they do provide a foundation for development.

The formulaic, industrialized game determines the lower limit of these people's potential.

As for their potential, that depends on their own comprehension and effort.

As it turns out, once a lower limit was set, these people all achieved some success.

This Bamboo Star... is really amazing.

With such impressive game development skills and such a talent cultivation ability, what can't he do?

As it turned out, Hayakawa Ueto underestimated the Assassin's Creed game.

Outside the gaming community, Assassin's Creed has successfully gained popularity among many players who previously did not play games.

Another obvious characteristic of formulaic games is that they lower the barrier to entry for people to accept large-scale games.

At this point, the larger the scale of many large-scale games, the higher the learning curve becomes.

This is unavoidable, as many game companies want to increase player engagement through more complex content.

While Assassin's Creed doesn't offer much innovation in gameplay, relying mainly on established methods, its biggest characteristic is its simplification of gameplay mechanics.

Running, jumping, climbing, and assassinating.

You don't need to worry about the complex equipment upgrade system in role-playing games; you just need to think about how to assassinate targets and complete missions.

If you can't assassinate him, you can fight him fair and square. The game doesn't prevent you from fighting openly, and it won't make you start the game again just because you failed to infiltrate.

The game quickly gained popularity among certain groups.

More than half of these people were people who didn't play games much in the past.

This can be considered their first experience playing large-scale games.

Moreover, the game has been praised by some people in certain professional fields.

As always, Yuxing Electronic Entertainment will hire professionals to participate in game development.

The involvement of professionals can be seen in games like Street Fighter, Monster Hunter, and Need for Speed.

This latest installment of Assassin's Creed further strengthens this aspect.

The game development team even made a special trip to Jerusalem for on-site research.

The game presents all the ancient buildings that have existed for thousands of years in a one-to-one scale.

This professionalism has won the favor of many history enthusiasts, and history professors hired as consultants have also spontaneously recommended the game.

If you really want to play games, then I have to recommend Assassin's Creed.

In this game, you can not only experience the fun of the game, but also appreciate the cultural landscape of the Crusades period. Everything is based on research, after all, it is advice provided by these professionals.

The building models in the game have even become permanent local records.

They never imagined that these ancient buildings could be preserved in computer data at a one-to-one scale.

Only now did they realize that video games could be used in this way.

Even if you are thousands of miles away, if you are interested in this region, you don't have to come here directly. Playing this game is also a good option.

This is also a powerful form of publicity for the local area, and they even have to thank Yuxing Electronic Entertainment for giving them a great idea for the publicity.

Chapter 804 An Unexpected Event

804

Assassin's Creed has received consistent praise both inside and outside the game, even though the game itself is not considered a high-scoring title in the history of games developed by Takeyusun.

However, its popularity is no less than that of well-known top-tier IPs like Mario.

The surge in popularity of Assassin's Creed has led many to believe that it will become another well-known series from Yuxing Electronic Entertainment.

With the success of Assassin's Creed 1, a sequel was naturally put on the agenda.

Zhu Youxing will consider making New Year's goods for at least three to five years.

First, release the Ezio trilogy one year at a time.

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