Tokyo Video Game Tycoon.
Page 490
This intelligence rating system is more complex than the Turing Test, and it is an evaluation system created by many scientists through continuous research and iteration over a long period of time.
In this evaluation system, if an artificial intelligence has the potential to surpass human capabilities, it will be rated.
There are ten levels in total.
The first three levels represent relatively low-level artificial intelligence, roughly equivalent to the intelligence and thinking level of a human under five years old.
Levels four through seven represent artificial intelligence levels that will be comparable to those of normal humans.
If such artificial intelligence were to emerge, it would require extreme caution.
Levels eight through ten will be a level that surpasses the current level of human cognition. Reaching this level would even make such artificial intelligence a god-like existence.
Of course, this is just a prediction made by most scientists. To date, all artificial intelligence is still at a level below level three, and even level three artificial intelligence has not yet been recorded.
As a senior AI researcher, Gary began to seriously study the story background of NieR: Automata when the series' setting was first announced.
Humanity is barely surviving and can only rely on artificial intelligence to reclaim Earth.
Before playing the game, he specifically searched for the publicly available settings on the official discussion platform of Yuxing Electronic Entertainment. The artificial intelligence settings were very detailed, and many characters, including the protagonist 2B, had surprisingly detailed settings. A game doesn't really need so many details.
This includes some basic theories related to artificial intelligence, some of which are still in the demonstration stage.
But that's exactly what Yusei Electronics Entertainment did.
This is clearly a story setting that only someone with a deep understanding of artificial intelligence could have created.
This game company probably has relevant professionals involved.
While Gary was engrossed in the story of 2B, he also began to wonder which industry bigwig would be the one to assist Yusei Electronics Entertainment in writing the story background related to artificial intelligence.
Tonight will undoubtedly be a sleepless night for the players.
Zhu Youxing, on the other hand, slept very peacefully that night.
He no longer cares too much about the success or failure of a game. Even if NieR: Automata might not be well-received in this world, he doesn't care. He has already brought a high-quality game to this world, and whether this world can accept it is up to the world itself.
That same day, the topic of NieR: Automata began trending on Facebook, with related discussion forums generating a great deal of buzz.
At the same time, another topic is quietly emerging: artificial intelligence.
Chapter 755 Tragedy is the greatest driving force
Initially, many players were drawn to 2B, the protagonist of NieR: Automata.
Of course, some people also wanted to experience it because of the reputation of Yusei Electronic Entertainment.
Bamboo Star is already a god in the hearts of gamers both at home and abroad.
Moreover, most players who buy this game aren't worried about whether it will be fun, because games released by Yuxing Electronic Entertainment are never bad.
With Bayonetta as a precedent, many players are even more eager to play NieR: Automata.
However, they clearly did not take into account the atmosphere and tragic tone of the storyline.
They probably didn't expect that Zhu Youxing would strike so hard, leading this story to tragedy.
Many people only see the surface of the game.
The live streamer had already completed the game's prologue. Under a barrage of attacks, 2B and another android character, 9S, perished together, destroying the giant mechanical entity and thus completing their mission.
"Huh? Is it over already? This has only just begun, hasn't it? Why did the character die so quickly?"
"Wait a minute, it seems like characters can be resurrected."
Before the player could think too much, the game screen lit up again, and this time the character was in a state equivalent to a traditional side-scrolling character perspective. 2B woke up from the bed and started walking around.
"Oh, I see. They are all mechanical beings, so even if their bodies perish, as long as their consciousness remains, they can be resurrected using new bodies."
"This is really an incredibly useful method. If humans had this kind of technology in the future, wouldn't we no longer have to worry about physical illnesses and injuries?"
"You're overthinking it. Mechanical ascension isn't that simple. A robot's consciousness can be copied, but a human's can't."
"That's only for now. I believe that people can still be reborn in the future."
"Actually, I think that even if consciousness can be continuously resurrected in the future, can consciousness never be harmed again? Perhaps consciousness may also have all sorts of problems in the future, just like physical injuries and illnesses."
"Alright, let's get to the plot."
Players regained their patience and started watching the live stream again.
At the same time, other players were also playing NieR: Automata all night long.
This game is destined to have a slower story pace than Titanfall.
This is a role-playing game from the beginning, so many of the character's attributes need to be improved gradually, unlike Titanfall where you only need to think about killing enemies.
Therefore, the overall pace of this game is relatively slow.
According to the recommended playtime by Yuxing Electronic Entertainment, it takes about 20 hours to complete the entire story on the first playthrough.
Meanwhile, Yuxing Electronics Entertainment recommends that you play this game three times to fully experience all the storylines, which effectively lengthens the game's pace.
The concept of multiple playthroughs was pioneered by Yusei Electronics, and many of their subsequent games have adopted this feature, allowing players to continue playing the game indefinitely.
This also allows some older games to still be played by players tirelessly even now.
The most typical example is The Legend of Zelda: Ocarina of Time.
The game's graphics are obviously outdated by today's standards, but its gameplay remains very popular.
According to online statistics from Youxing Electronic Entertainment, the average number of online players for The Legend of Zelda: Ocarina of Time is still around three to four thousand per week.
Keep in mind that this is a game without an online mode, so players who are willing to play it are truly dedicated fans of the game.
NieR: Automata is yet another new multi-playthrough game, which players are used to.
The graphics of the original NieR: Automata were not top-notch; they were only average for their time.
Zhu Youxing has made significant improvements in this area.
He has Unreal Engine, the top-tier game development engine, so developing games is naturally not particularly difficult for him.
Even if Yusei Electronics wanted to deliberately develop a game with slightly lower graphics quality, it would be a difficult task.
Speaking of NieR: Automata, for the first batch of core players, they completed the game quite quickly on their first playthrough.
Some players are exploration-oriented, while others prefer story-driven or speedrunning gameplay. They don't particularly care whether their own attributes are strong enough, as long as they are strong enough to complete the game.
These are the players who play the game the fastest.
This includes the girl who was streaming. On the one hand, she wanted to let the players watching her stream see the complete story as soon as possible, so she had to make some trade-offs to finish the story as quickly as possible.
So she stayed up all night and barely finished most of the first playthrough around 11 p.m. the next day. The story happened to be about 9S having to sacrifice himself to avoid contaminating the entire robot system. She thought 9S would die, but unexpectedly, 9S was resurrected in the body of the enemy robot. Everything seemed to be going well.
The players watching the live stream were very satisfied, feeling that it was a pretty good game, one worth playing multiple times, and they were ready to play it themselves.
The girl doing the live stream finally started to get tired.
"Everyone, I'm going to take a nap now. We'll continue tomorrow and see how the story unfolds."
After saying that, the girl ended the live stream and then fell asleep on the bed.
"President, those players will probably become depressed soon."
Inside Yusei Electronics Entertainment, Takeyusei is reviewing the latest release information for NieR: Automata.
The fact that it surpassed one million views on its first day proves that the game is quite popular.
Meanwhile, the person in charge of developing NieR: Automata was also beside Zhu Youxing, watching the approximate progress of the online players.
With the convenience of online systems, Youxing Electronic Entertainment can now track players' overall completion time and the number of trophies earned, among other things.
Seeing that some players had already completed most of the story in their first playthrough, and that the tragedy was about to unfold, he felt somewhat melancholic.
Zhu Youxing calmly said, "Are you worried that the players will be sad?"
"Well... not really, it's just that I feel like players are sometimes a bit pitiful, having to accept tragic stories of characters they like."
Zhu Youxing shrugged and said, "Tragedy is the biggest driving force of the plot, and every player can understand this."
Chapter 756 Discussion of Artificial Intelligence
NieR: Automata is just the appetizer.
The Final Fantasy Core Crisis, released around the same time, also ended in tragedy.
Both games have such tragic storylines; players will probably become depressed.
However, sometimes it is precisely the imperfect endings that are more memorable.
In particular, the tragic ending of NieR: Automata elevates the game beyond its story structure, making it more profound.
Then, Zhu Youxing asked, "Are there any more detailed questions about the discussion on topics outside of the game?"
"Yes," the person in charge nodded and said, "As per your request, President, we are closely monitoring the popularity of topics such as 'artificial intelligence' and 'artificial humans,' and they are quietly rising. Many people are beginning to seriously consider artificial intelligence."
Zhu Youxing nodded: "That's good."
"President, why do you want us to focus on these things? Are they really helpful for the game?"
Zhu Youxing shook his head: "Actually, I'm not entirely sure either. I just want to see what the general details of people's discussions on these topics are like now."
In NieR: Automata, Yusei actually added a little bit of his own selfish motives.
In the original world, artificial intelligence has become a very popular technology and culture.
The original world contained The Matrix, as well as a series of dystopian AI films and television shows such as Blade Runner.
These films and television dramas can all be considered classic works from the era of Zhu Youxing.
In this world, Zhu Youxing was surprised to find that people didn't seem to discuss this topic much.
More people are focusing on current technology, and their vision for the future is not as broad as their own world.
The world has a fairly developed cultural industry besides video games, but it lacks classic, thought-provoking artificial intelligence concepts and dystopian science fiction themes.
Zhu Youxing wasn't quite sure of the specific reason.
However, since people in this world don't discuss topics related to artificial intelligence, Zhu Youxing wanted to take the initiative to explore it.
Whether this discussion will actually spark widespread discussion is uncertain.
It is precisely because this type of subject matter is relatively rare that the setting of NieR: Automata attracts more public attention.
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