Tokyo Video Game Tycoon.
Page 484
One person happily said, "That's a piece I composed. It was set to music by Teacher Zhuyou, and then we adjusted it during the music creation process to achieve the final result! What do you think?"
"Hmm, it's pretty good. The tuning you did is excellent, and the music composed by Teacher Zhuyou is also very beautiful. I never expected that Teacher Zhuyou is such a talented composer."
"Of course! He single-handedly handled the background music for games like Super Mario, The Legend of Zelda, Contra, and Tetris, without any help from anyone else. That's the power of a top-tier game developer!"
"Alright, alright, hurry up and get into the game!"
People are already urging the game to start.
As the scene shifts, an ancient castle appears before everyone, and the camera gradually zooms in on a person in a white robe and cloak.
"To be honest, I still feel something's off. This person is so conspicuous, so why does nobody seem to pay attention to them?"
"Come on, this is a game. How can it not have a cool enough character design? Just imagine what the player thinks the character looks like, but in the eyes of the characters in the game, he looks no different from an ordinary person, right?"
At this point, some people had already started adding settings to the game on their own initiative.
Zhu Youxing, who was listening nearby, had wanted to complain about something similar a long time ago.
In the Assassin's Creed games, the first one was alright, but starting with the second one, the assassins' outfits became incredibly flashy, yet people just didn't seem to pay much attention to the characters.
But as the other person just said, as long as it's cool enough, it doesn't matter if it's a little out of place.
Players will automatically overlook this incongruity thanks to the cool character design.
Despite his inner complaints, he still thoroughly enjoyed playing Assassin's Creed when he first encountered it.
"Quickly activate Eagle Vision! It's a feature I added myself. Activating Eagle Vision will allow you to find your assassination target!"
Someone in the crowd started shouting.
"Don't rush! Look, there's a river right next to us. We can go there and try out the fishing feature I suggested adding!"
There's no doubt that the person who said this was Meyer himself.
You could say that Meyer himself is a fishing enthusiast and a horse racing enthusiast, which is why he was able to think of incorporating these elements into the game so quickly.
However, his proposal was immediately met with disdain from a group of people.
"We're here to play assassins, not fishermen."
Meyer was deeply affected...
"It's started! It's started successfully!"
The group of people cheered and shouted with joy; this was the first time they had created a game with so many people working together.
Previously, their respective game companies were only small-scale teams of about 100 people, and there were very few companies that truly developed games on a large scale.
However, through this collaboration, they seem to have found some direction.
In the crowd, Tian Chong's eyes shone with a light, a light that seemed to have found its direction.
He finally figured out what he could do next.
That is to use the industrialization of games to develop standard games.
He may not be suited to be a creative game producer, but he could consider combining many different gameplay elements into one game to increase its scale, which could lead to a qualitative change through quantitative change.
As Teacher Zhuyou once said, the small workshop model can never make a product popular, because the number of people involved in a small workshop is always small. If there are few people developing games, then the geniuses that emerge will also decrease. It's like the great wave washing away the sand.
He aspires to be the one who, while lacking in creativity, can continuously cultivate and produce outstanding game creators.
The white-robed assassin, guided by one of the others, slips into the crowd and stealthily approaches the enemy spotted through eagle-eye vision.
At this moment, everyone was on tenterhooks, fearing that their roles would be discovered.
When the white-robed assassin found his target under the eagle's vision, the operator felt his palms sweating slightly.
Even though he was involved in developing the game, he should know the rules of the game inside and out, but he still can't help feeling nervous.
"We're very close to our goal!"
"Assassination! Assassination!"
"Press the attack button and assassinate!"
Urged anxiously by everyone, the operator pressed the attack button, and then a real-time animation was displayed.
"Accept your punishment!"
With a low shout, a hidden blade pierced the target's throat in an instant.
Meanwhile, the surrounding enemies began to shout and converge on the protagonist.
But at this moment, the protagonist quietly disappears into the crowd once again.
By the time the soldiers rushed to the assassination scene, the protagonist assassin had already quietly left, as if he had never existed.
It was a very simple gameplay experience, but the moment the assassination was completed, everyone fell silent.
They looked at each other, their eyes gleaming.
This is a game they developed together.
Although they have developed quite a few games before, this is the first time they have achieved such a clear division of labor and been able to complete a relatively complete game demo in a very short time.
Game development can be this simple!
This is their deepest feeling at this moment.
"Teacher Zhuyou, is this considered the completion of the game?"
At this moment, someone turned around and looked at Zhu Youxing not far away.
“No, it’s not over yet,” Zhu Youxing said, shaking his head. “I’ve said it before, this is an open-world game. You can add anything to this game. Never be satisfied with just completing the main content of a game. There is so much more to fill in this open world beyond the main content. That’s how an open-world game can truly have its soul.”
Chapter 746 How wonderful it would be to be single
746
Over the course of seven days, the more than two thousand people present felt that what they gained was more meaningful than what they had learned in several years of their own research.
For the first time, they realized the high efficiency of teamwork.
It turns out that game development can also be standardized.
Industrialization is the foundation, but the real goal is to discover more talent. Only when enough people join game development can more talent in game production emerge, which is something Zhuyouxing hopes to see.
Zhu Youxing also hopes that everyone present will learn as much as possible about industrialized game production without becoming complacent.
The reduced game development time achieved through industrialization allows for a richer variety of gameplay and content, rather than producing formulaic games in batches like mass-produced games.
However, Zhu Youxing also knew that even without his guidance, formulaic games would eventually be developed by someone. His current approach of cultivating industrialized game development was also intended to guide them in advance, at least to reduce the number of developers who preferred to create simple, formulaic games.
The two thousand people gained a lot today, and they were a little reluctant to leave after the seven days were over.
One reason is that they are reluctant to see the course end; they feel that if it continues, their growth will definitely be faster.
However, Zhu Youxing still had his own things to do and couldn't always focus on lecturing.
His purpose in giving a week-long course here, besides promoting industrialized game development, is to build popularity and prepare for future competition from other industries.
"Teacher Zhuyou, thank you so much for your guidance. I will definitely work hard to develop the game when I get back! I will strive to deliver a satisfactory result as soon as possible!"
Before leaving, Mayer excitedly told Zhu Youxing about his grand ideals for the future.
Zhu Youxing consistently encourages people like this.
Believe in yourselves, you can definitely do it.
"Teacher Zhuyou, um, what are your plans regarding this game called Assassin's Creed?"
Tian Chong walked over and asked the question he most wanted to ask.
Assassin's Creed, that's a pretty cool name.
And it's not just the cool name; even though the game is currently just a rough template built in seven days, he still developed a strong interest in the protagonist named Altaïr.
Simply put, he really wanted to play the game, rather than just being limited to this lecture event.
Zhu Youxing looked at Tian Chong and asked, "Do you want to play this game?"
"Mmm!" Tian Chong nodded vigorously.
Zhu Youxing smiled and said, "Actually, I also want to play, so you can rest assured. My development team will take over this project and will develop the complete game within a year. Just look forward to it."
Wow! This game can actually be released?! I definitely have to buy a copy!
"I definitely want to buy one too!"
At this moment, what they were thinking was that this was their first time collaborating with the god of games to develop a game.
This is a very good qualification if it gets out, and some game companies value it because it is very beneficial to their future prospects.
At the same time, they, like Tian Chong, were eager to try out the game they had created.
This is more interesting than any game development they've ever done in their own company.
Zhu Youxing was prepared for this outcome. He said, "Don't worry, everyone's name will be added to the end of the game. I also plan to use all the profits from the first game to hold a game developer competition. I hope to discover more talented game developers through this method. If you are interested, you can participate."
It can be said that these two thousand people have almost completed the creation of the first generation of Assassin's Creed in seven days.
The large map is complete, and the world view, story, main plot, and a series of side stories are all laid out in abundance.
In terms of content, this Assassin's Creed game is several times larger than the original Assassin's Creed.
At the same time, the graphics are more refined, which can be considered the standard template for industrialized games.
The release of such a game also serves as an inspiration to game developers, showing them that even if you have a passion for games but lack talent, there is still another path you can take.
As for myself, it was like I got seven days' worth of development work from a development team of two thousand people for free.
The content developed in these seven days is enough to support two or three game titles, which is a huge profit for Zhuyouxing.
Moreover, this was also a stress test for the latest Unreal Engine.
The final result was very pleasing; in short, it was a happy ending for everyone.
As for the profits from the first game, it would be easy for these two thousand people to accept using all of them to hold a game developer competition.
These two thousand people will not feel that their work is being taken for granted; they will even feel honored to be part of the game's development team.
Even if Zhu Youxing really wanted to take advantage of these people for free, they would probably be just as happy to be taken advantage of, as being taken advantage of by the God of Games would be something to be proud of, but Zhu Youxing didn't want to do that.
Anyway, I've already achieved a win-win situation, winning twice.
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